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Coding Games: Advanced Guide for Gaming Programmers and Developers to Master the Art of Coding
ISBN: 9781913842130 / Angielski / Miękka / 200 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
77,03 |
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Coding in Python: Tips and Tricks to Coding with Python Using the Principles and Theories of Python Programming
ISBN: 9781913842154 / Angielski / Miękka / 244 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
77,03 |
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Coding Games: a3 Books in 1 -A Beginners Guide to Learn the Realms of Coding in Games +Tips and Tricks to Master the Concepts of Cod
ISBN: 9781913842246 / Angielski / Miękka / 498 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
77,03 |
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Why We Should Not Stop at Just Remaking MGS
ISBN: 9781087946436 / Angielski / Twarda / 52 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
77,03 |
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All-Star 2025: The Game That Defined a Generation
ISBN: 9789696692218 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
77,03 |
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C?mo los videojuegos est?n cambiando el mundo
ISBN: 9786316532831 / Hiszpański Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
77,07 |
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Raspberry Pi 2: Raspberry Pi 2 Programming Made Easy
ISBN: 9781523701278 / Angielski / Miękka / 56 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Is Raspberry Pi 2 what you want to learn? Always wondered how one becomes proficient in this programming language? Does it interest you how Raspberry Pi works? Purchase Raspberry Pi 2 to discover everything you need to know about Programming.Step by step to increase your Programming skill set. Learn how to program computer systems. All your basic knowledge in one purchase You need to get it now to know whats inside as it cant be shared here Purchase Raspberry Pi 2 TODAYIs Raspberry Pi 2 what you want to learn? Always wondered how one becomes proficient in this programming language? Does it interest you how Rasp... |
cena:
77,28 |
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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
ISBN: 9780240810645 / Angielski / Miękka / 416 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: -Image Based Modeling- where efficient, realistic models can be created very quickly. Ingrassia's techniques allow modelers to create exact replicas of their concept characters or objects. The techniques presented are very efficient and allow game modelers to quickly build out stand alone props to populate environments and game levels. Presented are tried and true techniques that the author has used successfully in game production for the past 10 years. Most, if not all 3D books, focus on...
Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: -Image Based Modeling- where efficient, realistic...
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cena:
77,34 |
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Terminal Boredom
ISBN: 9781387893157 / Angielski / Miękka / 56 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
77,34 |
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Virtual Interiorities: When Worlds Collide
ISBN: 9781387515547 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
77,69 |
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3D Game Animation For Dummies
ISBN: 9780764587894 / Angielski / Miękka / 416 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. * For readers intrigued by 3D video games as a hobby or a potential career, this book offers an introduction to the world of 3D game animation and provides step-by-step instructions on creating storyboards, scenery, characters, and even software
* Cover topics such as working with 3D coordinates, keyframing, NURBS modeling, lighting, rigging, skinning, particle effects, and more * Video game sales exceeded the movie industry's box office draw last year by $1 billion * For readers intrigued by 3D video games as a hobby or a potential career, this book offers an introduction to the world of 3D game animation and pro...
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cena:
80,47 |
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World of Warcraft Comic Collection
ISBN: 9781789096460 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. p>The World of Warcraft: Comic Collection brings together eleven digital World of Warcraft comic books for the first time ever in print! Featuring all-new stories from the eras of Warlords of Draenor, Legion and Battle for Azeroth, go deeper into the lore of World of Warcraft with fan favorites such as Jaina Proudmoore, Magni Bronzebeard, Gul'dan and many more! Includes never seen concept art and sketches from Alex Horley, Nesskain and more acclaimed artists!
p>The World of Warcraft: Comic Collection brings together eleven digital World of Warcraft comic books for the first time ever in print! Featuring...
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cena:
80,47 |
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Getting started with Conitec's 3D gamestudio: Step by Step Training Guide for Conitec's 3D gamestudio World Editor Software
ISBN: 9781450563444 / Angielski / Miękka / 74 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book is a visual tutorial with over 100 full color screen shots to teach you the basics of creating a 3D game with Conitec's 3D gamestudio software, Version 7. This book covers how to use 3D gamestudio's World Editor. Some of the topics include: learning key tools, creating rooms, adjoining rooms, learning about entities and primitives, adding players, and creating textures. This book is for beginners who are new to Conitec's 3D gamestudio software. Illustrations guide you through each lesson. Learn this popular game creation software and start developing 3D games.
This book is a visual tutorial with over 100 full color screen shots to teach you the basics of creating a 3D game with Conitec's 3D gamestudio softwa...
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cena:
80,72 |
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Gamers: Ghosts in the Machine
ISBN: 9781068231445 / Angielski / 13-02-2026 Książka dostępna od: 13-02-2026 |
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Termin ukazania się książki: 13-02-2026
Książkę można już zamówić z rabatem 5% |
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76,77 |
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Video Game Engine Development Guide (Using Xilinx SoC Board)
ISBN: 9781976400940 / Angielski / Miękka / 88 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
80,84 |
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Programming Concepts in C++
ISBN: 9781499044836 / Angielski / Miękka / 242 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
80,88 |
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User Interface Programming for Games
ISBN: 9780992149109 / Angielski / Miękka / 374 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The user interface is the bridge between players and the game universe, it is the bidirectional flow of information from realtime simulation systems to the player's mind.
As games have evolved, so has the need to develop intuitive, responsive and visually stunning ways for the player to interact with the game universe. User Interface Programming for Games aims to give programmers the core knowledge behind modern user interface development, provide useful techniques and recipes for well known user interface elements and insights into many of the different areas in which user interface... The user interface is the bridge between players and the game universe, it is the bidirectional flow of information from realtime simulation systems t...
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cena:
80,88 |
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Programming Concepts In Java
ISBN: 9781503511514 / Angielski / Miękka / 228 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
80,88 |
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Programación Scratch: Tutorial Profundo Sobre Programación Scratch Para Principiantes (Scratch Programming Spanish Edition)
ISBN: 9781653701988 / Hiszpański / Miękka / 120 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
80,88 |
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Game Artist: The Ultimate Career Guide: 2021
ISBN: 9781915008039 / Angielski / Miękka / 362 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
80,88 |