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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Programming - Games

ilość książek w kategorii: 2911

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Animation Production: Documentation and Organization Robert B. Musburge 9781138032644 CRC Press
Animation Production: Documentation and Organization

ISBN: 9781138032644 / Angielski / Miękka / 87 str.

ISBN: 9781138032644/Angielski/Miękka/87 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Robert B. Musburger Phd
cena: 265,35

On Animation: The Director's Perspective Vol 1 Ron Diamond 9781138067073 CRC Press
On Animation: The Director's Perspective Vol 1

ISBN: 9781138067073 / Angielski / Twarda / 384 str.

ISBN: 9781138067073/Angielski/Twarda/384 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ron Diamond
cena: 676,01

Animation Production: Documentation and Organization Robert B. Musburge 9781138080843 CRC Press
Animation Production: Documentation and Organization

ISBN: 9781138080843 / Angielski / Twarda / 87 str.

ISBN: 9781138080843/Angielski/Twarda/87 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Robert B. Musburger Phd
cena: 826,23

Game Physics Cookbook Gabor Szauer 9781787123663 Packt Publishing
Game Physics Cookbook

ISBN: 9781787123663 / Angielski / Miękka / 480 str.

ISBN: 9781787123663/Angielski/Miękka/480 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Gabor Szauer
cena: 259,82

Game Programming for Artists Jarryd Huntley Hanna Brady 9781138106130 A K PETERS
Game Programming for Artists

ISBN: 9781138106130 / Angielski / Twarda / 156 str.

ISBN: 9781138106130/Angielski/Twarda/156 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jarryd Huntley; Hanna Brady
cena: 726,09

Gesture Drawing: A Story-Based Approach April Connors 9781138106291 Taylor & Francis Ltd
Gesture Drawing: A Story-Based Approach

ISBN: 9781138106291 / Angielski / Twarda / 258 str.

ISBN: 9781138106291/Angielski/Twarda/258 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
April Connors
This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different techniques and exercises that encourage and develop creative problem solving as it relates to observational studies. This book clearly outlines a work flow and process with a simple exercise program that encourages the artist to ask questions and create work that engages not only their audience but themselves. Rich illustrations are included throughout that depict this workflow and also different drawing and mark-making techniques, and how to apply the...
This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different techniq...
cena: 726,09

A Beginner's Guide to 2D Puzzle Games with Unity: Create simple 2D puzzle games and learn C# in the process Felicia, Patrick 9781544883533 Createspace Independent Publishing Platform
A Beginner's Guide to 2D Puzzle Games with Unity: Create simple 2D puzzle games and learn C# in the process

ISBN: 9781544883533 / Angielski / Miękka / 220 str.

ISBN: 9781544883533/Angielski/Miękka/220 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Patrick Felicia
cena: 197,42

Game Development Patterns and Best Practices John P. Doran Matt Casanova 9781787127838 Packt Publishing
Game Development Patterns and Best Practices

ISBN: 9781787127838 / Angielski / Miękka / 394 str.

ISBN: 9781787127838/Angielski/Miękka/394 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
John P. Doran; Matt Casanova
cena: 188,14

Pro Html5 Games: Learn to Build Your Own Games Using Html5 and JavaScript Shankar, Aditya Ravi 9781484229095 Apress
Pro Html5 Games: Learn to Build Your Own Games Using Html5 and JavaScript

ISBN: 9781484229095 / Angielski / Miękka / 426 str.

ISBN: 9781484229095/Angielski/Miękka/426 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Aditya Ravi Shankar

Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You'll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games.

Led by an expert game programmer, you'll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support.

This new and...

Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. Y...

cena: 306,85

The royal road to Game Development using Cocos2d-JS: Easy Way to learn Web, android and iOS Mobile Game Development Suh, Jonathan 9781546633655 Createspace Independent Publishing Platform
The royal road to Game Development using Cocos2d-JS: Easy Way to learn Web, android and iOS Mobile Game Development

ISBN: 9781546633655 / Angielski / Miękka / 198 str.

ISBN: 9781546633655/Angielski/Miękka/198 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
MR Jonathan Suh
cena: 63,01

Raspberry Pi: Step By Step Guide From Beginner To Advanced Eddison, Leonard 9781548846572 Createspace Independent Publishing Platform
Raspberry Pi: Step By Step Guide From Beginner To Advanced

ISBN: 9781548846572 / Angielski / Miękka / 110 str.

ISBN: 9781548846572/Angielski/Miękka/110 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Leonard Eddison
Step By Step Guide From Beginner To Advanced
Updated Version
Have you ever wanted to discover something new but were unsure of what you could learn that would not only be useful but would challenge your way of thinking? With Raspberry Pi 3, you will have the challenge that you are looking for.

Raspberry Pi allows you to work with a wide variety of components for projects that are well beyond anything that you would be able to do with programming languages such as Python or Perl.

This book includes topics like:
-What...

Step By Step Guide From Beginner To Advanced
Updated Version
Have you ever wanted to discover something ne...
cena: 64,61

Mostly Codeless Game Development: New School Game Engines Ciesla, Robert 9781484229699 Apress
Mostly Codeless Game Development: New School Game Engines

ISBN: 9781484229699 / Angielski / Miękka / 219 str.

ISBN: 9781484229699/Angielski/Miękka/219 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Robert Ciesla
cena: 184,10

Unity 5 from Proficiency to Mastery: Artificial Intelligence: Implement challenging AI for FPS and RPG Games Felicia, Patrick 9781548877712 Createspace Independent Publishing Platform
Unity 5 from Proficiency to Mastery: Artificial Intelligence: Implement challenging AI for FPS and RPG Games

ISBN: 9781548877712 / Angielski / Miękka / 262 str.

ISBN: 9781548877712/Angielski/Miękka/262 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Patrick Felicia
In this book, the first in the series called "Unity from Proficiency to Mastery," you will learn and apply several AI techniques for 3D games, and make it possible for NPCs to:
  • Navigate the scene (e.g., using a random or set path).
  • Sense the world around them (e.g, hear, smell, or see).
  • Take smart decisions based on their senses or current state (e.g., look for ammunition or health when these run low).
  • React to the players' moves (e.g., set an ambush, follow and attack the player, or flee).
Along the way you will also learn other useful skills and concepts such...
In this book, the first in the series called "Unity from Proficiency to Mastery," you will learn and apply several AI techniques for 3D games, and mak...
cena: 200,07

Learn Rpgs in Gamemaker: Studio: Build and Design Role Playing Games Tyers, Ben 9781484229453 Apress
Learn Rpgs in Gamemaker: Studio: Build and Design Role Playing Games

ISBN: 9781484229453 / Angielski / Miękka / 318 str.

ISBN: 9781484229453/Angielski/Miękka/318 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ben Tyers
cena: 306,85

Fundamentals of Game Design Zion Gibson 9781635491302 Larsen and Keller Education
Fundamentals of Game Design

ISBN: 9781635491302 / Angielski / Twarda / 365 str.

ISBN: 9781635491302/Angielski/Twarda/365 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Zion Gibson
cena: 568,07

Practical Game AI Programming Micael Dagraca 9781787122819 Packt Publishing
Practical Game AI Programming

ISBN: 9781787122819 / Angielski / Miękka / 348 str.

ISBN: 9781787122819/Angielski/Miękka/348 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Micael Dagraca
cena: 259,82

Game Audio Development with Unity 5.X Micheal Lanham 9781787286450 Packt Publishing
Game Audio Development with Unity 5.X

ISBN: 9781787286450 / Angielski / Miękka / 404 str.

ISBN: 9781787286450/Angielski/Miękka/404 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Micheal Lanham
Suitable for game developers, both Indie as well as semi pro, this book shows you how to: develop game audio and other audio effects with Unity; get familiar with the new Audio Mixer introduced in Unity 5; implement dynamic and adaptive audio using various tools and strategies; and, understand and troubleshoot audio performance issues.
Suitable for game developers, both Indie as well as semi pro, this book shows you how to: develop game audio and other audio effects with Unity; get f...
cena: 228,46

Development and Deployment of Multiplayer Online Games, Vol. I: GDD, Authoritative Servers, Communications Hare, 'No Bugs' 9783903213067 Ithare.com Website Gmbh
Development and Deployment of Multiplayer Online Games, Vol. I: GDD, Authoritative Servers, Communications

ISBN: 9783903213067 / Angielski / Twarda / 332 str.

ISBN: 9783903213067/Angielski/Twarda/332 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
'No Bugs' Hare; Sergey Ignatchenko
cena: 159,82

C++ for Beginners: Step-By-Step Guide to C++ Programming from Basics to Advanced Robert Anderson 9781977770233 Createspace Independent Publishing Platform
C++ for Beginners: Step-By-Step Guide to C++ Programming from Basics to Advanced

ISBN: 9781977770233 / Angielski / Miękka / 138 str.

ISBN: 9781977770233/Angielski/Miękka/138 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Robert Anderson
cena: 56,21

No-Code Video Game Development Using Unity and Playmaker Michael Kelley 9781138427617 Taylor & Francis Ltd
No-Code Video Game Development Using Unity and Playmaker

ISBN: 9781138427617 / Angielski / Twarda / 314 str.

ISBN: 9781138427617/Angielski/Twarda/314 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Michael Kelley
In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! No-Code Video Game Development using Unity and Playmaker will teach you how to substitute flow-charts for code. As a complete course, it uses a project-based approach. The FPS project comes with over a hundred dollars worth of free #gamedev DLC: Unity Packages, Playmaker Templates, Character Models, Animations, Materials, and more! You'll also learn game design documentation and theory, Mecanim, Particle...
In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine t...
cena: 926,38

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