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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Design, Graphics & Media - Video & Animation

ilość książek w kategorii: 743

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 Galaxy Tab Gralla, Preston 9781449396855 0
Galaxy Tab

ISBN: 9781449396855 / Angielski / Miękka / 444 str.

ISBN: 9781449396855/Angielski/Miękka/444 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Preston Gralla

Galaxy Tab lets you work, play, read, and connect on the go, but mastering its TouchWiz interface and finding the best apps can be tricky unless you have this Missing Manual. Gadget whiz Preston Gralla provides crystal-clear explanations and step-by-step instructions to get you up to speed quickly, whether you have the 3G/4G or Wi-Fi version of this amazing device.

The important stuff you need to know:

  • Design your experience. Add interactive widgets and mini-apps to your screen with TouchWiz.
  • Satisfy your appetite. Download thousands of games and...

Galaxy Tab lets you work, play, read, and connect on the go, but mastering its TouchWiz interface and finding the best apps can be tricky unless yo...

cena: 76,82 zł

 Jmonkeyengine 3.0 Beginner's Guide Kusterer, Ruth Irene 9781849516464 0
Jmonkeyengine 3.0 Beginner's Guide

ISBN: 9781849516464 / Angielski / Miękka / 352 str.

ISBN: 9781849516464/Angielski/Miękka/352 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ruth Irene Kusterer
jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine s library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze. "jMonkeyEngine 3.0 Beginner s Guide" teaches aspiring game developers how to build modern 3D games with Java. This primer on 3D programming is packed with best practices, tips and tricks and loads of example code. Progressing from elementary concepts to advanced effects, budding...
jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jM...
cena: 236,69 zł

 Finish Your Film! Tips and Tricks for Making an Animated Short in Maya Kenny Roy 9780415661812 Focal Press
Finish Your Film! Tips and Tricks for Making an Animated Short in Maya

ISBN: 9780415661812 / Angielski / Miękka / 360 str.

ISBN: 9780415661812/Angielski/Miękka/360 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Kenny Roy

Finish Your Film Tips and Tricks for Making an Animated Short in Maya is a first-of-its-kind book that walks the reader step-by-step through the actual production processes of creating a 3D Short film with Maya. Other books focus solely on the creative decisions of 3D Animation and broadly cover the multiple phases of animation production with no real applicable methods for readers to employ. This book shows you how to successfully manage the entire Maya animation pipeline. This book blends together valuable technical tips on film production and real-world shortcuts in a step-by-step...

Finish Your Film Tips and Tricks for Making an Animated Short in Maya is a first-of-its-kind book that walks the reader step-by-step through the a...

cena: 229,20 zł

 Games as a Service: How Free to Play Design Can Make Better Games Clark, Oscar 9780415732505 Focal Press
Games as a Service: How Free to Play Design Can Make Better Games

ISBN: 9780415732505 / Angielski / Miękka / 312 str.

ISBN: 9780415732505/Angielski/Miękka/312 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Oscar Clark

The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service.

Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the evil or manipulative...

The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers n...

cena: 229,20 zł

 The Complete Guide to Daz Studio 4 Ciccone, Paolo 9781849694087 Packt Publishing
The Complete Guide to Daz Studio 4

ISBN: 9781849694087 / Angielski / Miękka / 348 str.

ISBN: 9781849694087/Angielski/Miękka/348 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Paolo Ciccone
While 3D technology can be intimidating, DAZ Studio provides a perfect entry point for anybody interested in it. DAZ Studio is designed to empower the readers with tools to manipulate "ready to use" models and figures. With DAZ Studio, you can use thousands of pre-made 3D models and create fantastic scenes without any hassle. Embark on a journey through the amazing world of 3D designing and create great 3D art with DAZ Studio. This book will show you the way! The Complete Guide to DAZ Studio 4 shows you how to effectively use DAZ Studio 4 from start to finish. This guide takes you on a fun...
While 3D technology can be intimidating, DAZ Studio provides a perfect entry point for anybody interested in it. DAZ Studio is designed to empower the...
cena: 210,86 zł

 Simplifying Perspective: A Step-By-Step Guide for Visual Artists Pastrana, Robert 9780415840118 Focal Press
Simplifying Perspective: A Step-By-Step Guide for Visual Artists

ISBN: 9780415840118 / Angielski / Miękka / 248 str.

ISBN: 9780415840118/Angielski/Miękka/248 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Robert Pastrana

Master the art of linear perspective.

If you re an animator, illustrator, comic book artist, game artist or anything in between, you need to be able to create images that accurately and realistically show space, dimension and form. Simplifying Perspective is the one and only guide that thoughtfully and clearly breaks down the principles of perspective into something that s easy to understand and use. With approachable lessons and clear visual step-by-step instruction, Robert Pastrana provides you with powerful techniques that help you turn a troubled drawing into a living, breathing,...

Master the art of linear perspective.

If you re an animator, illustrator, comic book artist, game artist or anything in between, you need to be ...

cena: 160,92 zł

 Source SDK Development Essentials Bernier, Brett 9781849695923 Packt Publishing
Source SDK Development Essentials

ISBN: 9781849695923 / Angielski / Miękka / 294 str.

ISBN: 9781849695923/Angielski/Miękka/294 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Brett Bernier
cena: 210,86 zł

 Animate to Harmony: The Independent Animator's Guide to Toon Boom Adam Phillips   9780415705370 Taylor and Francis
Animate to Harmony: The Independent Animator's Guide to Toon Boom

ISBN: 9780415705370 / Angielski / Miękka / 456 str.

ISBN: 9780415705370/Angielski/Miękka/456 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Adam Phillips;¬Abar;¬Abar

Want to create studio-quality work and get noticed? Just coming off Flash and looking for a Toon Boom intro? Are you a traditional pencil-and-paper animator? From scene setup to the final render, learn how to navigate the Toon Boom interface to create animation that can be published on a variety of platforms and formats.

Animate to Harmony guides you through Toon Boom's Animate, Animate Pro and Harmony programs, teaching you how to create high-quality 2D animation of all complexities. The main text focuses onfeatures that are common across all three programs while "Advanced...

Want to create studio-quality work and get noticed? Just coming off Flash and looking for a Toon Boom intro? Are you a traditional pencil-and-paper...

cena: 229,20 zł

 Lumion 3D Cookbook    9781783550937 Packt Publishing
Lumion 3D Cookbook

ISBN: 9781783550937 / Angielski / Miękka / 258 str.

ISBN: 9781783550937/Angielski/Miękka/258 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
cena: 206,56 zł

 Practical Maya Programming with Python: Unleash the power of Python in Maya and unlock your creativity Galanakis, Robert 9781849694728 Packt Publishing
Practical Maya Programming with Python: Unleash the power of Python in Maya and unlock your creativity

ISBN: 9781849694728 / Angielski / Miękka / 352 str.

ISBN: 9781849694728/Angielski/Miękka/352 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Robert Galanakis
cena: 210,86 zł

 Hybrid Animation: Integrating 2D and 3D Assets O'Hailey, Tina 9780415718707 Focal Press
Hybrid Animation: Integrating 2D and 3D Assets

ISBN: 9780415718707 / Angielski / Miękka / 248 str.

ISBN: 9780415718707/Angielski/Miękka/248 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Tina O'Hailey

Expand your imagination by letting go of the limitations of traditional animation mediums, software packages, or workflows and integrating 2D and 3D assets. With the updated and expanded second edition of Hybrid Animation you'll learn how to choose the techniques that best express the artistic and narrative direction of your project and get the technical support you need to bring your ideas to life.

Learn how different pipelines of hybrid animation can be broken down and rethought in different packages. Does the 3D character lead a 2D character? Or, does the 2D character have...

Expand your imagination by letting go of the limitations of traditional animation mediums, software packages, or workflows and integrating 2D and 3...

cena: 229,20 zł

 The Indie Game Developer Handbook Richard Hill-Whittall 9781138828421 Focal Press
The Indie Game Developer Handbook

ISBN: 9781138828421 / Angielski / Miękka / 278 str.

ISBN: 9781138828421/Angielski/Miękka/278 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Richard Hill-Whittall
cena: 229,20 zł

 Prezi Essentials Domi Sinclair   9781783552931 Packt Publishing
Prezi Essentials

ISBN: 9781783552931 / Angielski / Miękka / 136 str.

ISBN: 9781783552931/Angielski/Miękka/136 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Domi Sinclair
cena: 120,48 zł

 Hybrid Animation: Integrating 2D and 3D Assets O'Hailey, Tina 9781138857032 Focal Press
Hybrid Animation: Integrating 2D and 3D Assets

ISBN: 9781138857032 / Angielski / Twarda / 248 str.

ISBN: 9781138857032/Angielski/Twarda/248 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Tina O'Hailey

Expand your imagination by letting go of the limitations of traditional animation mediums, software packages, or workflows and integrating 2D and 3D assets. With the updated and expanded second edition of "Hybrid Animation "you ll learn how to choose the techniques that best express the artistic and narrative direction of your project and get the technical support you need to bring your ideas to life.

Learn how different pipelines of hybrid animation can be broken down and rethought in different packages. Does the 3D character lead a 2D character? Or, does the 2D character have 3D...

Expand your imagination by letting go of the limitations of traditional animation mediums, software packages, or workflows and integrating 2D and 3...

cena: 536,56 zł

 Digital Video Concepts, Methods, and Metrics: Quality, Compression, Performance, and Power Trade-Off Analysis Akramullah, Shahriar 9781430267126 Apress
Digital Video Concepts, Methods, and Metrics: Quality, Compression, Performance, and Power Trade-Off Analysis

ISBN: 9781430267126 / Angielski / Miękka / 368 str.

ISBN: 9781430267126/Angielski/Miękka/368 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Shahriar Akramullah

Digital Video Concepts, Methods, and Metrics: Quality, Compression, Performance, and Power Trade-off Analysis is a concise reference for professionals in a wide range of applications and vocations. It focuses on giving the reader mastery over the concepts, methods and metrics of digital video coding, so that readers have sufficient understanding to choose and tune coding parameters for optimum results that would suit their particular needs for quality, compression, speed and power.

The practical aspects are many: Uploading video to the Internet is only the beginning of a trend...

Digital Video Concepts, Methods, and Metrics: Quality, Compression, Performance, and Power Trade-off Analysis is a concise reference for p...

cena: 181,55 zł

 Software, Animation and the Moving Image: What's in the Box? Wood, A. 9781137448842 Palgrave Pivot
Software, Animation and the Moving Image: What's in the Box?

ISBN: 9781137448842 / Angielski / Twarda / 127 str.

ISBN: 9781137448842/Angielski/Twarda/127 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Aylish Wood
Software, Animation and the Moving Image brings a unique perspective to the study of computer-generated animation by placing interviews undertaken with animators alongside an analysis of the user interface of animation software. Wood develops a novel framework for considering computer-generated images found in visual effects and animations.
Software, Animation and the Moving Image brings a unique perspective to the study of computer-generated animation by placing interviews undertaken wit...
cena: 201,72 zł

 How to Cheat in Unity 4.X Alan Thorn 9781138802940 Focal Press
How to Cheat in Unity 4.X

ISBN: 9781138802940 / Angielski / Miękka / 282 str.

ISBN: 9781138802940/Angielski/Miękka/282 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alan Thorn

Looking to become more efficient using Unity?

How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity 5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully in Unity. Packed full with easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In...

Looking to become more efficient using Unity?

How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effec...

cena: 219,45 zł

 3D Game Textures: Create Professional Game Art Using Photoshop Luke Ahearn 9781138920064 AK Peters
3D Game Textures: Create Professional Game Art Using Photoshop

ISBN: 9781138920064 / Angielski / Miękka / 392 str.

ISBN: 9781138920064/Angielski/Miękka/392 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Luke Ahearn

The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects.

Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in...

The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to ...

cena: 243,84 zł

 Comedy for Animators Jonathan Lyons 9781138777231 Focal Press
Comedy for Animators

ISBN: 9781138777231 / Angielski / Twarda / 200 str.

ISBN: 9781138777231/Angielski/Twarda/200 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jonathan Lyons

While comedy writers are responsible for creating clever scripts, comedic animators have a much more complicated problem to solve: What makes a physical character funny? "Comedy for Animators" breaks down the answer by exploring the techniques of those who have used their bodies to make others laugh. Drawing from traditions such as commedia dell arte, pantomime, Vaudeville, the circus, and silent and modern film, animators will learn not only to create funny characters, but also how to execute gags, create a comic climate, and use environment as a character. Whether you re creating a comic...

While comedy writers are responsible for creating clever scripts, comedic animators have a much more complicated problem to solve: What makes a phy...

cena: 609,72 zł

 The Gamemaker Standard David Vinciguerra Andrew Howell 9781138856967 Focal Press
The Gamemaker Standard

ISBN: 9781138856967 / Angielski / Twarda / 276 str.

ISBN: 9781138856967/Angielski/Twarda/276 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
David Vinciguerra; Andrew Howell

This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can level up and add advanced options to their games. Readers will also have access to a website containing all the assets and resources to create their games, including sprites and animations, walk-through video tutorials of each lesson and music composed by professional musicians. Also provided are rubrics for...

This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills wi...

cena: 756,05 zł

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