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Kategorie szczegółowe BISAC

Kategoria BISAC: Computers >> Software Development & Engineering - Computer Graphics

ilość książek w kategorii: 6466

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Sdl Game Development Mitchell, Shaun 9781849696821 0
Sdl Game Development

ISBN: 9781849696821 / Angielski / Miękka / 256 str.

ISBN: 9781849696821/Angielski/Miękka/256 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Shaun Mitchell
What you will learn from this book Draw in SDL and build the SDL_image extension Develop reusable classes Get to grips with game related object-oriented programming Integrate a variety of user inputs into your games, such as joysticks or keyboards Use factories that enable us to create objects dynamically at runtime Create 2D maps through the use of tiles Easily apply the framework to different game genres Understand the scrolling of a tile map using the position of the player and collision detection In Detail SDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is...
What you will learn from this book Draw in SDL and build the SDL_image extension Develop reusable classes Get to grips with game related object-orient...
cena: 237,46

Cryengine Game Programming with C++, C#, and Lua Lundgren, Carl-Filip 9781849695909 Packt Publishing
Cryengine Game Programming with C++, C#, and Lua

ISBN: 9781849695909 / Angielski / Miękka / 276 str.

ISBN: 9781849695909/Angielski/Miękka/276 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Carl-Filip Lundgren
CryENGINE is a complete 3D game development solution that can run on multiple platforms. It is orientated around giving intuitive tools to the developer. A variety of interactive video games can be created using CryENGINE. CryENGINE is one of the most beginner-friendly engines out there to learn. If you are interested in diving into the various systems and understanding their workings in a way that is easily understood, then this book is for you. This book provides you with the knowledge to tame the powerful but hard-to-master CryENGINE. CryENGINE Game Programming with C++, C#, and Lua dives...
CryENGINE is a complete 3D game development solution that can run on multiple platforms. It is orientated around giving intuitive tools to the develop...
cena: 237,46

CryEngine Game Development Blueprints Marcoux, Richard G. 9781784399870 Packt Publishing
CryEngine Game Development Blueprints

ISBN: 9781784399870 / Angielski / Miękka / 322 str.

ISBN: 9781784399870/Angielski/Miękka/322 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Richard G. Marcoux; Chris Goodswen; Riham Toulan
cena: 237,46

Hands-On GUI Application Development in Go Andrew Williams 9781789138412 Packt Publishing
Hands-On GUI Application Development in Go

ISBN: 9781789138412 / Angielski / Miękka / 450 str.

ISBN: 9781789138412/Angielski/Miękka/450 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Andrew Williams
cena: 237,46

Blender 2.5 Character Animation Cookbook Virgilio Vasconcelos 9781849513203 Packt Publishing
Blender 2.5 Character Animation Cookbook

ISBN: 9781849513203 / Angielski / Miękka / 308 str.

ISBN: 9781849513203/Angielski/Miękka/308 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Virgilio Vasconcelos
Blender is an open source 3D graphics application that can be used for modeling, rigging, animating, rendering and thousands of other things. While modeling characters isn't the biggest of your worries, animating them to make them feel as-good-as alive is what differentiates a professional from an amateur. This book offers clear, illustrative, and easy-to-follow recipes to create character rigs and animations for common situations. Bring your characters to life by understanding the principles, techniques and approaches involved in creating rigs and animations, you'll be able to adapt them to...
Blender is an open source 3D graphics application that can be used for modeling, rigging, animating, rendering and thousands of other things. While mo...
cena: 237,46

The Complete Guide to Daz Studio 4 Ciccone, Paolo 9781849694087 Packt Publishing
The Complete Guide to Daz Studio 4

ISBN: 9781849694087 / Angielski / Miękka / 348 str.

ISBN: 9781849694087/Angielski/Miękka/348 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Paolo Ciccone
While 3D technology can be intimidating, DAZ Studio provides a perfect entry point for anybody interested in it. DAZ Studio is designed to empower the readers with tools to manipulate "ready to use" models and figures. With DAZ Studio, you can use thousands of pre-made 3D models and create fantastic scenes without any hassle. Embark on a journey through the amazing world of 3D designing and create great 3D art with DAZ Studio. This book will show you the way! The Complete Guide to DAZ Studio 4 shows you how to effectively use DAZ Studio 4 from start to finish. This guide takes you on a fun...
While 3D technology can be intimidating, DAZ Studio provides a perfect entry point for anybody interested in it. DAZ Studio is designed to empower the...
cena: 237,46

Unity 4.X Game Development by Example Creighton, Ryan 9781849695268 Packt Publishing
Unity 4.X Game Development by Example

ISBN: 9781849695268 / Angielski / Miękka / 572 str.

ISBN: 9781849695268/Angielski/Miękka/572 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Ryan Creighton
This is a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x. Readers can learn the basics of the Unity 3D game engine by building five small, functional game projects and explore simplification and iteration techniques that will make you more successful as a game developer.
This is a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x. Readers can learn the basics of the Unity 3D game en...
cena: 237,46

Mastering Cocos2d Game Development Alex Ogorek 9781784396718 Packt Publishing
Mastering Cocos2d Game Development

ISBN: 9781784396718 / Angielski / Miękka / 290 str.

ISBN: 9781784396718/Angielski/Miękka/290 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Alex Ogorek
cena: 237,46

Unity 2017 Game Optimization, Second Edition Chris Dickinson 9781788392365 Packt Publishing
Unity 2017 Game Optimization, Second Edition

ISBN: 9781788392365 / Angielski / Miękka / 376 str.

ISBN: 9781788392365/Angielski/Miękka/376 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Chris Dickinson
cena: 237,46

Blender 2.5 Materials and Textures Cookbook Colin Litster 9781849512886 Packt Publishing
Blender 2.5 Materials and Textures Cookbook

ISBN: 9781849512886 / Angielski / Miękka / 312 str.

ISBN: 9781849512886/Angielski/Miękka/312 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Colin Litster
Blender 2.5 is one of the most usable 3D suites available. Its material and texture functions offer spectacular surface creation possibilities. It can take you hours just to create basic textures and materials in Blender and when you think of creating complex materials and textures you are petrified. Imagine how you will feel when you overcome these obstacles. This book wastes no time on boring theory and bombards you with examples of ready-created materials and textures from the start, with clear instructions on how they were created, and what you can learn from them for making your own. It...
Blender 2.5 is one of the most usable 3D suites available. Its material and texture functions offer spectacular surface creation possibilities. It can...
cena: 237,46

3ds Max Speed Modeling for 3D Artists Thomas O. Mooney 9781849692366 Packt
3ds Max Speed Modeling for 3D Artists

ISBN: 9781849692366 / Angielski / Miękka / 422 str.

ISBN: 9781849692366/Angielski/Miękka/422 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Thomas O. Mooney
Production of 3D art is an exciting medium, but the task of modeling requires intense attention to detail, so speed and efficiency are vital. This book breaks down speed modeling workflow in 3ds Max into stages you can easily achieve, with a focus on hard surface modeling and methods you can apply to your own designs. "3ds Max Speed Modeling for 3D Artists" will help level up your 3D modeling skills. It focuses on hard surface modeling, and shows the range of tools and techniques in 3ds Max 2013. This book shows content creation methods aimed at 3ds Max modelers preparing to show their skill...
Production of 3D art is an exciting medium, but the task of modeling requires intense attention to detail, so speed and efficiency are vital. This boo...
cena: 237,46

ActionScript Graphing Cookbook P. Backx Peter Backx Dominic G 9781849693202 Packt
ActionScript Graphing Cookbook

ISBN: 9781849693202 / Angielski / Miękka / 288 str.

ISBN: 9781849693202/Angielski/Miękka/288 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
P. Backx; Peter Backx; Dominic G. Lineau
"A picture is worth a thousand words" has never been more true than when representing large sets of data. Bar charts, heat maps, cartograms, and many more have become important tools in applications and presentations to quickly give insight into complicated issues. The "ActionScript Graphing Cookbook" shows you how to add your own charts to any ActionScript program. The recipes give step-by-step instructions on how to process the input data, how to create various types of charts and how to make them interactive for even more user engagement. Starting with basic ActionScript knowledge, you...
"A picture is worth a thousand words" has never been more true than when representing large sets of data. Bar charts, heat maps, cartograms, and many ...
cena: 237,46

Blender 2.6 Cycles, Materials and Textures Cookbook Valenza, Enrico 9781782161301 0
Blender 2.6 Cycles, Materials and Textures Cookbook

ISBN: 9781782161301 / Angielski / Miękka / 280 str.

ISBN: 9781782161301/Angielski/Miękka/280 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Enrico Valenza
Cycles is Blender s new, powerful rendering engine. Using practical examples, this book will show you how to create a vast array of realistic and stunning materials and texture effects using the Cycles rendering engine. Blender 2.6 Cycles: Materials and Textures Cookbook is a practical journey into the new and exciting Cycles rendering engine for Blender. In this book you will learn how to create a vast array of materials and textures in Cycles, including glass, ice, snow, rock, metal and water. If you want to take your 3D models to the next level, but don t know how, then this cookbook is...
Cycles is Blender s new, powerful rendering engine. Using practical examples, this book will show you how to create a vast array of realistic and stun...
cena: 237,46

Multimedia Programming with Pure Data Wojciech Bednarski 9781782164647 0
Multimedia Programming with Pure Data

ISBN: 9781782164647 / Angielski / Miękka / 350 str.

ISBN: 9781782164647/Angielski/Miękka/350 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Wojciech Bednarski
Carefully organized topics for interactive multimedia professional practice Detailed reference to a large collection of resources in the open source communities to enhance the Pure Data software Visual explanation and step-by-step tutorials with practical and creative multimedia applications
Carefully organized topics for interactive multimedia professional practice Detailed reference to a large collection of resources in the open source c...
cena: 237,46

Apple Motion 5 Cookbook Robert Chesley 9781849693806 0
Apple Motion 5 Cookbook

ISBN: 9781849693806 / Angielski / Miękka / 416 str.

ISBN: 9781849693806/Angielski/Miękka/416 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Robert Chesley
Let s face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the Web, motion graphics are everywhere. With an even greater demand to integrate motion graphics in just about every type of video or interactive content there is, this book will help you get there with Motion 5. It's all about creating eye-catching titles, transitions, and effects! "Apple Motion 5 Cookbook" contains exercises for the beginner and seasoned motion graphics user. You will learn how to navigate Motion s interface and quickly grasp the...
Let s face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the ...
cena: 237,46

Mastering OpenCV 4 - Third Edition Shilkrot, Roy 9781789533576 Packt Publishing
Mastering OpenCV 4 - Third Edition

ISBN: 9781789533576 / Angielski / Miękka / 280 str.

ISBN: 9781789533576/Angielski/Miękka/280 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Roy Shilkrot; David Millan Escriva
cena: 237,46

Processing for Android: Create Mobile, Sensor-Aware, and VR Applications Using Processing Colubri, Andrés 9781484227183 Apress
Processing for Android: Create Mobile, Sensor-Aware, and VR Applications Using Processing

ISBN: 9781484227183 / Angielski / Miękka / 381 str.

ISBN: 9781484227183/Angielski/Miękka/381 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Andres Colubri
Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D and 3D. It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables and smartwatches).
Processing for Android walks you through the steps of taking an initial idea to a final app. With this book, you will be able to write engaging apps with interactive visuals driven by motion and location...
Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Proc...
cena: 238,79

lightwave 3d 8: 1001 tips and tricks: 1001 tips and tricks  Beckwith, Wes 9781556220906 Wordware Publishing
lightwave 3d 8: 1001 tips and tricks: 1001 tips and tricks

ISBN: 9781556220906 / Angielski / Miękka / 614 str.

ISBN: 9781556220906/Angielski/Miękka/614 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Timothy Albee
Follow along the path to LightWave enlightenment as 30 of the world's leading 3D artists share their secret tips and tricks with you. In this book of collective wisdom, you will learn about hidden software features, time-saving tricks, and professional techniques for achieving better results in less time.
Follow along the path to LightWave enlightenment as 30 of the world's leading 3D artists share their secret tips and tricks with you. In this book of ...
cena: 238,85

Getting Rid of Cybersickness: In Virtual Reality, Augmented Reality, and Simulators Andras Kemeny Jean-R 9783030593445 Springer
Getting Rid of Cybersickness: In Virtual Reality, Augmented Reality, and Simulators

ISBN: 9783030593445 / Angielski / Miękka / 162 str.

ISBN: 9783030593445/Angielski/Miękka/162 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Andras Kemeny; Jean-Rémy Chardonnet; Florent Colombet
cena: 239,12

Guide to Computational Geometry Processing: Foundations, Algorithms, and Methods Bærentzen, J. Andreas 9781447160311 Springer
Guide to Computational Geometry Processing: Foundations, Algorithms, and Methods

ISBN: 9781447160311 / Angielski / Miękka / 326 str.

ISBN: 9781447160311/Angielski/Miękka/326 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
J. Andreas Baerentzen; Jens Gravesen; Francois Anton
This book reviews the algorithms for processing geometric data, with a practical focus on important techniques not covered by traditional courses on computer vision and computer graphics. Features: presents an overview of the underlying mathematical theory, covering vector spaces, metric space, affine spaces, differential geometry, and finite difference methods for derivatives and differential equations; reviews geometry representations, including polygonal meshes, splines, and subdivision surfaces; examines techniques for computing curvature from polygonal meshes; describes algorithms for...
This book reviews the algorithms for processing geometric data, with a practical focus on important techniques not covered by traditional courses on c...
cena: 239,12

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