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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Design, Graphics & Media - Video & Animation

ilość książek w kategorii: 755

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Vue 7: From the Ground Up Chopine, Ami 9780240812267 Focal Press
Vue 7: From the Ground Up

ISBN: 9780240812267 / Angielski / Miękka / 318 str.

ISBN: 9780240812267/Angielski/Miękka/318 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ami Chopine; Vladimir Chopine
Create lush terrains and atmospheres in Vue and enhance your knowledge of all the features in this software such as lighting, cameras, and Python scripting. Ami and Vladimir Chopine, from GeekAtPlay.com guide you through 17 stand-alone tutorials, each with a different focus on the key components of Vue. The companion website includes brand new video tutorials from Geekatplay as well as materials, atmosphere settings, image maps, models, project files, and completed images and animations.
Create lush terrains and atmospheres in Vue and enhance your knowledge of all the features in this software such as lighting, cameras, and Python scri...
cena: 153,85

Digital Art Masters: Volume 4 3dtotal Com 9780240521701 Focal Press
Digital Art Masters: Volume 4

ISBN: 9780240521701 / Angielski / Miękka

ISBN: 9780240521701/Angielski/Miękka

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
3dtotal Com
Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital Art Masters Volume 4 includes 50 artists and 900 unique and stunning 2D and 3D digital artworks. Beyond the breaktaking images is a breakdown of the techniques, challenges and tricks the artists employed while creating stunning imagery.
This volume, much like the previous volumes is not your standard coffee table book nor is it our usual how-to-book. This book offers inspiration...
Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the wo...
cena: 191,74

iPhone Game Development: Developing 2D & 3D Games in Objective-C Zirkle, Paul 9780596159856 O'Reilly Media
iPhone Game Development: Developing 2D & 3D Games in Objective-C

ISBN: 9780596159856 / Angielski / Miękka / 260 str.

ISBN: 9780596159856/Angielski/Miękka/260 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Paul Zirkle; Joe Hogue

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.

Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod...

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's ge...

cena: 135,20

Real World Modo: In the Trenches with Modo McDermott, Wes 9780240811994 FOCAL PRESS
Real World Modo: In the Trenches with Modo

ISBN: 9780240811994 / Angielski / Miękka / 330 str.

ISBN: 9780240811994/Angielski/Miękka/330 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Wes Mcdermott

Explore one of the most exciting 3D tools on the market, modo, with Real-World modo - the Luxology approved, concept and principle- driven guide. Learn to apply the revolutionary, artist-friendly modo toolset with its powerful 3D rendering engine to your project workflows. In a clear, motivating, and entertaining style, Luxology insider, Wes McDermott, provides captivating 3D imagery, real world observations, and valuable tips and tricks all in one place - an invaluable resource for any digital artist.

Explore 3D techniques and principles with chapters on modelling, UV mapping,...

Explore one of the most exciting 3D tools on the market, modo, with Real-World modo - the Luxology approved, concept and principle- driven guide. L...

cena: 190,75

Realistic Architectural Rendering with 3ds Max and V-Ray Roger Cusson Jamie Cardoso 9780240812298 Focal Press
Realistic Architectural Rendering with 3ds Max and V-Ray

ISBN: 9780240812298 / Angielski / Miękka / 289 str.

ISBN: 9780240812298/Angielski/Miękka/289 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Roger Cusson; Jamie Cardoso
Revitalize your architectural visualizations by bringing new levels of realism to them with an enhanced command of the mental ray toolset in 3ds Max. Full-color step-by-step tutorials give you a firm understanding of the processes and techniques needed to create impressive interior and exterior visualizations. You'll learn how to prepare materials, light a daytime interior scene, use mr Physical Sky, and how to save time during complex renders. The companion website includes all of the tutorial files and sample files from the book. Plus find more information at http:...
Revitalize your architectural visualizations by bringing new levels of realism to them with an enhanced command of the mental ray toolset in 3ds Max. ...
cena: 206,49

Rendering with Mental Ray and 3ds Max Van Der Steen, Joep 9780240812373 Focal Press
Rendering with Mental Ray and 3ds Max

ISBN: 9780240812373 / Angielski / Miękka / 266 str.

ISBN: 9780240812373/Angielski/Miękka/266 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Joep Van Der Steen; Ted Boardman; Joep Van Der Steen
Helps you to create renders of your 3ds Max models in mental ray application. This guide also helps you learn the concepts such as indirect illumination, materials, render options, shaders, and lighting. It covers Autodesk Revit and special effects.
Helps you to create renders of your 3ds Max models in mental ray application. This guide also helps you learn the concepts such as indirect illuminati...
cena: 209,44

How to Cheat in Maya: Tools and Techniques for the Maya Animator [With DVD ROM] Luhta, Eric 9780240811888 Focal Press
How to Cheat in Maya: Tools and Techniques for the Maya Animator [With DVD ROM]

ISBN: 9780240811888 / Angielski / Miękka / 325 str.

ISBN: 9780240811888/Angielski/Miękka/325 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Eric Luhta

Take your animations to the next level with this essential guide to Maya 2010. Packed with character animation techniques and the secrets of professional animators, How to Cheat in Maya 2010 provides the tips and tools to help you create high quality animation in the most efficient way possible. This comprehensive guide to animating with Maya contains gold-mine coverage, including animation techniques, using Maya's tools with the 12 animation principles, working with constraints, and even foolproof lighting tricks to show off your work.

With this essential handbook, learn...

Take your animations to the next level with this essential guide to Maya 2010. Packed with character animation techniques and the secrets of profes...

cena: 206,49

Why Video Games Are Good for Your Soul: Pleasure and Learning Gee, James Paul 9781863355742 Common Ground Publishing
Why Video Games Are Good for Your Soul: Pleasure and Learning

ISBN: 9781863355742 / Angielski / Miękka / 130 str.

ISBN: 9781863355742/Angielski/Miękka/130 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
James Paul Gee
cena: 212,52

Silverlight Recipes: A Problem-Solution Approach Ghosh, Jit 9781430230335 Apress
Silverlight Recipes: A Problem-Solution Approach

ISBN: 9781430230335 / Angielski / Miękka / 1056 str.

ISBN: 9781430230335/Angielski/Miękka/1056 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Rob Cameron; Jit Ghosh

Silverlight Recipes: A Problem-Solution Approach, Second Edition is your practical companion to developing rich, interactive web applications with Microsoft's latest technology. This book tackles common problems and scenarios that on-the-job developers face every day by revealing code and detailed solutions. You'll quickly be able to integrate real-world, functioning code into your applications--and save hours of coding time.

The recipes included in Silverlight Recipes have been carefully selected and tested with the professional developer in mind. You'll find...

Silverlight Recipes: A Problem-Solution Approach, Second Edition is your practical companion to developing rich, interactive web applicati...

cena: 174,12

The Art and Technique of Matchmoving: Solutions for the VFX Artist [With DVD ROM] Hornung, Erica 9780240812304 Focal Press
The Art and Technique of Matchmoving: Solutions for the VFX Artist [With DVD ROM]

ISBN: 9780240812304 / Angielski / Miękka / 312 str.

ISBN: 9780240812304/Angielski/Miękka/312 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Hornung Ae
Matchmoving has become a standard visual effects procedure for almost every situation where live action materials and CG get combined. This step-by-step guide allows you to master this technique that has been called the foundation upon which various VFX work stands.
Matchmoving has become a standard visual effects procedure for almost every situation where live action materials and CG get combined. This step-by-st...
cena: 206,49

AI for Games and Animation: A Cognitive Modeling Approach Funge, John David 9781568811031 AK Peters
AI for Games and Animation: A Cognitive Modeling Approach

ISBN: 9781568811031 / Angielski / Twarda / 236 str.

ISBN: 9781568811031/Angielski/Twarda/236 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
John David Funge
Individual chapters in this text provide concrete examples of advanced character animation, automated cinematography and a real-time computer game API.
Individual chapters in this text provide concrete examples of advanced character animation, automated cinematography and a real-time computer game API...
cena: 452,38

Ogre 3D 1.7 Beginner's Guide Felix Kerger 9781849512480 Packt Publishing
Ogre 3D 1.7 Beginner's Guide

ISBN: 9781849512480 / Angielski / Miękka / 300 str.

ISBN: 9781849512480/Angielski/Miękka/300 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Felix Kerger
Want to make your own 3D applications, simulations, and games? OGRE 3D, an open source Object-Oriented 3D Graphics Rendering Engine written in C++, which can be utilized to create a variety of 3D applications and is commonly used in game creation, can help you to do so! OGRE 3D 1.7 Beginner's Guide, based on the latest version 1.7, makes it super easy for you to make your own monsters, spaceship shooters, weapons, enemies, and more! OGRE 3D 1.7 Beginner's Guide will teach you to develop 3D applications that are exciting and interesting and if used correctly can result in stunning games and...
Want to make your own 3D applications, simulations, and games? OGRE 3D, an open source Object-Oriented 3D Graphics Rendering Engine written in C++, wh...
cena: 212,02

3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I Andrew Gahan 9780240815824 Taylor & Francis Ltd
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I

ISBN: 9780240815824 / Angielski / Miękka / 462 str.

ISBN: 9780240815824/Angielski/Miękka/462 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Andrew Gahan

With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and...

With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video seri...

cena: 260,59

Video Compression for Flash, Apple Devices and Html5 Jan L. Ozer 9780976259503 Doceo Publishing
Video Compression for Flash, Apple Devices and Html5

ISBN: 9780976259503 / Angielski / Miękka / 272 str.

ISBN: 9780976259503/Angielski/Miękka/272 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jan L. Ozer

Note to Readers: This book has been superseded by Video Encoding by the Numbers (2017) and Producing Streaming Media for Multiple Screen Delivery 2013, both also by Jan Ozer The only reason to buy this book is if you need it for a specific class or other reason. Otherwise, Video Encoding by the Numbers is probably the right book for you.

Video Compression for Flash, Apple Devices and HTML5 is a professional reference for producers seeking to distribute video over the Internet and to mobile devices--particularly Apple iDevices. In this book, you will learn: * The...

Note to Readers: This book has been superseded by Video Encoding by the Numbers (2017) and Producing Streaming Media for Multiple...

cena: 168,32

3ds Max Modeling for Games: Volume II: Insider’s Guide to Stylized Modeling Andrew Gahan 9780240816067 Taylor & Francis Ltd
3ds Max Modeling for Games: Volume II: Insider’s Guide to Stylized Modeling

ISBN: 9780240816067 / Angielski / Miękka / 384 str.

ISBN: 9780240816067/Angielski/Miękka/384 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Andrew Gahan

Learn how to model comic-style a la Pixar(TM) with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider's Guide to Stylized Modeling. This new volume will show you the ins-and-outs of stylized modeling, including characters, vehicles, environments, and much more. Follow the story of cover characters Robert and Robot as their adventure takes you through the world of modeling, vegetation, alpha-maps, and much more This book is also packed with highly detailed tutorials feared toward enhancing your modeling skills and expanding your portfolio.

The...

Learn how to model comic-style a la Pixar(TM) with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider's Guide to Styliz...

cena: 245,84

Cryengine 3 Cookbook Tracy, Dan 9781849691062 Packt Publishing
Cryengine 3 Cookbook

ISBN: 9781849691062 / Angielski / Miękka / 324 str.

ISBN: 9781849691062/Angielski/Miękka/324 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dan Tracy; Sean Tracy
With every successive console generation, the cost, time, and complexity of developing games has grown. Meet CryENGINE3, a middleware engine that is the perfect fit for most developers allowing users to exceed current generation quality standards while using less people and time than ever thought possible. The CryENGINE3 CookBook is packed full of recipes for junior and senior developers alike. It covers everything from creating photo realistic architectural visualizations to implementing advanced physics such as ragdoll and tornado effects. Topics covered include the sandbox, level layout,...
With every successive console generation, the cost, time, and complexity of developing games has grown. Meet CryENGINE3, a middleware engine that is t...
cena: 237,98

3D Motion Graphics for 2D Artists: Conquering the Third Dimension Bill Byrne 9780240815336 Focal Press
3D Motion Graphics for 2D Artists: Conquering the Third Dimension

ISBN: 9780240815336 / Angielski / Miękka / 264 str.

ISBN: 9780240815336/Angielski/Miękka/264 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Bill Byrne

Add 3D to your mograph skillset For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Featured applications include Photoshop, Illustrator, After Effects, and Cinema 4D.

Lessons include exploring the expanded 3D functionality of the Adobe Creative Suite applications (After Effects, Photoshop, and Illustrator) through a series of practical...

Add 3D to your mograph skillset For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and com...

cena: 250,75

Sencha Touch Cookbook Kumar, Ajit 9781849515443 PACKT PUBLISHING
Sencha Touch Cookbook

ISBN: 9781849515443 / Angielski / Miękka / 350 str.

ISBN: 9781849515443/Angielski/Miękka/350 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ajit Kumar
Sencha touch is a versatile HTML5-based framework for developing mobile web apps that look and feel native on touch screen devices, and with it you can write your code once and deploy it to both iOS and Android saving you both time and money. The Sencha touch cookbook has a comprehensive selection of recipes covering everything from installation right through to HTML5 geo location. The Sencha Touch Cookbook really is your one stop resource for cross platform HTML5 application development. It covers the basics such as setting up an iOS and Android development environment right through to much...
Sencha touch is a versatile HTML5-based framework for developing mobile web apps that look and feel native on touch screen devices, and with it you ca...
cena: 212,02

Production Pipeline Fundamentals for Film and Game Dunlop, Renee 9780415812290 Focal Press
Production Pipeline Fundamentals for Film and Game

ISBN: 9780415812290 / Angielski / Miękka / 376 str.

ISBN: 9780415812290/Angielski/Miękka/376 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Renee Dunlop

Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can't assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule.

Walk through the foundational layers of the production pipeline, including IT infrastructure, software development practices and deployment policies, asset management, shot management, and rendering management. Production Pipeline Fundamentals for Film and...

Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can't assure a successful project, a weak pipel...

cena: 260,59

Infoglut: How Too Much Information Is Changing the Way We Think and Know Andrejevic, Mark 9780415659079 Routledge
Infoglut: How Too Much Information Is Changing the Way We Think and Know

ISBN: 9780415659079 / Angielski / Twarda / 216 str.

ISBN: 9780415659079/Angielski/Twarda/216 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Mark Andrejevic

Today, more mediated information is available to more people than at any other time in human history. New and revitalized sense-making strategies multiply in response to the challenges of "cutting through the clutter" of competing narratives and taming the avalanche of information. Data miners, "sentiment analysts," and decision markets offer to help bodies of data "speak for themselves"-making sense of their own patterns so we don't have to. Neuromarketers and body language experts promise to peer behind people's words to see what their brains are really thinking and feeling. New forms of...

Today, more mediated information is available to more people than at any other time in human history. New and revitalized sense-making strategies m...

cena: 836,01

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