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Kategorie szczegółowe BISAC

Kategoria BISAC: Games & Activities >> Video & Mobile

ilość książek w kategorii: 2444

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 Mobile Game Development with Unity: Build Once, Deploy Anywhere Manning, Jon 9781491944745 O'Reilly Media
Mobile Game Development with Unity: Build Once, Deploy Anywhere

ISBN: 9781491944745 / Angielski / Miękka / 466 str.

ISBN: 9781491944745/Angielski/Miękka/466 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jon Manning; Paris Buttfield-Addison

Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.

Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity's features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you'll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you have...

Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, intera...

cena: 206,17

 The Ultimate Video Game Quiz Book Jack Goldstein Felix Ginetti  9781785380983 Auk Authors
The Ultimate Video Game Quiz Book

ISBN: 9781785380983 / Angielski / Miękka / 130 str.

ISBN: 9781785380983/Angielski/Miękka/130 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jack Goldstein;Felix Ginetti
In which year was the Atari Lynx released? To which character are Pikmin sidekicks? Who was on the cover of FIFA 95? And is Mario Teaches Typing a real game? This fantastic quiz book contains six hundred questions (and answers ) to test your knowledge, from basics a total noob would know all the way through to trivia that would challenge Satoru Iwata himself. With sections including bestsellers, genres, anagrams, henchmen, collectables, accessories and many more, this is an excellent addition to any gamer's bookshelf.
In which year was the Atari Lynx released? To which character are Pikmin sidekicks? Who was on the cover of FIFA 95? And is Mario Teaches Typing a rea...
cena: 40,43

 Learning LibGDX Game Development - Second Edition: Wield the power of the LibGDX framework to create a cross-platform game Balakrishnan, Suryakumar 9781783554775 Packt Publishing
Learning LibGDX Game Development - Second Edition: Wield the power of the LibGDX framework to create a cross-platform game

ISBN: 9781783554775 / Angielski / Miękka / 478 str.

ISBN: 9781783554775/Angielski/Miękka/478 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Suryakumar Balakrishnan
cena: 237,33

 Video Game Narrative and Criticism: Playing the Story Thabet, T. 9781137525536 Palgrave Pivot
Video Game Narrative and Criticism: Playing the Story

ISBN: 9781137525536 / Angielski / Twarda / 86 str.

ISBN: 9781137525536/Angielski/Twarda/86 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Tamer Thabet
The book provides a comprehensive application of narrative theory to video games, and presents the player-response paradigm of game criticism. Video Game Narrative and Criticism explains the nature of gameplay - a psychological experience and a meaning-making process in the fictional world of video games.
The book provides a comprehensive application of narrative theory to video games, and presents the player-response paradigm of game criticism. Video G...
cena: 241,50

 Unity 2D Game Development Cookbook Claudio Scoalstici 9781783553594 Packt Publishing
Unity 2D Game Development Cookbook

ISBN: 9781783553594 / Angielski / Miękka / 256 str.

ISBN: 9781783553594/Angielski/Miękka/256 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Claudio Scoalstici
cena: 194,18

 Learning Unreal Engine iOS Game Development A. Moniem, Muhammad 9781784397715 Packt Publishing
Learning Unreal Engine iOS Game Development

ISBN: 9781784397715 / Angielski / Miękka / 212 str.

ISBN: 9781784397715/Angielski/Miękka/212 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Muhammad A. Moniem
cena: 211,44

 Game AI Pro 2: Collected Wisdom of Game AI Professionals Steven Rabin 9781482254792 AK Peters
Game AI Pro 2: Collected Wisdom of Game AI Professionals

ISBN: 9781482254792 / Angielski / Twarda / 578 str.

ISBN: 9781482254792/Angielski/Twarda/578 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Steven Rabin

Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the community of developers and researchers who have devoted themselves to game AI.
In this book, 47 expert developers and researchers have come together to bring you their newest advances in game AI, along with twists on...

Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artifici...

cena: 612,21

 Swordfighting, for Writers, Game Designers, and Martial Artists Guy Windsor Neal Stephenson 9789526793481 School of European Swordsmanship
Swordfighting, for Writers, Game Designers, and Martial Artists

ISBN: 9789526793481 / Angielski / Miękka / 288 str.

ISBN: 9789526793481/Angielski/Miękka/288 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Guy Windsor; Neal Stephenson

"Useful, helpful, absorbing, entertaining. Whether you are interested in weaponry or, like me, researching details for a novel, this is the book for you." Helen Hollick, Amazon customer.

Your search for a book that will feed your passion for and deepen your knowledge of swordsmanship ends here.

Guy Windsor's Swordfighting offers insight into this magnificent historical European martial art: you will find answers to your burning questions about swordsmanship, its theory and practice.

This carefully crafted book provides essential...

"Useful, helpful, absorbing, entertaining. Whether you are interested in weaponry or, like me, researching details for a novel, this is...

cena: 146,70

 Swordfighting, for Writers, Game Designers, and Martial Artists Guy Windsor Neal Stephenson 9789526819365 School of European Swordsmanship
Swordfighting, for Writers, Game Designers, and Martial Artists

ISBN: 9789526819365 / Angielski / Twarda / 288 str.

ISBN: 9789526819365/Angielski/Twarda/288 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Guy Windsor; Neal Stephenson

"Useful, helpful, absorbing, entertaining. Whether you are interested in weaponry or, like me, researching details for a novel, this is the book for you." Helen Hollick, Amazon customer.

Your search for a book that will feed your passion for and deepen your knowledge of swordsmanship ends here.

Guy Windsor's Swordfighting offers insight into this magnificent historical European martial art: you will find answers to your burning questions about swordsmanship, its theory and practice.

This carefully crafted book provides essential...

"Useful, helpful, absorbing, entertaining. Whether you are interested in weaponry or, like me, researching details for a novel, this is...

cena: 237,33

 Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade Carly A. Kocurek 9780816691821 University of Minnesota Press
Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade

ISBN: 9780816691821 / Angielski / Twarda / 272 str.

ISBN: 9780816691821/Angielski/Twarda/272 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Carly A. Kocurek

Video gaming: it's a boy's world, right? That's what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek investigates in this provocative consideration of how an industry's craving for respectability hooked up with cultural narratives about technology, masculinity, and youth at the video arcade.

From the dawn of the golden age of video games with the launch of Atari's Pong in 1972, through the industry-wide crash of 1983, to the recent nostalgia-bathed revival of the arcade, Coin-Operated Americans explores the development and...

Video gaming: it's a boy's world, right? That's what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek invest...

cena: 328,15

 Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade Carly A. Kocurek 9780816691838 University of Minnesota Press
Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade

ISBN: 9780816691838 / Angielski / Miękka / 272 str.

ISBN: 9780816691838/Angielski/Miękka/272 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Carly A. Kocurek

Video gaming: it s a boy s world, right? That s what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek investigates in this provocative consideration of how an industry s craving for respectability hooked up with cultural narratives about technology, masculinity, and youth at the video arcade.

From the dawn of the golden age of video games with the launch of Atari s "Pong" in 1972, through the industry-wide crash of 1983, to the recent nostalgia-bathed revival of the arcade, "Coin-Operated Americans" explores the development and implications of the...

Video gaming: it s a boy s world, right? That s what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek invest...

cena: 87,59

 Learn to Code with Games John M. Quick 9781498704687 AK Peters
Learn to Code with Games

ISBN: 9781498704687 / Angielski / Miękka / 292 str.

ISBN: 9781498704687/Angielski/Miękka/292 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
John M. Quick

A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands and builds your knowledge while providing guidelines and hints to solving each challenge.

The book employs a unique problem-solving approach to teach you the technical foundations of coding, including data types, variables, functions, and arrays. You will also use techniques such as pseudocode and process mapping to formulate solutions without...

A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a seri...

cena: 230,14

 Essential Mathematics for Games and Interactive Applications Lars M. Bishop 9781482250923 A K Peters Ltd
Essential Mathematics for Games and Interactive Applications

ISBN: 9781482250923 / Angielski / Twarda / 624 str.

ISBN: 9781482250923/Angielski/Twarda/624 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Lars M. Bishop

Expert Guidance on the Math Needed for 3D Game Programming
Developed from the authors popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes.

New to the Third Edition
Completely revised to fix errors and make the content flow better, this third edition reflects the increased use of shader graphics...

Expert Guidance on the Math Needed for 3D Game Programming
Developed from the authors popular Game Developers Conference (GDC) tutorial...

cena: 587,73

 A Practical Guide to Indie Game Marketing Joel Dreskin 9781138801547 Focal Press
A Practical Guide to Indie Game Marketing

ISBN: 9781138801547 / Angielski / Miękka / 170 str.

ISBN: 9781138801547/Angielski/Miękka/170 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Joel Dreskin

Learn how to market for your indie game, even with a small budget and limited resources.

For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel...

Learn how to market for your indie game, even with a small budget and limited resources.

For those who want to earn a regular income from ma...

cena: 220,35

 Advanced Game Design with Html5 and JavaScript Van Der Spuy, Rex 9781430258001 APress
Advanced Game Design with Html5 and JavaScript

ISBN: 9781430258001 / Angielski / Miękka / 552 str.

ISBN: 9781430258001/Angielski/Miękka/552 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Rex van der Spuy

How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the essential techniques that every game designer needs to know.

You'll discover how to create and render game graphics, add interactivity, sound, and animation. You'll learn how to build your own custom game engine with reusable components so that you can quickly develop games with maximum impact and minimum code. You'll...

How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make vide...
cena: 301,89

 Persona 4 Volume 1 Atlus 9781927925577 Udon Entertainment Corp
Persona 4 Volume 1

ISBN: 9781927925577 / Angielski / Miękka / 160 str.

ISBN: 9781927925577/Angielski/Miękka/160 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Atlus
  • Following a string of mysterious murders, transfer student Soji Seta and his new friends have followed the legend of the Midnight Channel and found themselves pulled into another dimension In this twisted TV world, a person's innermost secrets materialize as a Shadow -- an entity that may become a powerful ally, or something much worse...
  • Based on the popular Persona 4 video game

  • Following a string of mysterious murders, transfer student Soji Seta and his new friends have followed the legend of the Midnight Channel and...
cena: 53,91

 Extending Unity with Editor Scripting Angelo Tadres 9781785281853 Packt Publishing
Extending Unity with Editor Scripting

ISBN: 9781785281853 / Angielski / Miękka / 268 str.

ISBN: 9781785281853/Angielski/Miękka/268 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Angelo Tadres
cena: 211,44

 From Video Games to Real Life: Tapping Into Minecraft to Inspire Creativity and Learning in the Library Mary L. Glendening 9781440843785 Libraries Unlimited
From Video Games to Real Life: Tapping Into Minecraft to Inspire Creativity and Learning in the Library

ISBN: 9781440843785 / Angielski / Twarda / 115 str.

ISBN: 9781440843785/Angielski/Twarda/115 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Mary L. Glendening

Minecraft is more than "just a video game"; it's a powerful tool that librarians and other educators can use to engage students and spark legitimate learning experiences. This book shows you how to use Minecraft as a vehicle to promote learning and creativity, supplying specific, easy-to-replicate programs, ideas, and instructions for hands-on activities.

By connecting the game to the maker movement and building off the game's popularity, you'll be able to use Minecraft to promote STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning. The book ties...

Minecraft is more than "just a video game"; it's a powerful tool that librarians and other educators can use to engage students and spark legitimat...

cena: 221,69

 Building an FPS Game with Unity Doran, John P. 9781782174806 Packt Publishing
Building an FPS Game with Unity

ISBN: 9781782174806 / Angielski / Miękka / 326 str.

ISBN: 9781782174806/Angielski/Miękka/326 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
John P. Doran
cena: 211,44

 Assassination Generation: Video Games, Aggression, and the Psychology of Killing Dave Grossman Kristine Paulsen Katie Miserany 9780316265935 Little Brown and Company
Assassination Generation: Video Games, Aggression, and the Psychology of Killing

ISBN: 9780316265935 / Angielski / Twarda / 272 str.

ISBN: 9780316265935/Angielski/Twarda/272 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dave Grossman; Kristine Paulsen; Katie Miserany
The author of the 400,000-copy bestseller On Killing reveals how violent video games have ushered in a new era of mass homicide--and what we must do about it.
Paducah, Kentucky, 1997
a 14-year-old boy shoots eight students in a prayer circle at his school. Littleton, Colorado, 1999 two high school seniors kill a teacher, twelve other students, and then themselves. Utoya, Norway, 2011 a political extremist shoots and kills sixty-nine participants in a youth summer camp. Newtown, Connecticut, 2012 a troubled 20-year-old man kills 20 children...
The author of the 400,000-copy bestseller On Killing reveals how violent video games have ushered in a new era of mass homicide--and what we...
cena: 107,90

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