ilość książek w kategorii: 840
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iPhone Game Development: Developing 2D & 3D Games in Objective-C
ISBN: 9780596159856 / Angielski / Miękka / 260 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more. What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's ge... |
cena:
137,77 |
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Real World Modo: In the Trenches with Modo
ISBN: 9780240811994 / Angielski / Miękka / 330 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Explore one of the most exciting 3D tools on the market, modo, with Real-World modo - the Luxology approved, concept and principle- driven guide. Learn to apply the revolutionary, artist-friendly modo toolset with its powerful 3D rendering engine to your project workflows. In a clear, motivating, and entertaining style, Luxology insider, Wes McDermott, provides captivating 3D imagery, real world observations, and valuable tips and tricks all in one place - an invaluable resource for any digital artist. Explore 3D techniques and principles with chapters on modelling, UV mapping,... Explore one of the most exciting 3D tools on the market, modo, with Real-World modo - the Luxology approved, concept and principle- driven guide. L... |
cena:
191,19 |
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Realistic Architectural Rendering with 3ds Max and V-Ray
ISBN: 9780240812298 / Angielski / Miękka / 289 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Revitalize your architectural visualizations by bringing new levels of realism to them with an enhanced command of the mental ray toolset in 3ds Max. Full-color step-by-step tutorials give you a firm understanding of the processes and techniques needed to create impressive interior and exterior visualizations. You'll learn how to prepare materials, light a daytime interior scene, use mr Physical Sky, and how to save time during complex renders. The companion website includes all of the tutorial files and sample files from the book. Plus find more information at http:...
Revitalize your architectural visualizations by bringing new levels of realism to them with an enhanced command of the mental ray toolset in 3ds Max. ...
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cena:
207,75 |
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Rendering with Mental Ray and 3ds Max
ISBN: 9780240812373 / Angielski / Miękka / 266 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Helps you to create renders of your 3ds Max models in mental ray application. This guide also helps you learn the concepts such as indirect illumination, materials, render options, shaders, and lighting. It covers Autodesk Revit and special effects.
Helps you to create renders of your 3ds Max models in mental ray application. This guide also helps you learn the concepts such as indirect illuminati...
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cena:
209,94 |
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How to Cheat in Maya: Tools and Techniques for the Maya Animator [With DVD ROM]
ISBN: 9780240811888 / Angielski / Miękka / 325 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Take your animations to the next level with this essential guide to Maya 2010. Packed with character animation techniques and the secrets of professional animators, How to Cheat in Maya 2010 provides the tips and tools to help you create high quality animation in the most efficient way possible. This comprehensive guide to animating with Maya contains gold-mine coverage, including animation techniques, using Maya's tools with the 12 animation principles, working with constraints, and even foolproof lighting tricks to show off your work. With this essential handbook, learn... Take your animations to the next level with this essential guide to Maya 2010. Packed with character animation techniques and the secrets of profes... |
cena:
207,75 |
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Why Video Games Are Good for Your Soul: Pleasure and Learning
ISBN: 9781863355742 / Angielski / Miękka / 130 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
216,56 |
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Silverlight Recipes: A Problem-Solution Approach
ISBN: 9781430230335 / Angielski / Miękka / 1056 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Silverlight Recipes: A Problem-Solution Approach, Second Edition is your practical companion to developing rich, interactive web applications with Microsoft's latest technology. This book tackles common problems and scenarios that on-the-job developers face every day by revealing code and detailed solutions. You'll quickly be able to integrate real-world, functioning code into your applications--and save hours of coding time. The recipes included in Silverlight Recipes have been carefully selected and tested with the professional developer in mind. You'll find... Silverlight Recipes: A Problem-Solution Approach, Second Edition is your practical companion to developing rich, interactive web applicati... |
cena:
174,53 |
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The Art and Technique of Matchmoving: Solutions for the VFX Artist [With DVD ROM]
ISBN: 9780240812304 / Angielski / Miękka / 312 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Matchmoving has become a standard visual effects procedure for almost every situation where live action materials and CG get combined. This step-by-step guide allows you to master this technique that has been called the foundation upon which various VFX work stands.
Matchmoving has become a standard visual effects procedure for almost every situation where live action materials and CG get combined. This step-by-st...
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cena:
207,75 |
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AI for Games and Animation: A Cognitive Modeling Approach
ISBN: 9781568811031 / Angielski / Twarda / 236 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Individual chapters in this text provide concrete examples of advanced character animation, automated cinematography and a real-time computer game API.
Individual chapters in this text provide concrete examples of advanced character animation, automated cinematography and a real-time computer game API...
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cena:
455,13 |
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Ogre 3D 1.7 Beginner's Guide
ISBN: 9781849512480 / Angielski / Miękka / 300 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Want to make your own 3D applications, simulations, and games? OGRE 3D, an open source Object-Oriented 3D Graphics Rendering Engine written in C++, which can be utilized to create a variety of 3D applications and is commonly used in game creation, can help you to do so! OGRE 3D 1.7 Beginner's Guide, based on the latest version 1.7, makes it super easy for you to make your own monsters, spaceship shooters, weapons, enemies, and more! OGRE 3D 1.7 Beginner's Guide will teach you to develop 3D applications that are exciting and interesting and if used correctly can result in stunning games and...
Want to make your own 3D applications, simulations, and games? OGRE 3D, an open source Object-Oriented 3D Graphics Rendering Engine written in C++, wh...
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cena:
224,87 |
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3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
ISBN: 9780240815824 / Angielski / Miękka / 462 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and... With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video seri... |
cena:
262,17 |
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Video Compression for Flash, Apple Devices and Html5
ISBN: 9780976259503 / Angielski / Miękka / 272 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Note to Readers: This book has been superseded by Video Encoding by the Numbers (2017) and Producing Streaming Media for Multiple Screen Delivery 2013, both also by Jan Ozer The only reason to buy this book is if you need it for a specific class or other reason. Otherwise, Video Encoding by the Numbers is probably the right book for you. Video Compression for Flash, Apple Devices and HTML5 is a professional reference for producers seeking to distribute video over the Internet and to mobile devices--particularly Apple iDevices. In this book, you will learn: * The... Note to Readers: This book has been superseded by Video Encoding by the Numbers (2017) and Producing Streaming Media for Multiple... |
cena:
171,40 |
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3ds Max Modeling for Games: Volume II: Insider’s Guide to Stylized Modeling
ISBN: 9780240816067 / Angielski / Miękka / 384 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn how to model comic-style a la Pixar(TM) with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider's Guide to Stylized Modeling. This new volume will show you the ins-and-outs of stylized modeling, including characters, vehicles, environments, and much more. Follow the story of cover characters Robert and Robot as their adventure takes you through the world of modeling, vegetation, alpha-maps, and much more This book is also packed with highly detailed tutorials feared toward enhancing your modeling skills and expanding your portfolio. The... Learn how to model comic-style a la Pixar(TM) with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider's Guide to Styliz... |
cena:
247,33 |
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Cryengine 3 Cookbook
ISBN: 9781849691062 / Angielski / Miękka / 324 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. With every successive console generation, the cost, time, and complexity of developing games has grown. Meet CryENGINE3, a middleware engine that is the perfect fit for most developers allowing users to exceed current generation quality standards while using less people and time than ever thought possible. The CryENGINE3 CookBook is packed full of recipes for junior and senior developers alike. It covers everything from creating photo realistic architectural visualizations to implementing advanced physics such as ragdoll and tornado effects. Topics covered include the sandbox, level layout,...
With every successive console generation, the cost, time, and complexity of developing games has grown. Meet CryENGINE3, a middleware engine that is t...
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cena:
255,74 |
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3D Motion Graphics for 2D Artists: Conquering the Third Dimension
ISBN: 9780240815336 / Angielski / Miękka / 264 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Add 3D to your mograph skillset For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Featured applications include Photoshop, Illustrator, After Effects, and Cinema 4D. Lessons include exploring the expanded 3D functionality of the Adobe Creative Suite applications (After Effects, Photoshop, and Illustrator) through a series of practical... Add 3D to your mograph skillset For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and com... |
cena:
252,27 |
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Sencha Touch Cookbook
ISBN: 9781849515443 / Angielski / Miękka / 350 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Sencha touch is a versatile HTML5-based framework for developing mobile web apps that look and feel native on touch screen devices, and with it you can write your code once and deploy it to both iOS and Android saving you both time and money. The Sencha touch cookbook has a comprehensive selection of recipes covering everything from installation right through to HTML5 geo location. The Sencha Touch Cookbook really is your one stop resource for cross platform HTML5 application development. It covers the basics such as setting up an iOS and Android development environment right through to much...
Sencha touch is a versatile HTML5-based framework for developing mobile web apps that look and feel native on touch screen devices, and with it you ca...
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cena:
224,87 |
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Production Pipeline Fundamentals for Film and Game
ISBN: 9780415812290 / Angielski / Miękka / 376 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can't assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule. Walk through the foundational layers of the production pipeline, including IT infrastructure, software development practices and deployment policies, asset management, shot management, and rendering management. Production Pipeline Fundamentals for Film and... Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can't assure a successful project, a weak pipel... |
cena:
262,17 |
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3D Postproduction: Stereoscopic Workflows and Techniques
ISBN: 9780415810135 / Angielski / Miękka / 288 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Master the complex realities of 3D postproduction workflows and solutions with this one-of-a-kind guide. Brimming with techniques that have been used on actual 3D productions and can easily be incorporated into your own workflows, Rick Baumgartner's 3D Postproduction offers you:
Master the complex realities of 3D postproduction workflows and solutions with this one-of-a-kind guide. Brimming with techniques that have been us... |
cena:
242,38 |
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Infoglut: How Too Much Information Is Changing the Way We Think and Know
ISBN: 9780415659079 / Angielski / Twarda / 216 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Today, more mediated information is available to more people than at any other time in human history. New and revitalized sense-making strategies multiply in response to the challenges of "cutting through the clutter" of competing narratives and taming the avalanche of information. Data miners, "sentiment analysts," and decision markets offer to help bodies of data "speak for themselves"-making sense of their own patterns so we don't have to. Neuromarketers and body language experts promise to peer behind people's words to see what their brains are really thinking and feeling. New forms of... Today, more mediated information is available to more people than at any other time in human history. New and revitalized sense-making strategies m... |
cena:
841,09 |
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A Study of Japanese Animation as Translation: A Descriptive Analysis of Hayao Miyazaki and Other Anime Dubbed into English
ISBN: 9781612339481 / Angielski / Miękka / 294 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Despite the growing popularity and influence of Japanese animation in America and other parts of the world, the importance of anime studies as audio-visual translation has not been well-recognized academically. In order to throw new light on this problem, the author attempts to clarify distinctive characteristics of English dubs of Japanese animated films between the 1980s and the 2000s, including Hayao Miyazakis, in descriptive ways: through a corpus-based statistical analysis of vocabulary and a qualitative case study approach to the multimodal text from a synchronic and diachronic point of...
Despite the growing popularity and influence of Japanese animation in America and other parts of the world, the importance of anime studies as audio-v...
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cena:
176,18 |