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The Clays of Alabama: A Planter-Lawyer-Politician Family
ISBN: 9780817351250 / Angielski / Miękka / 352 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. "This volume gives evidence of many years of careful research and reflection. It is a sound study of the influence of the landowning southern aristocracy in state and national affairs. Members of the Clay family, like many others of the antebellum period, combined law, agriculture, and politics. They lived the 'good life' of the planter class and struggled to defend what they considered southern rights. The Clement C. Clays, father and son, both distinguished themselves in the U.S. Senate [and] the latter also served in the Confederate Senate.""--Mississippi Valley Historical Review" "The...
"This volume gives evidence of many years of careful research and reflection. It is a sound study of the influence of the landowning southern aristocr...
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cena:
150,91 |
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Twin Galaxies' Official Video Game & Pinballbook of World Records; Arcade Volume, Second Edition
ISBN: 9781421899589 / Angielski / Twarda / 760 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Records is now divided into three volumes. This Arcade Volume will be followed by two additional volumes that focus on Console Gaming and PC Gaming. What you will find in this 3-volume set: 1....Each volume settles all arguments by telling you what the current high score is on almost any game and who you have to beat to become the new world champion! 2...Each volume is the authority that establishes the rules and standardized settings on each game!...
The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Rec...
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cena:
203,56 |
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Programming Game AI By Example
ISBN: 9781556220784 / Angielski / Miękka / 495 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Programming Game AI By Example Provides A Comprehensive And Practical Introduction To The "Bread And Butter" AI Techniques Used By The Game Development Industry, Leading The Reader Through The Process Of Designing, Programming, And Implementing Intelligent Agents For Action Games Using The C++ Programming Language. Techniques Covered Include State- And Goal-Based Behavior, Inter-Agent Communication, Individual And Group Steering Behaviors, Team AI, Graph Theory, Search, Path Planning And Optimization, Triggers, Scripting, Scripted Finite State Machines, Perceptual Modeling, Goal Evaluation,...
Programming Game AI By Example Provides A Comprehensive And Practical Introduction To The "Bread And Butter" AI Techniques Used By The Game Developmen...
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cena:
199,58 |
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wireless game development in c/c++ with brew
ISBN: 9781556229053 / Angielski / Miękka / 387 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Aimed at intermediate programmers with experience in C/C++ and the basics of game programming, this book illustrates a variety of development techniques in the field of wireless games using Qualcomm's BREW development environment. It covers fundamentals of the API including graphics, sound, input, and general programming tips.
Aimed at intermediate programmers with experience in C/C++ and the basics of game programming, this book illustrates a variety of development techniqu...
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cena:
423,50 |
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Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
ISBN: 9781565125452 / Angielski / Miękka / 287 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed? In Smartbomb, journalists Heather Chaplin and Aaron Ruby take the reader behind the scenes at gaming conventions, into powerhouse think tanks where new games are created, into the thick of the competition at cyberathlete tournaments, and into the homes of gamers for whom playing...
What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is ch...
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cena:
75,77 |
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Biologically Inspired Artificial Intelligence for Computer Games
ISBN: 9781591406464 / Angielski / Twarda / 262 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Computer games are often played by a human player against an artificial intelligence software entity. In order to truly respond in a human-like manner, the artificia intelligence in games must be adaptive, or respond as a human player would as he/she learns to play a game.
Computer games are often played by a human player against an artificial intelligence software entity. In order to truly respond in a human-like manner...
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cena:
503,88 |
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Twin Galaxies' Official Video Game & Pinball Book Of World Records; Arcade Volume, Second Edition
ISBN: 9781595409959 / Angielski / Miękka / 760 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Records is now divided into three volumes. This Arcade Volume will be followed by two additional volumes that focus on Console Gaming and PC Gaming. What you will find in this 3-volume set: 1....Each volume settles all arguments by telling you what the current high score is on almost any game and who you have to beat to become the new world champion! 2...Each volume is the authority that establishes the rules and standardized settings on each game!...
The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Rec...
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cena:
148,38 |
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Multiplayer Online Games: Origins, Players, and Social Dynamics
ISBN: 9780815392873 / Angielski / Twarda / 166 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
754,51 |
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The Design and Use of Simulation Computer Games in Education
ISBN: 9789087901554 / Angielski / Miękka / 312 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This volume presents a collection of empirical and theoretical work relating to simulation computer games, exploring the interrelationships between the instructional design and the educational use of these materials. The authors explore the interrelationships between design and use--success in both are critical to achieve the desired ends of facilitating learning--and provide a scholarly treatment of a topics frequently handled in an anecdotal, "pop science" manner.
While there is a broad literature in the design of instructional materials and in the implementation or use of those... This volume presents a collection of empirical and theoretical work relating to simulation computer games, exploring the interrelationships between th...
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cena:
246,47 |
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Handbook of Research on Effective Electronic Gaming in Education (3 Volumes)
ISBN: 9781599048086 / Angielski / Twarda / 1762 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Games and gaming have always been an important part of society and culture. Within the last 35 years, due to numerous technology innovations, electronic games in many formats have not only become ubiquitous in everyday recreational life but have also permeated many professional fields and disciplines for multiple purposes including teaching and learning. The Handbook of Research on Effective Electronic Gaming in Education presents a framework for understanding games for educational purposes while providing a broader sense of current related research. Compiling over 50 groundbreaking research...
Games and gaming have always been an important part of society and culture. Within the last 35 years, due to numerous technology innovations, electron...
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cena:
3735,40 |
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Militainment, Inc.: War, Media, and Popular Culture
ISBN: 9780415999779 / Angielski / Twarda / 220 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Militainment, Inc. offers provocative, sometimes disturbing insight into the ways that war is presented and viewed as entertainment-or "militainment"-in contemporary American popular culture. War has been the subject of entertainment for centuries, but Roger Stahl argues that a new interactive mode of militarized entertainment is recruiting its audience as virtual-citizen soldiers. The author examines a wide range of historical and contemporary media examples to demonstrate the ways that war now invites audiences to enter the spectacle as an interactive participant through a... Militainment, Inc. offers provocative, sometimes disturbing insight into the ways that war is presented and viewed as entertainment-or "mi... |
cena:
754,51 |
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Twin Galaxies' Official Video Game & Pinball Book Of World Records; Arcade Volume, Third Edition
ISBN: 9781421890913 / Angielski / Miękka / 790 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Records is now divided into three volumes. This Arcade Volume will be followed by two additional volumes that focus on Console Gaming and PC Gaming. What you will find in this 3-volume set: 1....Each volume settles all arguments by telling you what the current high score is on almost any game and who you have to beat to become the new world champion! 2...Each volume is the authority that establishes the rules and standardized settings on each game!...
The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Rec...
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cena:
169,61 |
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Twin Galaxies' Official Video Game & Pinball Book Of World Records; Arcade Volume, Third Edition
ISBN: 9781421890906 / Angielski / Twarda / 790 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Records is now divided into three volumes. This Arcade Volume will be followed by two additional volumes that focus on Console Gaming and PC Gaming. What you will find in this 3-volume set: 1....Each volume settles all arguments by telling you what the current high score is on almost any game and who you have to beat to become the new world champion! 2...Each volume is the authority that establishes the rules and standardized settings on each game!...
The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Rec...
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cena:
212,06 |
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Video Games : Career Launcher
ISBN: 9780816079827 / Angielski / Miękka Termin realizacji zamówienia: ok. 5-8 dni roboczych. Score big in the highly competitive video game industry with advice and information from this insider's guide.
Score big in the highly competitive video game industry with advice and information from this insider's guide.
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cena:
58,37 |
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VIDEO GAMES
ISBN: 9780816079605 / Angielski / Twarda / 163 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Video games are one of today's most popular forms of entertainment. According to the Entertainment Software Association, the U.S. computer and video game industry had software sales of $9.5 billion in 2007--an increase of more than 300 percent since 1996. Two major trends are the growth of mobile gaming and online gaming. Producing and selling successful video games is a huge collaborative effort, often requiring the skills of numerous artists, marketing specialists, musicians, producers, programmers, salespeople, and writers.
Video games are one of today's most popular forms of entertainment. According to the Entertainment Software Association, the U.S. computer and video g...
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cena:
136,25 |
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New Media Cultures
ISBN: 9780340806999 / Angielski / Miękka / 224 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. New Media Cultures provides a comprehensive analysis of the value of cultural studies in the face of new media, and the changes necessary for cultural studies to tackle the issues that new media presents. Drawing from the active audience thesis developed in cultural studies of the media, New Media Cultures focuses on the increased interactivity in contemporary culture and shows how this has become integrated into the production and consumption of cultural forms. Critical areas investigated include: New Media Cultures provides a comprehensive analysis of the value of cultural studies in the face of new media, and the changes necessary fo... |
cena:
136,25 |
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Military Simulation & Serious Games: Where We Came from and Where We Are Going
ISBN: 9780982304068 / Angielski / Miękka / 408 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This collection of essays on the technical, social, and economic importance of simulation and gaming techniques, tools, and technologies provides a fascinating historical summary, explores important technical capabilities, and speculates on the role that these technologies will play in the future.
This collection of essays on the technical, social, and economic importance of simulation and gaming techniques, tools, and technologies provides a fa...
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cena:
105,92 |
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Fundamentals Of Game Development
ISBN: 9780763778958 / Angielski / Miękka / 381 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Written by veterans who are currently working in the game industry, "Fundamentals of Game Development" provides the practical aspects of the processes involved in developing and completing game projects. Using examples and exercises, this book offers a hands-on approach that walks the reader through the entire process of developing a game from concept to completion.
Written by veterans who are currently working in the game industry, "Fundamentals of Game Development" provides the practical aspects of the processes...
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cena:
272,60 |
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Aesthetic Theory and the Video Game
ISBN: 9780719077180 / Angielski / Miękka / 256 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book draws on aesthetic theory, including ideas from the history of painting, music and dance, to offer a fresh perspective on the video game as a popular cultural form. It argues that games like Grand Theft Auto and Elektroplankton are aesthetic objects that appeal to players because they offer an experience of form, as this idea was understood by philosophers like Immanuel Kant and Theodor Adorno. Video games are awkward objects that have defied efforts to categorise them within established academic disciplines and intellectual frameworks. Yet no one can deny their importance in...
This book draws on aesthetic theory, including ideas from the history of painting, music and dance, to offer a fresh perspective on the video game as ...
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cena:
102,43 |
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Halo: Initiation
ISBN: 9781616553258 / Angielski / Twarda / 71 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Halo(R)--one of the most iconic video game franchises in history--comes to Dark Horse Before she was a supersolider defending humanity as part of the Spartan-IV program, Sarah Palmer was an ODST--Orbital Drop Shock Trooper--carrying out the most dangerous missions behind enemy lines Join her on her dramatic journey from the ranks of humanity's toughest leathernecks to the highest echelon of elite warriors in the galaxy. Collects the three-issue miniseries. * A new era of Halo(R) comics begins at Dark Horse * The Halo franchise has sales eclipsing $3...
Halo(R)--one of the most iconic video game franchises in history--comes to Dark Horse Before she was a supersolider defending humanity as ...
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cena:
75,44 |