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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Programming - Games

ilość książek w kategorii: 2907

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 Animation: A World History: Volume III: Contemporary Times Giannalberto Bendazzi 9781138854826 Focal Press
Animation: A World History: Volume III: Contemporary Times

ISBN: 9781138854826 / Angielski / Twarda / 416 str.

ISBN: 9781138854826/Angielski/Twarda/416 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Giannalberto Bendazzi

A continuation of 1994 s groundbreaking "Cartoons, "Giannalberto Bendazzi s "Animation: A World History" is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney, offering readers glimpses into the animation of Russia, Africa, Latin America, and other often-neglected areas and introducing over fifty previously undiscovered artists. Full of first-hand, never before investigated, and elsewhere unavailable information, "Animation: A World History" encompasses the...

A continuation of 1994 s groundbreaking "Cartoons, "Giannalberto Bendazzi s "Animation: A World History" is the largest, deepest, most comprehensiv...

cena: 902,39

 Tradigital Animate CC: 12 Principles of Animation in Adobe Animate Stephen Brooks 9781138012929 Focal Press
Tradigital Animate CC: 12 Principles of Animation in Adobe Animate

ISBN: 9781138012929 / Angielski / Miękka / 348 str.

ISBN: 9781138012929/Angielski/Miękka/348 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Stephen Brooks

Learn how to bridge the gap between the traditional animation principles and digital software.

Tradigital Flash: 12 Principles of Animation in Adobe Flash brings the essentials of traditional animation and Adobe Flash together. The early masters of animationcreated a list of 12 principles which are important for anyone who wants to create interesting and believable animation. Digital animation continues to make incredible technological advancements that give animators the capability to produce visually stunning work. New technology, however, also has a tendency...

Learn how to bridge the gap between the traditional animation principles and digital software.

Tradigital Flash: 12 Principles of...

cena: 190,19

 Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics Kenichi Kanatani 9781482259506 AK Peters
Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics

ISBN: 9781482259506 / Angielski / Twarda / 208 str.

ISBN: 9781482259506/Angielski/Twarda/208 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Kenichi Kanatani

Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis on the background mathematics of Hamilton, Grassmann, and Clifford. It shows how to describe and compute geometry for 3D modeling applications in computer graphics and computer vision.

Unlike similar texts, this book first gives separate descriptions of the various algebras and then explains how they are combined to define the field of geometric algebra. It starts with 3D Euclidean geometry along with discussions as to how the descriptions of...

Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis o...

cena: 404,81

 Learning Cocos2d-JS Game Development Emanuele Feronato   9781784390075 Packt Publishing
Learning Cocos2d-JS Game Development

ISBN: 9781784390075 / Angielski / Miękka / 188 str.

ISBN: 9781784390075/Angielski/Miękka/188 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Emanuele Feronato
cena: 140,06

 Pixel Art for Game Developers Daniel Silber 9781482252309 Apple Academic Press
Pixel Art for Game Developers

ISBN: 9781482252309 / Angielski / Miękka / 238 str.

ISBN: 9781482252309/Angielski/Miękka/238 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Daniel Silber

Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel Art and Pixel Art software, it focuses on the universal principles of the craft.

The book provides an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functional guide for the most common methodology...

Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the ...

cena: 292,61

 Sudoku Programming with C Giulio Zambon 9781484209967 Apress
Sudoku Programming with C

ISBN: 9781484209967 / Angielski / Miękka / 300 str.

ISBN: 9781484209967/Angielski/Miękka/300 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Giulio Zambon

Sudoku Programming with C teaches you how to write computer programs to solve and generate Sudoku puzzles. This is a practical book that will provide you with everything you need to write your own books of Sudoku Classic and Samurai puzzles. But be warned: after reading it, you'll discover that the puzzles in your local paper are not so challenging after all

We like Sudokus because they test our capacity to recognize and interpret patterns. But how are the clues generated? Where do those quasi-symmetrical configurations come from? When the author explored...

Sudoku Programming with C teaches you how to write computer programs to solve and generate Sudoku puzzles. This is a prac...

cena: 221,37

 Pro Java 9 Games Development: Leveraging the Javafx APIs Jackson, Wallace 9781484209745 Springer-Verlag Berlin and Heidelberg Gmbh &
Pro Java 9 Games Development: Leveraging the Javafx APIs

ISBN: 9781484209745 / Angielski / Miękka / 633 str.

ISBN: 9781484209745/Angielski/Miękka/633 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Wallace Jackson

Use Java to write 2D and 3D games for desktops. Written by Java gaming expert Wallace Jackson, this book uses Java 9 and JavaFX to add features including animation, splash screens, scripting, and a desktop tray interface. After reading Pro Java 9 Games Development, you'll come away with enough expertise to build your own successful and fun Java-based games.

What You'll Learn

  • Design and build simple 2D Java games using Java 2D and JavaFX
  • Design and build 3D games using Java 3D and JOGL
  • Integrate various input...

Use Java to write 2D and 3D games for desktops. Written by Java gaming expert Wallace Jackson, this book uses Java 9 and JavaFX to add features inc...

cena: 227,39

 Learning Three.js - the JavaScript 3D Library for WebGL - Second Edition: Create stunning 3D graphics in your browser using the Three.js JavaScript li Dirksen, Jos 9781784392215 Packt Publishing
Learning Three.js - the JavaScript 3D Library for WebGL - Second Edition: Create stunning 3D graphics in your browser using the Three.js JavaScript li

ISBN: 9781784392215 / Angielski / Miękka / 422 str.

ISBN: 9781784392215/Angielski/Miękka/422 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jos Dirksen
cena: 233,46

 Rigging for Games: A Primer for Technical Artists Using Maya and Python Eyal Assaf 9780415743044 Focal Press
Rigging for Games: A Primer for Technical Artists Using Maya and Python

ISBN: 9780415743044 / Angielski / Twarda / 392 str.

ISBN: 9780415743044/Angielski/Twarda/392 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Eyal Assaf

Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project.

You ll explore new ways to write scripts and create modular rigs using Maya and Python, and automate and speed up the rigging process in your creative pipeline. Finally, you ll learn the most efficient ways of exporting your...

Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using...

cena: 731,67

 Rigging for Games: A Primer for Technical Artists Using Maya and Python Eyal Assaf 9780415743051 Focal Press
Rigging for Games: A Primer for Technical Artists Using Maya and Python

ISBN: 9780415743051 / Angielski / Miękka / 392 str.

ISBN: 9780415743051/Angielski/Miękka/392 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Eyal Assaf

Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project.

You ll explore new ways to write scripts and create modular rigs using Maya and Python, and automate and speed up the rigging process in your creative pipeline. Finally, you ll learn the most efficient...

Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutoria...

cena: 253,60

 Animation: A World History: The Complete Set Giannalberto Bendazzi 9781138943070 Focal Press
Animation: A World History: The Complete Set

ISBN: 9781138943070 / Angielski / Mixed media product / 1456 str.

ISBN: 9781138943070/Angielski/Mixed media product/1456 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Giannalberto Bendazzi

A continuation of 1994 s groundbreaking "Cartoons, "Giannalberto Bendazzi s three-volume "Animation: A World History" is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney, offering readers glimpses into the animation of Russia, Africa, Latin America, and other often-neglected areas and introducing over fifty previously undiscovered artists. Full of first-hand, never before investigated, and elsewhere unavailable information, "Animation: A World History"...

A continuation of 1994 s groundbreaking "Cartoons, "Giannalberto Bendazzi s three-volume "Animation: A World History" is the largest, deepest, most...

cena: 1219,45

 From Computing to Computational Thinking Paul S. Wang 9781482217650 CRC Press
From Computing to Computational Thinking

ISBN: 9781482217650 / Angielski / Miękka / 266 str.

ISBN: 9781482217650/Angielski/Miękka/266 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Paul S. Wang

Computational Thinking (CT) involves fundamental concepts and reasoning, distilled from computer science and other computational sciences, which become powerful general mental tools for solving problems, increasing efficiency, reducing complexity, designing procedures, or interacting with humans and machines. An easy-to-understand guidebook, From Computing to Computational Thinking gives you the tools for understanding and using CT. It does not assume experience or knowledge of programming or of a programming language, but explains concepts and methods for CT with clarity and...

Computational Thinking (CT) involves fundamental concepts and reasoning, distilled from computer science and other computational sciences, which be...

cena: 370,66

 WebGL Insights Patrick Cozzi 9781498716079 AK Peters
WebGL Insights

ISBN: 9781498716079 / Angielski / Twarda / 416 str.

ISBN: 9781498716079/Angielski/Twarda/416 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Patrick Cozzi

Given its ubiquity, plugin-free deployment, and ease of development, the adoption of WebGL is on the rise. Skilled WebGL developers provide organizations with the ability to develop and implement efficient and robust solutions creating a growing demand for skilled WebGL developers.

WebGL Insights
shares experience-backed lessons learned by the WebGL community. It presents proven techniques that will be helpful to both intermediate and advanced WebGL developers.
By focusing on current and emerging techniques, the book demonstrates the breadth and depth of WebGL....

Given its ubiquity, plugin-free deployment, and ease of development, the adoption of WebGL is on the rise. Skilled WebGL developers provide organiz...

cena: 707,28

 Raspberry Pi Projects for Kids - Second Edition Daniel Bates   9781785281525 Packt Publishing
Raspberry Pi Projects for Kids - Second Edition

ISBN: 9781785281525 / Angielski / Miękka / 146 str.

ISBN: 9781785281525/Angielski/Miękka/146 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Daniel Bates
cena: 114,59

 Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game Developers Aaron Marks 9781138795389 Taylor & Francis Ltd
Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game Developers

ISBN: 9781138795389 / Angielski / Miękka / 570 str.

ISBN: 9781138795389/Angielski/Miękka/570 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Aaron Marks

Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks' Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry.

This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O'Donnell, Richard...

Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks' Complete Guid...

cena: 243,84

 Digital Design in Action: Creative Solutions for Designers Chris Jackson Nancy Ciolek  9781138831735 Taylor and Francis
Digital Design in Action: Creative Solutions for Designers

ISBN: 9781138831735 / Angielski / Miękka / 236 str.

ISBN: 9781138831735/Angielski/Miękka/236 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Chris Jackson;Nancy Ciolek;¬Abar

Digital design is not only about creating visually appealing products and promotions; it needs to possess a practical aspect in addition to being aesthetically appealing. Digital Design in Action explores these pragmatic applications and the creative design aspects for various mediums, including the web, apps, ePub, visual presentations, and PDF. Using the latest digital publishing tools and a project-based pedagogy, this book includes projects ranging from real-world to experimental. Each chapter contains the perfect balance of vibrant figures, techniques and applications...

Digital design is not only about creating visually appealing products and promotions; it needs to possess a practical aspect in addition to being a...

cena: 234,09

 Introduction to Computational Models with Python Jose M. Garrido   9781498712033 Taylor and Francis
Introduction to Computational Models with Python

ISBN: 9781498712033 / Angielski / Twarda / 466 str.

ISBN: 9781498712033/Angielski/Twarda/466 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jose M. Garrido;¬Abar;¬Abar

Introduction to Computational Models with Python explains how to implement computational models using the flexible and easy-to-use Python programming language. The book uses the Python programming language interpreter and several packages from the huge Python Library that improve the performance of numerical computing, such as the Numpy and Scipy modules. The Python source code and data files are available on the author s website.

The book s five sections present:

  1. An overview of problem solving and simple Python programs, introducing...

Introduction to Computational Models with Python explains how to implement computational models using the flexible and easy-to-use...

cena: 560,94

 UX Style Frameworks: Creating Collaborative Standards Marti Gold   9781138856486 Taylor and Francis
UX Style Frameworks: Creating Collaborative Standards

ISBN: 9781138856486 / Angielski / Miękka / 236 str.

ISBN: 9781138856486/Angielski/Miękka/236 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Marti Gold;¬Abar;¬Abar

UX Style Frameworks is a practical guide for the hands-on creation of a Style Framework. This new and collaborative documentation format combines different departments standards and style guides into a single, unified, and accessible source for all employees. Marti Gold defines Style Frameworks for web and user experience designers, showing what and how much information goes into a style framework.

As UX designers and creative directors are charged with ensuring a business s web and mobile output are in line with branding standards, the unification of style guides, code...

UX Style Frameworks is a practical guide for the hands-on creation of a Style Framework. This new and collaborative documentation format combines d...

cena: 243,84

 UX Style Frameworks: Creating Collaborative Standards Marti Gold   9781138856479 Taylor and Francis
UX Style Frameworks: Creating Collaborative Standards

ISBN: 9781138856479 / Angielski / Twarda / 236 str.

ISBN: 9781138856479/Angielski/Twarda/236 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Marti Gold;¬Abar;¬Abar

UX Style Frameworks is a practical guide for the hands-on creation of a Style Framework. This new and collaborative documentation format combines different departments standards and style guides into a single, unified, and accessible source for all employees. Marti Gold defines Style Frameworks for web and user experience designers, showing what and how much information goes into a style framework.

As UX designers and creative directors are charged with ensuring a business s web and mobile output are in line with branding standards, the unification of style guides, code libraries, and...

UX Style Frameworks is a practical guide for the hands-on creation of a Style Framework. This new and collaborative documentation format combines d...

cena: 658,50

 Lighting for Animation: The Art of Visual Storytelling Jasmine Katatikarn Michael Tanzillo 9781138018679 Taylor & Francis Ltd
Lighting for Animation: The Art of Visual Storytelling

ISBN: 9781138018679 / Angielski / Miękka / 260 str.

ISBN: 9781138018679/Angielski/Miękka/260 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jasmine Katatikarn; Michael Tanzillo

Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you ll find in-depth instruction on:

Creating...

Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael...

cena: 243,84

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