ilość książek w kategorii: 706
Game Character Modeling and Animation with 3ds Max [With DVD]
ISBN: 9780240809786 / Angielski / Miękka / 360 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max. Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects used in the asset pipeline: 1. 3D modeling, including techniques specifically for both the body and head. 2. Unwrapping a model, which is one of the most misunderstood processes. 3. An overview of creating textures for your Unwrapped chararacter using Photoshop. 4. Rigging or Skinning a Character, using the industry standard Character Studio 4. 5....
This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max. Offering a complete overview of the 3D real-ti...
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cena:
181,49 zł |
Understanding 3D Animation Using Maya
ISBN: 9780387001760 / Angielski / Miękka / 313 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Many animators and designers would like to supplement their Mayalearning with a less-technical, more helpful book. This new self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. This well-integrated and produced volume covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project... Many animators and designers would like to supplement their Mayalearning with a less-technical, more helpful book. This new self-study manual is bo... |
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cena:
191,40 zł |
Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating with 3D Computer Graphics
ISBN: 9780393730838 / Angielski / Twarda / 250 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This revised and updated edition of the standard introduction to computer animation reflects the latest developments in 3D computer animation. It clearly explains the basic concepts and techniques for all those who want to master the technology, while covering new topics to keep readers up to date on advances in the field. 10 color and 200 black-and-white illustrations. "At last A book that I can wholeheartedly recommend to my students. . . . A key text in my classes."--Michael Scroggins, director, Computer Animation Labs, California Institute of the Arts
This revised and updated edition of the standard introduction to computer animation reflects the latest developments in 3D computer animation. It clea...
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cena:
240,19 zł |
Mpeg-4 Facial Animation: The Standard, Implementation and Applications
ISBN: 9780470844656 / Angielski / Twarda / 328 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych.
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cena:
791,43 zł |
ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers
ISBN: 9780596526955 / Angielski / Miękka / 588 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications." Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding... Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the... |
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cena:
173,42 zł |
LightWave 3D 8 Cartoon Character Creation: Modeling & Texturing
ISBN: 9781556222535 / Angielski / Miękka / 471 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Available in a book and CD format, this title explains proven methods of creating 3D cartoon characters for animation. It includes both general theory and comprehensive tutorials for various aspects of modeling and texturing 3D characters, the fundamental building blocks of character animation.
Available in a book and CD format, this title explains proven methods of creating 3D cartoon characters for animation. It includes both general theory...
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cena:
309,55 zł |
Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation
ISBN: 9781558607873 / Angielski / Twarda / 496 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Even as developments in photorealistic computer graphics continue to affect our work and leisure activities, practitioners and researchers are devoting more and more attention to non-photorealistic (NPR) techniques for generating images that appear to have been created by hand. These efforts benefit every field in which illustrations-thanks to their ability to clarify, emphasize, and convey very precise meanings-offer advantages over photographs. These fields include medicine, architecture, entertainment, education, geography, publishing, and visualization. Non-Photorealistic Computer...
Even as developments in photorealistic computer graphics continue to affect our work and leisure activities, practitioners and researchers are devotin...
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cena:
414,96 zł |
Foundation ActionScript 3.0 Animation: Making Things Move!
ISBN: 9781590597910 / Angielski / Miękka / 568 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little more complex, too. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and... Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contribu... |
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cena:
191,40 zł |
3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body
ISBN: 9781591402992 / Angielski / Twarda / 408 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. 3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body aims to cover the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. This book provides a reference for the state-of-the-art methods, delivered by the leading researchers in this area, who are invited to contribute to the appropriate chapters according to their expertise. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with...
3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body aims to cover the areas of modeling and animating 3D synthetic human m...
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cena:
461,12 zł |
Data-Driven 3D Facial Animation
ISBN: 9781846289064 / Angielski / Miękka / 308 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Data-Driven 3D Facial Animation systematically describes the important techniques developed over the last ten years or so. Although 3D facial animation is used more and more in the entertainment industries, to date there have been very few books that address the techniques involved. Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals... Data-Driven 3D Facial Animation systematically describes the important techniques developed over the last ten years or so. Although 3D facial anim... |
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cena:
191,40 zł |
Computer Animation and Simulation 2001: Proceedings of the Eurographics Workshop in Manchester, Uk, September 2-3, 2001
ISBN: 9783211837115 / Angielski / Miękka / 206 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This volume contains the research papers presented at the 12th Eurographics Workshop on Computer Animation and Simulation, Manchester, UK, September 2-3, 2001. The workshop is an international forum for research in computer-animation and simulation. This year, we choose to give a special focus on the modelling and animation of complex phenomena. This includes the modelling of virtual creature- from their body-parts to the control of their behavior, and the animation of natural phenomena such as water, smoke, fire and vegetation. The call for papers required submission of the full papers for...
This volume contains the research papers presented at the 12th Eurographics Workshop on Computer Animation and Simulation, Manchester, UK, September 2...
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cena:
382,84 zł |
Foundation Silverlight 2 Animation
ISBN: 9781430215691 / Angielski / Miękka / 448 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych.
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cena:
130,14 zł |
Google Sketchup Cookbook: Practical Recipes and Essential Techniques
ISBN: 9780596155117 / Angielski / Miękka / 384 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. As the first book for intermediate and advanced users of Google SketchUp, this Cookbook goes beyond the basics to explore the complex features and tools that design professionals use. You'll get numerous step-by-step tutorials for solving common (and not so common) design problems, with detailed color graphics to guide your way, and discussions that explain additional ways to complete a task. Google SketchUp Cookbook will help you:
As the first book for intermediate and advanced users of Google SketchUp, this Cookbook goes beyond the basics to explore the complex features and ... |
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cena:
216,78 zł |
voice-over for animation
ISBN: 9780240810157 / Angielski / Miękka / 264 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. 'Voice-Over for Animation' takes animation & voice-over students & professionals through the animated voice-over world. The book provides information, exercises, & advice from professional voice-over artists. Now you can develop your own characters, & learn techniques to exercise your own voice to gain the versatility you need.
'Voice-Over for Animation' takes animation & voice-over students & professionals through the animated voice-over world. The book provides information,...
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cena:
155,56 zł |
Flash Cs5: The Missing Manual
ISBN: 9781449380250 / Angielski / Miękka / 778 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Once you know how to use Flash, you can create everything from simple animations to high-end desktop applications, but it's a complex tool that can be difficult to master on your own-unless you have this Missing Manual. This book will help you learn all you need to know about Flash CS5 to create animations that bring your ideas to life.
Once you know how to use Flash, you can create everything from simple animations to high-end desktop applications, but it's a complex tool that can... |
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cena:
173,42 zł |
3D Modeling, Animation, and Rendering: An Illustrated Lexicon, Color Edition
ISBN: 9781453728482 / Angielski / Miękka / 170 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This unique book presents definitions for over 1200 terms, with hundreds of illustrations, in both black and white and color (color edition only). The lexicon includes terms from many related subjects, such as CAD, CAD/CAM, cinematography, light, physics, natural behaviors, and atmospheric phenomena. It was written for students, teachers, and professionals, as well as for lay readers who want a broader understanding of the tools and concepts involved. Terms related to 3D modeling include bicubic surface, constructive solid geometry, intersection, mesh optimization, polygonization, ruled...
This unique book presents definitions for over 1200 terms, with hundreds of illustrations, in both black and white and color (color edition only). The...
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cena:
181,90 zł |
The Handbook of MPEG Applications: Standards in Practice
ISBN: 9780470750070 / Angielski / Twarda / 552 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book provides a comprehensive examination of the use of MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A standards, providing a detailed reference to their application.
In this book, the authors address five leading MPEG standards: MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A, focusing not only on the standards themselves, but specifically upon their application (e.g. for broadcasting media, personalised advertising and news, multimedia collaboration, digital rights management, resource adaptation, digital home systems, and so on); including MPEG cross-breed... This book provides a comprehensive examination of the use of MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A standards, providing a detailed reference ...
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cena:
534,81 zł |
Python 2.6 Graphics Cookbook
ISBN: 9781849513845 / Angielski / Miękka / 260 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Python is a great object-oriented and interactive programming language that lets you develop graphics, both static and animated, using built-in vector graphics functions that are provided with Python. Python 2.6 Graphics Cookbook is a collection of straightforward recipes and illustrative screenshots for creating and animating graphic objects using the Python language. This book makes the process of developing graphics interesting and entertaining by working in a graphic workspace without the burden of mastering complicated language definitions and opaque examples. If you choose to work...
Python is a great object-oriented and interactive programming language that lets you develop graphics, both static and animated, using built-in vector...
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cena:
237,94 zł |
Openscenegraph 3.0: Beginner's Guide
ISBN: 9781849512824 / Angielski / Miękka / 412 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Virtual reality has quite a lot of demand in computer science today and OpenSceneGraph, being one of the best 3D graphics toolkits, is being used widely. Although you can use the powerful OpenSceneGraph, based on the low-level OpenGL API, to implement virtual-reality applications that simulate different environments in the 3D world, developing picture-perfect applications is easier said than done. This book has been written with the goal of helping readers become familiar with the structure and main functionalities of OpenSceneGraph (OSG), and guide them to develop virtual-reality...
Virtual reality has quite a lot of demand in computer science today and OpenSceneGraph, being one of the best 3D graphics toolkits, is being used wide...
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cena:
267,08 zł |
3D Modeling, Animation, and Rendering: An Illustrated Lexicon, Black and White Edition
ISBN: 9781453754900 / Angielski / Miękka / 170 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. 3D Modeling, Animation, and Rendering: An Illustrated Lexicon, Black and White Edition presents definitions for over 1200 terms, with hundreds of illustrations. The lexicon includes terms from many related subjects, such as CAD, CAD/CAM, cinematography, light, physics, natural behaviors, and atmospheric phenomena. It was written for students, teachers, and professionals, as well as for lay readers who want a broader understanding of the tools and concepts involved. Terms related to 3D modeling include bicubic surface, constructive solid geometry, intersection, mesh optimization,...
3D Modeling, Animation, and Rendering: An Illustrated Lexicon, Black and White Edition presents definitions for over 1200 terms, with hundreds of illu...
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cena:
113,61 zł |