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Kategorie szczegółowe BISAC

Kategoria BISAC: Games & Activities >> Video & Mobile

ilość książek w kategorii: 2444

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 Playback - A Genealogy of 1980s British Videogames Alex Wade 9781628924893 Bloomsbury Academic
Playback - A Genealogy of 1980s British Videogames

ISBN: 9781628924893 / Angielski / Twarda / 192 str.

ISBN: 9781628924893/Angielski/Twarda/192 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alex Wade

Through interviews with developers, gamers, and journalists examining the phenomena of bedroom coding, arcade gaming, and format wars, mapped onto enquiry into the seminal genres of the time including driving, shooting, and maze chase, Playback: A Genealogy of 1980s British Videogames examines how 1980s Britain has become the culture of work in the 21st century and considers its meaning to contemporary society. This crucial and timely work fills a lacuna for students and researchers of sociology, media, and games studies and will be of interest to employees of the videogames and...

Through interviews with developers, gamers, and journalists examining the phenomena of bedroom coding, arcade gaming, and format wars, mapped onto ...

cena: 618,66

 The Sony Playstation: History, Technology and Legacy Mitchell, William N. 9781519142795 Createspace Independent Publishing Platform
The Sony Playstation: History, Technology and Legacy

ISBN: 9781519142795 / Angielski / Miękka / 182 str.

ISBN: 9781519142795/Angielski/Miękka/182 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
William N. Mitchell
The Sony Playstation is widely known as one of the most beloved and successful video game consoles in history. Learn all about the system's development, success, and noteworthy games in this collection of articles by William N. Mitchell.
The Sony Playstation is widely known as one of the most beloved and successful video game consoles in history. Learn all about the system's developmen...
cena: 100,95

 The SG-1000 and Sega Master System: A Comprehensive Look at the History and Technology of Sega's 8-bit Systems Decamp, Robert B. 9781518740206 Createspace Independent Publishing Platform
The SG-1000 and Sega Master System: A Comprehensive Look at the History and Technology of Sega's 8-bit Systems

ISBN: 9781518740206 / Angielski / Miękka / 88 str.

ISBN: 9781518740206/Angielski/Miękka/88 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Robert B. Decamp
The SG-1000 and Sega Master System were two 8-bit systems designed to bring the Sega arcade experience into the living room. Learn more about these important early consoles and their effect on modern video game culture in this book by author Robert B. Decamp.
The SG-1000 and Sega Master System were two 8-bit systems designed to bring the Sega arcade experience into the living room. Learn more about these im...
cena: 101,16

 Game Based Organization Design: New Tools for Complex Organizational Systems Van Bree, Jeroen 9781349468850 Palgrave Macmillan
Game Based Organization Design: New Tools for Complex Organizational Systems

ISBN: 9781349468850 / Angielski / Miękka / 152 str.

ISBN: 9781349468850/Angielski/Miękka/152 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jeroen Van Bree
There is a widening gap between the current organizational reality and the tools and methods available to managers for addressing its challenges. Game Based Organization Design shows that one of the ways to bridge this gap is to introduce insights and approaches from video game design into the design of organizational systems.
There is a widening gap between the current organizational reality and the tools and methods available to managers for addressing its challenges. Game...
cena: 201,24

 Values at Play in Digital Games Mary Flanagan Helen Nissenbaum 9780262529976 Mit Press
Values at Play in Digital Games

ISBN: 9780262529976 / Angielski / Miękka / 224 str.

ISBN: 9780262529976/Angielski/Miękka/224 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Mary Flanagan; Helen Nissenbaum

All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. "Big ideas" such as justice, equity, honesty, and cooperation -- as well as other kinds of ideas, including violence, exploitation, and greed -- may emerge in games whether designers intend them or not. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoretical and practical framework for identifying socially recognized moral and political values in digital games. Values at Play can also serve as a guide to designers who seek to implement values in the...

All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. "Big ideas" such as justice, equity...

cena: 141,17

 Subjectivity Across Media: Interdisciplinary and Transmedial Perspectives Maike Sarah Reinerth Jan-Noel Thon 9781138186750 Routledge
Subjectivity Across Media: Interdisciplinary and Transmedial Perspectives

ISBN: 9781138186750 / Angielski / Twarda / 244 str.

ISBN: 9781138186750/Angielski/Twarda/244 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Maike Sarah Reinerth; Jan-Noel Thon

Media in general and narrative media in particular have the potential to represent not only a variety of both possible and actual worlds but also the perception and consciousness of characters in these worlds. Hence, media can be understood as "qualia machines," as technologies that allow for the production of subjective experiences within the affordances and limitations posed by the conventions of their specific mediality. This edited collection examines the transmedial as well as the medium-specific strategies employed by the verbal representations characteristic for literary texts, the...

Media in general and narrative media in particular have the potential to represent not only a variety of both possible and actual worlds but also t...

cena: 832,62

 Journey To Slaying The Ender Dragon! Courell, Alex 9781523815319 Createspace Independent Publishing Platform
Journey To Slaying The Ender Dragon!

ISBN: 9781523815319 / Angielski / Miękka / 88 str.

ISBN: 9781523815319/Angielski/Miękka/88 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alex Courell
cena: 32,37

 The Invisible Game: Mindset of a Winning Team Zoltan Andrejkovics 9781517457013 Createspace Independent Publishing Platform
The Invisible Game: Mindset of a Winning Team

ISBN: 9781517457013 / Angielski / Miękka / 200 str.

ISBN: 9781517457013/Angielski/Miękka/200 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Zoltan Andrejkovics
Competitive gaming and eSports among youths became a major theme these days. For an e-Athlete, having the best strategy or belonging to a team with the best skills are sometimes not enough for success. Real life tournaments are tougher than we can imagine.
The Invisible Game covers the necessary mental development of eSport players. The book helps to prepare the players' minds for the challenges, both on the map and in real life.
Nowadays we overestimate the power of our thoughts, and we forget the potential of our inner wisdom. This book guides you with honest life...
Competitive gaming and eSports among youths became a major theme these days. For an e-Athlete, having the best strategy or belonging to ...
cena: 60,65

 Clash Secrets Revealed: Rushing Your Town Hall Dear Leader 9781533134875 Createspace Independent Publishing Platform
Clash Secrets Revealed: Rushing Your Town Hall

ISBN: 9781533134875 / Angielski / Miękka / 34 str.

ISBN: 9781533134875/Angielski/Miękka/34 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dear Leader
This unofficial companion guide to Supercell's runaway hit mobile game Clash of Clans is a MUST READ for anyone who has ever been serious about getting ahead in the game. It holds the key to unlocking the best defenses, troops and overall enjoyment that Clash has to offer - and for less gold and less time than you can possibly imagine. I explain how to fully upgrade your X-bows without unnecessarily losing valuable gold and elixir to raiders. I walk you through the process of building a formidable defense, adding thousands of hit points and hundreds of damage per second to your village...
This unofficial companion guide to Supercell's runaway hit mobile game Clash of Clans is a MUST READ for anyone who has ever been serious about gettin...
cena: 50,45

 Gaming Film: How Games Are Reshaping Contemporary Cinema Kallay, Jasmina 9781349442362 Palgrave Macmillan
Gaming Film: How Games Are Reshaping Contemporary Cinema

ISBN: 9781349442362 / Angielski / Miękka / 156 str.

ISBN: 9781349442362/Angielski/Miękka/156 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
J. Kallay
Gaming Film explores the growing influence of computer games on contemporary cinema. From the type of stories told to their complex structural patterns, from the changing modes of reception to innovative visual aesthetics, computer games are re-shaping the cinematic landscape in exciting directions.
Gaming Film explores the growing influence of computer games on contemporary cinema. From the type of stories told to their complex structural pattern...
cena: 201,24

 Computer Games as a Sociocultural Phenomenon: Games Without Frontiers - War Without Tears Jahn-Sudmann, A. 9781349360932 Palgrave Macmillan
Computer Games as a Sociocultural Phenomenon: Games Without Frontiers - War Without Tears

ISBN: 9781349360932 / Angielski / Miękka / 229 str.

ISBN: 9781349360932/Angielski/Miękka/229 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
A. Jahn-Sudmann;R. Stockmann
Internationally renowned media and literature scholars, social scientists, game designers and artists explore the cultural potential of computer games in this rich anthology, which introduces the latest approaches in the central fields of game studies and provides an extensive survey of contemporary game culture.
Internationally renowned media and literature scholars, social scientists, game designers and artists explore the cultural potential of computer games...
cena: 402,53

 Gaming in Social, Locative and Mobile Media L. Hjorth I. Richardson  9781349453535 Palgrave Macmillan
Gaming in Social, Locative and Mobile Media

ISBN: 9781349453535 / Angielski / Miękka / 180 str.

ISBN: 9781349453535/Angielski/Miękka/180 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
L. Hjorth;I. Richardson
Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the 'playful turn' in contemporary everyday life, and the role of mobile devices, games and social media in this transformation.
Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the 'playful turn' in contemporary everyd...
cena: 201,24

 Invent Your Own Computer Games with Python, 4E Al Sweigart 9781593277956 No Starch Press,US
Invent Your Own Computer Games with Python, 4E

ISBN: 9781593277956 / Angielski / Miękka / 376 str.

ISBN: 9781593277956/Angielski/Miękka/376 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Al Sweigart
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language--even if you've never programmed before

Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you'll learn key programming and math concepts that will help you take your game programming to the next level.

Learn how to:
-Combine loops, variables, and flow...

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language--even if you...
cena: 154,10

 Newb: A Guide to the Basics of Gaming Corey Hardin 9780692717288 Coa Publishing
Newb: A Guide to the Basics of Gaming

ISBN: 9780692717288 / Angielski / Miękka / 130 str.

ISBN: 9780692717288/Angielski/Miękka/130 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Corey Hardin
cena: 28,29

 Unity para Principiantes Portella, Ricardo Cunha Mattos 9781534768468 Createspace Independent Publishing Platform
Unity para Principiantes

ISBN: 9781534768468 / Portugalski / Miękka / 60 str.

ISBN: 9781534768468/Portugalski/Miękka/60 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ricardo Cunha Mattos Portella
cena: 28,29

 Gaming Globally: Production, Play, and Place Huntemann, N. 9781349435012 Palgrave MacMillan
Gaming Globally: Production, Play, and Place

ISBN: 9781349435012 / Angielski / Miękka / 279 str.

ISBN: 9781349435012/Angielski/Miękka/279 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Nina B. Huntemann; Ben Aslinger; N. Huntemann
"Video games are inherently transnational by virtue of their industrial, textual, and player practices. This collection includes essays from scholars from eight countries analyzing game cultures on macro- and micro-levels and investigates the growing transnational nature of digital play"--Back cover.
"Video games are inherently transnational by virtue of their industrial, textual, and player practices. This collection includes essays from scholars ...
cena: 402,53

 Virtual Ascendance: Video Games and the Remaking of Reality Devin C. Griffiths 9781442216952 Rowman & Littlefield Publishers
Virtual Ascendance: Video Games and the Remaking of Reality

ISBN: 9781442216952 / Angielski / Miękka / 234 str.

ISBN: 9781442216952/Angielski/Miękka/234 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Devin C. Griffiths
From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches all aspects of our lives, gamer and non-gamer alike. Business and entertainment, health and medicine, politics and war, social interaction and education, all fall under its influence. Virtual Ascendance tells the story of a formerly fringe enterprise that, when few were paying attention, exploded into a multi-billion dollar industry affecting the very way we live. Griffiths paints a thorough and vivid picture of the video game industry,...
From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches al...
cena: 146,94

 Pokemon Go Spielguide: Das ultimative Spielhandbuch für Pokemon Go Steiner, Jerry 9781535416849 Createspace Independent Publishing Platform
Pokemon Go Spielguide: Das ultimative Spielhandbuch für Pokemon Go

ISBN: 9781535416849 / Niemiecki / Miękka / 114 str.

ISBN: 9781535416849/Niemiecki/Miękka/114 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jerry Steiner
Pokemon Go Spielguide - Das ultimative Spielhandbuch zu Pokemon Go Willst du anfangen Pokemon zu jagen? Willst du deine gefangenen Pokemon bestmoglich trainieren? Mochtest du bei Pokemon - Kampfen siegreich sein? Dann ist dieser Spielguide das was du suchst Mit diesem Pokemon Go Handbuch wirst zum Meister-Trainer Alle Tipps, Tricks und Kniffe zu Pokemon Go erklart und in einem Buch zusammengefasst In diesem Spielhandbuch wird beschrieben: - Welche Dinge vor dem Spielstart beachtet werden mussen, z.B. Akku-Verbrauch - wie man den optimalen Spieleinstieg zu Pokemon Go findet - wie die...
Pokemon Go Spielguide - Das ultimative Spielhandbuch zu Pokemon Go Willst du anfangen Pokemon zu jagen? Willst du deine gefangenen Pokemon bestmoglich...
cena: 87,93

 Third Person: Authoring and Exploring Vast Narratives Harrigan, Pat; Wardrip–fruin, Noah 9780262533799 John Wiley & Sons
Third Person: Authoring and Exploring Vast Narratives

ISBN: 9780262533799 / Angielski / Miękka / 492 str.

ISBN: 9780262533799/Angielski/Miękka/492 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Pat Harrigan; Noah Wardrip–fruin

The ever-expanding capacities of computing offer new narrative possibilities for virtual worlds. Yet vast narratives--featuring an ongoing and intricately developed storyline, many characters, and multiple settings--did not originate with, and are not limited to, Massively Multiplayer Online Games. Thomas Mann's Joseph and His Brothers, J. R. R. Tolkien's Lord of the Rings, Marvel's Spiderman, and the complex stories of such television shows as Dr. Who, The Sopranos, and Lost all present vast fictional worlds. Third Person explores strategies of vast narrative across a variety of media,...

The ever-expanding capacities of computing offer new narrative possibilities for virtual worlds. Yet vast narratives--featuring an ongoing and intr...

cena: 222,10

 Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects Anastasia Salter Carly A. Kocurek Jennifer Dewinter 9781501327469 Bloomsbury Academic
Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects

ISBN: 9781501327469 / Angielski / Miękka / 200 str.

ISBN: 9781501327469/Angielski/Miękka/200 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Anastasia Salter; Carly A. Kocurek; Jennifer Dewinter
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a serious space for art and play. Jane Jensen's work and landmark Gabriel Knight series brought a new darkness and personality to PC gaming, offering a first powerful glimpse of what games could be as they came of age. As an author and designer, Jensen brought her approach as a designer-writer hybrid to the...
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres f...
cena: 128,84

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