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Advanced Game Design with Html5 and JavaScript
ISBN: 9781430258001 / Angielski / Miękka / 552 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the essential techniques that every game designer needs to know. You'll discover how to create and render game graphics, add interactivity, sound, and animation. You'll learn how to build your own custom game engine with reusable components so that you can quickly develop games with maximum impact and minimum code. You'll... How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make vide... |
cena:
301,89 |
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Persona 4 Volume 1
ISBN: 9781927925577 / Angielski / Miękka / 160 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych.
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cena:
53,91 |
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Extending Unity with Editor Scripting
ISBN: 9781785281853 / Angielski / Miękka / 268 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
211,44 |
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From Video Games to Real Life: Tapping Into Minecraft to Inspire Creativity and Learning in the Library
ISBN: 9781440843785 / Angielski / Twarda / 115 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Minecraft is more than "just a video game"; it's a powerful tool that librarians and other educators can use to engage students and spark legitimate learning experiences. This book shows you how to use Minecraft as a vehicle to promote learning and creativity, supplying specific, easy-to-replicate programs, ideas, and instructions for hands-on activities. By connecting the game to the maker movement and building off the game's popularity, you'll be able to use Minecraft to promote STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning. The book ties... Minecraft is more than "just a video game"; it's a powerful tool that librarians and other educators can use to engage students and spark legitimat... |
cena:
221,69 |
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Building an FPS Game with Unity
ISBN: 9781782174806 / Angielski / Miękka / 326 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
211,44 |
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Assassination Generation: Video Games, Aggression, and the Psychology of Killing
ISBN: 9780316265935 / Angielski / Twarda / 272 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The author of the 400,000-copy bestseller On Killing reveals how violent video games have ushered in a new era of mass homicide--and what we must do about it.
Paducah, Kentucky, 1997 a 14-year-old boy shoots eight students in a prayer circle at his school. Littleton, Colorado, 1999 two high school seniors kill a teacher, twelve other students, and then themselves. Utoya, Norway, 2011 a political extremist shoots and kills sixty-nine participants in a youth summer camp. Newtown, Connecticut, 2012 a troubled 20-year-old man kills 20 children... The author of the 400,000-copy bestseller On Killing reveals how violent video games have ushered in a new era of mass homicide--and what we...
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cena:
107,90 |
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Inside the Video Game Industry: Game Developers Talk about the Business of Play
ISBN: 9780415828277 / Angielski / Twarda / 384 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Inside the Video Game Industry offers a provocative look into one of today's most dynamic and creative businesses. Through in-depth structured interviews, industry professionals discuss their roles, providing invaluable insight into game programming, art, animation, design, production, quality assurance, audio and business professions. From hiring and firing conventions, attitudes about gender disparity, goals for work-life balance, and a span of legal, psychological, and communal intellectual property protection mechanisms, the book's combination of accessible industry talk and... Inside the Video Game Industry offers a provocative look into one of today's most dynamic and creative businesses. Through in-depth struct... |
cena:
808,12 |
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Extending Virtual Worlds: Advanced Design for Virtual Environments
ISBN: 9781482261165 / Angielski / Miękka / 333 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Written as the successor to Virtual World Design: Creating Immersive Virtual Environments, this book carries the ideas brought forward in its predecessor to new levels of virtual world design exploration and experimentation. Written by an Emmy award-winning designer with 22 years of experience creating virtual environments for television and online communities, Extending Virtual Worlds: Advanced Design for Virtual Environments explores advanced topics such as multi-regional design, game-based sims, and narrative structure for environments. The book provides bedrock... Written as the successor to Virtual World Design: Creating Immersive Virtual Environments, this book carries the ideas brought forward in it... |
cena:
254,64 |
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The Virtual Ninja Manifesto: Fighting Games, Martial Arts and Gamic Orientalism
ISBN: 9781783489817 / Angielski / Twarda / 172 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Draws on the traditions of the martial arts to ask whether playing violent videogames actually transform gamers into better people.
Draws on the traditions of the martial arts to ask whether playing violent videogames actually transform gamers into better people.
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cena:
514,26 |
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The Virtual Ninja Manifesto: Fighting Games, Martial Arts and Gamic Orientalism
ISBN: 9781783489824 / Angielski / Miękka / 172 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Draws on the traditions of the martial arts to ask whether playing violent videogames actually transform gamers into better people.
Draws on the traditions of the martial arts to ask whether playing violent videogames actually transform gamers into better people.
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cena:
176,32 |
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Python: An Introduction to Programming
ISBN: 9781944534653 / Angielski / Miękka / 600 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just-in-time presentation - material is given to the student when it is needed. Many examples will be based on games, because Python has become the language of choice for basic game development. Designed as a Year One textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience.
Features: * Introduces programming concepts that use Python 3 *... This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just-in-time presentation - mat...
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cena:
250,29 |
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Yoshitaka Amano: Illustrations
ISBN: 9781421589572 / Angielski / Miękka / 128 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Since beginning his career at age fifteen with the legendary animation studio Tatsunoko Production, Yoshitaka Amano has become one of the most acclaimed artists and illustrators at work today. Displaying a rare range, his oeuvre encompasses everything from minutely observed still-life sketches to full-color paintings on an epic scale, from children's storybooks to dark adult fantasy, from theatrical productions to video games to sculpture to commercial design. Yoshitaka Amano: Illustrations offers a concise survey of this remarkable artist's career to date. It includes selected...
Since beginning his career at age fifteen with the legendary animation studio Tatsunoko Production, Yoshitaka Amano has become one of the most acclaim...
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cena:
96,30 |
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Changing the Rules of the Game: Economic, Management and Emerging Issues in the Computer Games Industry
ISBN: 9781349338191 / Angielski / Miękka / 219 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The computer games industry is one of the most vibrant industries today whose potential for growth seems inexhaustible. This book adopts a multi-disciplinary approach and captures emerging trends as well as the issues and challenges faced by businesses, their managers and their workforce in the games industry.
The computer games industry is one of the most vibrant industries today whose potential for growth seems inexhaustible. This book adopts a multi-disci...
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cena:
201,24 |
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Learn to Implement Games with Code
ISBN: 9781498753388 / Angielski / Miękka / 355 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can... Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportuni... |
cena:
279,12 |
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3D Game Design with Unreal Engine 4 and Blender: Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 and
ISBN: 9781785881466 / Angielski / Miękka / 252 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
202,81 |
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Persona 4 Volume 5
ISBN: 9781927925829 / Angielski / Miękka / 162 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. With Rise rescued and now in possession of her own Persona, Soji and friends welcome a powerful new ally into the fold. But just as things are looking up, the body of Inaba's latest murder victim is discovered - and the victim's identity turns our heroes' investigation upside-down. Meanwhile, Teddie does some much-needed soul searching... and what he finds is much more than anyone bear-gained for Based on the popular Persona 4 video game
With Rise rescued and now in possession of her own Persona, Soji and friends welcome a powerful new ally into the fold. But just as things are looking...
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cena:
53,91 |
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Persona 3 Volume 2
ISBN: 9781927925867 / Angielski / Miękka / 162 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Life isn't easy when you're a transfer student - just ask Minato Arisato, Gekkoukan High School's newest transfer student. Strangers and unfamiliar scenery aside, Minato also has to contend with the fact that his school transforms into a Shadow-filled tower called Tartarus every night during the Dark Hour Minato and two of his new friends - Yukari and Junpei - set out to investigate Tartarus to see what they can learn about this phenomenon, but can three high school students with little to no combat experience possibly survive the tower's horrors?
Life isn't easy when you're a transfer student - just ask Minato Arisato, Gekkoukan High School's newest transfer student. Strangers and unfamiliar sc...
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cena:
53,91 |
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Women and Gaming: The Sims and 21st Century Learning
ISBN: 9781349384716 / Angielski / Miękka / 208 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The authors argue that women gamers, too often ignored as gamers, are in many respects leading the way in this trend towards design, cultural production, new learning communities, and the combination of technical proficiency with emotional and social intelligence.
The authors argue that women gamers, too often ignored as gamers, are in many respects leading the way in this trend towards design, cultural producti...
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cena:
201,24 |
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Storyboarding: Turning Script into Motion
ISBN: 9781683920397 / Angielski / Miękka / 400 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This revised text is designed to demonstrate the process of converting static images to an effective animation of characters and effects. Unlike many of its competitors, Storyboarding uses the accompanying DVD to show the storyboards in conjunction with a final short film and script. Material on game scripting, Motion Graphics, and Web comics has been added. The text and tutorial disc take an in-depth view on the step-by-step process for developing characters, scenes, and camera angles through the full production of a finished project. The book includes numerous techniques for...
This revised text is designed to demonstrate the process of converting static images to an effective animation of characters and effects. Unlike many ...
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cena:
233,50 |
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Persona 3 Volume 4
ISBN: 9781927925881 / Angielski / Miękka / 162 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This next thrilling volume of the Persona 3 manga series is all about revelations as the intrepid members of S.E.E.S. visit the Kirijou family cottage and learn some surprising truths from Mitsuru's father about the events surrounding Tartarus, the Dark Hour, and their own continuing battle against the encroaching Shadows. The weight of these truths proves especially heavy for Yukari and Mitsuru, but if they can bear this burden, their shared struggle may give rise to new power...
This next thrilling volume of the Persona 3 manga series is all about revelations as the intrepid members of S.E.E.S. visit the Kirijou family cottage...
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cena:
53,91 |