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Game Development and Simulation with Unreal Technology, Second Edition
ISBN: 9781138092198 / Angielski / Miękka / 674 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
308,51 |
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Game Development and Simulation with Unreal Technology, Second Edition
ISBN: 9781138092204 / Angielski / Twarda / 736 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
710,17 |
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The Stances of e-Government: Policies, Processes and Technologies
ISBN: 9781138304901 / Angielski / Twarda / 206 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book focuses on the three inevitable facets of e-government, namely policies, processes and technologies. The policies discusses the genesis and revitalization of government policies; processes talks about ongoing e-government practices across developing countries; technology reveals the inclusion of novel technologies.
This book focuses on the three inevitable facets of e-government, namely policies, processes and technologies. The policies discusses the genesis and ...
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cena:
567,11 |
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20 Essential Games to Study
ISBN: 9781138341456 / Angielski / Miękka / 104 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
242,26 |
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20 Essential Games to Study
ISBN: 9781138341463 / Angielski / Twarda / 104 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
695,99 |
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Unity 2018 Shaders and Effects Cookbook: Transform your game into a visually stunning masterpiece with over 70 recipes
ISBN: 9781788396233 / Angielski / Miękka / 392 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Shaders have always been seen as notoriously difficult to understand and implement in games. Complex math have always stood in the way of attaining realism in games. This book shows you everything you need to know about vectors, constructing lighting with them, and using textures to create complex effects without the heavy math.
Shaders have always been seen as notoriously difficult to understand and implement in games. Complex math have always stood in the way of attaining re...
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cena:
237,33 |
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Preserving Complex Digital Objects
ISBN: 9781783302994 / Angielski / Twarda / 432 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This ground-breaking edited collection explores the challenges of preserving complex digital objects such as simulations, visualisations, digital art and video games. Drawing on the outputs of the JISC-funded Preservation of Complex Objects (POCOS) symposia, enhanced with specialist pathfinder solutions, this book will cover topics such as the legal and technical challenges of preservation, curation and authority, and digital archaeology Written by international experts from a broad background of library, collecting institutions, information and computer science, and digital...
This ground-breaking edited collection explores the challenges of preserving complex digital objects such as simulations, visualisations, digital art ...
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cena:
734,66 |
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Dungeons and Desktops: The History of Computer Role-Playing Games 2e
ISBN: 9781138574649 / Angielski / Miękka / 618 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
254,64 |
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Game Programming in C++: Creating 3D Games
ISBN: 9780134597201 / Angielski / Miękka / 528 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
215,75 |
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Multilingual Text Analysis: Challenges, Models, and Approaches
ISBN: 9789813274877 / Angielski / Twarda / 500 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
808,12 |
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Computer Programming for Beginners: A Step-By-Step Guide
ISBN: 9781138480964 / Angielski / Twarda / 232 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
695,99 |
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Do-It-Yourself Multiplayer Java Games: An Introduction to Java Sockets and Internet-Based Games
ISBN: 9781725592308 / Angielski / Miękka / 804 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
169,94 |
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Decision-Making in Crisis Situations: Research and Innovation for Optimal Training
ISBN: 9781786303431 / Angielski / Twarda / 224 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
716,35 |
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Learning Java by Building Android Games - Second Edition: Learn Java and Android from scratch by building six exciting games
ISBN: 9781788839150 / Angielski / Miękka / 774 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
211,44 |
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Unity 2018 Cookbook: Over 160 recipes to take your 2D and 3D game development to the next level
ISBN: 9781788471909 / Angielski / Miękka / 794 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
263,22 |
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Introduction to High Performance Computing for Scientists and Engineers, Second Edition
ISBN: 9781138304451 / Angielski / Twarda / 01-06-2026 / 400 str. Książka dostępna od: 01-06-2026 |
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Termin ukazania się książki: 01-06-2026
Książkę można już zamówić z rabatem 5% |
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908,72 |
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Make Your Own PuzzleScript Games
ISBN: 9781593279448 / Angielski / Miękka / 184 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
90,33 |
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VR Developer Gems
ISBN: 9781138030121 / Angielski / Twarda / 676 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
661,20 |
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Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction
ISBN: 9781683923565 / Angielski / Miękka / 400 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
269,56 |
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Infinite Animation: The Life and Work of Adam Beckett
ISBN: 9780815382003 / Angielski / Twarda / 196 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
288,92 |