• Wyszukiwanie zaawansowane
  • Kategorie
  • Kategorie BISAC
  • Książki na zamówienie
  • Promocje
  • Granty
  • Książka na prezent
  • Opinie
  • Pomoc
  • Załóż konto
  • Zaloguj się

 » książki  » Games & Activities - Video & Mobile

zaloguj się | załóż konto
Logo Krainaksiazek.pl

koszyk

konto

szukaj
topmenu
Księgarnia internetowa
Szukaj
Książki na zamówienie
Promocje
Granty
Książka na prezent
Moje konto
Pomoc
 
 
Wyszukiwanie zaawansowane
Pusty koszyk
Bezpłatna dostawa dla zamówień powyżej 20 złBezpłatna dostawa dla zamówień powyżej 20 zł

Kategorie główne

• Nauka
 [2946350]
• Literatura piękna
 [1816154]

  więcej...
• Turystyka
 [70666]
• Informatyka
 [151172]
• Komiksy
 [35576]
• Encyklopedie
 [23172]
• Dziecięca
 [611458]
• Hobby
 [135995]
• AudioBooki
 [1726]
• Literatura faktu
 [225763]
• Muzyka CD
 [378]
• Słowniki
 [2917]
• Inne
 [444280]
• Kalendarze
 [1179]
• Podręczniki
 [166508]
• Poradniki
 [469467]
• Religia
 [507199]
• Czasopisma
 [496]
• Sport
 [61352]
• Sztuka
 [242330]
• CD, DVD, Video
 [3348]
• Technologie
 [219391]
• Zdrowie
 [98638]
• Książkowe Klimaty
 [124]
• Zabawki
 [2382]
• Puzzle, gry
 [3525]
• Literatura w języku ukraińskim
 [259]
• Art. papiernicze i szkolne
 [7107]
Kategorie szczegółowe BISAC

Kategoria BISAC: Games & Activities >> Video & Mobile

ilość książek w kategorii: 2444

Wyświetl książki:
Dostępne języki:
Cena:
od:
do:
ilość na stronie:


 Doom: Scarydarkfast Pinchbeck, Dan 9780472051915 0
Doom: Scarydarkfast

ISBN: 9780472051915 / Angielski / Miękka / 224 str.

ISBN: 9780472051915/Angielski/Miękka/224 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Daniel Pinchbeck

In December 1993, gaming changed forever. id Software's seminal shooter DOOM was released, and it shook the foundations of the medium. Daniel Pinchbeck brings together the complete story of DOOM for the first time.

This book takes a look at the early days of first-person gaming and the video game studio system. It discusses the prototypes and the groundbreaking technology that drove the game forward and offers a detailed analysis of gameplay and level design. Pinchbeck also examines DOOM's contributions to wider gaming culture, such as online multiplay and the...

In December 1993, gaming changed forever. id Software's seminal shooter DOOM was released, and it shook the foundations of the medium. Danie...

cena: 128,63

 Introduction to the Senses: From Biology to Computer Science Bossomaier, Terry R. J. 9780521812665 0
Introduction to the Senses: From Biology to Computer Science

ISBN: 9780521812665 / Angielski / Twarda / 358 str.

ISBN: 9780521812665/Angielski/Twarda/358 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Terry Bossomaier
An understanding of the senses vision, hearing, touch, chemical and other non-human senses is important not only for many fields of biology but also in applied areas such as human computer interaction, robotics and computer games. Using information theory as a unifying framework, this is a wide-ranging survey of sensory systems, covering all known senses. The book draws on three unifying principles to examine senses: the Nyquist sampling theorem; Shannon's information theory; and the creation of different streams of information to subserve different tasks. This framework is used to discuss...
An understanding of the senses vision, hearing, touch, chemical and other non-human senses is important not only for many fields of biology but also i...
cena: 219,73

 Gamer Theory McKenzie Wark 9780674025196 0
Gamer Theory

ISBN: 9780674025196 / Angielski / Twarda / 242 str.

ISBN: 9780674025196/Angielski/Twarda/242 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
McKenzie Wark

Listen to a short interview with McKenzie WarkHost: Chris Gondek - Producer: Heron & Crane

Ever get the feeling that life's a game with changing rules and no clear sides, one you are compelled to play yet cannot win? Welcome to gamespace. Gamespace is where and how we live today. It is everywhere and nowhere: the main chance, the best shot, the big leagues, the only game in town. In a world thus configured, McKenzie Wark contends, digital computer games are the emergent cultural form of the times. Where others argue obsessively over violence in games, Wark approaches them as a...

Listen to a short interview with McKenzie WarkHost: Chris Gondek - Producer: Heron & Crane

Ever get the feeling that life's a game with chang...

cena: 176,07

 Computer Games: Text, Narrative and Play Carr, Diane 9780745634012 0
Computer Games: Text, Narrative and Play

ISBN: 9780745634012 / Angielski / Miękka / 224 str.

ISBN: 9780745634012/Angielski/Miękka/224 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Diane Carr
Offering a balance of theory and practice, this text looks at both game texts and how they are actually played, teaching the student methods for analysing the games themselves.
Offering a balance of theory and practice, this text looks at both game texts and how they are actually played, teaching the student methods for analy...
cena: 118,52

 151 Video Games: A detailed guide to the most important games. Explore five decades of game evolution. Includes 1000 photographs and screenshots Simon Parkin 9780754823902 Anness Publishing
151 Video Games: A detailed guide to the most important games. Explore five decades of game evolution. Includes 1000 photographs and screenshots

ISBN: 9780754823902 / Angielski / Twarda / 256 str.

ISBN: 9780754823902/Angielski/Twarda/256 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Simon Parkin
Charts the evolution of videogames through 151 most influential titles, with 500 photographs and screenshots.
Charts the evolution of videogames through 151 most influential titles, with 500 photographs and screenshots.
cena: 75,44

 Winning at Internet Poker for Dummies Harlan, Mark 9780764578335 0
Winning at Internet Poker for Dummies

ISBN: 9780764578335 / Angielski / Miękka / 245 str.

ISBN: 9780764578335/Angielski/Miękka/245 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Mark Harlan
Take poker online the fun and easy way

Five years ago, 50 million people were playing poker recreationally or professionally. Now that number is more than 100 million, including a huge influx of young people. Online betting is up nearly four-fold over the past year, with total wagers running over $30 billion. Winning at Internet Poker For Dummies provides the lowdown on the hottest game around, highlighting the best sites and virtual games and showing how to make secure online bets. The book covers setting up an account, securing funds, navigating a basic online poker...
Take poker online the fun and easy way

Five years ago, 50 million people were playing poker recreationally or professionally. Now that n...
cena: 65,47

 Mazes in Videogames: Meaning, Metaphor and Design Gazzard, Alison 9780786467945 0
Mazes in Videogames: Meaning, Metaphor and Design

ISBN: 9780786467945 / Angielski / Miękka / 192 str.

ISBN: 9780786467945/Angielski/Miękka/192 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alison Gazzard
From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from the landscapes of open spaces and closed gardens through to the screen of the videogame, both mazes and labyrinths are discussed in terms of historical reference, alongside the author's personal...
From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze...
cena: 114,15

 Perceiving Play: The Art and Study of Computer Games Knobel, Michele 9780820497006 0
Perceiving Play: The Art and Study of Computer Games

ISBN: 9780820497006 / Angielski / Miękka / 174 str.

ISBN: 9780820497006/Angielski/Miękka/174 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Torill Elvira Mortensen
Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism,...
Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is import...
cena: 151,91

 Gaming Film: How Games Are Reshaping Contemporary Cinema Kallay, Jasmina 9781137262943 0
Gaming Film: How Games Are Reshaping Contemporary Cinema

ISBN: 9781137262943 / Angielski / Twarda / 156 str.

ISBN: 9781137262943/Angielski/Twarda/156 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jasmina Kallay
Cinema's influence on games is a widely researched topic within digital media and games studies, yet the impact that computer games have had on film is still largely under-explored. Gaming Film sets out to redress this imbalance, examining a wide array of films, from Run Lola Run and Source Code, to Avatar and Inception, among others. Through analyzing cinematic aspects that have been re-shaped by games, from the type of stories told and new structural patterns, to exciting visual innovations and changing viewing habits, contemporary film emerges as an invigorated art form, looking poised for...
Cinema's influence on games is a widely researched topic within digital media and games studies, yet the impact that computer games have had on film i...
cena: 201,24

 The Art of Videogames Grant Tavinor 9781405187886 0
The Art of Videogames

ISBN: 9781405187886 / Angielski / Miękka / 240 str.

ISBN: 9781405187886/Angielski/Miękka/240 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Grant Tavinor
The Art of Videogames explores how philosophy of the arts theories developed to address traditional art works can also be applied to videogames.
  • Presents a unique philosophical approach to the art of videogaming, situating videogames in the framework of analytic philosophy of the arts
  • Explores how philosophical theories developed to address traditional art works can also be applied to videogames
  • Written for a broad audience of both philosophers and videogame enthusiasts by a philosopher who is also an avid gamer
  • Discusses the relationship between...
The Art of Videogames explores how philosophy of the arts theories developed to address traditional art works can also be applied to videogames...
cena: 138,94

 Level 1: Surfer! Paul Harvey 9781405869690 Pearson Education Limited
Level 1: Surfer!

ISBN: 9781405869690 / Angielski / Miękka / 99999 str.

ISBN: 9781405869690/Angielski/Miękka/99999 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Paul Harvey
Original / British English On the beach near Nick's home there is a surfing competition with a big prize. Nick is a very good surfer. He wants to win the prize and go to Australia. But Nick's father is not happy. Can Nick win the competition and go to Australia?
Original / British English On the beach near Nick's home there is a surfing competition with a big prize. Nick is a very good surfer. He wants to win ...
cena: 47,27

 Level 1: Karen and the Artist Laird, Elizabeth 9781405876674 Pearson Education Limited
Level 1: Karen and the Artist

ISBN: 9781405876674 / Angielski / Miękka / 99998 str.

ISBN: 9781405876674/Angielski/Miękka/99998 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Elizabeth Laird
Original / British English Karen's job takes her to many places. She loves art, and in Rome she sees some beautiful pictures. But the artist can't sell them and he has no money. Karen likes the young man. Can she sell his pictures for him?
Original / British English Karen's job takes her to many places. She loves art, and in Rome she sees some beautiful pictures. But the artist can't sel...
cena: 47,27

 Lego Mindstorms Nxt: Mars Base Command Floyd Kelly, James 9781430238041 0
Lego Mindstorms Nxt: Mars Base Command

ISBN: 9781430238041 / Angielski / Miękka / 364 str.

ISBN: 9781430238041/Angielski/Miękka/364 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
James Floyd Kelly

Congratulations You're on Mars Base Alpha, the first human outpost on the red planet. Don't relax, though. It's not all roses and unicorns up here. Mars isn't called "The Bringer of War" for nothing You've just been rained on by a meteor shower and it's up to you--you --to put your LEGO MINDSTORMS NXT robotics skills to work to save the day, and the base And that's only the beginning of the challenges that lie ahead.

LEGO MINDSTORMS NXT: Mars Base Command is a book of challenge. It's about challenging yourself to design and build robots to solve problems, tough...

Congratulations You're on Mars Base Alpha, the first human outpost on the red planet. Don't relax, though. It's not all roses and unicorns up here...

cena: 144,72

 Learn Cocos2d 2: Game Development for IOS Itterheim, Steffen 9781430244165 0
Learn Cocos2d 2: Game Development for IOS

ISBN: 9781430244165 / Angielski / Miękka / 544 str.

ISBN: 9781430244165/Angielski/Miękka/544 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Steffan Itterheim

Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you:

  • The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input.
  • How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries.
  • How to add UIKit...

Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, versi...

cena: 144,72

 Beginning IOS 6 Games Development Jordan, Lucas 9781430244226 0
Beginning IOS 6 Games Development

ISBN: 9781430244226 / Angielski / Miękka / 368 str.

ISBN: 9781430244226/Angielski/Miękka/368 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Lucas Jordan
Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK.

Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the...

Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now,...
cena: 173,37

 250 Indie Games You Must Play Mike Rose 9781439875742 0
250 Indie Games You Must Play

ISBN: 9781439875742 / Angielski / Miękka / 280 str.

ISBN: 9781439875742/Angielski/Miękka/280 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Mike Rose

With a surge in popularity recently and an increase in great downloadable games, there has never been a better time to learn about independent "indie" games. 250 Indie Games You Must Play is a guide to the exciting and expanding world of indie gaming. Whether you are a veteran of the indie game scene or have never played an indie game before, this book helps you experience the best in indie gaming and further your understanding of why indie games are so important in the entertainment industry.

The wide range of games highlighted in the text encompasses...

With a surge in popularity recently and an increase in great downloadable games, there has never been a better time to learn about independent "ind...

cena: 230,14

 Virtual Ascendance: Video Games and the Remaking of Reality Griffiths, Devin C. 9781442216945 0
Virtual Ascendance: Video Games and the Remaking of Reality

ISBN: 9781442216945 / Angielski / Twarda / 234 str.

ISBN: 9781442216945/Angielski/Twarda/234 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Devin C Griffiths
From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches all aspects of our lives, gamer and non-gamer alike. Business and entertainment, health and medicine, politics and war, social interaction and education, all fall under its influence. Virtual Ascendance tells the story of a formerly fringe enterprise that, when few were paying attention, exploded into a multi-billion dollar industry affecting the very way we live. Griffiths paints a thorough and vivid picture of the video game industry,...
From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches al...
cena: 205,71

 Hardcoregaming101.net Presents: The Guide to Classic Graphic Adventures Cameron, John 9781460955796 0
Hardcoregaming101.net Presents: The Guide to Classic Graphic Adventures

ISBN: 9781460955796 / Angielski / Miękka / 774 str.

ISBN: 9781460955796/Angielski/Miękka/774 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Kurt Kalata
cena: 109,24

 Building Your First Mobile Game Using Xna 4.0 Brecht Kets 9781849687744 0
Building Your First Mobile Game Using Xna 4.0

ISBN: 9781849687744 / Angielski / Miękka / 158 str.

ISBN: 9781849687744/Angielski/Miękka/158 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Brecht Kets
With the dawn of the Windows Phone 7 platform, Microsoft has offered us an easy way to create 3D mobile games. In this book, we will build a 3D game for Windows Phone 7 together, taking full advantage of the graphics and touch capabilities, along with the sensors of the platform. "Building your First Mobile Game using XNA 4.0" is the book for starting game development on the Windows Phone 7 platform. This book will go over the technical aspects of building games along with designing your own framework. Finally we ll build an actual game together from the ground up! This book will set future...
With the dawn of the Windows Phone 7 platform, Microsoft has offered us an easy way to create 3D mobile games. In this book, we will build a 3D game f...
cena: 189,86

 Eve Online: Isk Strategy Guide Xu, Y. Michael 9781849693745 0
Eve Online: Isk Strategy Guide

ISBN: 9781849693745 / Angielski / Miękka / 212 str.

ISBN: 9781849693745/Angielski/Miękka/212 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Y Michael Xu
New Eden, a universe of beauty, destruction and unlimited potential. Take on the role of a capsuleer and forge a story and empire that spans vast regions of space that is uniquely your own. But in order to forge your story and empire, it takes ISK and lots of it. The ISK Making Guide to EVE Online teaches you the inner workings of each ISK making career choice. Learn the tricks of the pros and avoid the hidden pitfalls that await you at every turn. Learn from the experience of a seasoned EVE veteran. Starting with the more easily accessible career choices and moving on to the careers only...
New Eden, a universe of beauty, destruction and unlimited potential. Take on the role of a capsuleer and forge a story and empire that spans vast regi...
cena: 142,38

Pierwsza Podprzednia  10  11  12  Następna Ostatnia

Facebook - konto krainaksiazek.pl



Opinie o Krainaksiazek.pl na Opineo.pl

Partner Mybenefit

Krainaksiazek.pl w programie rzetelna firma Krainaksiaze.pl - płatności przez paypal

Czytaj nas na:

Facebook - krainaksiazek.pl
  • książki na zamówienie
  • granty
  • książka na prezent
  • kontakt
  • pomoc
  • opinie
  • regulamin
  • polityka prywatności

Zobacz:

  • Księgarnia czeska

  • Wydawnictwo Książkowe Klimaty

1997-2026 DolnySlask.com Agencja Internetowa

© 1997-2022 krainaksiazek.pl
     
KONTAKT | REGULAMIN | POLITYKA PRYWATNOŚCI | USTAWIENIA PRYWATNOŚCI
Zobacz: Księgarnia Czeska | Wydawnictwo Książkowe Klimaty | Mapa strony | Lista autorów
KrainaKsiazek.PL - Księgarnia Internetowa
Polityka prywatnosci - link
Krainaksiazek.pl - płatnośc Przelewy24
Przechowalnia Przechowalnia