The Art of Game Design: A Book of Lenses, Third Edition
ISBN: 9781138632097 / Angielski / Twarda / 610 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
618,85 zł |
The Art of Game Design: A Book of Lenses, Third Edition
ISBN: 9781138632059 / Angielski / Miękka / 610 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
283,58 zł |
A Composer's Guide to Game Music
ISBN: 9780262534499 / Angielski / Miękka / 284 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips -- herself an award-winning composer of video game music -- provides a comprehensive, practical guide that leads an aspiring video... Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. C... |
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cena:
127,58 zł |
Game Engine Architecture, Third Edition
ISBN: 9781138035454 / Angielski / Twarda / 1240 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Covers theory and practice of game engine software development, bringing together a wide range of concepts and techniques actually used by real game studios like Electronic Arts and Naughty Dog. The examples are often grounded in specific technologies, but the discussion extends way beyond any particular engine or API. The references and citations make it a great jumping off point for those who wish to dig deeper into any particular aspect of the game development process. New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI,... Covers theory and practice of game engine software development, bringing together a wide range of concepts and techniques actually used by real gam... |
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cena:
412,51 zł |
Multiplayer Online Games: Origins, Players, and Social Dynamics
ISBN: 9781498767651 / Angielski / Miękka / 166 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Multiplayer Online Games (MOGs) have become a new genre of -play culture, - integrating communication and entertainment in a playful, computer-mediated environment that evolves through user interaction. This book comprehensively investigates the technological origins, human factors, and social dynamics of MOGs, including online dating and online gaming; augmented games and virtual reality; serious games; eSports and game streaming; casual and mobile games; and the growth of indie games. MOGs represent a highly sophisticated, networked, multimedia and multimodal Internet technology, which... Multiplayer Online Games (MOGs) have become a new genre of -play culture, - integrating communication and entertainment in a playful, computer-medi... |
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cena:
345,47 zł |
Sexuality in Role-Playing Games
ISBN: 9781138097704 / Angielski / Miękka / 148 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Role-playing games offer a chance to pretend, make believe, and share fantasy. They often invoke heavy themes into their game play: morality, violence, politics, spirituality, or sexuality. Although interesting moral debates perennially appear in the media and academia concerning the appropriateness of games’ ability to deal with such adult concepts, very little is known about the intersection between games, playfulness, and sexuality and what this might mean for players. This book offers an in-depth, ethnographic look into the phenomenon of erotic role-play through the experiences of...
Role-playing games offer a chance to pretend, make believe, and share fantasy. They often invoke heavy themes into their game play: morality, violence...
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cena:
232,02 zł |
The Rhetoric of Videogames as Embodied Practice: Procedural Habits
ISBN: 9781138303270 / Angielski / Twarda / 274 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Rhetoric of Videogames as Embodied Practice offers a critical reassessment of embodiment and materiality in rhetorical considerations of videogames. Holmes argues that rhetorical and philosophical conceptions of "habit" offer a critical resource for describing the interplay between thinking (writing and rhetoric) and embodiment. The book demonstrates how Aristotle's understanding of character (ethos), habit (hexis), and nature (phusis) can productively connect rhetoric to what Holmes calls "procedural habits": the ways in which rhetoric emerges from... The Rhetoric of Videogames as Embodied Practice offers a critical reassessment of embodiment and materiality in rhetorical considerations ... |
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cena:
773,57 zł |
Intermedia Games--Games Inter Media: Video Games and Intermediality
ISBN: 9781501330490 / Angielski / Twarda / 296 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players to explore transmedia storyworlds. At the same time, video games are frequently thematized and remediated in film, television, and literature. Indeed, the central role video games assume in intermedial networks provides testament to their significance in the contemporary media environment. In... While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded boo... |
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cena:
670,43 zł |
Hatsune Miku: Future Delivery Volume 2
ISBN: 9781506703626 / Angielski / Miękka / 168 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
56,09 zł |
The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
ISBN: 9781138427457 / Angielski / Twarda Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
876,71 zł |
Video Games and Storytelling: Reading Games and Playing Books
ISBN: 9781349580149 / Angielski / Miękka / 239 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-a-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.
The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis...
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cena:
178,32 zł |
Respawn: Gamers, Hackers, and Technogenic Life
ISBN: 9781478001348 / Angielski / Twarda / 312 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Colin Milburn examines the relationships between video games, hackers, and science fiction, showing how games provide models of social and political engagement, critique, and resistance while offering a vital space for players and hacktivists to challenge centralized power and experiment with alternative futures.
Colin Milburn examines the relationships between video games, hackers, and science fiction, showing how games provide models of social and political e...
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cena:
458,98 zł |
Respawn: Gamers, Hackers, and Technogenic Life
ISBN: 9781478002925 / Angielski / Miękka / 312 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Colin Milburn examines the relationships between video games, hackers, and science fiction, showing how games provide models of social and political engagement, critique, and resistance while offering a vital space for players and hacktivists to challenge centralized power and experiment with alternative futures.
Colin Milburn examines the relationships between video games, hackers, and science fiction, showing how games provide models of social and political e...
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cena:
113,40 zł |
Advanced Game Design: A Systems Approach
ISBN: 9780134667607 / Angielski / Miękka / 464 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
227,02 zł |
The Psychology of Zelda: Linking Our World to the Legend of Zelda Series
ISBN: 9781946885340 / Angielski / Miękka / 256 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Compilation of essays exploring psychological themes in the iconic video game franchise Zelda.
Compilation of essays exploring psychological themes in the iconic video game franchise Zelda.
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cena:
83,57 zł |
Games Girls Play: Contexts of Girls and Video Games
ISBN: 9781498554565 / Angielski / Twarda / 190 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book examines the role that video games play in girls' lives, including how games structure girls' leisure time, how playing video games constitutes different performances of femininity, and what influences girls to play or not play video games, as well as the discourses surrounding girls and video games.
This book examines the role that video games play in girls' lives, including how games structure girls' leisure time, how playing video games constitu...
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cena:
488,57 zł |
Fallout: The Vault Dweller's Official Cookbook
ISBN: 9781683833970 / Angielski / Twarda / 192 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
154,35 zł |
Digital Gambling: Theorizing Gamble-Play Media
ISBN: 9781138303850 / Angielski / Twarda / 244 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
696,20 zł |
Game Design Theory: A New Philosophy for Understanding Games
ISBN: 9781138427822 / Angielski / Twarda Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
876,71 zł |
Learn to Code with Games
ISBN: 9781138428010 / Angielski / Twarda / 306 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
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cena:
876,71 zł |