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Affordance Theory in Game Design: A Guide Toward Understanding Players
ISBN: 9783031009952 / Angielski / Miękka / 112 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent? The answer to this question is playtesting. However, a haphazard playtest process cannot discover play experience from various dimensions. Players' perceptions, affordances, age, gender, culture, and many more human factors influence play experience. A playtest requires an intensive experimental process and scientific protocols to ensure that the outcomes seen are reliable for the designer. Playtesting and players' affordances are the focus of this book. This book is...
Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent? The answer to this question ...
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cena:
132,80 |
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Light Field Sampling
ISBN: 9783031011139 / Angielski / Miękka / 6 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Light field is one of the most representative image-based rendering techniques that generate novel virtual views from images instead of 3D models. The light field capture and rendering process can be considered as a procedure of sampling the light rays in the space and interpolating those in novel views. As a result, light field can be studied as a high-dimensional signal sampling problem, which has attracted a lot of research interest and become a convergence point between computer graphics and signal processing, and even computer vision. This lecture focuses on answering two questions...
Light field is one of the most representative image-based rendering techniques that generate novel virtual views from images instead of 3D models. The...
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cena:
132,80 |
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Online Multiplayer Games
ISBN: 9783031011405 / Angielski / Miękka / 116 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games (MMORPGs), suitable for students and faculty interested both in designing games and in doing research on them. The general focus is human-centered computing, which includes many human-computer interaction issues and emphasizes social computing, but also, looks at how the design of socio-economic interactions extends our traditional notions of computer programming to cover human beings as well as machines. In addition, it demonstrates a range of social science...
This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games (MMORPGs), suita...
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cena:
100,60 |
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Joint Source-Channel Video Transmission
ISBN: 9783031011160 / Angielski / Miękka / 12 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book deals with the problem of joint source-channel video transmission, i.e., the joint optimal allocation of resources at the application layer and the other network layers, such as data rate adaptation, channel coding, power adaptation in wireless networks, quality of service (QoS) support from the network, and packet scheduling, for efficient video transmission. Real-time video communication applications, such as videoconferencing, video telephony, and on-demand video streaming, have gained increased popularity. However, a key problem in video transmission over the existing Internet...
This book deals with the problem of joint source-channel video transmission, i.e., the joint optimal allocation of resources at the application layer ...
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cena:
132,80 |
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Exploring Representation in Evolutionary Level Design
ISBN: 9783031009921 / Angielski / Miękka Termin realizacji zamówienia: ok. 5-8 dni roboczych. Automatic content generation is the production of content for games, web pages, or other purposes by procedural means. Search-based automatic content generation employs search-based algorithms to accomplish automatic content generation. This book presents a number of different techniques for search-based automatic content generation where the search algorithm is an evolutionary algorithm. The chapters treat puzzle design, the creation of small maps or mazes, the use of L-systems and a generalization of L-system to create terrain maps, the use of cellular automata to create maps, and,... Automatic content generation is the production of content for games, web pages, or other purposes by procedural means. Search-based automatic conte... |
cena:
201,24 |
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Game Artist: The Ultimate Career Guide: 2021
ISBN: 9781915008039 / Angielski / Miękka / 362 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
80,88 |
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Software Design by Example: A Tool-Based Introduction with JavaScript
ISBN: 9781032330235 / Angielski / Miękka / 344 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
235,04 |
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Game Design Deep Dive: Free-to-Play
ISBN: 9781032207629 / Angielski / Twarda / 188 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
587,73 |
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Game Design Deep Dive: Free-To-Play
ISBN: 9781032207612 / Angielski / Miękka / 188 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
220,35 |
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Mastering Django: A Beginner's Guide
ISBN: 9781032315980 / Angielski / Miękka / 216 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
167,87 |
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Cybersecurity for Everyone
ISBN: 9780367643393 / Angielski / Miękka / 94 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
117,50 |
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How to Find a Needle in a Haystack: From the Insider Threat to Solo Perpetrators
ISBN: 9781032229768 / Angielski / Twarda / 154 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
257,72 |
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Actualizing Human Rights: Global Inequality, Future People, and Motivation
ISBN: 9780367505844 / Angielski / Miękka / 132 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
205,65 |
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Consumer Health Informatics: Enabling Digital Health for Everyone
ISBN: 9780367681548 / Angielski / Miękka / 250 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
220,35 |
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Recent Advances in Security, Privacy, and Trust for Internet of Things (Iot) and Cyber-Physical Systems (Cps)
ISBN: 9780367685027 / Angielski / Miękka / 276 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
254,64 |
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Character Development and Storytelling for Games
ISBN: 9780367248987 / Angielski / Miękka / 416 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
244,84 |
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Character Development and Storytelling for Games
ISBN: 9780367248994 / Angielski / Twarda / 416 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
661,20 |
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Coding Games for Kids
ISBN: 9781956223996 / Angielski / Miękka / 70 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
53,91 |
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Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels
ISBN: 9781032058993 / Angielski / Miękka / 248 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
176,27 |
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Algorithm Design: A Methodological Approach - 150 Problems and Detailed Solutions
ISBN: 9781032369396 / Angielski / Miękka / 822 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
254,64 |