Life Is a Game: What Game Design Says about the Human Condition
ISBN: 9781501359187 / Angielski / Twarda / 232 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
562,89 zł |
Life Is a Game: What Game Design Says about the Human Condition
ISBN: 9781501360619 / Angielski / Miękka / 232 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. "Life is a Game describes how insights from game design can improve life outcomes"--
"Life is a Game describes how insights from game design can improve life outcomes"--
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cena:
127,88 zł |
Digital Afterlife: Death Matters in a Digital Age
ISBN: 9780367337162 / Angielski / Miękka / 214 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
230,22 zł |
Digital Afterlife: Death Matters in a Digital Age
ISBN: 9780367337919 / Angielski / Twarda / 214 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
537,31 zł |
IOS Game Development: Developing Games for Ipad, Iphone, and iPod Touch
ISBN: 9781138427747 / Angielski / Twarda / 394 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
869,93 zł |
Unity from Zero to Proficiency (Advanced): A step-by-step guide to creating your first FPS in C# with Unity. [Third Edition]
ISBN: 9781698266411 / Angielski / Miękka / 320 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
104,22 zł |
Large Deviations For Performance Analysis: Queues, Communication and Computing
ISBN: 9781138318106 / Angielski / Miękka / 556 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
230,22 zł |
Unity from Zero to Proficiency (Proficient): A step-by-step guide to creating your first 3D Role-Playing Game
ISBN: 9781700125910 / Angielski / Miękka / 412 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
117,81 zł |
Information Systems: What Every Business Student Needs to Know, Second Edition
ISBN: 9780367183530 / Angielski / Miękka / 390 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
342,80 zł |
Information Systems: What Every Business Student Needs to Know, Second Edition
ISBN: 9780367183547 / Angielski / Twarda / 390 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
869,93 zł |
Short Sims: A Game Changer
ISBN: 9780367857424 / Angielski / Miękka / 250 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
291,63 zł |
Short Sims: A Game Changer
ISBN: 9780367860660 / Angielski / Twarda / 250 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
665,24 zł |
Practical Rust Projects: Building Game, Physical Computing, and Machine Learning Applications
ISBN: 9781484255988 / Angielski / Miękka / 257 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
136,78 zł |
The Ultimate Guide to the Sega Genesis Mini: Tips, Tricks, and Strategies to All 42 Games
ISBN: 9781989120224 / Angielski / Miękka / 176 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
125,11 zł |
Real-Time Shading
ISBN: 9780367447021 / Angielski / Miękka / 376 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors include examples of techniques for achieving common effects efficiently in a real-time shading language ranging from full procedural shading on advanced specialized hardware to limited, yet surprisingly flexible shading on unextended OpenGL, to modern...
This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production anim...
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cena:
291,63 zł |
Geometric Data Structures for Computer Graphics
ISBN: 9780367453862 / Angielski / Miękka / 362 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Data structures and tools from computational geometry help to solve problems in computer graphics; these methods have been widely adopted by the computer graphics community yielding elegant and efficient algorithms. This book focuses on algorithms and data structures that have proven to be versatile, efficient, fundamental, and easy to implement. The book familiarizes students, as well as practitioners in the field of computer graphics, with a wide range of data structures. The authors describe each data structure in detail, highlight fundamental properties, and present algorithms based on...
Data structures and tools from computational geometry help to solve problems in computer graphics; these methods have been widely adopted by the compu...
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cena:
291,63 zł |
Artificial Intelligence for Computer Games: An Introduction
ISBN: 9780367446567 / Angielski / Miękka / 160 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remember what they perceive, and then continue in the game play to think about the effects of possible actions, and finally learn from their experience. Funge considers the system architecture and explains how to implement potential behaviors (both...
Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Pl...
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cena:
306,98 zł |
Robots Unlimited: Life in a Virtual Age
ISBN: 9780367446451 / Angielski / Miękka / 466 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Consider this: Robots will one day be able to write poetry and prose so touching that it will make men weep; compose dozens or even hundreds of symphonies that will rival the work of Mozart; judge a court case with absolute impartiality and fairness; or even converse with the natural ease of your best friend. Robots will one day be so life-like that a human could fall in love and marry one. Thought provoking and controversial? Certainly. Far-fetched? Not at all. David Levy presents the history of Artificial Intelligence, considers recent developments, and speculates about the future of AI. A...
Consider this: Robots will one day be able to write poetry and prose so touching that it will make men weep; compose dozens or even hundreds of sympho...
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cena:
306,98 zł |
Neural Network Perspectives on Cognition and Adaptive Robotics
ISBN: 9780367455873 / Angielski / Miękka / 270 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Featuring an international team of authors, Neural Network Perspectives on Cognition and Adaptive Robotics presents several approaches to the modeling of human cognition and language using neural computing techniques. It also describes how adaptive robotic systems can be produced using neural network architectures. Covering a wide range of mainstream area and trends, each chapter provides the latest information from a different perspective.
Featuring an international team of authors, Neural Network Perspectives on Cognition and Adaptive Robotics presents several approaches to the modeling...
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cena:
291,63 zł |
Cunning Machines: Your Pocket Guide to the World of Artificial Intelligence
ISBN: 9780367898021 / Angielski / Miękka / 169 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. "Artificial Intelligence is all around us - in the news, in our homes, in our phones, in our cars - everywhere. While AI is becoming more ubiquitous in our daily lives, many people don't have a fair understanding of what AI is and how it works. This book aims to address this gap in knowledge by giving readers a pocket guide to the world of AI"--
"Artificial Intelligence is all around us - in the news, in our homes, in our phones, in our cars - everywhere. While AI is becoming more ubiquitous i...
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cena:
230,22 zł |