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Lighting for Animation: The Art of Visual Storytelling
ISBN: 9781138018662 / Angielski / Twarda / 260 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you ll find in-depth instruction on: Creating mood and... Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael... |
cena:
609,72 |
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Cyber-Physical Systems: A Computational Perspective
ISBN: 9781482259759 / Angielski / Twarda / 626 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. In cyber-physical systems (CPS), sensors and embedded systems are networked together to monitor and manage a range of physical processes through a continuous feedback system. This allows distributed computing using wireless devices. Cyber-Physical Systems A Computational Perspective examines various developments of CPS that are impacting our daily lives and sets the stage for future directions in this domain. The book is divided into six sections. The first section covers the physical infrastructure required for CPS, including sensor networks and embedded... In cyber-physical systems (CPS), sensors and embedded systems are networked together to monitor and manage a range of physical processes through a ... |
cena:
756,05 |
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Ddos Attacks: Evolution, Detection, Prevention, Reaction, and Tolerance
ISBN: 9781498729642 / Angielski / Twarda / 288 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. DDoS Attacks: Evolution, Detection, Prevention, Reaction, and Tolerance discusses the evolution of distributed denial-of-service (DDoS) attacks, how to detect a DDoS attack when one is mounted, how to prevent such attacks from taking place, and how to react when a DDoS attack is in progress, with the goal of tolerating the attack. It introduces types and characteristics of DDoS attacks, reasons why such attacks are often successful, what aspects of the network infrastructure are usual targets, and methods used to launch attacks. The book elaborates upon the... DDoS Attacks: Evolution, Detection, Prevention, Reaction, and Tolerance discusses the evolution of distributed denial-of-service (... |
cena:
512,17 |
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The Art of XCOM 2
ISBN: 9781785651243 / Angielski / Twarda / 192 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. In The Art of XCOM 2, readers get a look at the concept art created for the new game and hear from key developers and artists about the challenges, secrets, and rewards of creating this landmark series. Covered in this book will be the game's five new classes of resistance fighters, the powerful new alien species and the brave new world of XCOM 2.
In The Art of XCOM 2, readers get a look at the concept art created for the new game and hear from key developers and artists about the challenges, se...
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cena:
150,93 |
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Introduction to Software Engineering
ISBN: 9781498705271 / Angielski / Twarda / 402 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Practical Guidance on the Efficient Development of High-Quality Software Introduction to Software Engineering, Second Edition equips students with the fundamentals to prepare them for satisfying careers as software engineers regardless of future changes in the field, even if the changes are unpredictable or disruptive in nature. Retaining the same organization as its predecessor, this second edition adds considerable material on open source and agile development models. The text helps students understand software development techniques and... Practical Guidance on the Efficient Development of High-Quality Software Introduction to Software Engineering, Second Editi... |
cena:
512,17 |
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Force: Drawing Human Anatomy
ISBN: 9780415733977 / Angielski / Miękka / 313 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The newest book in Michael Mattesi s Force Drawing series takes movement to the next level. Force: Drawing Human Anatomy, explores the different facets of motion and the human body. As opposed to the memorization technique, Mattesi stresses the function of each body part and how gravity relative to different poses affects the aesthetics and form of muscle. The chapters are divided by the different parts of the body, thus allowing the reader to concentrate on mastery one body part at a time. Color coded images detail each muscle and their different angles. Special consideration is... The newest book in Michael Mattesi s Force Drawing series takes movement to the next level. Force: Drawing Human Anatomy, explores the diffe... |
cena:
195,06 |
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Android Studio Game Development: Concepts and Design
ISBN: 9781484217177 / Angielski / Miękka / 95 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio. This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS. You'll then be well equipped to tackle the game-development topics that make up the rest of the book. You'll learn about OpenGL ES and how to deal with polygons, before mastering image... This short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development int... |
cena:
152,93 |
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Data Privacy: Principles and Practice
ISBN: 9781498721042 / Angielski / Twarda / 212 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The book covers data privacy in depth with respect to data mining, test data management, synthetic data generation etc. It formalizes principles of data privacy that are essential for good anonymization design based on the data format and discipline. The principles outline best practices and reflect on the conflicting relationship between privacy and utility. From a practice standpoint, it provides practitioners and researchers with a definitive guide to approach anonymization of various data formats, including multidimensional, longitudinal, time-series, transaction, and graph data. In... The book covers data privacy in depth with respect to data mining, test data management, synthetic data generation etc. It formalizes principles of... |
cena:
609,72 |
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Program Arcade Games: With Python and Pygame
ISBN: 9781484217894 / Angielski / Miękka / 392 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and... Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. ... |
cena:
261,63 |
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Tkinter GUI Application Development Blueprints: Master GUI programming in Tkinter as you design, implement, and deliver 10 real-world applications
ISBN: 9781785889738 / Angielski / Miękka / 340 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
207,98 |
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Make a 2D Arcade Game in a Weekend: With Unity
ISBN: 9781484214954 / Angielski / Miękka / 159 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Create and complete your first 2D arcade game in Unity. In this book you will learn to create an arcade classic brick breaker game from beginning to end. You will plan the game flow, add the graphics and create the game logic using the C# language, then build the UX to complete your game. By the time you have finished Make a 2D Arcade Game in a Weekend with Unity, you will have enough knowledge to tweak the game to create more levels or your own variant game rules, and you will have the confidence to go on and create your own 2D arcade games. You will also learn how to publish the... Create and complete your first 2D arcade game in Unity. In this book you will learn to create an arcade classic brick breaker game from beginning t... |
cena:
108,50 |
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Big Data Computing: A Guide for Business and Technology Managers
ISBN: 9781498715331 / Angielski / Twarda / 495 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book unravels the mystery of Big Data computing and its power to transform business operations. The approach it uses will be helpful to any professional who must present a case for realizing Big Data computing solutions or to those who could be involved in a Big Data computing project. It provides a framework that enables business and technical managers to make optimal decisions necessary for the successful migration to Big Data computing environments and applications within their organizations. This book unravels the mystery of Big Data computing and its power to transform business operations. The approach it uses will be helpful to any pr... |
cena:
853,61 |
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Information Theory Tools for Visualization
ISBN: 9781498740937 / Angielski / Twarda / 194 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book explores Information theory (IT) tools, which have become state of the art to solve and understand better many of the problems in visualization. This book covers all relevant literature up to date. It is the first book solely devoted to this subject, written by leading experts in the field. This book explores Information theory (IT) tools, which have become state of the art to solve and understand better many of the problems in visuali... |
cena:
634,12 |
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Gpu Parallel Program Development Using Cuda
ISBN: 9781498750752 / Angielski / Twarda / 440 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book provides a hands-on, class-tested introduction to CUDA and GPU programming. It begins by introducing CPU programming and the concepts of P-threads, thread programming, multi-tasking, and parallelism, and then interweaves those concepts into an introduction of GPU programming. Using Nvidia's new platform, based on Amazon EC2 and Web GPU, the book uses a standardized architecture, while also exploring other architectures and their differences. The book also covers GPU multi-threading and Global Memory, CUDA atomics and the use of libraries on GPUs. Example applications in image... This book provides a hands-on, class-tested introduction to CUDA and GPU programming. It begins by introducing CPU programming and the concepts of ... |
cena:
370,66 |
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Biometrics in a Data Driven World: Trends, Technologies, and Challenges
ISBN: 9781498737647 / Angielski / Twarda / 402 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Biometrics in a Data Driven World: Trends, Technologies, and Challenges aims to inform readers about the modern applications of biometrics in the context of a data-driven society, to familiarize them with the rich history of biometrics, and to provide them with a glimpse into the future of biometrics. The first section of the book discusses the fundamentals of biometrics and provides an overview of common biometric modalities, namely face, fingerprints, iris, and voice. It also discusses the history of the field, and provides an overview of emerging trends... Biometrics in a Data Driven World: Trends, Technologies, and Challenges aims to inform readers about the modern applications of bi... |
cena:
658,50 |
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The Human Element of Big Data: Issues, Analytics, and Performance
ISBN: 9781498754156 / Angielski / Twarda / 351 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The proposed book talks about the participation of human in Big Data.How human as a component of system can help in making the decision process easier and vibrant.It studies the basic build structure for big data and also includes advanced research topics.In the field of Biological sciences, it comprises genomic and proteomic data also. The book swaps traditional data management techniques with more robust and vibrant methodologies that focus on current requirement and demand through human computer interfacing in order to cope up with present business demand. Overall, the book is divided... The proposed book talks about the participation of human in Big Data.How human as a component of system can help in making the decision process eas... |
cena:
658,50 |
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Illegal Online File Sharing, Decision-Analysis, and the Pricing of Digital Goods
ISBN: 9781498783934 / Angielski / Miękka / 288 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Illegal online file sharing costs companies tens of billions of dollars of lost revenues around the world annually and results in lost productivity, various psychological issues, and significant reduction of incentives to create and innovate. Legislative, technical, and enforcement efforts have failed. This book presents psychological theories about why people illegally share files online; analyzes and characterizes optimal sanctions for illegal online file sharing; introduces new models for pricing of network-access and digital-content to help reduce illegal online file sharing;... Illegal online file sharing costs companies tens of billions of dollars of lost revenues around the world annually and results in lost productivity... |
cena:
385,30 |
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Introduction to Programming and Problem-Solving Using Scala
ISBN: 9781498730952 / Angielski / Miękka / 566 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Praise for the first edition: "The well-written, comprehensive book is] aiming to become a de facto reference for the language and its features and capabilities. The pace is appropriate for beginners; programming concepts are introduced progressively through a range of examples and then used as tools for building applications in various domains, including sophisticated data structures and algorithms Highly recommended. Students of all levels, faculty, and professionals/practitioners. ... Praise for the first edition: "The well-written, comprehensive book is] aiming to become a de facto reference for the language and... |
cena:
331,64 |
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Digital Type Design for Branding: Designing Letters from Their Source
ISBN: 9781498777209 / Angielski / Miękka / 224 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The approach will be to give visual aid (illustrated) and written reference to young designers who are either launching their careers or taking their first stab at designing letterforms for a logo, lettermark, signage, advertising or an alphabet. The book will focus on the roots of each letterform and give the designers the knowledge of why weight variations (stress) exist and how to correctly apply them to their designs. The approach will be to give visual aid (illustrated) and written reference to young designers who are either launching their careers or taking the... |
cena:
243,84 |
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Invent Your Own Computer Games with Python, 4E
ISBN: 9781593277956 / Angielski / Miękka / 376 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language--even if you've never programmed before Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you'll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to:
-Combine loops, variables, and flow... Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language--even if you...
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cena:
151,58 |