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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Programming - Games

ilość książek w kategorii: 2919

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Html5 Game Development from the Ground Up with Construct 2 Dillon, Roberto 9781482216615 AK Peters
Html5 Game Development from the Ground Up with Construct 2

ISBN: 9781482216615 / Angielski / Miękka / 266 str.

ISBN: 9781482216615/Angielski/Miękka/266 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Roberto Dillon

Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2 shows you how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. The book also covers the foundational knowledge of game analysis and design based on the author s research and teaching experiences at DigiPen Institute of Technology, James Cook University, and other institutions.

The author first helps you...

Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2

cena: 245,84

IOS for Game Programmers Allen Sherrod 9781938549878 Mercury Learning & Information
IOS for Game Programmers

ISBN: 9781938549878 / Angielski / Miękka / 300 str.

ISBN: 9781938549878/Angielski/Miękka/300 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Allen Sherrod
This book takes the readers on a journey into the world of mobile game development aimed at beginner objective-c programmers. The book enables the reader to create a number of projects, which include a matching game, a puzzle game, a whack-a-mole game, a pong game, and a coloring book. Each of these projects gives the readers a variety of knowledge and skills that they can apply to their own gaming projects. It includes a companion disc with source code, images, and project files. By the end of the book, the reader will have five apps that they've developed, along with the knowledge of making...
This book takes the readers on a journey into the world of mobile game development aimed at beginner objective-c programmers. The book enables the rea...
cena: 173,22

Gideros Mobile Game Development Arturs Sosins 9781849696708 Packt Publishing
Gideros Mobile Game Development

ISBN: 9781849696708 / Angielski / Miękka / 154 str.

ISBN: 9781849696708/Angielski/Miękka/154 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Arturs Sosins
Have you ever had an interesting idea for a mobile game? Have you ever wanted to jump on the mobile app bandwagon? Developing a mobile game has never been so fun and easy, and with the vast amount of smartphone users, it may also become a profitable thing to do. Gideros is a Lua-based framework that facilitates effortless native iOS and Android application development along with hardware acceleration. Gideros also comes with a built-in box2D physics engine and extended memory management features to make mobile game development a breeze. Gideros Mobile Game Development shows you how to develop...
Have you ever had an interesting idea for a mobile game? Have you ever wanted to jump on the mobile app bandwagon? Developing a mobile game has never ...
cena: 168,27

Basics Of Game Maker ( Black & White ) Kale, Aditya Nandkumar 9781477662281 Createspace
Basics Of Game Maker ( Black & White )

ISBN: 9781477662281 / Angielski / Miękka / 482 str.

ISBN: 9781477662281/Angielski/Miękka/482 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
MR Aditya Nandkumar Kale
cena: 80,92

Android Ndk Game Development Cookbook Kosarevsky, Sergey 9781782167785 Packt Publishing
Android Ndk Game Development Cookbook

ISBN: 9781782167785 / Angielski / Miękka / 320 str.

ISBN: 9781782167785/Angielski/Miękka/320 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Sergey Kosarevsky; Latypov Viktor
Android NDK is used for multimedia applications which require direct access to a system's resources. Android NDK is also the key for portability, which in turn provides a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. If your wish to build Android games using this amazing framework, then this book is a must-have. This book provides you with a number of clear step-by-step recipes which will help you to start developing mobile games with Android NDK and boost your productivity debugging them on your computer. This book will also...
Android NDK is used for multimedia applications which require direct access to a system's resources. Android NDK is also the key for portability, whic...
cena: 237,33

Learn 2D Game Development with C#: For Ios, Android, Windows Phone, PlayStation Mobile and More Sung, Kelvin 9781430266044 Springer
Learn 2D Game Development with C#: For Ios, Android, Windows Phone, PlayStation Mobile and More

ISBN: 9781430266044 / Angielski / Miękka / 292 str.

ISBN: 9781430266044/Angielski/Miękka/292 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Kelvin Sung; Jebediah Pavleas; Jack Ken-Wei Chang

2D games are hugely popular across a wide range of platforms and the ideal place to start if you're new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game.

C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open...

2D games are hugely popular across a wide range of platforms and the ideal place to start if you're new to game development. With Learn 2D Game...

cena: 182,40

Learn to Play: Designing Tutorials for Video Games Matthew M. White 9781482220193 AK Peters
Learn to Play: Designing Tutorials for Video Games

ISBN: 9781482220193 / Angielski / Miękka / 171 str.

ISBN: 9781482220193/Angielski/Miękka/171 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Matthew M. White

See How to Unobtrusively Incorporate Good Teaching into Your Game s Mechanics

Learn to Play: Designing Tutorials for Video Games shows how to embed a tutorial directly into your game design mechanics so that your games naturally and comfortably teach players to have fun. The author deciphers years of research in game studies, education, psychology, human computer interaction, and user interface and experience that equip you to make dynamic tutorials that help players enjoy your games.

The book links game design principles with psychology...

See How to Unobtrusively Incorporate Good Teaching into Your Game s Mechanics

Learn to Play: Designing Tutorials for Video ...

cena: 304,85

Blender Cycles: Lighting and Rendering Cookbook Bernardo Iraci 9781782164609 Packt Publishing
Blender Cycles: Lighting and Rendering Cookbook

ISBN: 9781782164609 / Angielski / Miękka / 274 str.

ISBN: 9781782164609/Angielski/Miękka/274 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Bernardo Iraci
Blender provides a broad spectrum of modelling, texturing, lighting, animation and video post-processing functionality in one package. It provides cross-platform interoperability, extensibility and a tightly integrated workflow. This book shows you how to carry out your first steps in Cycles - a brand new rendering engine for Blender. In a gradual and logical way, you will learn how to create complex shaders and lighting setups to face any kind of situation that you may find in computer graphics.
Blender provides a broad spectrum of modelling, texturing, lighting, animation and video post-processing functionality in one package. It provides cro...
cena: 237,33

iPhone Game Blueprints Igor Uduslivii 9781849690263 Packt Publishing
iPhone Game Blueprints

ISBN: 9781849690263 / Angielski / Miękka / 358 str.

ISBN: 9781849690263/Angielski/Miękka/358 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Igor Uduslivii
Designing and selling games on the iOS platform has become a phenomenon ever since the introduction of the App Store. With mobile gaming taking the world by storm, users are indulging in all different types of games. 'iPhone Game Blueprints' is a hands on guide to both inspire and help developers, graphic designers, and game enthusiasts to create their own games for iOS devices.
Designing and selling games on the iOS platform has become a phenomenon ever since the introduction of the App Store. With mobile gaming taking the wo...
cena: 237,33

Unity Multiplayer Games Alan Stagner 9781849692328 Packt Publishing
Unity Multiplayer Games

ISBN: 9781849692328 / Angielski / Miękka / 242 str.

ISBN: 9781849692328/Angielski/Miękka/242 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alan Stagner
Unity is a game development engine that is fully integrated with a complete set of intuitive tools and rapid workflows used to create interactive 3D content. This is a practical guide to writing a variety of online multiplayer games with the Unity game engine, using a multitude of networking middleware from player-hosted games to standalone dedicated servers to cloud multiplayer technology.
Unity is a game development engine that is fully integrated with a complete set of intuitive tools and rapid workflows used to create interactive 3D c...
cena: 211,44

Unity 4.X Game Development by Example Creighton, Ryan 9781849695268 Packt Publishing
Unity 4.X Game Development by Example

ISBN: 9781849695268 / Angielski / Miękka / 572 str.

ISBN: 9781849695268/Angielski/Miękka/572 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ryan Creighton
This is a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x. Readers can learn the basics of the Unity 3D game engine by building five small, functional game projects and explore simplification and iteration techniques that will make you more successful as a game developer.
This is a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x. Readers can learn the basics of the Unity 3D game en...
cena: 211,44

Android Game Recipes: A Problem-Solution Approach Dimarzio, Jerome 9781430257646 Springer
Android Game Recipes: A Problem-Solution Approach

ISBN: 9781430257646 / Angielski / Miękka / 256 str.

ISBN: 9781430257646/Angielski/Miękka/256 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jerome Dimarzio; J. F. Dimarzio

Android game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So, beyond the Android game tutorials out there, what about a day-to-day handy and complete code reference for Android game developers?

Android Game Recipes is your first, reliable game coding reference for today's Android game apps. This book provides easy to follow real world game code problems and solutions, including source code.

This book covers code recipe solutions that are common to 2D game development problems such as...

Android game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So,...

cena: 121,42

Html5 Game Engines: App Development and Distribution Nagle, Dan 9781466594005 A K Peters Ltd
Html5 Game Engines: App Development and Distribution

ISBN: 9781466594005 / Angielski / Miękka / 216 str.

ISBN: 9781466594005/Angielski/Miękka/216 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Dan Nagle

Build and Distribute Your Game Using an HTML5 Game Engine

As mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with HTML5 game engines as well as an in-depth look at popular engines. Along with downloadable example projects for each engine, the book provides techniques for packaging and distributing the final app to all the major platforms.

Get Hands-On Guidance...

Build and Distribute Your Game Using an HTML5 Game Engine

As mobile hardware improves, HTML5 is gradually being used for ga...

cena: 245,84

Create 2D Mobile Games with Corona SDK: For IOS and Android Mekersa David 9781138014091 Focal Press
Create 2D Mobile Games with Corona SDK: For IOS and Android

ISBN: 9781138014091 / Angielski / Miękka / 190 str.

ISBN: 9781138014091/Angielski/Miękka/190 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Mekersa David

Corona SDK is one of the most powerful tools used to create games and apps for mobile devices.

The market requires speed; new developers need to operate quickly and efficiently. "Create 2D Mobile Games with Corona SDK "gives you the tools needed to master Corona - even within the framework of professional constraints. A must-read guide, this book gives you fast, accurate tips to learn the programming language necessary to create games. Read it sequentially or as an FAQ and you will have the tools you need to create any base game before moving on to advanced topics.

The tutorial-based...

Corona SDK is one of the most powerful tools used to create games and apps for mobile devices.

The market requires speed; new developers need to...

cena: 245,84

studiogamesbelgium magazine japan: http: //studiogamesbelgiummagazine.webs.com/ Laaziz 1., 1. Laaziz Laaziz 9781483967738 Createspace
studiogamesbelgium magazine japan: http: //studiogamesbelgiummagazine.webs.com/

ISBN: 9781483967738 / Japoński / Miękka / 26 str.

ISBN: 9781483967738/Japoński/Miękka/26 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
1. Laaziz Laaziz Laaziz 1.
http: //studiogamesbelgiummagazine.webs.co
http: //studiogamesbelgiummagazine.webs.co
cena: 36,94

Source SDK Development Essentials Bernier, Brett 9781849695923 Packt Publishing
Source SDK Development Essentials

ISBN: 9781849695923 / Angielski / Miękka / 294 str.

ISBN: 9781849695923/Angielski/Miękka/294 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Brett Bernier
cena: 211,44

Video Game Storytelling E Skolnick 9780385345828 Random House USA Inc
Video Game Storytelling

ISBN: 9780385345828 / Angielski / Miękka / 208 str.

ISBN: 9780385345828/Angielski/Miękka/208 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
E Skolnick
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL

With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process--by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with...
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL

With increasingly sophisticated video games being consumed by an enthusiastic and expanding audi...
cena: 77,03

Irresistible Apps: Motivational Design Patterns for Apps, Games, and Web-Based Communities Lewis, Chris 9781430264217 Springer
Irresistible Apps: Motivational Design Patterns for Apps, Games, and Web-Based Communities

ISBN: 9781430264217 / Angielski / Miękka / 208 str.

ISBN: 9781430264217/Angielski/Miękka/208 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Chris Lewis

When you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of how they work.

As a developer, you need to retain users in the new economy of advertisements, subscriptions, and in-app purchases, but how do you do this? How do some applications keep users coming back? Why do people spend hours and hours playing World of Warcraft? Why do people care about Reddit karma? What makes...

When you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Irresistible Apps <...

cena: 211,90

Processing: An Introduction to Programming Jeffrey L. Nyhoff Larry R. Nyhoff 9781482255959 CRC Press
Processing: An Introduction to Programming

ISBN: 9781482255959 / Angielski / Miękka / 544 str.

ISBN: 9781482255959/Angielski/Miękka/544 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jeffrey L. Nyhoff; Larry R. Nyhoff

This book demonstrates how Processing is an excellent language for beginners to learn the fundamentals of computer programming. Originally designed to make it simpler for digital artists to learn to program, Processing is a wonderful first language for anyone to learn. Given its origins, Processing enables a multimodal approach to programming instruction, well suited to students with interests in computer science or in the arts and humanities.

The book uses Processing's capabilities for graphics and interactivity in order to create examples that are simple, illustrative,...

This book demonstrates how Processing is an excellent language for beginners to learn the fundamentals of computer programming. Originally designed...

cena: 334,35

Raspberry Pi Projects for Kids Daniel Bates   9781783982226 Packt Publishing
Raspberry Pi Projects for Kids

ISBN: 9781783982226 / Angielski / Miękka / 96 str.

ISBN: 9781783982226/Angielski/Miękka/96 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Daniel Bates
Technology today is growing rapidly, with all sorts of cool gadgets, applications, and games made thanks to the rise of computer programming. The Raspberry Pi is a crafty device that has promoted the teaching of basic computer science in schools, catching the attention of both young and old. Although learning to program offers a unique set of skills that allows you to explore your creative side, it has its own challenges, which may mean you will need a helping hand.This handy guide will launch you into the world of computer programming by showing you how to build your own amazing...
Technology today is growing rapidly, with all sorts of cool gadgets, applications, and games made thanks to the rise of computer programming. The Rasp...
cena: 112,17

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