Aimed at intermediate programmers with experience in C/C++ and the basics of game programming, this book illustrates a variety of development techniques in the field of wireless games using Qualcomm's BREW development environment. It covers fundamentals of the API including graphics, sound, input, and general programming tips.
Aimed at intermediate programmers with experience in C/C++ and the basics of game programming, this book illustrates a variety of development techniqu...
Designed For Programmers Who Want To Capitalize On The Growing Mobile Game Market, Wireless Game Development In Java With MIDP 2.0 Illustrates The Programming And Development Of Games For Wireless Phones Using J2ME And MIDP 2.0. The Foundations Of J2ME And MIDP, As Well As Discussions Of The Game API And Support For Tiles, Sprites, Animation, And MIDI Music, Are Presented, Along With A Complete Example Of A Working Game. Explore The Features Of The MIDP Game API That Ease The Game Development Process. Discover How To Display Bitmap Graphics, Draw Text, And Create Geometric Primitives. Uncover...
Designed For Programmers Who Want To Capitalize On The Growing Mobile Game Market, Wireless Game Development In Java With MIDP 2.0 Illustrates The Pro...