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Building a Game with Unity and Blender
ISBN: 9781785282140 / Angielski / Miękka / 250 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book • Learn the fundamentals of two powerful tools and put the concepts into practice • Find out how to designand buildall the core elements required for a great game - from characters to environments, to props— • Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop...
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to y...
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cena:
224,87 |
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GPU Pro 7: Advanced Rendering Techniques
ISBN: 9781498742535 / Angielski / Twarda / 306 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike. Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro 7: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 30 experts who cover the latest... The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects ... |
cena:
469,97 |
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GameMaker Programming By Example
ISBN: 9781785887963 / Angielski / Miękka / 212 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
224,87 |
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Unity Animation Essentials
ISBN: 9781782174813 / Angielski / Miękka / 200 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
154,31 |
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Mastering IOS Game Development
ISBN: 9781783554355 / Angielski / Miękka / 228 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
224,87 |
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Learning Swift
ISBN: 9781784392505 / Angielski / Miękka / 266 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
224,87 |
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Unreal Engine Game Development Blueprints
ISBN: 9781784397777 / Angielski / Miękka / 352 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
255,74 |
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GameMaker Cookbook
ISBN: 9781784399849 / Angielski / Miękka / 212 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
224,87 |
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Android Game Programming by Example
ISBN: 9781785280122 / Angielski / Miękka / 388 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
224,87 |
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Swift by Example
ISBN: 9781785284700 / Angielski / Miękka / 284 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
202,82 |
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SFML Game Development By Example
ISBN: 9781785287343 / Angielski / Miękka / 522 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
255,74 |
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HTML5 Game Development by Example Beginner's Guide - Second Edition
ISBN: 9781785287770 / Angielski / Miękka / 354 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
224,87 |
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Building Minecraft Server Modifications, Second Edition
ISBN: 9781785883026 / Angielski / Miękka / 158 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
154,31 |
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Unity UI Cookbook
ISBN: 9781785885822 / Angielski / Miękka / 284 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
255,74 |
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Extending Virtual Worlds: Advanced Design for Virtual Environments
ISBN: 9781482261165 / Angielski / Miękka / 333 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Written as the successor to Virtual World Design: Creating Immersive Virtual Environments, this book carries the ideas brought forward in its predecessor to new levels of virtual world design exploration and experimentation. Written by an Emmy award-winning designer with 22 years of experience creating virtual environments for television and online communities, Extending Virtual Worlds: Advanced Design for Virtual Environments explores advanced topics such as multi-regional design, game-based sims, and narrative structure for environments. The book provides bedrock... Written as the successor to Virtual World Design: Creating Immersive Virtual Environments, this book carries the ideas brought forward in it... |
cena:
272,07 |
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Polished Game Development: From First Steps to Final Release
ISBN: 9781484218785 / Angielski / Miękka / 259 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples are included to demonstrate how to implement functionality to make the game shine. Polished Game Development acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good as it possibly can. It is more than just a book on... Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their sta... |
cena:
243,77 |
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Fluid Engine Development
ISBN: 9781498719926 / Angielski / Twarda / 300 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. From the splash of breaking waves to turbulent swirling smoke, the mathematical dynamics of fluids are varied and continue to be one of the most challenging aspects in animation. Fluid Engine Development demonstrates how to create a working fluid engine through the use of particles and grids, and even a combination of the two. Core algorithms are explained from a developer s perspective in a practical, approachable way that will not overwhelm readers. The Code Repository offers further opportunity for growth and discussion with continuously changing content and source codes. This... From the splash of breaking waves to turbulent swirling smoke, the mathematical dynamics of fluids are varied and continue to be one of the most ch... |
cena:
326,49 |
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Game Engine Gems 3
ISBN: 9781498755658 / Angielski / Twarda / 308 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book, the third volume in the popular Game Engine Gems series, contains 22 new chapters that concisely present particular techniques, describe clever tricks, or offer practical advice within the subject of game engine development. Each chapter is filled with the expert knowledge and wisdom of seasoned professionals from both industry and academia. The book is divided into four broad categories pertaining to game engine development:
This book, the third volume in the popular Game Engine Gems series, contains 22 new chapters that concisely present particular techniques, d... |
cena:
435,34 |
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Do-It-Yourself Java Games: An Introduction to Java Computer Programming
ISBN: 9781518789137 / Angielski / Miękka / 390 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Do-It-Yourself Java Games uses a unique "discovery learning" approach to teach computer programming: learn Java programming techniques more by doing Java programming than by reading about them. Through extensive use of fill-in blanks, with answers in the back of the book, you will be guided to write complete programs yourself, starting with the first lesson. You'll create puzzle and game programs like Choose An Adventure, Secret Code, Hangman, Crazy Eights, and many more, and discover how, when, and why Java programs are written the way they are.
Do-It-Yourself Java Games uses a unique "discovery learning" approach to teach computer programming: learn Java programming techniques more by doing J...
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cena:
124,04 |
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Building an RPG with Unreal 4.x
ISBN: 9781782175636 / Angielski / Miękka / 360 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
255,74 |