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Code Gamers Development: Essentials: A 9-Week Beginner's Guide to Start Your Game-Development Career
ISBN: 9798352050460 / Angielski / Miękka / 228 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
60,65 |
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Current Applications of Deep Learning in Cancer Diagnostics
ISBN: 9781032233857 / Angielski / Twarda / 190 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
406,47 |
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Quick Recursion
ISBN: 9781032417592 / Angielski / Twarda / 96 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
430,95 |
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Quick Recursion
ISBN: 9781032417585 / Angielski / Miękka / 96 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
122,40 |
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Quick Python 3
ISBN: 9781032410913 / Angielski / Miękka / 80 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
122,40 |
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Quick Python 3
ISBN: 9781032410920 / Angielski / Twarda / 80 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
430,95 |
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Sound and Music for Games: The Basics of Digital Audio for Video Games
ISBN: 9781484286609 / Angielski / Miękka Termin realizacji zamówienia: ok. 5-8 dni roboczych. Grasp the fundamentals of digital audio work in the context of video games, including the basics of middleware such as Fmod and Wwise. We will review software such as Apple's Logic and Garageband, Paul Davis's Ardour, and many other popular digital audio workstations. We will start with an introduction to the basic terminology of digital audio work while also getting acquainted with current generation audio hardware. We will then discuss the basics of the venerable Musical Instrument Digital Interface (MIDI) and how it relates to music composition as well as the tools and... Grasp the fundamentals of digital audio work in the context of video games, including the basics of middleware such as Fmod and Wwise. We will revi... |
cena:
173,37 |
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Big Data, Cloud Computing and IoT: Tools and Applications
ISBN: 9781032284200 / Angielski / Twarda / 264 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book discusses Big Data, Cloud Computing, and IoT, with a focus on the benefits and implementation problems. In addition, it examines the many structures and applications pertinent to these disciplines. Also, Big Data, Cloud Computing, and IoT are proposed as possible study avenues.
This book discusses Big Data, Cloud Computing, and IoT, with a focus on the benefits and implementation problems. In addition, it examines the many st...
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cena:
386,87 |
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World War Two Simulated: Digital Games and Reconfigurations of the Past
ISBN: 9781804130605 / Angielski / Twarda Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book examines how World War Two is simulated through serious computer games, such as first-person shooters, flight and tank simulators, and grand strategy games. It argues that a particular dynamic emerges in these 'simgames', especially when curious players begin to look beyond gameplay for how to understand the past. This points them toward a wide range of 'simtexts'-anything from game manuals or online resources such as YouTube, to published material in the popular sphere or even monographs by professional historians. This is important because major events like World War Two continue...
This book examines how World War Two is simulated through serious computer games, such as first-person shooters, flight and tank simulators, and grand...
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cena:
412,44 |
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A Practical Guide to Level Design: From Theory to Practice, Diplomacy, and Production
ISBN: 9781032230894 / Angielski / Miękka / 384 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Written by a AAA industry expert with over twenty years of experience, this book gives a realistic and practical insight into the complex work of being a level designer. It covers everything from practical production skills to the social and soft skills needed to become a successful level designer in the games industry.
Written by a AAA industry expert with over twenty years of experience, this book gives a realistic and practical insight into the complex work of bein...
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cena:
235,04 |
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A Practical Guide to Level Design: From Theory to Practice, Diplomacy, and Production
ISBN: 9781032230986 / Angielski / Twarda / 384 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Written by a AAA industry expert with over twenty years of experience, this book gives a realistic and practical insight into the complex work of being a level designer. It covers everything from practical production skills to the social and soft skills needed to become a successful level designer in the games industry.
Written by a AAA industry expert with over twenty years of experience, this book gives a realistic and practical insight into the complex work of bein...
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cena:
612,21 |
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The Video Games Textbook: History • Business • Technology
ISBN: 9781032325804 / Angielski / Miękka / 456 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students.
The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that ...
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cena:
293,81 |
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The Video Games Textbook: History • Business • Technology
ISBN: 9781032325873 / Angielski / Twarda / 456 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students.
The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that ...
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cena:
808,12 |
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Procedural Generation in Godot: Learn to Generate Enjoyable Content for Your Games
ISBN: 9781484287941 / Angielski / Miękka / 367 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Intermediate level
Intermediate level
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cena:
173,37 |
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Introduction to Unity ML-Agents: Understand the Interplay of Neural Networks and Simulation Space Using the Unity ML-Agents Package
ISBN: 9781484289976 / Angielski / Miękka / 190 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Beginner to Intermediate
Beginner to Intermediate
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cena:
140,86 |
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Elevating Game Experiences with Unreal Engine 5 - Second Edition: Bring your game ideas to life using the new Unreal Engine 5 and C++
ISBN: 9781803239866 / Angielski / Miękka / 760 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Get hands-on with game development tools and techniques to build game project using the latest version of Unreal Engine and C++, two of the most widely used tools in the games industry Key Features Kickstart your career or develop a new hobby by learning game development with Unreal Engine 5 and C++ Learn techniques to prototype and develop your own ideas with key images printed in color Reinforce your skills with project-based learning by building a series of games from scratch Book DescriptionImmerse yourself in the Unreal game projects with this book, written by four highly experienced...
Get hands-on with game development tools and techniques to build game project using the latest version of Unreal Engine and C++, two of the most widel...
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cena:
448,81 |
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AI in and for Africa: A Humanistic Perspective
ISBN: 9781032231761 / Angielski / Twarda / 184 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. AI in and for Africa: A Humanistic Perspective explores the convoluted intersection of artificial intelligence with Africa’s unique socio-economic realities. The first of its kind to provide a comprehensive overview of how AI is currently being deployed on the African continent.
AI in and for Africa: A Humanistic Perspective explores the convoluted intersection of artificial intelligence with Africa’s unique socio-economic r...
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cena:
362,39 |
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The Definitive Guide to Taxes for Indie Game Developers
ISBN: 9781032371801 / Angielski / Miękka / 320 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The book teaches readers how income and business taxes work for indie game developers, with nuance for independent developers who may be working with limited startup funds or still, working a traditional job.
The book teaches readers how income and business taxes work for indie game developers, with nuance for independent developers who may be working with ...
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cena:
127,29 |
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The Definitive Guide to Taxes for Indie Game Developers
ISBN: 9781032371856 / Angielski / Twarda / 320 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The book teaches readers how income and business taxes work for indie game developers, with nuance for independent developers who may be working with limited startup funds or still, working a traditional job.
The book teaches readers how income and business taxes work for indie game developers, with nuance for independent developers who may be working with ...
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cena:
303,61 |
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GameMaker Fundamentals: Learn GML Programming to Start Making Amazing Games
ISBN: 9781484287125 / Angielski / Miękka / 406 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Beginner leve
Beginner leve
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cena:
211,90 |