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Real-World Flash Game Development: How to Follow Best Practices and Keep Your Sanity
ISBN: 9780240817682 / Angielski / Miękka / 418 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem Chris Griffith gives you real-world expertise, and real-world code that you can use in your own games. Griffith has been building games in Flash long enough to know what works and what doesn't. He shows you what you need to... Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops An... |
cena:
255,15 |
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Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games
ISBN: 9780240818818 / Angielski / Miękka / 528 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a... Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile ... |
cena:
260,06 |
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Critical Play: Radical Game Design
ISBN: 9780262518659 / Angielski / Miękka / 362 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games -- games that challenge the accepted norms embedded within the gaming industry -- and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical... For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not o... |
cena:
167,71 |
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Fundamentals of Game Design
ISBN: 9780321929679 / Angielski / Miękka / 560 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They ll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a...
Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers...
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cena:
307,39 |
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IOS Game Programming with Xcode and Cocos2d
ISBN: 9780415712699 / Angielski / Miękka / 500 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven't read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples. Features:
This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decad... |
cena:
284,60 |
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Game Invaders: The Theory and Understanding of Computer Games
ISBN: 9780470597187 / Angielski / Miękka / 230 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis--offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras,... Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set o... |
cena:
273,54 |
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Game Character Creation with Blender and Unity
ISBN: 9781118172728 / Angielski / Miękka / 320 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A complete guide to creating usable, realistic game characters with two powerful tools
Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine.
A complete guide to creating usable, realistic game characters with two powerful tools
Creating viable game characters requires a combinatio... |
cena:
172,89 |
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Swipe This!
ISBN: 9781119966968 / Angielski / Miękka / 384 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn to design games for tablets from a renowned game designer
Eager to start designing games for tablets but not sure where to start? Look no further Gaming guru Scott Rogers has his finger on the pulse of tablet game design and is willing to impart his wisdom and secrets for designing exciting and successful games. As the creator of such venerable games as God of War, the SpongeBob Squarepants series, and Pac-Man World, to name a few, Rogers writes from personal experience and in this unique book, he hands you the tools to create your own tablet games for... Learn to design games for tablets from a renowned game designer
Eager to start designing games for tablets but not sure where to start? Loo... |
cena:
139,43 |
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Game and Graphics Programming for IOS and Android with OpenGL Es 2.0
ISBN: 9781119975915 / Angielski / Miękka / 312 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Develop graphically sophisticated apps and games today
The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL... Develop graphically sophisticated apps and games today
The smart phone app market is progressively growing, and there is new market gap to ... |
cena:
154,93 |
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Gamers at Work: Stories Behind the Games People Play
ISBN: 9781430233510 / Angielski / Miękka / 356 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. "Gamers at Work is a critical resource for new and experienced business leaders--for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them." --Peter Molyneux OBE, founder, Lionhead Studios
"Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards." --Hal Halpin, president, Entertainment Consumers Association "This is the sort of book that can tear the... "Gamers at Work is a critical resource for new and experienced business leaders--for anyone who feels unprepared for the demanding and seemingly insur...
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cena:
263,48 |
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Pro Android Web Game Apps: Using Html5, Css3 and JavaScript
ISBN: 9781430238195 / Angielski / Miękka / 664 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of browser game development for the Android platform. You'll use cutting-edge technologies to make game engines in your browser, establish real-time server communication, and create amazing gaming experiences with artificial intelligence and rich media. Bring your knowledge of HTML and JavaScript to the next level with Pro Android Web Game Apps. You are guided through exciting projects that give you firsthand experience with... Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and... |
cena:
161,96 |
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Beginning Android Tablet Games Programming
ISBN: 9781430238522 / Angielski / Miękka / 196 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Android games programmers now have the power to write games for Android tablets. Beginning Android Tablet Games Programming explains how to enhance your Android games using the new tablet interface and the additional screen estate. You'll learn how to bring your programming skills up to date and into a world where touch screens, games physics, and artificial intelligence come together in new and surprising ways.
Beginning Android Tablet Games Programming shows how to quickly and easily set up an Android development environment--in no time at all, you'll be programming... Android games programmers now have the power to write games for Android tablets. Beginning Android Tablet Games Programming explains how to e...
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cena:
145,74 |
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The Business of Android Apps Development: Making and Marketing Apps That Succeed
ISBN: 9781430239420 / Angielski / Miękka / 244 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The growing but still evolving success of the Android platform has ushered in a second mobile technology "gold rush" for apps developers, but with well over 100,000 apps and counting in the Google Android Market and now the Amazon Android Appstore, it has become increasingly difficult for new applications to stand out in the crowd. Achieving consumer awareness and sales longevity for your Android app requires a lot of organization and some strategic planning.
Written for today's Android apps developer or apps development shop, The Business of Android Apps Development shows how to... The growing but still evolving success of the Android platform has ushered in a second mobile technology "gold rush" for apps developers, but with wel...
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cena:
106,98 |
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Pro Android Augmented Reality
ISBN: 9781430239451 / Angielski / Miękka / 346 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Augmented reality (AR) offers a live direct or indirect view of a physical, real-world environment, where the elements and surroundings are augmented by computer-generated sensory input such as graphics and GPS data. It makes a game more real. Your social media app puts you where want to be or go. Pro Android Augmented Reality walks you through the foundations of building an augmented reality application. From using various software and Android hardware sensors, such as an accelerometer or a magnetometer (compass), you'll learn the building blocks of augmented reality for... Augmented reality (AR) offers a live direct or indirect view of a physical, real-world environment, where the elements and surroundings are augment... |
cena:
172,89 |
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Html5 Games Most Wanted: Build the Best Html5 Games
ISBN: 9781430239789 / Angielski / Miękka / 284 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make games--you'll make great games.
The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games were built and passing on the skills you'll need to create your own great games. Whether you're a coding expert looking for secrets to push... HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. Yo...
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cena:
145,74 |
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Foundation Game Design with ActionScript 3.0
ISBN: 9781430239932 / Angielski / Miękka / 680 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use.
We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you've minimal multimedia or... In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updat...
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cena:
192,11 |
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Beginning IOS 3D Unreal Games Development
ISBN: 9781430240358 / Angielski / Miękka / 400 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform. Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad. Specifically, this book covers:
The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console ... |
cena:
145,74 |
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Online Game Pioneers at Work
ISBN: 9781430241850 / Angielski / Miękka / 412 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. In this groundbreaking collection of 15 interviews, successful founders of entertainment software companies reflect on their challenges and how they survived. You will learn of the strategies, the sacrifices, the long hours, the commitment, and the dedication to quality that led to their successes but also of the toll that this incredibly competitive market has on even its most brilliant minds. For the hundreds of thousands of game developers out there, this is a must read survival guide. For those who simply enjoy games and know of some of these founders, this will be a most interesting... In this groundbreaking collection of 15 interviews, successful founders of entertainment software companies reflect on their challenges and how the... |
cena:
76,83 |
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Learn Gamesalad for IOS: Game Development for Iphone, Ipad, and Html5
ISBN: 9781430243564 / Angielski / Miękka / 420 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool.
Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your... So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here With GameSalad, you can design, build, ...
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cena:
182,40 |
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Pro Android C++ with the Ndk
ISBN: 9781430248279 / Angielski / Miękka / 416 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Android is one of the major players in the mobile phone market. Android is a mobile platform that is built on the top of Linux operating system. The native-code support on Android offers endless opportunities to application developers, not limited the functionality that is provided by Android framework. Pro Android C++ with the NDK is an advanced tutorial and professional reference for today's more sophisticated app developers now porting, developing or employing C++ and other native code to integrate into the Android platform to run sophisticated native apps and better performing... Android is one of the major players in the mobile phone market. Android is a mobile platform that is built on the top of Linux operating system. Th... |
cena:
202,66 |