Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds--including an astrophysicist--teach you everything you need to know to get a nation of tiny green people into space.
KSP is incredibly realistic. When running your space program, you'll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players,...
Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media t...
Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.
Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity's features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you'll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you have...
Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, intera...
Swift is deep, and contains many advanced concepts, constructs, and patterns. Developers need a way to learn these new features and understand them in context. Head First is an effective vehicle for this level of teaching, and Head First Swift is no exception.
Swift is deep, and contains many advanced concepts, constructs, and patterns. Developers need a way to learn these new features and understand them in...