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Kategorie szczegółowe BISAC

Kategoria BISAC: Games & Activities >> Video & Mobile

ilość książek w kategorii: 2424

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 The Clays of Alabama: A Planter-Lawyer-Politician Family Nuermberger, Ruth Ketring 9780817351250 University Alabama Press
The Clays of Alabama: A Planter-Lawyer-Politician Family

ISBN: 9780817351250 / Angielski / Miękka / 352 str.

ISBN: 9780817351250/Angielski/Miękka/352 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ken S. McAllister; Ruth Ketring Nuermberger
"This volume gives evidence of many years of careful research and reflection. It is a sound study of the influence of the landowning southern aristocracy in state and national affairs. Members of the Clay family, like many others of the antebellum period, combined law, agriculture, and politics. They lived the 'good life' of the planter class and struggled to defend what they considered southern rights. The Clement C. Clays, father and son, both distinguished themselves in the U.S. Senate [and] the latter also served in the Confederate Senate.""--Mississippi Valley Historical Review" "The...
"This volume gives evidence of many years of careful research and reflection. It is a sound study of the influence of the landowning southern aristocr...
cena: 150,91

 Twin Galaxies' Official Video Game & Pinballbook of World Records; Arcade Volume, Second Edition Walter Day 1stworld Publishing 9781421899589 1st World Publishing
Twin Galaxies' Official Video Game & Pinballbook of World Records; Arcade Volume, Second Edition

ISBN: 9781421899589 / Angielski / Twarda / 760 str.

ISBN: 9781421899589/Angielski/Twarda/760 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Walter Day;1stworld Publishing
The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Records is now divided into three volumes. This Arcade Volume will be followed by two additional volumes that focus on Console Gaming and PC Gaming. What you will find in this 3-volume set: 1....Each volume settles all arguments by telling you what the current high score is on almost any game and who you have to beat to become the new world champion! 2...Each volume is the authority that establishes the rules and standardized settings on each game!...
The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Rec...
cena: 203,56

 Programming Game AI By Example Mat Buckland 9781556220784 Wordware Publishing
Programming Game AI By Example

ISBN: 9781556220784 / Angielski / Miękka / 495 str.

ISBN: 9781556220784/Angielski/Miękka/495 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Mat Buckland
Programming Game AI By Example Provides A Comprehensive And Practical Introduction To The "Bread And Butter" AI Techniques Used By The Game Development Industry, Leading The Reader Through The Process Of Designing, Programming, And Implementing Intelligent Agents For Action Games Using The C++ Programming Language. Techniques Covered Include State- And Goal-Based Behavior, Inter-Agent Communication, Individual And Group Steering Behaviors, Team AI, Graph Theory, Search, Path Planning And Optimization, Triggers, Scripting, Scripted Finite State Machines, Perceptual Modeling, Goal Evaluation,...
Programming Game AI By Example Provides A Comprehensive And Practical Introduction To The "Bread And Butter" AI Techniques Used By The Game Developmen...
cena: 199,58

 wireless game development in c/c++ with brew  Barbagallo, Ralph 9781556229053 Wordware Publishing
wireless game development in c/c++ with brew

ISBN: 9781556229053 / Angielski / Miękka / 387 str.

ISBN: 9781556229053/Angielski/Miękka/387 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ralph Barbagallo
Aimed at intermediate programmers with experience in C/C++ and the basics of game programming, this book illustrates a variety of development techniques in the field of wireless games using Qualcomm's BREW development environment. It covers fundamentals of the API including graphics, sound, input, and general programming tips.
Aimed at intermediate programmers with experience in C/C++ and the basics of game programming, this book illustrates a variety of development techniqu...
cena: 423,50

 Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution Heather Chaplin Aaron Ruby 9781565125452 Algonquin Books of Chapel Hill
Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution

ISBN: 9781565125452 / Angielski / Miękka / 287 str.

ISBN: 9781565125452/Angielski/Miękka/287 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Heather Chaplin; Aaron Ruby
What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed?

In Smartbomb, journalists Heather Chaplin and Aaron Ruby take the reader behind the scenes at gaming conventions, into powerhouse think tanks where new games are created, into the thick of the competition at cyberathlete tournaments, and into the homes of gamers for whom playing...

What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is ch...
cena: 75,77

 Biologically Inspired Artificial Intelligence for Computer Games Darryl Charles 9781591406464 Idea Group Reference
Biologically Inspired Artificial Intelligence for Computer Games

ISBN: 9781591406464 / Angielski / Twarda / 262 str.

ISBN: 9781591406464/Angielski/Twarda/262 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Darryl Charles
Computer games are often played by a human player against an artificial intelligence software entity. In order to truly respond in a human-like manner, the artificia intelligence in games must be adaptive, or respond as a human player would as he/she learns to play a game.
Computer games are often played by a human player against an artificial intelligence software entity. In order to truly respond in a human-like manner...
cena: 503,88

 Twin Galaxies' Official Video Game & Pinball Book Of World Records; Arcade Volume, Second Edition Day, Walter 9781595409959 1st World Publishing
Twin Galaxies' Official Video Game & Pinball Book Of World Records; Arcade Volume, Second Edition

ISBN: 9781595409959 / Angielski / Miękka / 760 str.

ISBN: 9781595409959/Angielski/Miękka/760 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Walter Day; Publishing 1stworld Publishing
The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Records is now divided into three volumes. This Arcade Volume will be followed by two additional volumes that focus on Console Gaming and PC Gaming. What you will find in this 3-volume set: 1....Each volume settles all arguments by telling you what the current high score is on almost any game and who you have to beat to become the new world champion! 2...Each volume is the authority that establishes the rules and standardized settings on each game!...
The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Rec...
cena: 148,38

 Multiplayer Online Games: Origins, Players, and Social Dynamics Guo Freeman 9780815392873 A K PETERS
Multiplayer Online Games: Origins, Players, and Social Dynamics

ISBN: 9780815392873 / Angielski / Twarda / 166 str.

ISBN: 9780815392873/Angielski/Twarda/166 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Guo Freeman
cena: 754,51

 The Design and Use of Simulation Computer Games in Education B. E. Shelton D. A. Wiley E. Shelton Bret 9789087901554 Sense Publishers
The Design and Use of Simulation Computer Games in Education

ISBN: 9789087901554 / Angielski / Miękka / 312 str.

ISBN: 9789087901554/Angielski/Miękka/312 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
B. E. Shelton; D. A. Wiley; E. Shelton Brett E. Shelton
This volume presents a collection of empirical and theoretical work relating to simulation computer games, exploring the interrelationships between the instructional design and the educational use of these materials. The authors explore the interrelationships between design and use--success in both are critical to achieve the desired ends of facilitating learning--and provide a scholarly treatment of a topics frequently handled in an anecdotal, "pop science" manner.
While there is a broad literature in the design of instructional materials and in the implementation or use of those...
This volume presents a collection of empirical and theoretical work relating to simulation computer games, exploring the interrelationships between th...
cena: 246,47

 Handbook of Research on Effective Electronic Gaming in Education (3 Volumes) Ferdig 9781599048086 Information Science Reference
Handbook of Research on Effective Electronic Gaming in Education (3 Volumes)

ISBN: 9781599048086 / Angielski / Twarda / 1762 str.

ISBN: 9781599048086/Angielski/Twarda/1762 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Richard E. Ferdig
Games and gaming have always been an important part of society and culture. Within the last 35 years, due to numerous technology innovations, electronic games in many formats have not only become ubiquitous in everyday recreational life but have also permeated many professional fields and disciplines for multiple purposes including teaching and learning. The Handbook of Research on Effective Electronic Gaming in Education presents a framework for understanding games for educational purposes while providing a broader sense of current related research. Compiling over 50 groundbreaking research...
Games and gaming have always been an important part of society and culture. Within the last 35 years, due to numerous technology innovations, electron...
cena: 3735,40

 Militainment, Inc.: War, Media, and Popular Culture Stahl, Roger 9780415999779 Taylor & Francis
Militainment, Inc.: War, Media, and Popular Culture

ISBN: 9780415999779 / Angielski / Twarda / 220 str.

ISBN: 9780415999779/Angielski/Twarda/220 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Roger Stahl

Militainment, Inc. offers provocative, sometimes disturbing insight into the ways that war is presented and viewed as entertainment-or "militainment"-in contemporary American popular culture. War has been the subject of entertainment for centuries, but Roger Stahl argues that a new interactive mode of militarized entertainment is recruiting its audience as virtual-citizen soldiers. The author examines a wide range of historical and contemporary media examples to demonstrate the ways that war now invites audiences to enter the spectacle as an interactive participant through a...

Militainment, Inc. offers provocative, sometimes disturbing insight into the ways that war is presented and viewed as entertainment-or "mi...

cena: 754,51

 Twin Galaxies' Official Video Game & Pinball Book Of World Records; Arcade Volume, Third Edition Day, Walter 9781421890913 1st World Publishing
Twin Galaxies' Official Video Game & Pinball Book Of World Records; Arcade Volume, Third Edition

ISBN: 9781421890913 / Angielski / Miękka / 790 str.

ISBN: 9781421890913/Angielski/Miękka/790 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Walter Day; Library 1stworld Library;1st World Publishing
The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Records is now divided into three volumes. This Arcade Volume will be followed by two additional volumes that focus on Console Gaming and PC Gaming. What you will find in this 3-volume set: 1....Each volume settles all arguments by telling you what the current high score is on almost any game and who you have to beat to become the new world champion! 2...Each volume is the authority that establishes the rules and standardized settings on each game!...
The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Rec...
cena: 169,61

 Twin Galaxies' Official Video Game & Pinball Book Of World Records; Arcade Volume, Third Edition Day, Walter 9781421890906 1st World Publishing
Twin Galaxies' Official Video Game & Pinball Book Of World Records; Arcade Volume, Third Edition

ISBN: 9781421890906 / Angielski / Twarda / 790 str.

ISBN: 9781421890906/Angielski/Twarda/790 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Walter Day; Library 1stworld Library;1st World Publishing
The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Records is now divided into three volumes. This Arcade Volume will be followed by two additional volumes that focus on Console Gaming and PC Gaming. What you will find in this 3-volume set: 1....Each volume settles all arguments by telling you what the current high score is on almost any game and who you have to beat to become the new world champion! 2...Each volume is the authority that establishes the rules and standardized settings on each game!...
The Official Video Game & Pinball Book of World Records - ARCADE VOLUME *Video Games * Emulation * Arcade Novelties * Pinball The Official Book of Rec...
cena: 212,06

 Video Games : Career Launcher Lisa McCoy 9780816079827 Checkmark Books
Video Games : Career Launcher

ISBN: 9780816079827 / Angielski / Miękka

ISBN: 9780816079827/Angielski/Miękka

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Lisa McCoy
Score big in the highly competitive video game industry with advice and information from this insider's guide.
Score big in the highly competitive video game industry with advice and information from this insider's guide.
cena: 58,37

 VIDEO GAMES Lisa McCoy 9780816079605 Ferguson Publishing Company
VIDEO GAMES

ISBN: 9780816079605 / Angielski / Twarda / 163 str.

ISBN: 9780816079605/Angielski/Twarda/163 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Lisa McCoy
Video games are one of today's most popular forms of entertainment. According to the Entertainment Software Association, the U.S. computer and video game industry had software sales of $9.5 billion in 2007--an increase of more than 300 percent since 1996. Two major trends are the growth of mobile gaming and online gaming. Producing and selling successful video games is a huge collaborative effort, often requiring the skills of numerous artists, marketing specialists, musicians, producers, programmers, salespeople, and writers.
Video games are one of today's most popular forms of entertainment. According to the Entertainment Software Association, the U.S. computer and video g...
cena: 136,25

 New Media Cultures P. D. Marshall 9780340806999 HODDER EDUCATION
New Media Cultures

ISBN: 9780340806999 / Angielski / Miękka / 224 str.

ISBN: 9780340806999/Angielski/Miękka/224 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
P. D. Marshall

New Media Cultures provides a comprehensive analysis of the value of cultural studies in the face of new media, and the changes necessary for cultural studies to tackle the issues that new media presents. Drawing from the active audience thesis developed in cultural studies of the media, New Media Cultures focuses on the increased interactivity in contemporary culture and shows how this has become integrated into the production and consumption of cultural forms.

Critical areas investigated include:
- Game culture
- The internet
- The digital transformation of...

New Media Cultures provides a comprehensive analysis of the value of cultural studies in the face of new media, and the changes necessary fo...

cena: 136,25

 Military Simulation & Serious Games: Where We Came from and Where We Are Going Roger Dean Smith 9780982304068 Modelbenders LLC
Military Simulation & Serious Games: Where We Came from and Where We Are Going

ISBN: 9780982304068 / Angielski / Miękka / 408 str.

ISBN: 9780982304068/Angielski/Miękka/408 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Roger Dean Smith
This collection of essays on the technical, social, and economic importance of simulation and gaming techniques, tools, and technologies provides a fascinating historical summary, explores important technical capabilities, and speculates on the role that these technologies will play in the future.
This collection of essays on the technical, social, and economic importance of simulation and gaming techniques, tools, and technologies provides a fa...
cena: 105,92

 Fundamentals Of Game Development Heather Maxwell Chandler 9780763778958 Jones & Bartlett Publishers
Fundamentals Of Game Development

ISBN: 9780763778958 / Angielski / Miękka / 381 str.

ISBN: 9780763778958/Angielski/Miękka/381 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Heather Maxwell Chandler
Written by veterans who are currently working in the game industry, "Fundamentals of Game Development" provides the practical aspects of the processes involved in developing and completing game projects. Using examples and exercises, this book offers a hands-on approach that walks the reader through the entire process of developing a game from concept to completion.
Written by veterans who are currently working in the game industry, "Fundamentals of Game Development" provides the practical aspects of the processes...
cena: 272,60

 Aesthetic Theory and the Video Game Graeme Kirkpatrick 9780719077180 Manchester University Press
Aesthetic Theory and the Video Game

ISBN: 9780719077180 / Angielski / Miękka / 256 str.

ISBN: 9780719077180/Angielski/Miękka/256 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Graeme Kirkpatrick
This book draws on aesthetic theory, including ideas from the history of painting, music and dance, to offer a fresh perspective on the video game as a popular cultural form. It argues that games like Grand Theft Auto and Elektroplankton are aesthetic objects that appeal to players because they offer an experience of form, as this idea was understood by philosophers like Immanuel Kant and Theodor Adorno. Video games are awkward objects that have defied efforts to categorise them within established academic disciplines and intellectual frameworks. Yet no one can deny their importance in...
This book draws on aesthetic theory, including ideas from the history of painting, music and dance, to offer a fresh perspective on the video game as ...
cena: 102,43

 Halo: Initiation Dark Horse 9781616553258 Dark Horse Comics
Halo: Initiation

ISBN: 9781616553258 / Angielski / Twarda / 71 str.

ISBN: 9781616553258/Angielski/Twarda/71 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dark Horse
Halo(R)--one of the most iconic video game franchises in history--comes to Dark Horse

Before she was a supersolider defending humanity as part of the Spartan-IV program, Sarah Palmer was an ODST--Orbital Drop Shock Trooper--carrying out the most dangerous missions behind enemy lines

Join her on her dramatic journey from the ranks of humanity's toughest leathernecks to the highest echelon of elite warriors in the galaxy. Collects the three-issue miniseries.

* A new era of Halo(R) comics begins at Dark Horse

* The Halo franchise has sales eclipsing $3...

Halo(R)--one of the most iconic video game franchises in history--comes to Dark Horse

Before she was a supersolider defending humanity as ...

cena: 75,44

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