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Beginning C++ Game Programming: Learn C++ from scratch and get started building your very own games
ISBN: 9781786466198 / Angielski / Miękka / 520 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn C++ from scratch and get started building your very own games About This Book This book offers a fun way to learn modern C++ programming while building exciting 2D games This beginner-friendly guide offers a fast-paced but engaging approach to game development Dive headfirst into building a wide variety of desktop games that gradually increase in complexity It is packed with many suggestions to expand your finished games that will make you think critically, technically, and creatively Who This Book Is For This book is perfect for you if any of the following describes you: You have no...
Learn C++ from scratch and get started building your very own games About This Book This book offers a fun way to learn modern C++ programming while b...
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cena:
237,33 |
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Learning Vulkan: Get introduced to the next generation graphics API-Vulkan
ISBN: 9781786469809 / Angielski / Miękka / 466 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
172,59 |
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Mastering SFML Game Development
ISBN: 9781786469885 / Angielski / Miękka / 442 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Create complex and visually stunning games using all the advanced features available in SFML development About This Book - Build custom tools, designed to work with your specific game. - Use raw modern OpenGL and go beyond SFML. - Revamp your code for better structural design, faster rendering, and flashier graphics. - Use advanced lighting techniques to add that extra touch of sophistication. - Implement a very fast and efficient particle system by using a cache-friendly design. Who This Book Is For This book is ideal for game developers who have some basic knowledge of SFML and also are...
Create complex and visually stunning games using all the advanced features available in SFML development About This Book - Build custom tools, designe...
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cena:
211,44 |
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Augmented Reality Game Development
ISBN: 9781787122888 / Angielski / Miękka / 334 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Create your own augmented reality games from scratch with Unity 5 About This Book - Create your own augmented reality game from scratch and join the virtual reality gaming revolution - Use the latest Unity 5 VR SDK to create pro-level AR games like Pokemon Go - Innovate and explore the latest and most promising trend of AR gaming in the mobile gaming industry Who This Book Is For This book is for those who have a basic knowledge of game development techniques, but no previous knowledge of Unity is required. Some basic programming knowledge would be desirable, but the book is an introduction...
Create your own augmented reality games from scratch with Unity 5 About This Book - Create your own augmented reality game from scratch and join the v...
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cena:
211,44 |
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Instant Windows Powershell 3.0 WMI Starter
ISBN: 9781849689625 / Angielski / Miękka / 66 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
129,43 |
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History of Digital Games: Developments in Art, Design and Interaction
ISBN: 9781138885554 / Angielski / Miękka / 255 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only -when, - but -how- and -why.- Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of... The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding... |
cena:
269,33 |
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Multiplayer Online Games: Origins, Players, and Social Dynamics
ISBN: 9781498767651 / Angielski / Miękka / 166 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Multiplayer Online Games (MOGs) have become a new genre of -play culture, - integrating communication and entertainment in a playful, computer-mediated environment that evolves through user interaction. This book comprehensively investigates the technological origins, human factors, and social dynamics of MOGs, including online dating and online gaming; augmented games and virtual reality; serious games; eSports and game streaming; casual and mobile games; and the growth of indie games. MOGs represent a highly sophisticated, networked, multimedia and multimodal Internet technology, which... Multiplayer Online Games (MOGs) have become a new genre of -play culture, - integrating communication and entertainment in a playful, computer-medi... |
cena:
360,83 |
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The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
ISBN: 9781498775502 / Angielski / Miękka / 272 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that it is delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or -serious game-), and meeting their business... Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issu... |
cena:
239,94 |
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Gesture Drawing: A Story-Based Approach
ISBN: 9781498799270 / Angielski / Miękka / 264 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different techniques and exercises that encourage and develop creative problem solving as it relates to observational studies. This book clearly outlines a work flow and process with a simple exercise program that encourages the artist to ask questions and create work that engages not only their audience but themselves. Rich illustrations are included throughout that depict this workflow and also different drawing and mark-making techniques, and how to apply... This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different tech... |
cena:
244,84 |
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Situational Game Design
ISBN: 9781138031814 / Angielski / Miękka / 119 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
235,04 |
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Animation Production: Documentation and Organization
ISBN: 9781138032644 / Angielski / Miękka / 87 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
259,53 |
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On Animation: The Director's Perspective Vol 1
ISBN: 9781138067073 / Angielski / Twarda / 384 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
661,20 |
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Animation Production: Documentation and Organization
ISBN: 9781138080843 / Angielski / Twarda / 87 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
808,12 |
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Introduction to High Performance Computing for Scientists and Engineers, Second Edition
ISBN: 9781482252934 / Angielski / Miękka / 01-06-2026 / 400 str. Książka dostępna od: 01-06-2026 |
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Termin ukazania się książki: 01-06-2026
Książkę można już zamówić z rabatem 5% |
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344,47 |
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Game Physics Cookbook
ISBN: 9781787123663 / Angielski / Miękka / 480 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
237,33 |
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Game Programming for Artists
ISBN: 9781138106130 / Angielski / Twarda / 156 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
710,17 |
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Gesture Drawing: A Story-Based Approach
ISBN: 9781138106291 / Angielski / Twarda / 258 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different techniques and exercises that encourage and develop creative problem solving as it relates to observational studies. This book clearly outlines a work flow and process with a simple exercise program that encourages the artist to ask questions and create work that engages not only their audience but themselves. Rich illustrations are included throughout that depict this workflow and also different drawing and mark-making techniques, and how to apply the...
This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different techniq...
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cena:
710,17 |
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A Beginner's Guide to 2D Puzzle Games with Unity: Create simple 2D puzzle games and learn C# in the process
ISBN: 9781544883533 / Angielski / Miękka / 220 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
190,17 |
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Game Development Patterns and Best Practices
ISBN: 9781787127838 / Angielski / Miękka / 394 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
211,44 |
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Pro Html5 Games: Learn to Build Your Own Games Using Html5 and JavaScript
ISBN: 9781484229095 / Angielski / Miękka / 426 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You'll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an expert game programmer, you'll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. This new and...Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. Y... |
cena:
301,89 |