This volume presents a collection of empirical and theoretical work relating to simulation computer games, exploring the interrelationships between the instructional design and the educational use of these materials. The authors explore the interrelationships between design and use--success in both are critical to achieve the desired ends of facilitating learning--and provide a scholarly treatment of a topics frequently handled in an anecdotal, "pop science" manner. While there is a broad literature in the design of instructional materials and in the implementation or use of those...
This volume presents a collection of empirical and theoretical work relating to simulation computer games, exploring the interrelationships between th...