ilość książek w kategorii: 6466
![]() |
Sdl Game Development
ISBN: 9781849696821 / Angielski / Miękka / 256 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. What you will learn from this book Draw in SDL and build the SDL_image extension Develop reusable classes Get to grips with game related object-oriented programming Integrate a variety of user inputs into your games, such as joysticks or keyboards Use factories that enable us to create objects dynamically at runtime Create 2D maps through the use of tiles Easily apply the framework to different game genres Understand the scrolling of a tile map using the position of the player and collision detection In Detail SDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is...
What you will learn from this book Draw in SDL and build the SDL_image extension Develop reusable classes Get to grips with game related object-orient...
|
cena:
237,46 |
![]() |
Cryengine Game Programming with C++, C#, and Lua
ISBN: 9781849695909 / Angielski / Miękka / 276 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. CryENGINE is a complete 3D game development solution that can run on multiple platforms. It is orientated around giving intuitive tools to the developer. A variety of interactive video games can be created using CryENGINE. CryENGINE is one of the most beginner-friendly engines out there to learn. If you are interested in diving into the various systems and understanding their workings in a way that is easily understood, then this book is for you. This book provides you with the knowledge to tame the powerful but hard-to-master CryENGINE. CryENGINE Game Programming with C++, C#, and Lua dives...
CryENGINE is a complete 3D game development solution that can run on multiple platforms. It is orientated around giving intuitive tools to the develop...
|
cena:
237,46 |
![]() |
CryEngine Game Development Blueprints
ISBN: 9781784399870 / Angielski / Miękka / 322 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
237,46 |
![]() |
Hands-On GUI Application Development in Go
ISBN: 9781789138412 / Angielski / Miękka / 450 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
237,46 |
![]() |
Blender 2.5 Character Animation Cookbook
ISBN: 9781849513203 / Angielski / Miękka / 308 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Blender is an open source 3D graphics application that can be used for modeling, rigging, animating, rendering and thousands of other things. While modeling characters isn't the biggest of your worries, animating them to make them feel as-good-as alive is what differentiates a professional from an amateur. This book offers clear, illustrative, and easy-to-follow recipes to create character rigs and animations for common situations. Bring your characters to life by understanding the principles, techniques and approaches involved in creating rigs and animations, you'll be able to adapt them to...
Blender is an open source 3D graphics application that can be used for modeling, rigging, animating, rendering and thousands of other things. While mo...
|
cena:
237,46 |
![]() |
The Complete Guide to Daz Studio 4
ISBN: 9781849694087 / Angielski / Miękka / 348 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. While 3D technology can be intimidating, DAZ Studio provides a perfect entry point for anybody interested in it. DAZ Studio is designed to empower the readers with tools to manipulate "ready to use" models and figures. With DAZ Studio, you can use thousands of pre-made 3D models and create fantastic scenes without any hassle. Embark on a journey through the amazing world of 3D designing and create great 3D art with DAZ Studio. This book will show you the way! The Complete Guide to DAZ Studio 4 shows you how to effectively use DAZ Studio 4 from start to finish. This guide takes you on a fun...
While 3D technology can be intimidating, DAZ Studio provides a perfect entry point for anybody interested in it. DAZ Studio is designed to empower the...
|
cena:
237,46 |
![]() |
Unity 4.X Game Development by Example
ISBN: 9781849695268 / Angielski / Miękka / 572 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This is a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x. Readers can learn the basics of the Unity 3D game engine by building five small, functional game projects and explore simplification and iteration techniques that will make you more successful as a game developer.
This is a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x. Readers can learn the basics of the Unity 3D game en...
|
cena:
237,46 |
![]() |
Mastering Cocos2d Game Development
ISBN: 9781784396718 / Angielski / Miękka / 290 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
237,46 |
![]() |
Unity 2017 Game Optimization, Second Edition
ISBN: 9781788392365 / Angielski / Miękka / 376 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
237,46 |
![]() |
Blender 2.5 Materials and Textures Cookbook
ISBN: 9781849512886 / Angielski / Miękka / 312 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Blender 2.5 is one of the most usable 3D suites available. Its material and texture functions offer spectacular surface creation possibilities. It can take you hours just to create basic textures and materials in Blender and when you think of creating complex materials and textures you are petrified. Imagine how you will feel when you overcome these obstacles. This book wastes no time on boring theory and bombards you with examples of ready-created materials and textures from the start, with clear instructions on how they were created, and what you can learn from them for making your own. It...
Blender 2.5 is one of the most usable 3D suites available. Its material and texture functions offer spectacular surface creation possibilities. It can...
|
cena:
237,46 |
![]() |
3ds Max Speed Modeling for 3D Artists
ISBN: 9781849692366 / Angielski / Miękka / 422 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Production of 3D art is an exciting medium, but the task of modeling requires intense attention to detail, so speed and efficiency are vital. This book breaks down speed modeling workflow in 3ds Max into stages you can easily achieve, with a focus on hard surface modeling and methods you can apply to your own designs. "3ds Max Speed Modeling for 3D Artists" will help level up your 3D modeling skills. It focuses on hard surface modeling, and shows the range of tools and techniques in 3ds Max 2013. This book shows content creation methods aimed at 3ds Max modelers preparing to show their skill...
Production of 3D art is an exciting medium, but the task of modeling requires intense attention to detail, so speed and efficiency are vital. This boo...
|
cena:
237,46 |
![]() |
ActionScript Graphing Cookbook
ISBN: 9781849693202 / Angielski / Miękka / 288 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. "A picture is worth a thousand words" has never been more true than when representing large sets of data. Bar charts, heat maps, cartograms, and many more have become important tools in applications and presentations to quickly give insight into complicated issues. The "ActionScript Graphing Cookbook" shows you how to add your own charts to any ActionScript program. The recipes give step-by-step instructions on how to process the input data, how to create various types of charts and how to make them interactive for even more user engagement. Starting with basic ActionScript knowledge, you...
"A picture is worth a thousand words" has never been more true than when representing large sets of data. Bar charts, heat maps, cartograms, and many ...
|
cena:
237,46 |
![]() |
Blender 2.6 Cycles, Materials and Textures Cookbook
ISBN: 9781782161301 / Angielski / Miękka / 280 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Cycles is Blender s new, powerful rendering engine. Using practical examples, this book will show you how to create a vast array of realistic and stunning materials and texture effects using the Cycles rendering engine. Blender 2.6 Cycles: Materials and Textures Cookbook is a practical journey into the new and exciting Cycles rendering engine for Blender. In this book you will learn how to create a vast array of materials and textures in Cycles, including glass, ice, snow, rock, metal and water. If you want to take your 3D models to the next level, but don t know how, then this cookbook is...
Cycles is Blender s new, powerful rendering engine. Using practical examples, this book will show you how to create a vast array of realistic and stun...
|
cena:
237,46 |
![]() |
Multimedia Programming with Pure Data
ISBN: 9781782164647 / Angielski / Miękka / 350 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Carefully organized topics for interactive multimedia professional practice Detailed reference to a large collection of resources in the open source communities to enhance the Pure Data software Visual explanation and step-by-step tutorials with practical and creative multimedia applications
Carefully organized topics for interactive multimedia professional practice Detailed reference to a large collection of resources in the open source c...
|
cena:
237,46 |
![]() |
Apple Motion 5 Cookbook
ISBN: 9781849693806 / Angielski / Miękka / 416 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Let s face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the Web, motion graphics are everywhere. With an even greater demand to integrate motion graphics in just about every type of video or interactive content there is, this book will help you get there with Motion 5. It's all about creating eye-catching titles, transitions, and effects! "Apple Motion 5 Cookbook" contains exercises for the beginner and seasoned motion graphics user. You will learn how to navigate Motion s interface and quickly grasp the...
Let s face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the ...
|
cena:
237,46 |
![]() |
Mastering OpenCV 4 - Third Edition
ISBN: 9781789533576 / Angielski / Miękka / 280 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
237,46 |
![]() |
Processing for Android: Create Mobile, Sensor-Aware, and VR Applications Using Processing
ISBN: 9781484227183 / Angielski / Miękka / 381 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D and 3D. It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables and smartwatches).
Processing for Android walks you through the steps of taking an initial idea to a final app. With this book, you will be able to write engaging apps with interactive visuals driven by motion and location... Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Proc...
|
cena:
238,79 |
![]() |
lightwave 3d 8: 1001 tips and tricks: 1001 tips and tricks
ISBN: 9781556220906 / Angielski / Miękka / 614 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Follow along the path to LightWave enlightenment as 30 of the world's leading 3D artists share their secret tips and tricks with you. In this book of collective wisdom, you will learn about hidden software features, time-saving tricks, and professional techniques for achieving better results in less time.
Follow along the path to LightWave enlightenment as 30 of the world's leading 3D artists share their secret tips and tricks with you. In this book of ...
|
cena:
238,85 |
![]() |
Getting Rid of Cybersickness: In Virtual Reality, Augmented Reality, and Simulators
ISBN: 9783030593445 / Angielski / Miękka / 162 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
239,12 |
![]() |
Guide to Computational Geometry Processing: Foundations, Algorithms, and Methods
ISBN: 9781447160311 / Angielski / Miękka / 326 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book reviews the algorithms for processing geometric data, with a practical focus on important techniques not covered by traditional courses on computer vision and computer graphics. Features: presents an overview of the underlying mathematical theory, covering vector spaces, metric space, affine spaces, differential geometry, and finite difference methods for derivatives and differential equations; reviews geometry representations, including polygonal meshes, splines, and subdivision surfaces; examines techniques for computing curvature from polygonal meshes; describes algorithms for...
This book reviews the algorithms for processing geometric data, with a practical focus on important techniques not covered by traditional courses on c...
|
cena:
239,12 |