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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Programming - Games

ilość książek w kategorii: 2920

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 On Animation: The Director's Perspective Vol 2 Ron Diamond 9781138067097 CRC Press
On Animation: The Director's Perspective Vol 2

ISBN: 9781138067097 / Angielski / Twarda / 320 str.

ISBN: 9781138067097/Angielski/Twarda/320 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ron Diamond
cena: 661,20

 Game AI Pro 3: Collected Wisdom of Game AI Professionals Steve Rabin 9781498742580 A K PETERS
Game AI Pro 3: Collected Wisdom of Game AI Professionals

ISBN: 9781498742580 / Angielski / Twarda / 514 str.

ISBN: 9781498742580/Angielski/Twarda/514 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Steve Rabin
cena: 386,87

 Game Development with Construct 2: From Design to Realization Stemkoski, Lee 9781484227831 Apress
Game Development with Construct 2: From Design to Realization

ISBN: 9781484227831 / Angielski / Miękka / 240 str.

ISBN: 9781484227831/Angielski/Miękka/240 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Lee Stemkoski; Evan Leider
Design and create video games using Construct 2. No prior experience is required.Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones.

What You'll Learn

  • Create complete functional games using the Construct 2 game engine
  • Understand general logical structures underlying video game...
Design and create video games using Construct 2. No prior experience is required.Game Development with Construct 2 teaches you to create 12 dif...
cena: 241,50

 The Art of Game Design: A Book of Lenses, Third Edition Jesse Schell 9781138632097 A K PETERS
The Art of Game Design: A Book of Lenses, Third Edition

ISBN: 9781138632097 / Angielski / Twarda / 610 str.

ISBN: 9781138632097/Angielski/Twarda/610 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jesse Schell
cena: 612,21

 The Art of Game Design: A Book of Lenses, Third Edition Jesse (Carnegie Mellon University and Schell Games, Pittsburgh, Pennsylvania, USA) Schell 9781138632059 Taylor & Francis Ltd
The Art of Game Design: A Book of Lenses, Third Edition

ISBN: 9781138632059 / Angielski / Miękka / 610 str.

ISBN: 9781138632059/Angielski/Miękka/610 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Pittsbur Jesse (Carnegie Mellon University and Schell Games
cena: 279,12

 Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences George Kalmpourtzis 9781138631571 A K PETERS
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences

ISBN: 9781138631571 / Angielski / Twarda / 296 str.

ISBN: 9781138631571/Angielski/Twarda/296 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
George Kalmpourtzis
Presents and analyzes the elements and process of educational game design. Educational game design is related to the creation of games with any learning impact, from the teaching of mathematics in kindergarten to informing public about drug abuse. The book covers any aspect of game design (digital and non-digital), analyzing each individual element of a game (mechanics, storytelling, aesthetics, technologic implementation) through the prism of the learning impact. This book is about how to design games with a learning impact. This means that the book tries to help readers give birth to their...
Presents and analyzes the elements and process of educational game design. Educational game design is related to the creation of games with any learni...
cena: 710,17

 Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences George Kalmpourtzis 9781138631540 A K PETERS
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences

ISBN: 9781138631540 / Angielski / Miękka / 344 str.

ISBN: 9781138631540/Angielski/Miękka/344 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
George Kalmpourtzis
Presents and analyzes the elements and process of educational game design. Educational game design is related to the creation of games with any learning impact, from the teaching of mathematics in kindergarten to informing public about drug abuse. The book covers any aspect of game design (digital and non-digital), analyzing each individual element of a game (mechanics, storytelling, aesthetics, technologic implementation) through the prism of the learning impact. This book is about how to design games with a learning impact. This means that the book tries to help readers give birth to their...
Presents and analyzes the elements and process of educational game design. Educational game design is related to the creation of games with any learni...
cena: 259,53

 
Psychology of Game Design

ISBN: 9781138627949 / Angielski / Twarda / 13-01-2028 / 304 str.

ISBN: 9781138627949/Angielski/Twarda/13-01-2028/304 str.

Książka dostępna od: 13-01-2028
Oscar Clark; Berni Good
Termin ukazania się książki: 13-01-2028
Książkę można już zamówić z rabatem 5%
718,75
682,81

 NES/Famicom: a visual compendium Bitmap Books 9780995658608 Bitmap Books
NES/Famicom: a visual compendium

ISBN: 9780995658608 / Angielski

ISBN: 9780995658608/Angielski

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Bitmap Books
cena: 199,55

 The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design Celia Hodent 9781138089969 CRC Press
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

ISBN: 9781138089969 / Angielski / Twarda / 272 str.

ISBN: 9781138089969/Angielski/Twarda/272 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Celia Hodent

Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that it is delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or -serious game-), and meeting their business...

Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issu...

cena: 685,68

 Exascale Scientific Applications: Scalability and Performance Portability Tjerk P. Straatsma Timothy J. Williams Katerina Antypas 9781138197541 CRC Press
Exascale Scientific Applications: Scalability and Performance Portability

ISBN: 9781138197541 / Angielski / Twarda / 582 str.

ISBN: 9781138197541/Angielski/Twarda/582 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Tjerk P. Straatsma; Timothy J. Williams; Katerina Antypas

This book will focus on the development of scalable and performance portable scientific applications for future exascale computer systems. The main body of the book will be a series of chapters that center on the programming practices of application developers to achieve scalability on high-end computer systems while at the same time maintain architectural and performance portability for different computer technologies. Scientific application developers learn best by example, and this book will be designed to provide a wide range of examples of what developers have done and are doing to...

This book will focus on the development of scalable and performance portable scientific applications for future exascale computer systems. The main...

cena: 612,21

 Developing Creative Content for Games Greg Johnson 9781498777667 A K PETERS
Developing Creative Content for Games

ISBN: 9781498777667 / Angielski / Miękka / 296 str.

ISBN: 9781498777667/Angielski/Miękka/296 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Greg Johnson
This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation--elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk-reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the...
This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation--el...
cena: 244,84

 
Creating Games with Unity and Maya

ISBN: 9781498797443 / Angielski / Miękka / 15-08-2027 / 528 str.

ISBN: 9781498797443/Angielski/Miękka/15-08-2027/528 str.

Książka dostępna od: 15-08-2027
Jere Miles; Adam Watkins
Creating Games with Unity and Maya 2nd edition provides you with an end-to-end solution for Unity game development with Maya. This book takes you step-by-step through the process of developing an entire game from scratch--including coding, art, production and deployment. This accessible guide provides a -non-programmer- entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first-and-their person interactions. Also included is access to a powerful website, www.creating3dgames.com...
Creating Games with Unity and Maya 2nd edition provides you with an end-to-end solution for Unity game development with Maya. This book takes you step...
Termin ukazania się książki: 15-08-2027
Książkę można już zamówić z rabatem 5%
291,13
276,58

 Getting Started with Unity 5.x 2D Game Development Sapio, Francesco 9781784397173 Packt Publishing
Getting Started with Unity 5.x 2D Game Development

ISBN: 9781784397173 / Angielski / Miękka / 478 str.

ISBN: 9781784397173/Angielski/Miękka/478 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Francesco Sapio
Build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas About This Book - Build a complete and exciting 2D Tower Defense game from scratch. - Understand and learn to perform each phase of the game development pipeline - Homework and exercises to improve your skills and take them to the next level Who This Book Is For If you are looking forward to get started with 2D game development, either if you are a newcomer to this world, or you came from 3D games or other game engines, this book is for you. Although there are many references...
Build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas About This Book - Build a compl...
cena: 211,44

 Building a 3D Game with LibGDX Di Giuseppe, Sebastián 9781785288418 Packt Publishing
Building a 3D Game with LibGDX

ISBN: 9781785288418 / Angielski / Miękka / 234 str.

ISBN: 9781785288418/Angielski/Miękka/234 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Sebastian Di Giuseppe; Andreas Kruhlmann; Elmar Van Rijnswou
cena: 142,38

 Mastering Unity 5.x Thorn, Alan 9781785880742 Packt Publishing
Mastering Unity 5.x

ISBN: 9781785880742 / Angielski / Miękka / 592 str.

ISBN: 9781785880742/Angielski/Miękka/592 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alan Thorn
Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine About This Book - Become a Unity master by creating a practical, in-depth game-development project with Unity - Use advanced C# scripting to unlock the complete potential of Unity 5 - Use Version Control to Effectively Manage and Scale your workflow Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.x, then this is the book for you. Basic knowledge of C# programming is assumed. What You...
Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine About This Book - Become a Unity maste...
cena: 237,33

 The Android Game Developer's Handbook Avisekhar Roy 9781785885860 Packt Publishing
The Android Game Developer's Handbook

ISBN: 9781785885860 / Angielski / Miękka / 368 str.

ISBN: 9781785885860/Angielski/Miękka/368 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Avisekhar Roy
Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful Android games Learn to successfully implement microtransactions and monitor the performance of your game once it's out live. Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolution Who This Book Is For This book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development...
Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful...
cena: 211,44

 Buildbox 2.x Game Development Audronis, Ty 9781786460301 Packt Publishing
Buildbox 2.x Game Development

ISBN: 9781786460301 / Angielski / Miękka / 310 str.

ISBN: 9781786460301/Angielski/Miękka/310 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ty Audronis
Build rich, high production value mobile games and distribute them across different platforms with Buildbox About This Book Create captivating 2D & 2.5D (isometric) video games for all platforms Leverage Buildbox to monetize and prepare your games for distribution This step-by-step tutorial will get you generating complex and media rich games with no coding experience Who This Book Is For This book caters to those who have an interest or desire to create their own mobile games either as a hobbyist or who are looking to enhance their skills as a professional games developer. No coding...
Build rich, high production value mobile games and distribute them across different platforms with Buildbox About This Book Create captivating 2D & 2....
cena: 211,44

 Learning AWS Lumberyard Game Development Lavieri, Edward 9781786460868 Packt Publishing
Learning AWS Lumberyard Game Development

ISBN: 9781786460868 / Angielski / Miękka / 268 str.

ISBN: 9781786460868/Angielski/Miękka/268 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dr Edward Lavieri
Create stunning 3D multiplayer games with integrated cloud-based features About This Book Build a multiplayer 3D game from scratch using the features of Amazon's Lumberyard Explore the world of Lumberyard along with Twitch and various key Amazon Web Services to build a game This step-by-step practical guide will teach you how to build cross-platform games using Lumberyard Who This Book Is For The book caters for those who have an interest or desire to create their own games, either as a hobbyist or to enhance their skills as a professional games developer. The book requires previous knowledge...
Create stunning 3D multiplayer games with integrated cloud-based features About This Book Build a multiplayer 3D game from scratch using the features ...
cena: 189,86

 Mastering Unity 2D Game Development - Second Edition: Using Unity 5 to develop a retro RPG Godbold, Ashley 9781786463456 Packt Publishing
Mastering Unity 2D Game Development - Second Edition: Using Unity 5 to develop a retro RPG

ISBN: 9781786463456 / Angielski / Miękka / 506 str.

ISBN: 9781786463456/Angielski/Miękka/506 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ashley Godbold; Simon Jackson
cena: 211,44

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