![]() |
Introduction to 3D Game Programming with DirectX 12
ISBN: 9781942270065 / Angielski / Miękka / 900 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It shows how to use new Direct12 features such as command lists, pipeline state objects, descriptor heaps and tables, and explicit resource management to reduce CPU overhead and increase scalability across multiple CPU cores. The book covers modern special effects and techniques such as hardware tessellation,...
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. ...
|
cena:
236,05 |
![]() |
Computational Game Dynamics: Principles & Practice
ISBN: 9781501018398 / Angielski / Miękka / 110 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Game dynamics has become increasingly important over the past few decades with the growth of computational power and the need to develop more realistic, engaging, and interactive environments. Computational Game Dynamics: Principles & Practice, presents an introduction to dynamic simulations for real-time gaming environments. We show simplified implementation examples in conjunction with key theoretical concepts to help the readers gain a practical understanding, while outlining pitfalls and engineering challenges. The readers are acquainted with basic principles all the way through to...
Game dynamics has become increasingly important over the past few decades with the growth of computational power and the need to develop more realisti...
|
cena:
165,33 |
![]() |
GameSalad Essentials
ISBN: 9781784391973 / Angielski / Miękka / 154 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
123,44 |
![]() |
Master the Art of Unreal Engine 4: Creating a 3D Point and Click Adventure (Part #1)
ISBN: 9781506119045 / Angielski / Miękka / 292 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
61,97 |
![]() |
Unity 2D Game Development Cookbook
ISBN: 9781783553594 / Angielski / Miękka / 256 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
198,41 |
![]() |
Triadic Game Design: Balancing Reality, Meaning and Play
ISBN: 9781447159230 / Angielski / Miękka / 316 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Many designers, policy makers, teachers, and other practitioners are beginning to understand the usefulness of using digital games beyond entertainment. Games have been developed for teaching, recruiting and to collect data to improve search engines. This book examines the fundamentals of designing any game with a serious purpose and provides a way of thinking on how to design one successfully. The reader will be introduced to a design philosophy called "Triadic Game Design."; a theory that all games involve three worlds: the worlds of Reality, Meaning, and Play. Each world is... Many designers, policy makers, teachers, and other practitioners are beginning to understand the usefulness of using digital games beyond entertain... |
cena:
629,80 |
![]() |
Learning C++ by Creating Games with UE4: Learn C++ programming with a fun, real-world application that allows you to create your own games!
ISBN: 9781784396572 / Angielski / Miękka / 342 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
224,87 |
![]() |
Learning Unreal Engine iOS Game Development
ISBN: 9781784397715 / Angielski / Miękka / 212 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
224,87 |
![]() |
Evidence-Based Software Engineering and Systematic Reviews
ISBN: 9781482228656 / Angielski / Twarda / 399 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. In the decade since the idea of adapting the evidence-based paradigm for software engineering was first proposed, it has become a major tool of empirical software engineering. Evidence-Based Software Engineering and Systematic Reviews provides a clear introduction to the use of an evidence-based model for software engineering research and practice. In the decade since the idea of adapting the evidence-based paradigm for software engineering was first proposed, it has become a major tool of emp... |
cena:
568,97 |
![]() |
GameMaker Essentials
ISBN: 9781784396121 / Angielski / Miękka / 154 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
123,44 |
![]() |
iOS Game Programming Cookbook
ISBN: 9781784398255 / Angielski / Miękka / 300 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book is for developers who are willing to explore iOS game programming in depth. Good knowledge level and understanding of iOS game development will be an added advantage. You should already have a working installation of Xcode and Sprite kit.
This book is for developers who are willing to explore iOS game programming in depth. Good knowledge level and understanding of iOS game development w...
|
cena:
255,74 |
![]() |
Corona SDK Mobile Game Development: Beginner's Guide - Second Edition
ISBN: 9781783559343 / Angielski / Miękka / 372 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
255,74 |
![]() |
The Gamemaker Standard
ISBN: 9781138856967 / Angielski / Twarda / 276 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can level up and add advanced options to their games. Readers will also have access to a website containing all the assets and resources to create their games, including sprites and animations, walk-through video tutorials of each lesson and music composed by professional musicians. Also provided are rubrics for... This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills wi... |
cena:
816,35 |
![]() |
Learn to Code with Games
ISBN: 9781498704687 / Angielski / Miękka / 292 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands and builds your knowledge while providing guidelines and hints to solving each challenge. The book employs a unique problem-solving approach to teach you the technical foundations of coding, including data types, variables, functions, and arrays. You will also use techniques such as pseudocode and process mapping to formulate solutions without... A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a seri... |
cena:
247,33 |
![]() |
Essential Mathematics for Games and Interactive Applications
ISBN: 9781482250923 / Angielski / Twarda / 624 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Expert Guidance on the Math Needed for 3D Game Programming New to the Third Edition Expert Guidance on the Math Needed for 3D Game Programming |
cena:
593,71 |
![]() |
A Practical Guide to Indie Game Marketing
ISBN: 9781138801547 / Angielski / Miękka / 170 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn how to market for your indie game, even with a small budget and limited resources. For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel... Learn how to market for your indie game, even with a small budget and limited resources. For those who want to earn a regular income from ma... |
cena:
237,44 |
![]() |
Visual Design Concepts for Mobile Games
ISBN: 9781138806924 / Angielski / Miękka / 128 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
247,33 |
![]() |
Becoming a Video Game Artist: From Portfolio Design to Landing the Job
ISBN: 9781138824935 / Angielski / Miękka / 219 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games remains as arduous as ever. Becoming a Video Game Artist helps guide readers from their first steps of making a portfolio, to acing the job interview and beyond. John Pearl explores the different art related jobs and their responsibilities. Questions are posed to industry professionals throughout each chapter to help with the reader s growth and understanding. Becoming a Video Game Artist is the ultimate roadmap in navigating a career in... The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games remains... |
cena:
222,59 |
![]() |
Successful ScrumButt: Learn to Modify Scrum Project Management for Student and Virtual Teams
ISBN: 9781138930988 / Angielski / Miękka / 118 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like it was going to launch "next month," but took many months or even years before it actually launched? Scrum may be the solution to such woes. It is a project management methodology that, when applied faithfully, will increase the rate at which your project is completed, the enjoyment your team has while working on it, and its commercial success. Converting to scrum can be a challenge for any team, but it is particularly painful for part... Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like... |
cena:
247,33 |
![]() |
Android Programming in a Day!: The Power Guide for Beginners in Android App Programming
ISBN: 9781507893746 / Angielski / Miękka / 312 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Android Programming In a Day Final Edition The Power Guide for Beginners In Android App Programming Android
Always had a great idea for an app? Don't think you could ever do one yourself and the cost is too much to put your idea to market Intimidated with all the technical jargon that comes with programming that is keeping you from developing an app? You do not need to stay out of android programming anymore This book is for anyone who wants and needs to learn to develop and Android App Develop an app right from... Android Programming In a Day Final Edition The Power Guide for Beginners In Android App Programming Android
Always had a great id... |
cena:
121,26 |