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Regularization, Optimization, Kernels, and Support Vector Machines
ISBN: 9781482241396 / Angielski / Twarda / 525 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Regularization, Optimization, Kernels, and Support Vector Machines offers a snapshot of the current state of the art of large-scale machine learning, providing a single multidisciplinary source for the latest research and advances in regularization, sparsity, compressed sensing, convex and large-scale optimization, kernel methods, and support vector machines. Consisting of 21 chapters authored by leading researchers in machine learning, this comprehensive reference:
Regularization, Optimization, Kernels, and Support Vector Machines offers a snapshot of the current state of the art of large-scal... |
cena:
560,94 |
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Physics for Animators
ISBN: 9780415842976 / Angielski / Miękka / 338 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Achieving believable motion in animation requires an understanding of physics that most of us missed out on in art school. Although animators often break the laws of physics for comedic or dramatic effect, you need to know which laws you're breaking in order to make it work. And while large studios might be able to spend a lot of time and money testing different approaches or hiring a physics consultant, smaller studios and independent animators have no such luxury. This book takes the mystery out of physics tasks like character motion, light and shadow placement, explosions, ocean... Achieving believable motion in animation requires an understanding of physics that most of us missed out on in art school. Although animators often... |
cena:
243,84 |
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Introduction to Game Development: Using Processing
ISBN: 9781937585402 / Angielski / Miękka / 350 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML...
This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligen...
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cena:
189,34 |
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Game Development Tool Essentials
ISBN: 9781430267003 / Angielski / Miękka / 220 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for inefficient, ad hoc, messy pipelines.
This unique book will break you out of that cycle. The practical, expert insights contained within will enable you to work faster and more efficiently, so you can spend more time making cool things. Game Development... Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game ...
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cena:
180,96 |
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Guide to Cloud Computing for Business and Technology Managers: From Distributed Computing to Cloudware Applications
ISBN: 9781482219227 / Angielski / Twarda / 578 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Guide to Cloud Computing for Business and Technology Managers: From Distributed Computing to Cloudware Applications unravels the mystery of cloud computing and explains how it can transform the operating contexts of business enterprises. It provides a clear understanding of what cloud computing really means, what it can do, and when it is practical to use.
Addressing the primary management and operation concerns of cloudware, including performance, measurement, monitoring, and security, this pragmatic book:
Guide to Cloud Computing for Business and Technology Managers: From Distributed Computing to Cloudware Applications unravels the myst...
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cena:
707,28 |
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Learn C++ for Game Development
ISBN: 9781430264576 / Angielski / Miękka / 324 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. If you're new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you'll need to build game apps and applications. Learn C++ for Game Development will show you how to:
If you're new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language a... |
cena:
301,89 |
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Sparrow IOS Game Framework Beginner's Guide
ISBN: 9781782161509 / Angielski / Miękka / 274 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
207,98 |
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Digital Mayhem 3D Machine Techniques: Where Inspiration, Techniques and Digital Art Meet
ISBN: 9780240525990 / Angielski / Miękka / 320 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Inspire your own creativity with Digital Mayhem 3D Machine Techniques. Compiled by Duncan Evans, founder of 3D Artist Magazine, this book is the next installment of the Digital Mayhem series. Explore, page after page, spectacular machine images created by the industry's top talent. With over 500 stunning images, Digital Mayhem 3D Machine Techniques is not your basic software manual. It is where technique and inspiration meet - a detailed and innovative guide to great machine images. Each chapter contains vibrant images and an explanation of the artist's... Inspire your own creativity with Digital Mayhem 3D Machine Techniques. Compiled by Duncan Evans, founder of 3D Artist Magazine, this ... |
cena:
258,48 |
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Essentials of Cloud Computing
ISBN: 9781482205435 / Angielski / Twarda / 407 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Cloud computing accessing computing resources over the Internet is rapidly changing the landscape of information technology. Its primary benefits compared to on-premise computing models are reduced costs and increased agility and scalability. Hence, cloud computing is receiving considerable interest among several stakeholders businesses, the IT industry, application developers, researchers, and students. To successfully embrace this new computing model, these stakeholders need to acquire new cloud computing skills and knowledge. This book is designed to provide readers with a clear and... Cloud computing accessing computing resources over the Internet is rapidly changing the landscape of information technology. Its primary benefits c... |
cena:
707,28 |
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Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids
ISBN: 9780415729178 / Angielski / Miękka / 258 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. When making games for kids, it s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. "Designing Games for Children," helps you understand these developmental needs of children and how to effectively apply them to games. Whether you re a seasoned game designer, a children's media professional, or an instructor teaching the next generation of game designers, "Designing Games for Children" is the first book dedicated to... When making games for kids, it s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far rem... |
cena:
243,84 |
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Diffusion-Driven Wavelet Design for Shape Analysis
ISBN: 9781482220292 / Angielski / Twarda / 208 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. From Design Methods and Generation Schemes to State-of-the-Art Applications From Design Methods and Generation Schemes to State-of-the-Art Applications |
cena:
375,54 |
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Html5 Game Development Hotshot
ISBN: 9781849695466 / Angielski / Miękka / 366 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
207,98 |
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A Framework for Scientific Discovery Through Video Games
ISBN: 9781627055048 / Angielski / Miękka / 133 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. As science becomes increasingly computational, the limits of what is computationally tractable become a barrier to scientific progress. Many scientific problems, however, are amenable to human problem solving skills that complement computational power. By leveraging these skills on a larger scale - beyond the relatively few individuals currently engaged in scientific inquiry - there is the potential for new scientific discoveries. This book presents a framework for mapping open scientific problems into video games. The game framework combines computational power with human problem solving and...
As science becomes increasingly computational, the limits of what is computationally tractable become a barrier to scientific progress. Many scientifi...
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cena:
199,99 |
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Unity for Absolute Beginners
ISBN: 9781430267799 / Angielski / Miękka / 612 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to begin your game development career, you'll learn how to import, evaluate and manage your game resources to create awesome third-person shooters. This book assumes that you have little or no experience with game development, scripting, or 3D assets, and that you're eager to start creating games as quickly as possible, while learning Unity in a fun and interactive environment. With Unity for Absolute Beginners... Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free v... |
cena:
301,89 |
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Fundamentals of Parallel Multicore Architecture
ISBN: 9781482211184 / Angielski / Twarda / 468 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Although multicore is now a mainstream architecture, there are few textbooks that cover parallel multicore architectures. Filling this gap, Fundamentals of Parallel Multicore Architecture provides all the material for a graduate or senior undergraduate course that focuses on the architecture of multicore processors. The book is also useful as a reference for professionals who deal with programming on multicore or designing multicore chips. The text's coverage of fundamental topics prepares students to study research papers in the multicore architecture area.... Although multicore is now a mainstream architecture, there are few textbooks that cover parallel multicore architectures. Filling this gap, |
cena:
560,94 |
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Contemporary High Performance Computing: From Petascale Toward Exascale, Volume Two
ISBN: 9781498700627 / Angielski / Twarda / 255 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. HPC is used to solve a number of complex questions in computational and data-intensive sciences. These questions include the simulation and modeling of physical phenomena, such as climate change, energy production, drug design, global security, and materials design; the analysis of large data sets such as those in genome sequencing, astronomical observation, and cybersecurity; and the intricate design of engineered products, such as airplanes and automobiles. This second volume of Contemporary High Performance Computing: From Petascale toward Exascale continues to document... HPC is used to solve a number of complex questions in computational and data-intensive sciences. These questions include the simulation and modelin... |
cena:
560,94 |
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Interactive Data Visualization: Foundations, Techniques, and Applications
ISBN: 9781482257373 / Angielski / Twarda / 578 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. An Updated Guide to the Visualization of Data for Designers, Users, and Researchers Interactive Data Visualization: Foundations, Techniques, and Applications, Second Edition provides all the theory, details, and tools necessary to build visualizations and systems involving the visualization of data. In color throughout, it explains basic terminology and concepts, algorithmic and software engineering issues, and commonly used techniques and high-level algorithms. Full source code is provided for completing implementations. New to the Second... An Updated Guide to the Visualization of Data for Designers, Users, and Researchers Interactive Data Visualization: Foundat... |
cena:
560,94 |
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Operating System Design: The Xinu Approach, Second Edition
ISBN: 9781498712439 / Angielski / Twarda / 704 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. An Update of the Most Practical A-to-Z Operating System Book Widely lauded for avoiding the typical black box approach found in other operating system textbooks, the first edition of this bestselling book taught readers how an operating system works and explained how to build it from the ground up. Continuing to follow a logical pattern for system design, Operating System Design: The Xinu Approach, Second Edition removes the mystery from operating system design and consolidates the body of material into a systematic discipline. It... An Update of the Most Practical A-to-Z Operating System Book Widely lauded for avoiding the typical black box approach foun... |
cena:
462,05 |
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A Framework for Scientific Discovery Through Video Games
ISBN: 9781627055437 / Angielski / Twarda / 134 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. As science becomes increasingly computational, the limits of what is computationally tractable become a barrier to scientific progress. Many scientific problems, however, are amenable to human problem solving skills that complement computational power. By leveraging these skills on a larger scale---beyond the relatively few individuals currently engaged in scientific inquiry---there is the potential for new scientific discoveries. This book presents a framework for mapping open scientific problems into video games. The game framework combines computational power with human problem solving and...
As science becomes increasingly computational, the limits of what is computationally tractable become a barrier to scientific progress. Many scientifi...
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cena:
282,91 |
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Handbook of Sensor Networking: Advanced Technologies and Applications
ISBN: 9781466569713 / Angielski / Twarda / 448 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Most Complete and Up-to-Date Account of Advanced Sensor Networking Technologies Handbook of Sensor Networking: Advanced Technologies and Applications provides a complete professional reference and practitioner s guide to today s advanced sensor networking technologies. The handbook focuses on both established and recent sensor networking theory, technology, and practice. Specialists at the forefront of the field address immediate and long-term challenges in their respective areas of expertise and explore practical solutions to a wide range of sensor... The Most Complete and Up-to-Date Account of Advanced Sensor Networking Technologies Handbook of Sensor Networking: Advanced... |
cena:
756,05 |