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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Programming - Games

ilość książek w kategorii: 2909

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 The Pragmatic Programmer for Machine Learning: Engineering Analytics and Data Science Solutions Mauro Malvestio 9780367255060 CRC Press
The Pragmatic Programmer for Machine Learning: Engineering Analytics and Data Science Solutions

ISBN: 9780367255060 / Angielski / Miękka / 346 str.

ISBN: 9780367255060/Angielski/Miękka/346 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Mauro Malvestio
Machine learning has redefined the way we work with data and is increasingly becoming an indispensable part of everyday life, yet software engineering has played a remarkably small role compared to other disciplines. This book addresses such a disparity.
Machine learning has redefined the way we work with data and is increasingly becoming an indispensable part of everyday life, yet software engineering...
cena: 238,88

 A Robotic Framework for the Mobile Manipulator: Theory and Application Nguyen Va Phan Bu 9781032392608 CRC Press
A Robotic Framework for the Mobile Manipulator: Theory and Application

ISBN: 9781032392608 / Angielski / Twarda / 120 str.

ISBN: 9781032392608/Angielski/Twarda/120 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Nguyen Van Toan; Phan Bui Khoi
By proposing and forming a mobile manipulator for modern multi-floor buildings, A Robotic Framework for the Mobile Manipulator: Theory and Application helps readers visualize an end-to-end workflow for making a robot system work in a targeted environment. From a product-oriented viewpoint, this book is considered as a bridge from theories to real products, in which robotic software modules and the robotic system integration are mainly concerned. In the end, readers will have an overview of how to build and integrate various single robotic modules to execute a list of designed tasks in the...
By proposing and forming a mobile manipulator for modern multi-floor buildings, A Robotic Framework for the Mobile Manipulator: Theory and Application...
cena: 243,85

 How To Make Money With Online Games: Your Step By Step Guide To Making Money With Online Games Howexpert 9781647585464 Howexpert
How To Make Money With Online Games: Your Step By Step Guide To Making Money With Online Games

ISBN: 9781647585464 / Angielski / Twarda / 50 str.

ISBN: 9781647585464/Angielski/Twarda/50 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Howexpert
cena: 132,26

 Game Jams – History, Technology, and Organisation Allan Fowler Foaad Khosmood 9783031151866 Springer
Game Jams – History, Technology, and Organisation

ISBN: 9783031151866 / Angielski / Twarda / 122 str.

ISBN: 9783031151866/Angielski/Twarda/122 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Allan Fowler; Foaad Khosmood
This book will provide a comprehensive guide to creating and managing a game jam. The book will also provide an overview of how and where game jams have been held, the type of game jams, the tools and technologies used in organising and participating in game jams.
This book will provide a comprehensive guide to creating and managing a game jam. The book will also provide an overview of how and where game jams ha...
cena: 656,17

 Game Development with Blender and Godot: Leverage the combined power of Blender and Godot for building a point-and-click adventure game Kumsal Obuz 9781801816021 Packt Publishing
Game Development with Blender and Godot: Leverage the combined power of Blender and Godot for building a point-and-click adventure game

ISBN: 9781801816021 / Angielski / Miękka / 330 str.

ISBN: 9781801816021/Angielski/Miękka/330 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Kumsal Obuz
Understand how to use one of the most popular 3D modeling software and advanced game engines to create a seamless workflow between the two and produce dynamic games Key Features Learn how to create, rig, and animate 3D low-poly models in Blender Discover the 3D workflow of Godot Engine and understand how to enhance your models Use modeling and game design skills to create a dynamic point-and-click game Book DescriptionGame Development with Blender and Godot is a comprehensive introduction for those new to building 3D models and games, allowing you to leverage the abilities of these two...
Understand how to use one of the most popular 3D modeling software and advanced game engines to create a seamless workflow between the two and produce...
cena: 264,56

 Grundkurs Agiles Software-Engineering: Ein Handbuch Für Studium Und Praxis Beneken, Gerd 9783658373702 Springer Vieweg
Grundkurs Agiles Software-Engineering: Ein Handbuch Für Studium Und Praxis

ISBN: 9783658373702 / Niemiecki / Miękka / 696 str.

ISBN: 9783658373702/Niemiecki/Miękka/696 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Gerd Beneken; Felix Hummel; Martin Kucich
Das Buch richtet sich an Studierende und Berufseinsteiger*innen in der Software-Entwicklung. Sie sollten schon erste Erfahrungen im Programmieren und im Software-Engineering haben.Das Handbuch unterstützt sie bei der Durchführung von Entwicklungsprojekten im Team mithilfe agiler Methoden. Wir starten beim Teamaufbau und den ersten Gesprächen mit dem Auftraggeber. Wir erarbeiten die Bedürfnisse unserer Benutzer*innen und entwerfen damit ein minimales erstes Produkt, das MVP.Klassische Softskills betonen wir besonders: Selbstorganisation, Organisation von Meetings und Workshops sowie die...
Das Buch richtet sich an Studierende und Berufseinsteiger*innen in der Software-Entwicklung. Sie sollten schon erste Erfahrungen im Programmieren und ...
cena: 191,61

 The Game Music Toolbox: Composition Techniques and Production Tools from 20 Iconic Game Soundtracks Marios Aristopoulos 9780367705497 Focal Press
The Game Music Toolbox: Composition Techniques and Production Tools from 20 Iconic Game Soundtracks

ISBN: 9780367705497 / Angielski / Miękka / 224 str.

ISBN: 9780367705497/Angielski/Miękka/224 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Marios Aristopoulos
The Game Music Toolbox provides readers with the tools, models and techniques to create and expand a compositional toolbox, through a collection of 20 iconic case studies taken from different eras of game music.
The Game Music Toolbox provides readers with the tools, models and techniques to create and expand a compositional toolbox, through a collection of 20...
cena: 199,05

 The Game Music Toolbox: Composition Techniques and Production Tools from 20 Iconic Game Soundtracks Marios Aristopoulos 9780367705503 Focal Press
The Game Music Toolbox: Composition Techniques and Production Tools from 20 Iconic Game Soundtracks

ISBN: 9780367705503 / Angielski / Twarda / 224 str.

ISBN: 9780367705503/Angielski/Twarda/224 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Marios Aristopoulos
The Game Music Toolbox provides readers with the tools, models and techniques to create and expand a compositional toolbox, through a collection of 20 iconic case studies taken from different eras of game music.
The Game Music Toolbox provides readers with the tools, models and techniques to create and expand a compositional toolbox, through a collection of 20...
cena: 721,74

 Virtual Reality Usability Design Wil J. Norton 9781032191324 Taylor & Francis Ltd
Virtual Reality Usability Design

ISBN: 9781032191324 / Angielski / Miękka / 398 str.

ISBN: 9781032191324/Angielski/Miękka/398 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Wil J. Norton
Virtual Reality Usability Design provides readers with an understanding of the techniques and technologies required to design engaging and effective VR applications.
Full of real-world examples, this book is an indispensable guide for any practicing VR developer interested in making efficient and effective interfaces.
Virtual Reality Usability Design provides readers with an understanding of the techniques and technologies required to design engaging and effective V...
cena: 273,71

 Collaborative Worldbuilding for Video Games Kaitlin Tremblay 9781032385587 Taylor & Francis Ltd
Collaborative Worldbuilding for Video Games

ISBN: 9781032385587 / Angielski / Twarda / 248 str.

ISBN: 9781032385587/Angielski/Twarda/248 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Kaitlin Tremblay
cena: 497,70

 Nordic Animation: Balancing the East and the West Vähäkylä, Liisa 9781032149158 Taylor & Francis Ltd
Nordic Animation: Balancing the East and the West

ISBN: 9781032149158 / Angielski / Twarda / 202 str.

ISBN: 9781032149158/Angielski/Twarda/202 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Liisa Vahakyla
cena: 258,78

 The Pragmatic Programmer for Machine Learning: Engineering Analytics and Data Science Solutions Scutari, Marco 9780367263508 Taylor & Francis Ltd
The Pragmatic Programmer for Machine Learning: Engineering Analytics and Data Science Solutions

ISBN: 9780367263508 / Angielski / Twarda / 336 str.

ISBN: 9780367263508/Angielski/Twarda/336 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Mauro Malvestio
cena: 393,17

 Working with Sound: The Future of Audio Work in Interactive Entertainment Rob Bridgett 9781032406930 Taylor & Francis Ltd
Working with Sound: The Future of Audio Work in Interactive Entertainment

ISBN: 9781032406930 / Angielski / Miękka / 240 str.

ISBN: 9781032406930/Angielski/Miękka/240 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Rob Bridgett
Working with Sound is an exploration of the ever-changing working practices of audio development in the era of hybrid collaboration in the games industry.
Working with Sound is an exploration of the ever-changing working practices of audio development in the era of hybrid collaboration in the games indus...
cena: 179,14

 Working with Sound: The Future of Audio Work in Interactive Entertainment Rob Bridgett 9781032406954 Focal Press
Working with Sound: The Future of Audio Work in Interactive Entertainment

ISBN: 9781032406954 / Angielski / Twarda / 240 str.

ISBN: 9781032406954/Angielski/Twarda/240 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Rob Bridgett
Working with Sound is an exploration of the ever-changing working practices of audio development in the era of hybrid collaboration in the games industry.
Working with Sound is an exploration of the ever-changing working practices of audio development in the era of hybrid collaboration in the games indus...
cena: 746,63

 Learning C# by Developing Games with Unity - Seventh Edition: Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground u Harrison Ferrone 9781837636877 Packt Publishing
Learning C# by Developing Games with Unity - Seventh Edition: Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground u

ISBN: 9781837636877 / Angielski / Miękka / 458 str.

ISBN: 9781837636877/Angielski/Miękka/458 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Harrison Ferrone
Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C# programmers and Harrison Ferrone. Key Features Develop a strong foundation of programming concepts and the C# language Become confident with Unity fundamentals and features in line with Unity 2022 Build a playable game prototype in Unity—a working first-person shooter game prototype Book DescriptionIt's the ability to write custom...
Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Includes invit...
cena: 264,56

 Collaborative Worldbuilding for Video Games Kaitlin Tremblay 9781032385549 CRC Press
Collaborative Worldbuilding for Video Games

ISBN: 9781032385549 / Angielski / Miękka / 214 str.

ISBN: 9781032385549/Angielski/Miękka/214 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Kaitlin Tremblay
Worldbuilding Together is a book focused on providing a deep dive into worldbuilding for video games, but with an explicit focus on how narrative designers can collaborate with other job disciplines in doing so.
Worldbuilding Together is a book focused on providing a deep dive into worldbuilding for video games, but with an explicit focus on how narrative desi...
cena: 199,05

 VR Developer Gems William R. Sherman 9781032475493 A K PETERS
VR Developer Gems

ISBN: 9781032475493 / Angielski / Miękka / 694 str.

ISBN: 9781032475493/Angielski/Miękka/694 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
William R. Sherman
This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project. 
This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice a...
cena: 223,94

 Game AI Pro 2: Collected Wisdom of Game AI Professionals Steven Rabin 9781032477336 A K PETERS
Game AI Pro 2: Collected Wisdom of Game AI Professionals

ISBN: 9781032477336 / Angielski / Miękka / 578 str.

ISBN: 9781032477336/Angielski/Miękka/578 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Steven Rabin
Game AI Pro2 presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the community of de
Game AI Pro2 presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial...
cena: 368,29

 Hands-On Unity 2022 Game Development - Third Edition: Learn to use the latest Unity 2022 features to create your first video game in the simplest way Nicolas Alejandro Borromeo 9781803236919 Packt Publishing
Hands-On Unity 2022 Game Development - Third Edition: Learn to use the latest Unity 2022 features to create your first video game in the simplest way

ISBN: 9781803236919 / Angielski

ISBN: 9781803236919/Angielski

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Nicolas Alejandro Borromeo
Create, customize, and optimize your own professional games from scratch with Unity 2022 Includes invitation to join the online Unity Game Development community to read the book alongside Unity developers/C# programmers and Nicolas Borromeo. Purchase of the print or Kindle book includes a free eBook in PDF format. Key Features Create the game prototype and learn the fundamentals of Unity editor to build scenes, objects and import objects Add interactivity, win/lose conditions, sound, graphics and artificial intelligence using C# and visual scripting Improve the game graphics, user...
Create, customize, and optimize your own professional games from scratch with Unity 2022 Includes invitation to join the online Unity Game Developmen...
cena: 264,56

 
Programming Games for Atari 2600

ISBN: 9781387809967 / Angielski

ISBN: 9781387809967/Angielski

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Oscar Toledo Gutierrez
cena: 129,08

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