Analyzing data from many times and places, this book explores the subtle interplay between the religiousness of individuals and that of their social context. This book asks whether religion has the power to control behaviour and whether religious people are less apt to steal cheat, commit suicide or become mentally ill.
Analyzing data from many times and places, this book explores the subtle interplay between the religiousness of individuals and that of their social c...
This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games (MMORPGs), suitable for students and faculty interested both in designing games and in doing research on them. The general focus is human-centered computing, which includes many human-computer interaction issues and emphasizes social computing, but also, looks at how the design of socio-economic interactions extends our traditional notions of computer programming to cover human beings as well as machines. In addition, it demonstrates a range of social science...
This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games (MMORPGs), suita...