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Virtual Ascendance: Video Games and the Remaking of Reality
ISBN: 9781442216952 / Angielski / Miękka / 234 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches all aspects of our lives, gamer and non-gamer alike. Business and entertainment, health and medicine, politics and war, social interaction and education, all fall under its influence. Virtual Ascendance tells the story of a formerly fringe enterprise that, when few were paying attention, exploded into a multi-billion dollar industry affecting the very way we live. Griffiths paints a thorough and vivid picture of the video game industry,...
From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches al...
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cena:
156,04 |
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Essential Effects: Water, Fire, Wind, and More
ISBN: 9781138101074 / Angielski / Miękka / 286 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Animate the world around you Follow along with veteran Disney effects artist Mauro Maressa as he teaches you how to create and animate natural phenomena like water, fire, smoke, lightning, lava, mud, and wind. Essential Effects will help you plan, draw, design, and animate traditional 2D effects, taking your ideas all the way from rough sketch to finished product. Using a series of full-color visual breakdowns and diagrams, this book gives you a clear, concise understanding of what it takes to create credible, compelling effects in your own projects. Animate the world around you Follow along with veteran Disney effects artist Mauro Maressa as he teaches you how to create and animate natural phe... |
cena:
219,45 |
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How To Make Your Own Video Game: Quick Start Guide
ISBN: 9781535163958 / Angielski / Miękka / 28 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. How To Make Your Own Video Game Quick Start Guide
How To Make Your Own Video Game Quick Start Guide
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cena:
31,80 |
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Force: Dynamic Life Drawing: 10th Anniversary Edition
ISBN: 9781138919570 / Angielski / Miękka / 211 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Bring your artwork to life with the power of the FORCE Watch, listen, and follow along as Mike Mattesi demonstrates the fundamental FORCE line and explains dynamic figure drawing techniques through 30 videos that are launched through the book's companion App. Packed with superb, powerfully drawn examples, the updated third edition of FORCE features an all-new section on the "FORCE blob," and dozens of fresh illustrations. Mike Mattesi's 10th anniversary edition of FORCE will teach readers how to put thought and imagination to paper. Whether you are an illustrator,... Bring your artwork to life with the power of the FORCE Watch, listen, and follow along as Mike Mattesi demonstrates the fundamental FORCE line and... |
cena:
253,60 |
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Elements of Parallel Computing
ISBN: 9781498727891 / Angielski / Miękka / 222 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Designed for introductory parallel computing courses at the advanced undergraduate or beginning graduate level, Elements of Parallel Computing presents the fundamental concepts of parallel computing not from the point of view of hardware, but from a more abstract view of algorithmic and implementation patterns. The aim is to facilitate the teaching of parallel programming by surveying some key algorithmic structures and programming models, together with an abstract representation of the underlying hardware. The presentation is friendly and informal. The content of the book... Designed for introductory parallel computing courses at the advanced undergraduate or beginning graduate level, Elements of Parallel Computi... |
cena:
346,27 |
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Gamification-Based E-Learning Strategies for Computer Programming Education
ISBN: 9781522510345 / Angielski / Twarda / 374 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Evaluates the different approaches and issues faced in integrating games into computer education settings. This book features emergent trends on the application of gaming to pedagogical strategies and technological tactics, as well as new methodologies and approaches being utilized in computer programming courses.
Evaluates the different approaches and issues faced in integrating games into computer education settings. This book features emergent trends on the a...
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cena:
1008,27 |
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Human-Robot Interaction: Safety, Standardization, and Benchmarking
ISBN: 9781138626751 / Angielski / Twarda / 208 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
560,94 |
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Technological Advances in Interactive Collaborative Learning
ISBN: 9781138199828 / Angielski / Miękka / 250 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Exploring the latest developments in the technology and pedagogy of higher education, Technological Advances in Interactive Collaborative Learning presents information technology-oriented educational programs for the next generation of scientists and researchers. It highlights the importance of technology, pedagogy, and management in the higher education ecosystem. With a focus on technological innovations, the book explains how Web 2.0 technologies can enhance collaborative learning and how immersive learning environments and mobile technologies can improve... Exploring the latest developments in the technology and pedagogy of higher education, Technological Advances in Interactive Collaborative L... |
cena:
258,48 |
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Building the Network of the Future: Getting Smarter, Faster, and More Flexible with a Software Centric Approach
ISBN: 9781138631526 / Angielski / Twarda / 427 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. From the Foreword: "This book lays out much of what we've learned at AT&T about SDN and NFV. Some of the smartest network experts in the industry have drawn a map to help you navigate this journey. Their goal isn't to predict the future but to help you design and build a network that will be ready for whatever that future holds. Because if there's one thing the last decade has taught us, it's that network demand will always exceed expectations. This book will help you get ready." -- Randall Stephenson, Chairman, CEO, and President of AT&T "Telecom operators face a... From the Foreword: "This book lays out much of what we've learned at AT&T about SDN and NFV. Some of the smartest network experts in the in... |
cena:
253,60 |
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A Concise Introduction to Hypercomplex Fractals
ISBN: 9781138633421 / Angielski / Twarda / 91 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book presents concisely the full story on complex and hypercomplex fractals, starting from the very first steps in complex dynamics and resulting complex fractal sets, through the generalizations of Julia and Mandelbrot sets on a complex plane and the Holy Grail of the fractal geometry - a 3D Mandelbrot set, and ending with hypercomplex, multicomplex and multihypercomplex fractal sets which are still under consideration of scientists. I tried to write this book in a possibly simple way in order to make it understandable to most people whose math knowledge covers the fundamentals of... This book presents concisely the full story on complex and hypercomplex fractals, starting from the very first steps in complex dynamics and result... |
cena:
404,81 |
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Animation: A World History: The Complete Set
ISBN: 9781138035348 / Angielski / Miękka / 1456 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A continuation of 1994's groundbreaking Cartoons, Giannalberto Bendazzi's three-volume Animation: A World History is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney, offering readers glimpses into the animation of Russia, Africa, Latin America, and other often-neglected areas and introducing over fifty previously undiscovered artists. Full of first-hand, never before investigated, and elsewhere unavailable information, Animation: A World... A continuation of 1994's groundbreaking Cartoons, Giannalberto Bendazzi's three-volume Animation: A World History is the largest, dee... |
cena:
1804,78 |
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Experiment and Evaluation in Information Retrieval Models
ISBN: 9781138032316 / Angielski / Twarda / 282 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
707,28 |
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Force: Drawing Human Anatomy
ISBN: 9781138731233 / Angielski / Twarda / 313 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
658,50 |
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Force: Dynamic Life Drawing: 10th Anniversary Edition
ISBN: 9781138735170 / Angielski / Twarda / 211 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
512,17 |
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A Concise Introduction to Programming in Python
ISBN: 9781138082557 / Angielski / Twarda / 209 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
829,23 |
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A Concise Introduction to Programming in Python
ISBN: 9781138082588 / Angielski / Miękka / 209 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
258,48 |
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Visual Experiences: A Concise Guide to Digital Interface Design
ISBN: 9781498770538 / Angielski / Miękka / 283 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Visual Experiences: A Concise Guide to Digital Interface Design provides step-by-step examples to enable readers to create an interface, guiding them from sketching an idea to creating an interactive prototype. This creation of a visual experience is achieved in three steps: thought, design, and interaction. This book focuses on the visual experience of digital interface design from the initial idea to end-user prototype. Visual Experiences: A Concise Guide to Digital Interface Design provides step-by-step examples to enable readers to create an interface,... |
cena:
268,23 |
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Visual Experiences: A Concise Guide to Digital Interface Design
ISBN: 9781138719149 / Angielski / Twarda / 288 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Visual Experiences: A Concise Guide to Digital Interface Design provides step-by-step examples to enable readers to create an interface, guiding them from sketching an idea to creating an interactive prototype. This creation of a visual experience is achieved in three steps: thought, design, and interaction. This book focuses on the visual experience of digital interface design from the initial idea to end-user prototype. Visual Experiences: A Concise Guide to Digital Interface Design provides step-by-step examples to enable readers to create an interface,... |
cena:
731,67 |
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Introduction to Recursive Programming
ISBN: 9781498735285 / Angielski / Miękka / 411 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Recursion is one of the most fundamental concepts in computer science and a key programming technique that allows computations to be carried out repeatedly. Despite the importance of recursion for algorithm design, most programming books do not cover the topic in detail, despite the fact that numerous computer programming professors and researchers in the field of computer science education agree that recursion is difficult for novice students. Introduction to Recursive Programming provides a detailed and comprehensive introduction to recursion. This text will serve... Recursion is one of the most fundamental concepts in computer science and a key programming technique that allows computations to be carried out re... |
cena:
370,66 |
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Gamification Und Serious Games: Grundlagen, Vorgehen Und Anwendungen
ISBN: 9783658167417 / Niemiecki / Twarda Termin realizacji zamówienia: ok. 5-8 dni roboczych. Das Herausgeberwerk zeigt, wie das weitverbreitete Einbinden von Spielmechaniken in Softwaresysteme als auch das Spielen im betriebswirtschaftlichen Kontext zielgerichtet gestaltet und eingesetzt wird. Welche Herausforderungen dabei zu meistern sind, schildern verschiedene Autoren aus Wissenschaft und Praxis. Ein umfassendes Werk, das sich in erster Linie an Praktiker richtet, aber auch viel Wissenswertes fur Lehrende an Universitaten und Hochschulen bietet.
Das Herausgeberwerk zeigt, wie das weitverbreitete Einbinden von Spielmechaniken in Softwaresysteme als auch das Spielen im betriebswirtschaftlichen K...
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cena:
338,56 |