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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Programming - Games

ilość książek w kategorii: 2920

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 Composition for the 21st 1/2 Century, 2 Volume Set Thomas Paul Thesen 9781138740921 CRC Press
Composition for the 21st 1/2 Century, 2 Volume Set

ISBN: 9781138740921 / Angielski / Miękka / 854 str.

ISBN: 9781138740921/Angielski/Miękka/854 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Thomas Paul Thesen
cena: 538,76

 Composition for the 21st 1/2 Century, 2 Volume Set Thomas Paul Thesen 9781138740952 CRC Press
Composition for the 21st 1/2 Century, 2 Volume Set

ISBN: 9781138740952 / Angielski / Twarda / 1104 str.

ISBN: 9781138740952/Angielski/Twarda/1104 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Thomas Paul Thesen
cena: 1053,01

 The Indie Game Developer Handbook Richard Hill-Whittall 9781138428195 Taylor & Francis Ltd
The Indie Game Developer Handbook

ISBN: 9781138428195 / Angielski / Twarda / 280 str.

ISBN: 9781138428195/Angielski/Twarda/280 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Richard Hill-Whittall
The indie game developer‘s complete guide to running a studio. The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned thousands of downloads and revenue. As the market size increases, so does the number of people developing and looking to develop their own app or game to publish. The Indie Game Developer Handbook covers every aspect of running a game development studio from the initial creation of the game through to...
The indie game developer‘s complete guide to running a studio. The climate for the games industry has never been hotter, and this is only set to co...
cena: 881,59

 Software Design: A Comprehensive Guide to Software Development Projects Chemuturi, Murali 9780815382768
Software Design: A Comprehensive Guide to Software Development Projects

ISBN: 9780815382768 / Angielski / Twarda / 324 str.

ISBN: 9780815382768/Angielski/Twarda/324 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
"A CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa plc."
"A CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa plc."
cena: 618,66

 Composition for the 21st 1/2 Century, Vol 1: Image-Making for Animation Thomas Paul Thesen   9781138740938 CRC Press
Composition for the 21st 1/2 Century, Vol 1: Image-Making for Animation

ISBN: 9781138740938 / Angielski / Twarda / 466 str.

ISBN: 9781138740938/Angielski/Twarda/466 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Thomas Paul Thesen
This book is about composition and its application in animation, illustration, games and film. It covers all various aspects of design and explains in detail the use of the specific aspect and provides examples of its impact. Focus is on the ability of each aspect to tell a story and how it affects story. Additionally case studies are included that explain the successful use of those aspects in film and animation. The book is geared to students and professionals, however tries to be as simple as possible in the presentation of each aspect, but also complex in its case studies. The book's goal...
This book is about composition and its application in animation, illustration, games and film. It covers all various aspects of design and explains in...
cena: 661,20

 Getting Started with Unity 2018 - Third Edition: A Beginner's Guide to 2D and 3D game development with Unity Lavieri, Edward 9781788830102 Packt Publishing Limited
Getting Started with Unity 2018 - Third Edition: A Beginner's Guide to 2D and 3D game development with Unity

ISBN: 9781788830102 / Angielski / Miękka / 336 str.

ISBN: 9781788830102/Angielski/Miękka/336 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dr. Edward Lavieri
Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills Key Features Learn to create immersive 3D games and Virtual Reality experiences with Unity 2018 Build custom scripts to make your game characters interactive Explore and implement AritificiaI Intelligence techniques to bring your game to life Book Description The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools and rapid workflows, which can be used to create interactive 3D content. With Unity, you can scaffold your way from the...
Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills Key Features Learn to create immersive 3D g...
cena: 211,44

 The Pyramid of Game Design: Designing, Producing and Launching Service Games Nicholas Lovell 9781138298897 Taylor & Francis Ltd
The Pyramid of Game Design: Designing, Producing and Launching Service Games

ISBN: 9781138298897 / Angielski / Miękka / 326 str.

ISBN: 9781138298897/Angielski/Miękka/326 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Nicholas Lovell
cena: 244,84

 The Pyramid of Game Design: Designing, Producing and Launching Service Games Nicholas Lovell 9781138298996 A K PETERS
The Pyramid of Game Design: Designing, Producing and Launching Service Games

ISBN: 9781138298996 / Angielski / Twarda / 326 str.

ISBN: 9781138298996/Angielski/Twarda/326 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Nicholas Lovell
cena: 710,17

 Distributed Game Development: Harnessing Global Talent to Create Winning Games Tim Fields 9781138427488 Focal Press
Distributed Game Development: Harnessing Global Talent to Create Winning Games

ISBN: 9781138427488 / Angielski / Twarda

ISBN: 9781138427488/Angielski/Twarda

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Tim Fields
cena: 881,59

 Real-World Flash Game Development: How to Follow Best Practices and Keep Your Sanity Christopher Griffith 9781138427495 Focal Press
Real-World Flash Game Development: How to Follow Best Practices and Keep Your Sanity

ISBN: 9781138427495 / Angielski / Twarda / 432 str.

ISBN: 9781138427495/Angielski/Twarda/432 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Christopher Griffith
cena: 881,59

 Story and Simulations for Serious Games: Tales from the Trenches Nick Iuppa 9781138427815 Focal Press
Story and Simulations for Serious Games: Tales from the Trenches

ISBN: 9781138427815 / Angielski / Twarda

ISBN: 9781138427815/Angielski/Twarda

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Nick Iuppa
cena: 832,62

 Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games Adam Watkins 9781138427990 Focal Press
Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games

ISBN: 9781138427990 / Angielski / Twarda

ISBN: 9781138427990/Angielski/Twarda

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Adam Watkins
cena: 832,62

 A Practical Guide to Indie Game Marketing Joel Dreskin 9781138428232 Focal Press
A Practical Guide to Indie Game Marketing

ISBN: 9781138428232 / Angielski / Twarda / 180 str.

ISBN: 9781138428232/Angielski/Twarda/180 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Joel Dreskin
cena: 857,10

 Create 2D Mobile Games with Corona SDK: For IOS and Android David Mekersa 9781138428270 Focal Press
Create 2D Mobile Games with Corona SDK: For IOS and Android

ISBN: 9781138428270 / Angielski / Twarda

ISBN: 9781138428270/Angielski/Twarda

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
David Mekersa
cena: 927,99

 iOS Game Programming with Xcode and Cocos2d Justin Dike 9781138428317 Taylor & Francis Ltd
iOS Game Programming with Xcode and Cocos2d

ISBN: 9781138428317 / Angielski / Twarda / 504 str.

ISBN: 9781138428317/Angielski/Twarda/504 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Justin Dike
This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven‘t read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples. Features: Code Video examples 5 hours of tutorial videos on Box2d, which can take the reader even...
This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. ...
cena: 881,59

 Unity 4 Fundamentals: Get Started at Making Games with Unity Alan Thorn 9781138428430 Focal Press
Unity 4 Fundamentals: Get Started at Making Games with Unity

ISBN: 9781138428430 / Angielski / Twarda

ISBN: 9781138428430/Angielski/Twarda

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alan Thorn
cena: 881,59

 Game Design: From Blue Sky to Green Light Deborah Todd   9781138427969 Routledge
Game Design: From Blue Sky to Green Light

ISBN: 9781138427969 / Angielski / Twarda

ISBN: 9781138427969/Angielski/Twarda

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Deborah Todd
This book takes a real-world, in-depth journey through the game-design process, from the initial blue sky sessions to pitching for a green light. The author discusses the decision and brainstorming phase, character development and story wrap, creation of content and context outlines, flowcharting game play, and creating design documents. Special features include examples of both classic and contemporary games, and interviews with many of the game industry�s brightest professionals who share their insights on key elements in game design, and their analysis on what makes a game a...
This book takes a real-world, in-depth journey through the game-design process, from the initial blue sky sessions to pitching for a green light. The ...
cena: 906,08

 Composition for the 21st 1/2 Century, Vol 1: Image-Making for Animation Thomas Paul Thesen 9781138740891 Taylor & Francis Ltd
Composition for the 21st 1/2 Century, Vol 1: Image-Making for Animation

ISBN: 9781138740891 / Angielski / Miękka / 466 str.

ISBN: 9781138740891/Angielski/Miękka/466 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Thomas Paul Thesen
This book is about composition and its application in animation, illustration, games and film. It covers all various aspects of design and explains in detail the use of the specific aspect and provides examples of its impact. Focus is on the ability of each aspect to tell a story and how it affects story. Additionally case studies are included that explain the successful use of those aspects in film and animation. The book is geared to students and professionals, however tries to be as simple as possible in the presentation of each aspect, but also complex in its case studies. The book's goal...
This book is about composition and its application in animation, illustration, games and film. It covers all various aspects of design and explains in...
cena: 293,81

 Neural Networks in Unity: C# Programming for Windows 10 Nandy, Abhishek 9781484236727 Apress
Neural Networks in Unity: C# Programming for Windows 10

ISBN: 9781484236727 / Angielski / Miękka / 158 str.

ISBN: 9781484236727/Angielski/Miękka/158 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Abhishek Nandy; Manisha Biswas
Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform.
Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform.
cena: 140,86

 IOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems Paris Buttfield-Addison Jonathon Manning 9781491999080 O'Reilly Media
IOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems

ISBN: 9781491999080 / Angielski / Miękka / 350 str.

ISBN: 9781491999080/Angielski/Miękka/350 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Paris Buttfield-Addison; Jonathon Manning
Ready to make amazing games for the iPhone and iPad? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit.
Ready to make amazing games for the iPhone and iPad? With Apple's Swift programming language, it's never been easier. This updated cookbook provides d...
cena: 247,41

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