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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Programming - Games

ilość książek w kategorii: 2909

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NES/Famicom: a visual compendium Bitmap Books 9780995658608 Bitmap Books
NES/Famicom: a visual compendium

ISBN: 9780995658608 / Angielski

ISBN: 9780995658608/Angielski

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Bitmap Books
cena: 203,30

Exascale Scientific Applications: Scalability and Performance Portability Tjerk P. Straatsma Timothy J. Williams Katerina Antypas 9781138197541 CRC Press
Exascale Scientific Applications: Scalability and Performance Portability

ISBN: 9781138197541 / Angielski / Twarda / 582 str.

ISBN: 9781138197541/Angielski/Twarda/582 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Tjerk P. Straatsma; Timothy J. Williams; Katerina Antypas

This book will focus on the development of scalable and performance portable scientific applications for future exascale computer systems. The main body of the book will be a series of chapters that center on the programming practices of application developers to achieve scalability on high-end computer systems while at the same time maintain architectural and performance portability for different computer technologies. Scientific application developers learn best by example, and this book will be designed to provide a wide range of examples of what developers have done and are doing to...

This book will focus on the development of scalable and performance portable scientific applications for future exascale computer systems. The main...

cena: 677,36

Developing Creative Content for Games Greg Johnson 9781498777667 A K PETERS
Developing Creative Content for Games

ISBN: 9781498777667 / Angielski / Miękka / 296 str.

ISBN: 9781498777667/Angielski/Miękka/296 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Greg Johnson
This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation--elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk-reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the...
This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation--el...
cena: 250,82

Getting Started with Unity 5.x 2D Game Development Sapio, Francesco 9781784397173 Packt Publishing
Getting Started with Unity 5.x 2D Game Development

ISBN: 9781784397173 / Angielski / Miękka / 478 str.

ISBN: 9781784397173/Angielski/Miękka/478 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Francesco Sapio
Build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas About This Book - Build a complete and exciting 2D Tower Defense game from scratch. - Understand and learn to perform each phase of the game development pipeline - Homework and exercises to improve your skills and take them to the next level Who This Book Is For If you are looking forward to get started with 2D game development, either if you are a newcomer to this world, or you came from 3D games or other game engines, this book is for you. Although there are many references...
Build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas About This Book - Build a compl...
cena: 228,46

Building a 3D Game with LibGDX Di Giuseppe, Sebastián 9781785288418 Packt Publishing
Building a 3D Game with LibGDX

ISBN: 9781785288418 / Angielski / Miękka / 234 str.

ISBN: 9781785288418/Angielski/Miękka/234 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Sebastian Di Giuseppe; Andreas Kruhlmann; Elmar Van Rijnswou
cena: 156,78

Mastering Unity 5.x Thorn, Alan 9781785880742 Packt Publishing
Mastering Unity 5.x

ISBN: 9781785880742 / Angielski / Miękka / 592 str.

ISBN: 9781785880742/Angielski/Miękka/592 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alan Thorn
Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine About This Book - Become a Unity master by creating a practical, in-depth game-development project with Unity - Use advanced C# scripting to unlock the complete potential of Unity 5 - Use Version Control to Effectively Manage and Scale your workflow Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.x, then this is the book for you. Basic knowledge of C# programming is assumed. What You...
Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine About This Book - Become a Unity maste...
cena: 259,82

The Android Game Developer's Handbook Avisekhar Roy 9781785885860 Packt Publishing
The Android Game Developer's Handbook

ISBN: 9781785885860 / Angielski / Miękka / 368 str.

ISBN: 9781785885860/Angielski/Miękka/368 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Avisekhar Roy
Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful Android games Learn to successfully implement microtransactions and monitor the performance of your game once it's out live. Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolution Who This Book Is For This book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development...
Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful...
cena: 228,46

Buildbox 2.x Game Development Audronis, Ty 9781786460301 Packt Publishing
Buildbox 2.x Game Development

ISBN: 9781786460301 / Angielski / Miękka / 310 str.

ISBN: 9781786460301/Angielski/Miękka/310 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ty Audronis
Build rich, high production value mobile games and distribute them across different platforms with Buildbox About This Book Create captivating 2D & 2.5D (isometric) video games for all platforms Leverage Buildbox to monetize and prepare your games for distribution This step-by-step tutorial will get you generating complex and media rich games with no coding experience Who This Book Is For This book caters to those who have an interest or desire to create their own mobile games either as a hobbyist or who are looking to enhance their skills as a professional games developer. No coding...
Build rich, high production value mobile games and distribute them across different platforms with Buildbox About This Book Create captivating 2D & 2....
cena: 228,46

Learning AWS Lumberyard Game Development Lavieri, Edward 9781786460868 Packt Publishing
Learning AWS Lumberyard Game Development

ISBN: 9781786460868 / Angielski / Miękka / 268 str.

ISBN: 9781786460868/Angielski/Miękka/268 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dr Edward Lavieri
Create stunning 3D multiplayer games with integrated cloud-based features About This Book Build a multiplayer 3D game from scratch using the features of Amazon's Lumberyard Explore the world of Lumberyard along with Twitch and various key Amazon Web Services to build a game This step-by-step practical guide will teach you how to build cross-platform games using Lumberyard Who This Book Is For The book caters for those who have an interest or desire to create their own games, either as a hobbyist or to enhance their skills as a professional games developer. The book requires previous knowledge...
Create stunning 3D multiplayer games with integrated cloud-based features About This Book Build a multiplayer 3D game from scratch using the features ...
cena: 206,06

Mastering Unity 2D Game Development - Second Edition: Using Unity 5 to develop a retro RPG Godbold, Ashley 9781786463456 Packt Publishing
Mastering Unity 2D Game Development - Second Edition: Using Unity 5 to develop a retro RPG

ISBN: 9781786463456 / Angielski / Miękka / 506 str.

ISBN: 9781786463456/Angielski/Miękka/506 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ashley Godbold; Simon Jackson
cena: 228,46

Beginning C++ Game Programming: Learn C++ from scratch and get started building your very own games Horton, John 9781786466198 Packt Publishing
Beginning C++ Game Programming: Learn C++ from scratch and get started building your very own games

ISBN: 9781786466198 / Angielski / Miękka / 520 str.

ISBN: 9781786466198/Angielski/Miękka/520 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
John Horton
Learn C++ from scratch and get started building your very own games About This Book This book offers a fun way to learn modern C++ programming while building exciting 2D games This beginner-friendly guide offers a fast-paced but engaging approach to game development Dive headfirst into building a wide variety of desktop games that gradually increase in complexity It is packed with many suggestions to expand your finished games that will make you think critically, technically, and creatively Who This Book Is For This book is perfect for you if any of the following describes you: You have no...
Learn C++ from scratch and get started building your very own games About This Book This book offers a fun way to learn modern C++ programming while b...
cena: 259,82

Learning Vulkan: Get introduced to the next generation graphics API-Vulkan Singh, Parminder 9781786469809 Packt Publishing
Learning Vulkan: Get introduced to the next generation graphics API-Vulkan

ISBN: 9781786469809 / Angielski / Miękka / 466 str.

ISBN: 9781786469809/Angielski/Miękka/466 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Parminder Singh
cena: 188,14

Mastering SFML Game Development Pupius, Raimondas 9781786469885 Packt Publishing
Mastering SFML Game Development

ISBN: 9781786469885 / Angielski / Miękka / 442 str.

ISBN: 9781786469885/Angielski/Miękka/442 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Raimondas Pupius
Create complex and visually stunning games using all the advanced features available in SFML development About This Book - Build custom tools, designed to work with your specific game. - Use raw modern OpenGL and go beyond SFML. - Revamp your code for better structural design, faster rendering, and flashier graphics. - Use advanced lighting techniques to add that extra touch of sophistication. - Implement a very fast and efficient particle system by using a cache-friendly design. Who This Book Is For This book is ideal for game developers who have some basic knowledge of SFML and also are...
Create complex and visually stunning games using all the advanced features available in SFML development About This Book - Build custom tools, designe...
cena: 228,46

Augmented Reality Game Development Micheal Lanham 9781787122888 Packt Publishing
Augmented Reality Game Development

ISBN: 9781787122888 / Angielski / Miękka / 334 str.

ISBN: 9781787122888/Angielski/Miękka/334 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Micheal Lanham
Create your own augmented reality games from scratch with Unity 5 About This Book - Create your own augmented reality game from scratch and join the virtual reality gaming revolution - Use the latest Unity 5 VR SDK to create pro-level AR games like Pokemon Go - Innovate and explore the latest and most promising trend of AR gaming in the mobile gaming industry Who This Book Is For This book is for those who have a basic knowledge of game development techniques, but no previous knowledge of Unity is required. Some basic programming knowledge would be desirable, but the book is an introduction...
Create your own augmented reality games from scratch with Unity 5 About This Book - Create your own augmented reality game from scratch and join the v...
cena: 228,46

Instant Windows Powershell 3.0 WMI Starter Blawat, Brenton 9781849689625 Packt Publishing
Instant Windows Powershell 3.0 WMI Starter

ISBN: 9781849689625 / Angielski / Miękka / 66 str.

ISBN: 9781849689625/Angielski/Miękka/66 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Brenton Blawat
cena: 138,85

History of Digital Games: Developments in Art, Design and Interaction Andrew Williams 9781138885554 Focal Press
History of Digital Games: Developments in Art, Design and Interaction

ISBN: 9781138885554 / Angielski / Miękka / 255 str.

ISBN: 9781138885554/Angielski/Miękka/255 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Andrew Williams

The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only -when, - but -how- and -why.- Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of...

The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding...

cena: 290,97

Multiplayer Online Games: Origins, Players, and Social Dynamics Freeman, Guo 9781498767651 A K PETERS
Multiplayer Online Games: Origins, Players, and Social Dynamics

ISBN: 9781498767651 / Angielski / Miękka / 166 str.

ISBN: 9781498767651/Angielski/Miękka/166 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Guo Freeman

Multiplayer Online Games (MOGs) have become a new genre of -play culture, - integrating communication and entertainment in a playful, computer-mediated environment that evolves through user interaction. This book comprehensively investigates the technological origins, human factors, and social dynamics of MOGs, including online dating and online gaming; augmented games and virtual reality; serious games; eSports and game streaming; casual and mobile games; and the growth of indie games. MOGs represent a highly sophisticated, networked, multimedia and multimodal Internet technology, which...

Multiplayer Online Games (MOGs) have become a new genre of -play culture, - integrating communication and entertainment in a playful, computer-medi...

cena: 371,24

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design Celia (Epic Games, Cary, North Carolina, USA) Hodent 9781498775502 Taylor & Francis Inc
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

ISBN: 9781498775502 / Angielski / Miękka / 272 str.

ISBN: 9781498775502/Angielski/Miękka/272 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
USA) Hodent North Carolina Cary Celia (Epic Games

Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that it is delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or -serious game-), and meeting their business...

Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issu...

cena: 274,59

Gesture Drawing: A Story-Based Approach April Connors 9781498799270 CRC Press
Gesture Drawing: A Story-Based Approach

ISBN: 9781498799270 / Angielski / Miękka / 264 str.

ISBN: 9781498799270/Angielski/Miękka/264 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
April Connors

This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different techniques and exercises that encourage and develop creative problem solving as it relates to observational studies. This book clearly outlines a work flow and process with a simple exercise program that encourages the artist to ask questions and create work that engages not only their audience but themselves. Rich illustrations are included throughout that depict this workflow and also different drawing and mark-making techniques, and how to apply...

This instructional drawing book is intended to guide the reader through a story-telling based approach to gesture drawing, utilizing different tech...

cena: 250,82

Situational Game Design Brian Upton 9781138031814 A K PETERS
Situational Game Design

ISBN: 9781138031814 / Angielski / Miękka / 119 str.

ISBN: 9781138031814/Angielski/Miękka/119 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Brian Upton
cena: 240,79

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