Evolving agents to play games is a promising technology. It can provide entertaining opponents for games like Chess or Checkers, matched to a human opponent as an alternative to the perfect and unbeatable opponents embodied by current artifical intelligences. Evolved agents also permit us to explore the strategy space of mathematical games like Prisoner's Dilemma and Rock-Paper-Scissors. This book summarizes, explores, and extends recent work showing that there are many unsuspected factors that must be controlled in order to create a plausible or useful set of agents for modeling...
Evolving agents to play games is a promising technology. It can provide entertaining opponents for games like Chess or Checkers, matched to a human op...
This book introduces integrals, the fundamental theorem of calculus, initial value problems, and Riemann sums. It introduces properties of polynomials, including roots and multiplicity, and uses them as a framework for introducing additional calculus concepts including Newton's method, L'Hôpital's Rule, and Rolle's theorem. Both the differential and integral calculus of parametric, polar, and vector functions are introduced. The book concludes with a survey of methods of integration, including u-substitution, integration by parts, special trigonometric integrals, trigonometric substitution,...
This book introduces integrals, the fundamental theorem of calculus, initial value problems, and Riemann sums. It introduces properties of polynomials...
This text is intended as an introduction to mathematical proofs for students. It is distilled from the lecture notes for a course focused on set theory subject matter as a means of teaching proofs. Chapter 1 contains an introduction and provides a brief summary of some background material students may be unfamiliar with. Chapters 2 and 3 introduce the basics of logic for students not yet familiar with these topics. Included is material on Boolean logic, propositions and predicates, logical operations, truth tables, tautologies and contradictions, rules of inference and logical...
This text is intended as an introduction to mathematical proofs for students. It is distilled from the lecture notes for a course focused on se...
This book reviews the algebraic prerequisites of calculus, including solving equations, lines, quadratics, functions, logarithms, and trig functions. It introduces the derivative using the limit-based definition and covers the standard function library and the product, quotient, and chain rules. It explores the applications of the derivative to curve sketching and optimization and concludes with the formal definition of the limit, the squeeze theorem, and the mean value theorem.
This book reviews the algebraic prerequisites of calculus, including solving equations, lines, quadratics, functions, logarithms, and trig functions. ...
Automatic content generation is the production of content for games, web pages, or other purposes by procedural means. Search-based automatic content generation employs search-based algorithms to accomplish automatic content generation. This book presents a number of different techniques for search-based automatic content generation where the search algorithm is an evolutionary algorithm. The chapters treat puzzle design, the creation of small maps or mazes, the use of L-systems and a generalization of L-system to create terrain maps, the use of cellular automata to create maps, and,...
Automatic content generation is the production of content for games, web pages, or other purposes by procedural means. Search-based automatic conte...
This book continues the material in two early Fast Start calculus volumes to include multivariate calculus, sequences and series, and a variety of additional applications. These include partial derivatives and the optimization techniques that arise from them, including Lagrange multipliers. Volumes of rotation, arc length, and surface area are included in the additional applications of integration. Using multiple integrals, including computing volume and center of mass, is covered. The book concludes with an initial treatment of sequences, series, power series, and Taylor's series, including...
This book continues the material in two early Fast Start calculus volumes to include multivariate calculus, sequences and series, and a variety of add...
A problem factory consists of a traditional mathematical analysis of a type of problem that describes many, ideally all, ways that the problems of that type can be cast in a fashion that allows teachers or parents to generate problems for enrichment exercises, tests, and classwork. Some problem factories are easier than others for a teacher or parent to apply, so we also include banks of example problems for users. This text goes through the definition of a problem factory in detail and works through many examples of problem factories. It gives banks of questions generated using each of the...
A problem factory consists of a traditional mathematical analysis of a type of problem that describes many, ideally all, ways that the problems of tha...