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Kategorie szczegółowe BISAC

Kategoria BISAC: Games & Activities >> Video & Mobile

ilość książek w kategorii: 2444

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 Inside the Video Game Industry: Game Developers Talk about the Business of Play Randy Nichols Judd Ruggill Ken McAllister 9780415828277 Routledge
Inside the Video Game Industry: Game Developers Talk about the Business of Play

ISBN: 9780415828277 / Angielski / Twarda / 384 str.

ISBN: 9780415828277/Angielski/Twarda/384 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Randy Nichols; Judd Ruggill; Ken McAllister

Inside the Video Game Industry offers a provocative look into one of today's most dynamic and creative businesses. Through in-depth structured interviews, industry professionals discuss their roles, providing invaluable insight into game programming, art, animation, design, production, quality assurance, audio and business professions. From hiring and firing conventions, attitudes about gender disparity, goals for work-life balance, and a span of legal, psychological, and communal intellectual property protection mechanisms, the book's combination of accessible industry talk and...

Inside the Video Game Industry offers a provocative look into one of today's most dynamic and creative businesses. Through in-depth struct...

cena: 808,12

 Extending Virtual Worlds: Advanced Design for Virtual Environments Ann Latham Cudworth   9781482261165 Taylor and Francis
Extending Virtual Worlds: Advanced Design for Virtual Environments

ISBN: 9781482261165 / Angielski / Miękka / 333 str.

ISBN: 9781482261165/Angielski/Miękka/333 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ann Latham Cudworth;¬Abar;¬Abar

Written as the successor to Virtual World Design: Creating Immersive Virtual Environments, this book carries the ideas brought forward in its predecessor to new levels of virtual world design exploration and experimentation. Written by an Emmy award-winning designer with 22 years of experience creating virtual environments for television and online communities, Extending Virtual Worlds: Advanced Design for Virtual Environments explores advanced topics such as multi-regional design, game-based sims, and narrative structure for environments.

The book provides bedrock...

Written as the successor to Virtual World Design: Creating Immersive Virtual Environments, this book carries the ideas brought forward in it...

cena: 254,64

 The Virtual Ninja Manifesto: Fighting Games, Martial Arts and Gamic Orientalism Chris Goto-Jones 9781783489817 Rowman & Littlefield International
The Virtual Ninja Manifesto: Fighting Games, Martial Arts and Gamic Orientalism

ISBN: 9781783489817 / Angielski / Twarda / 172 str.

ISBN: 9781783489817/Angielski/Twarda/172 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Chris Goto-Jones
Draws on the traditions of the martial arts to ask whether playing violent videogames actually transform gamers into better people.
Draws on the traditions of the martial arts to ask whether playing violent videogames actually transform gamers into better people.
cena: 514,26

 The Virtual Ninja Manifesto: Fighting Games, Martial Arts and Gamic Orientalism Goto-Jones, Chris 9781783489824 Rowman & Littlefield International
The Virtual Ninja Manifesto: Fighting Games, Martial Arts and Gamic Orientalism

ISBN: 9781783489824 / Angielski / Miękka / 172 str.

ISBN: 9781783489824/Angielski/Miękka/172 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Chris Goto-Jones
Draws on the traditions of the martial arts to ask whether playing violent videogames actually transform gamers into better people.
Draws on the traditions of the martial arts to ask whether playing violent videogames actually transform gamers into better people.
cena: 176,32

 Python: An Introduction to Programming James R. Parker 9781944534653 Mercury Learning & Information
Python: An Introduction to Programming

ISBN: 9781944534653 / Angielski / Miękka / 600 str.

ISBN: 9781944534653/Angielski/Miękka/600 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
James R. Parker
This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just-in-time presentation - material is given to the student when it is needed. Many examples will be based on games, because Python has become the language of choice for basic game development. Designed as a Year One textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience.

Features:

* Introduces programming concepts that use Python 3
*...
This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just-in-time presentation - mat...
cena: 250,29

 Yoshitaka Amano: Illustrations Yoshitaka Amano 9781421589572 Viz Media, Subs. of Shogakukan Inc
Yoshitaka Amano: Illustrations

ISBN: 9781421589572 / Angielski / Miękka / 128 str.

ISBN: 9781421589572/Angielski/Miękka/128 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Yoshitaka Amano
Since beginning his career at age fifteen with the legendary animation studio Tatsunoko Production, Yoshitaka Amano has become one of the most acclaimed artists and illustrators at work today. Displaying a rare range, his oeuvre encompasses everything from minutely observed still-life sketches to full-color paintings on an epic scale, from children's storybooks to dark adult fantasy, from theatrical productions to video games to sculpture to commercial design.

Yoshitaka Amano: Illustrations offers a concise survey of this remarkable artist's career to date. It includes selected...

Since beginning his career at age fifteen with the legendary animation studio Tatsunoko Production, Yoshitaka Amano has become one of the most acclaim...
cena: 96,30

 Changing the Rules of the Game: Economic, Management and Emerging Issues in the Computer Games Industry Hotho, S. 9781349338191 Palgrave Macmillan
Changing the Rules of the Game: Economic, Management and Emerging Issues in the Computer Games Industry

ISBN: 9781349338191 / Angielski / Miękka / 219 str.

ISBN: 9781349338191/Angielski/Miękka/219 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
S. Hotho;N. McGregor
The computer games industry is one of the most vibrant industries today whose potential for growth seems inexhaustible. This book adopts a multi-disciplinary approach and captures emerging trends as well as the issues and challenges faced by businesses, their managers and their workforce in the games industry.
The computer games industry is one of the most vibrant industries today whose potential for growth seems inexhaustible. This book adopts a multi-disci...
cena: 201,24

 Learn to Implement Games with Code John M. Quick 9781498753388 AK Peters
Learn to Implement Games with Code

ISBN: 9781498753388 / Angielski / Miękka / 355 str.

ISBN: 9781498753388/Angielski/Miękka/355 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
John M. Quick

Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can...

Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportuni...

cena: 279,12

 3D Game Design with Unreal Engine 4 and Blender: Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 and Plowman, Jessica 9781785881466 Packt Publishing
3D Game Design with Unreal Engine 4 and Blender: Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 and

ISBN: 9781785881466 / Angielski / Miękka / 252 str.

ISBN: 9781785881466/Angielski/Miękka/252 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Justin Plowman
cena: 202,81

 Persona 4 Volume 5 Atlus 9781927925829 Udon Entertainment Corp
Persona 4 Volume 5

ISBN: 9781927925829 / Angielski / Miękka / 162 str.

ISBN: 9781927925829/Angielski/Miękka/162 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Atlus; Shuji Sogabe
With Rise rescued and now in possession of her own Persona, Soji and friends welcome a powerful new ally into the fold. But just as things are looking up, the body of Inaba's latest murder victim is discovered - and the victim's identity turns our heroes' investigation upside-down. Meanwhile, Teddie does some much-needed soul searching... and what he finds is much more than anyone bear-gained for Based on the popular Persona 4 video game
With Rise rescued and now in possession of her own Persona, Soji and friends welcome a powerful new ally into the fold. But just as things are looking...
cena: 53,91

 Persona 3 Volume 2 Atlus 9781927925867 Udon Entertainment Corp
Persona 3 Volume 2

ISBN: 9781927925867 / Angielski / Miękka / 162 str.

ISBN: 9781927925867/Angielski/Miękka/162 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Atlus
Life isn't easy when you're a transfer student - just ask Minato Arisato, Gekkoukan High School's newest transfer student. Strangers and unfamiliar scenery aside, Minato also has to contend with the fact that his school transforms into a Shadow-filled tower called Tartarus every night during the Dark Hour Minato and two of his new friends - Yukari and Junpei - set out to investigate Tartarus to see what they can learn about this phenomenon, but can three high school students with little to no combat experience possibly survive the tower's horrors?
Life isn't easy when you're a transfer student - just ask Minato Arisato, Gekkoukan High School's newest transfer student. Strangers and unfamiliar sc...
cena: 53,91

 Women and Gaming: The Sims and 21st Century Learning Gee, J. 9781349384716 Palgrave MacMillan
Women and Gaming: The Sims and 21st Century Learning

ISBN: 9781349384716 / Angielski / Miękka / 208 str.

ISBN: 9781349384716/Angielski/Miękka/208 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
J. Gee; Elisabeth R. Hayes
The authors argue that women gamers, too often ignored as gamers, are in many respects leading the way in this trend towards design, cultural production, new learning communities, and the combination of technical proficiency with emotional and social intelligence.
The authors argue that women gamers, too often ignored as gamers, are in many respects leading the way in this trend towards design, cultural producti...
cena: 201,24

 Storyboarding: Turning Script into Motion Vladimir Minuty 9781683920397 Mercury Learning & Information
Storyboarding: Turning Script into Motion

ISBN: 9781683920397 / Angielski / Miękka / 400 str.

ISBN: 9781683920397/Angielski/Miękka/400 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Stephanie Torta; Vladimir Minuty
This revised text is designed to demonstrate the process of converting static images to an effective animation of characters and effects. Unlike many of its competitors, Storyboarding uses the accompanying DVD to show the storyboards in conjunction with a final short film and script. Material on game scripting, Motion Graphics, and Web comics has been added. The text and tutorial disc take an in-depth view on the step-by-step process for developing characters, scenes, and camera angles through the full production of a finished project. The book includes numerous techniques for...
This revised text is designed to demonstrate the process of converting static images to an effective animation of characters and effects. Unlike many ...
cena: 233,50

 Persona 3 Volume 4 Atlus 9781927925881 Udon Entertainment
Persona 3 Volume 4

ISBN: 9781927925881 / Angielski / Miękka / 162 str.

ISBN: 9781927925881/Angielski/Miękka/162 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Atlus
This next thrilling volume of the Persona 3 manga series is all about revelations as the intrepid members of S.E.E.S. visit the Kirijou family cottage and learn some surprising truths from Mitsuru's father about the events surrounding Tartarus, the Dark Hour, and their own continuing battle against the encroaching Shadows. The weight of these truths proves especially heavy for Yukari and Mitsuru, but if they can bear this burden, their shared struggle may give rise to new power...
This next thrilling volume of the Persona 3 manga series is all about revelations as the intrepid members of S.E.E.S. visit the Kirijou family cottage...
cena: 53,91

 Serious Play: Literacy, Learning and Digital Games Catherine Beavis Michael Dezuanni Joanne O'Mara 9781138689404 Routledge
Serious Play: Literacy, Learning and Digital Games

ISBN: 9781138689404 / Angielski / Twarda / 234 str.

ISBN: 9781138689404/Angielski/Twarda/234 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Catherine Beavis; Michael Dezuanni; Joanne O'Mara

Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and secondary schools. Based on an original research project, the book explores digital games capacity to engage and challenge, present complex representations and experiences, foster collaborative and deep learning, and enable curricula that connect with young people today. These exciting approaches illuminate the role of context in gameplay as well as the links between digital culture, gameplay, and identity in learners lives, and are applicable to...

Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and sec...

cena: 759,15

 Serious Play: Literacy, Learning and Digital Games Catherine Beavis Michael Dezuanni Joanne O'Mara 9781138689411 Routledge
Serious Play: Literacy, Learning and Digital Games

ISBN: 9781138689411 / Angielski / Miękka / 234 str.

ISBN: 9781138689411/Angielski/Miękka/234 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Catherine Beavis; Michael Dezuanni; Joanne O'Mara

Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and secondary schools. Based on an original research project, the book explores digital games capacity to engage and challenge, present complex representations and experiences, foster collaborative and deep learning, and enable curricula that connect with young people today. These exciting approaches illuminate the role of context in gameplay as well as the links between digital culture, gameplay, and identity in learners lives, and are applicable to...

Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and sec...

cena: 195,86

 Persona 3 Volume 5 Atlus 9781927925898 Udon Entertainment Corp
Persona 3 Volume 5

ISBN: 9781927925898 / Angielski / Miękka / 162 str.

ISBN: 9781927925898/Angielski/Miękka/162 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Atlus
If you thought Shadows were the only enemies S.E.E.S. would ever have to fight, think again It's an all-out battle between Persona users as S.E.E.S. comes into direct conflict with Strega, an extremist group using the Dark Hour for their own personal gain. Even with Akihiko's old friend Shinjiro and the surprisingly mature elementary school student Ken Amada as S.E.E.S.' newest recruits, Minato and friends are in for their toughest battle yet
If you thought Shadows were the only enemies S.E.E.S. would ever have to fight, think again It's an all-out battle between Persona users as S.E.E.S. ...
cena: 53,91

 Geek Sweets: An Adventurer's Guide to the World of Baking Wizardry (Baking Book, Geek Cookbook, Cupcake Decorating, Sprinkles for B Burgesse, Jenny 9781633536166 Mango
Geek Sweets: An Adventurer's Guide to the World of Baking Wizardry (Baking Book, Geek Cookbook, Cupcake Decorating, Sprinkles for B

ISBN: 9781633536166 / Angielski / Spiralna / 261 str.

ISBN: 9781633536166/Angielski/Spiralna/261 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jenny Burgesse
Unique theme party ideas ? easy baking recipes for an unusual sweet tooth clientele Geek Sweets: The ultimate guide to creating 60 confections for the legions of fans in Geekdom, from Star Wars to Game of Thrones to Harry Potter and much more A baking cookbook for the 'truly geeky', filled with recipes for cookies, cupcakes and cakepops in increasing difficulties, as well as party ideas with a fantasy / adventure theme. Big, beautiful photographs, recipes, printable templates and step-by-step how-to's for every adventurer - from the squire just starting their journey,...
Unique theme party ideas ? easy baking recipes for an unusual sweet tooth clientele Geek Sweets: The ultimate guide to creating ...
cena: 181,07

 The Interactive Past: Archaeology, Heritage, and Video Games Mol, Angus A. a. 9789088904363 Sidestone Press
The Interactive Past: Archaeology, Heritage, and Video Games

ISBN: 9789088904363 / Angielski / Miękka / 220 str.

ISBN: 9789088904363/Angielski/Miękka/220 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Angus A. a. Mol; Csilla E. Ariese-Vandemeulebroucke; Krijn H. J. Boom
Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the...
Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with th...
cena: 195,91

 The Interactive Past: Archaeology, Heritage, and Video Games Mol, Angus A. a. 9789088904370 Sidestone Press
The Interactive Past: Archaeology, Heritage, and Video Games

ISBN: 9789088904370 / Angielski / Twarda / 220 str.

ISBN: 9789088904370/Angielski/Twarda/220 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Angus A. a. Mol; Csilla E. Ariese-Vandemeulebroucke; Krijn H. J. Boom
Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the...
Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with th...
cena: 587,73

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