ilość książek w kategorii: 705
final cut express 4: editing workshop
ISBN: 9780240810775 / Angielski / Miękka / 346 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This work teaches readers the art and technique of editing with Final Cut Express 4. It features tutorials that cover the complete range of tasks, from installing the application to outputting. Raw video footage and sequences, and tips and techniques taught in film schools also guide the reader.
This work teaches readers the art and technique of editing with Final Cut Express 4. It features tutorials that cover the complete range of tasks, fro...
|
|
cena:
170,46 zł |
Poly-Modeling with 3ds Max: Thinking Outside of the Box
ISBN: 9780240810928 / Angielski / Miękka / 288 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn how to create professional models for advertising on TV and the web. Blending real-world experience and the technical aspects of poly-modeling, this book shows how to ultimately create content in a dynamic, efficient manner. This collection of tips, tricks and techniques will give you the freedom to determine the edge flow and overall mass of your models through this free-form digital sculpting method. The accompanying website offers instructional files that show the models in progressive stages of development. In addition there is a free user forum for interactive feedback and...
Learn how to create professional models for advertising on TV and the web. Blending real-world experience and the technical aspects of poly-modeling, ...
|
|
cena:
196,30 zł |
Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists
ISBN: 9780240812038 / Angielski / Miękka / 264 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Mudbox is the premier sculpting solution for digital artists, allowing them to naturally and easily sculpt detailed, organic characters and models in a way that feels like traditional sculpting.
This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox arsenal of ground-breaking digital sculpting and 3D painting tools, and porting the models into their Maya or Max... Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life su...
|
|
cena:
232,47 zł |
Action Analysis for Animators
ISBN: 9780240812182 / Angielski / Miękka / 424 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Action Analysis is one of the fundamental princples of animation that underpins all types of animation: 2d, 3d, computer animation, stop motion, etc. This is a fundamental skill that all animators need to create polished, believable animation. An example of Action Analysis would be Shrek's swagger in the film, Shrek. The animators clearly understood (through action analysis) the type of walk achieved by a large and heavy individual (the real) and then applied their observations to the animated character of an ogre (the fantastic). It is action analysis that enabled the animation team to...
Action Analysis is one of the fundamental princples of animation that underpins all types of animation: 2d, 3d, computer animation, stop motion, etc. ...
|
|
cena:
180,80 zł |
Distributed Game Development: Harnessing Global Talent to Create Winning Games
ISBN: 9780240812717 / Angielski / Miękka / 240 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games to market. This book is filled with interviews with a broad spectrum of industry experts from top game publishers and business owners in the US and UK. A supplementary web site provides interviews from the book, a forum where developers and publishers can... Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry vete... |
|
cena:
206,63 zł |
Creating 3D Game Art for the iPhone with Unity: Featuring Modo and Blender Pipelines
ISBN: 9780240815633 / Angielski / Miękka / 272 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning games for Apple's iDevices easier, and more fun for artists. From concept to completion you'll learn to create and animate using modo and Blender as well as creating a full level utilizing the powerful toolset in Unity iOS as it specifically relates to iPhone and iPad game development. Follow the creation of "Tater," a character from the author's personal game... Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is ... |
|
cena:
242,80 zł |
Plug-In to After Effects: Third Party Plug-In Mastery [With DVD ROM]
ISBN: 9780240815657 / Angielski / Miękka / 503 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Take your After Effects projects to the next level by mastering its third-party plug-ins. Whether it's keying and compositing, adding particles of swirling smoke to a composition, or importing XML files from Final Cut Pro, third-party plug-ins can greatly enhance your After Effects capabilities. From sexy effects and graphics enhancements to workflow automation and file conversion, it's all covered in this lavishly illustrated, full-color book. Coverage of hundreds of essential third-party plug-ins is provided, showing you when, why, and how to use each plug-in. Plug-ins for color,...Take your After Effects projects to the next level by mastering its third-party plug-ins. Whether it's keying and compositing, adding particles of ... |
|
cena:
258,30 zł |
Interactive Storytelling for Video Games: Proven Writing Techniques for Role Playing Games, Online Games, First Person Shooters, and More
ISBN: 9780240817170 / Angielski / Miękka / 332 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. What really makes a video game story interactive? What really makes a video game story interactive? |
|
cena:
206,63 zł |
The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
ISBN: 9780240817262 / Angielski / Miękka / 448 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects.... Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a ... |
|
cena:
253,13 zł |
Rowland B. Wilson's Trade Secrets: Notes on Cartooning and Animation
ISBN: 9780240817347 / Angielski / Miękka / 311 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Animation doesn't come with instructions; Rowland B. Wilson demanded guidelines. Trade Secrets offers a never before published peek into the personal journals of Rowland B. Wilson (1930-2005), a legend in the world of Cartooning, Advertising, Illustration and Animation. Trade Secrets is a compendium of tips, tricks, philosophies and techniques garnered over a lifetime of professional animation and artistry. Study one-on-one with a mentor whose Walt Disney film credits include The Little Mermaid, Tarzan, Atlantis and Treasure Planet.... Animation doesn't come with instructions; Rowland B. Wilson demanded guidelines. Trade Secrets offers a never before published peek into t... |
|
cena:
191,13 zł |
Real-World Flash Game Development: How to Follow Best Practices and Keep Your Sanity
ISBN: 9780240817682 / Angielski / Miękka / 418 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem Chris Griffith gives you real-world expertise, and real-world code that you can use in your own games. Griffith has been building games in Flash long enough to know what works and what doesn't. He shows you what you need to... Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops An... |
|
cena:
242,80 zł |
Html5 Mobile Websites: Turbocharging Html5 with Jquery, Sencha Touch, and Other Frameworks
ISBN: 9780240818139 / Angielski / Miękka / 248 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Build HTML5-powered mobile web experiences with the aid of development frameworks that speed the development of Native App-like experiences. Build on your foundation of HTML and JavaScript with a complete understanding of the different mobile Web browser technologies. You get carefully detailed techniques that are illustrated in full color so you can leverage the Web technologies unique to each mobile browser, apply frameworks such as Sencha Touch to rapidly build out your designs, and design techniques expressly suited for tablet devices. Projects provide hands-on practice and code is... Build HTML5-powered mobile web experiences with the aid of development frameworks that speed the development of Native App-like experiences. Build ... |
|
cena:
191,13 zł |
The After Effects Illusionist: All the Effects in One Complete Guide [With DVD ROM]
ISBN: 9780240818986 / Angielski / Miękka / 16 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Harness the full power of After Effects by mastering its native plug-in effects. Author Chad Perkins breaks down the creation and application of each native plug-in effect available in the After Effects toolset. He also shows you how each can be used optimally in your own media project, when and why it makes sense to use each, and how to "break the rules" by using effects in unconventional ways. Harness the full power of After Effects by mastering its native plug-in effects. Author Chad Perkins breaks down the creation and application of ea... |
|
cena:
247,97 zł |
3ds Max Design Architectural Visualization: For Intermediate Users
ISBN: 9780240821078 / Angielski / Twarda Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn time-saving techniques and tested production-ready tips for maximum speed and efficiency in creating professional-level architectural visualizations in 3ds Max. Move from intermediate to an advanced level with specific and comprehensive instruction with this collaboration from nine different authors from around the world. Get their experience and skills in this full-color book, which not only teaches more advanced features, but also demonstrates the practical applications of those features to get readers ready for a real production environment. Fully updated for the most recent version...
Learn time-saving techniques and tested production-ready tips for maximum speed and efficiency in creating professional-level architectural visualizat...
|
|
cena:
294,47 zł |
Motion Graphic Design: Applied History and Aesthetics
ISBN: 9780240821139 / Angielski / Miękka / 540 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Enhance your knowledge of motion graphic design aesthetics and history with this authoritative look at the evolution of the art form. Motion Graphic Design, Third Edition provides a historical and critical overview of how the language of traditional graphic design is combined with the dynamic visual language of cinema in film, television, and interactive media. It features works from highly acclaimed animators and motion graphics studios from across the globe. This new edition has been updated to include:
Enhance your knowledge of motion graphic design aesthetics and history with this authoritative look at the evolution of the art form. Mo... |
|
cena:
289,31 zł |
Comics for Film, Games, and Animation: Using Comics to Construct Your Transmedia Storyworld
ISBN: 9780240823782 / Angielski / Miękka / 276 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Writers, directors, and producers reach a wider audience by embracing comics to supplement your own ideas, and offer more options for audience engagement. Comics are a key element in today s convergence culture. From their use in video games, like Batman: Arkham City and the Halo series to their use in films like Star Trek and The Incredibles, comics have proven an invaluable method for creators to expand their storyworld and provide audiences with irresistible gateways into the story. Tyler Weaver teaches you how to integrate comic storytelling... Writers, directors, and producers reach a wider audience by embracing comics to supplement your own ideas, and offer more options for audience enga... |
|
cena:
196,30 zł |
Infoglut: How Too Much Information Is Changing the Way We Think and Know
ISBN: 9780415659086 / Angielski / Miękka / 216 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Today, more mediated information is available to more people than at any other time in human history. New and revitalized sense-making strategies multiply in response to the challenges of "cutting through the clutter" of competing narratives and taming the avalanche of information. Data miners, "sentiment analysts," and decision markets offer to help bodies of data "speak for themselves"-making sense of their own patterns so we don't have to. Neuromarketers and body language experts promise to peer behind people's words to see what their brains are really thinking and feeling. New forms of... Today, more mediated information is available to more people than at any other time in human history. New and revitalized sense-making strategies m... |
|
cena:
222,13 zł |
IOS Game Programming with Xcode and Cocos2d
ISBN: 9780415712699 / Angielski / Miękka / 500 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven't read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples. Features:
This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decad... |
|
cena:
273,80 zł |
How to Cheat in Maya 2014: Tools and Techniques for Character Animation
ISBN: 9780415826594 / Angielski / Miękka / 326 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets in your hands Learn time and energy-saving techniques tested in real Hollywood productions in this book, jam-packed with screenshots and scene files designed to get you up to speed quickly. From menus to modeling, lipsync to lighting, How to Cheat in Maya 2014 covers all of the methods available in the latest version of Maya. Get up to speed quickly and produce stellar results with these insider workflows. With new,... All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets ... |
|
cena:
222,13 zł |
Halo: The Great Journey...The Art of Building Worlds
ISBN: 9780857685629 / Angielski / Twarda / 192 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Charting the glorious decade that spans Halo: Combat Evolved to Halo: Reach, Halo: The Great Journey is a lavish and spectacular review of ten years of groundbreaking game art brought together in one place as never before. Halo: The Great Journey is the ultimate gallery of the Halo universe - from characters to weapons and much more; with sketches and concept art by acclaimed artists such as Ashley Wood, the detailed interiors and sweeping landscapes of Alex Chu, and Frank Capezzuto's breathtaking spacescapes. In addition there is art from Halo:...
Charting the glorious decade that spans Halo: Combat Evolved to Halo: Reach, Halo: The Great Journey is a lavish and spectacular ...
|
|
cena:
163,12 zł |