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Evidence-Based Software Engineering and Systematic Reviews
ISBN: 9781482228656 / Angielski / Twarda / 399 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. In the decade since the idea of adapting the evidence-based paradigm for software engineering was first proposed, it has become a major tool of empirical software engineering. Evidence-Based Software Engineering and Systematic Reviews provides a clear introduction to the use of an evidence-based model for software engineering research and practice. In the decade since the idea of adapting the evidence-based paradigm for software engineering was first proposed, it has become a major tool of emp... |
cena:
559,80 |
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3D Game Textures: Create Professional Game Art Using Photoshop
ISBN: 9781138920064 / Angielski / Miękka / 392 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects. Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in... The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to ... |
cena:
257,94 |
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GameMaker Essentials
ISBN: 9781784396121 / Angielski / Miękka / 154 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
115,22 |
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iOS Game Programming Cookbook
ISBN: 9781784398255 / Angielski / Miękka / 300 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book is for developers who are willing to explore iOS game programming in depth. Good knowledge level and understanding of iOS game development will be an added advantage. You should already have a working installation of Xcode and Sprite kit.
This book is for developers who are willing to explore iOS game programming in depth. Good knowledge level and understanding of iOS game development w...
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cena:
234,75 |
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Corona SDK Mobile Game Development: Beginner's Guide - Second Edition
ISBN: 9781783559343 / Angielski / Miękka / 372 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
234,75 |
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The Gamemaker Standard
ISBN: 9781138856967 / Angielski / Twarda / 276 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can level up and add advanced options to their games. Readers will also have access to a website containing all the assets and resources to create their games, including sprites and animations, walk-through video tutorials of each lesson and music composed by professional musicians. Also provided are rubrics for... This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills wi... |
cena:
803,19 |
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Learn to Code with Games
ISBN: 9781498704687 / Angielski / Miękka / 292 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands and builds your knowledge while providing guidelines and hints to solving each challenge. The book employs a unique problem-solving approach to teach you the technical foundations of coding, including data types, variables, functions, and arrays. You will also use techniques such as pseudocode and process mapping to formulate solutions without... A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a seri... |
cena:
243,34 |
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Essential Mathematics for Games and Interactive Applications
ISBN: 9781482250923 / Angielski / Twarda / 624 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Expert Guidance on the Math Needed for 3D Game Programming New to the Third Edition Expert Guidance on the Math Needed for 3D Game Programming |
cena:
584,14 |
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A Practical Guide to Indie Game Marketing
ISBN: 9781138801547 / Angielski / Miękka / 170 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn how to market for your indie game, even with a small budget and limited resources. For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel... Learn how to market for your indie game, even with a small budget and limited resources. For those who want to earn a regular income from ma... |
cena:
233,60 |
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Visual Design Concepts for Mobile Games
ISBN: 9781138806924 / Angielski / Miękka / 128 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
243,34 |
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Becoming a Video Game Artist: From Portfolio Design to Landing the Job
ISBN: 9781138824935 / Angielski / Miękka / 219 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games remains as arduous as ever. Becoming a Video Game Artist helps guide readers from their first steps of making a portfolio, to acing the job interview and beyond. John Pearl explores the different art related jobs and their responsibilities. Questions are posed to industry professionals throughout each chapter to help with the reader s growth and understanding. Becoming a Video Game Artist is the ultimate roadmap in navigating a career in... The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games remains... |
cena:
219,00 |
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Successful ScrumButt: Learn to Modify Scrum Project Management for Student and Virtual Teams
ISBN: 9781138930988 / Angielski / Miękka / 118 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like it was going to launch "next month," but took many months or even years before it actually launched? Scrum may be the solution to such woes. It is a project management methodology that, when applied faithfully, will increase the rate at which your project is completed, the enjoyment your team has while working on it, and its commercial success. Converting to scrum can be a challenge for any team, but it is particularly painful for part... Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like... |
cena:
243,34 |
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Android Programming in a Day!: The Power Guide for Beginners in Android App Programming
ISBN: 9781507893746 / Angielski / Miękka / 312 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Android Programming In a Day Final Edition The Power Guide for Beginners In Android App Programming Android
Always had a great idea for an app? Don't think you could ever do one yourself and the cost is too much to put your idea to market Intimidated with all the technical jargon that comes with programming that is keeping you from developing an app? You do not need to stay out of android programming anymore This book is for anyone who wants and needs to learn to develop and Android App Develop an app right from... Android Programming In a Day Final Edition The Power Guide for Beginners In Android App Programming Android
Always had a great id... |
cena:
117,38 |
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Learn Mobile Game Development in One Day Using Gamesalad: Create Games for iOS, Android and Windows Phones and Tablets
ISBN: 9781511914208 / Angielski / Miękka / 244 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
140,03 |
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Mastering Cocos2d Game Development
ISBN: 9781784396718 / Angielski / Miękka / 290 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
209,13 |
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The Gamemaker Standard
ISBN: 9781138856974 / Angielski / Miękka / 276 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can level up and add advanced options to their games. Readers will also have access to a website containing all the assets and resources to create their games, including sprites and animations, walk-through video tutorials of each lesson and music composed by professional musicians. Also provided are rubrics for... This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills wi... |
cena:
282,28 |
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Getting Started with Unity 5: Leverage the power of Unity 5 to create amazing 3D games
ISBN: 9781784398316 / Angielski / Miękka / 184 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
140,83 |
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SFML Blueprints
ISBN: 9781784398477 / Angielski / Miękka / 298 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
187,79 |
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Developpement de jeux avec Unity 5 (format pratique): L'essentiel pour le developpement PC/WEB et MOBILE
ISBN: 9781514260937 / Francuski / Miękka / 458 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. L'engin 3D Unity a ete developpe afin de reduire le temps et le cout de production. Ce manuel vous indique l'essentiel, etape par etape, pour creer un jeu avec Unity 5; du planning au deploiement, des entrees aux sorties du logiciel, du mobile a la console, en passant par le PC. Vous y retrouverez egalement les dernieres nouveautes de la plus recente version du logiciel Unity 5.0. En consultant le livre Developpementde jeux avec Unity 5, vous serez en mesure d'approfondir vos connaissances avec l'editeur de jeux et par consequent, de creer des projets de plus en plus complexes. Matiere...
L'engin 3D Unity a ete developpe afin de reduire le temps et le cout de production. Ce manuel vous indique l'essentiel, etape par etape, pour creer un...
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cena:
184,05 |
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Developpement de jeux avec Unity 5: L'essentiel pour le developpement PC/Web et mobile
ISBN: 9781508879879 / Francuski / Miękka / 458 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. L'engin 3D Unity a ete developpe afin de reduire le temps et le cout de production. Ce manuel vous indique l'essentiel, etape par etape, pour creer un jeu avec Unity 5; du planning au deploiement, des entrees aux sorties du logiciel, du mobile a la console, en passant par le PC. Vous y retrouverez egalement les dernieres nouveautes de la plus recente version du logiciel Unity 5.0. En consultant le livre Developpementde jeux avec Unity 5, vous serez en mesure d'approfondir vos connaissances avec l'editeur de jeux et par consequent, de creer des projets de plus en plus complexes. Matiere...
L'engin 3D Unity a ete developpe afin de reduire le temps et le cout de production. Ce manuel vous indique l'essentiel, etape par etape, pour creer un...
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cena:
356,15 |