ilość książek w kategorii: 6466
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How to Cheat in Maya 2012: Tools and Techniques for Character Animation
ISBN: 9780240816982 / Angielski / Miękka / 320 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. This is an animator's workflow in book form, written by professional animators-not a software book with a few animation pointers thrown in. In addition to all the gold-mine coverage and interviews with expert animators from the previous edition, How to Cheat in... The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully upda... |
cena:
233,88 |
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Comics for Film, Games, and Animation: Using Comics to Construct Your Transmedia Storyworld
ISBN: 9780240823782 / Angielski / Miękka / 276 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Writers, directors, and producers reach a wider audience by embracing comics to supplement your own ideas, and offer more options for audience engagement. Comics are a key element in today s convergence culture. From their use in video games, like Batman: Arkham City and the Halo series to their use in films like Star Trek and The Incredibles, comics have proven an invaluable method for creators to expand their storyworld and provide audiences with irresistible gateways into the story. Tyler Weaver teaches you how to integrate comic storytelling... Writers, directors, and producers reach a wider audience by embracing comics to supplement your own ideas, and offer more options for audience enga... |
cena:
233,88 |
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Paintshop Pro X6 for Photographers
ISBN: 9780415745253 / Angielski / Miękka / 336 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Written for photographers of all levels, PaintShop Pro X6 for Photographers is packed with inspirational, full-color images and easy-to-follow step-by-step projects that will have you producing great images in PaintShop Pro in no time Everything you need to enhance and improve your digital photography is right here in this Corel(R) endorsed guide. In this new edition, Ken McMahon looks at the pros and cons of the new, faster 64-bit version of the software and covers new features, including working with the Instant Effects palette, using the Smart selection brush,... Written for photographers of all levels, PaintShop Pro X6 for Photographers is packed with inspirational, full-color images and easy-to-foll... |
cena:
233,88 |
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Diagrammatic Representation and Inference: 8th International Conference, Diagrams 2014, Melbourne, VIC, Australia, July 28 - August 1, 2014, Proceedings
ISBN: 9783662440421 / Angielski / Miękka / 311 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book constitutes the refereed proceedings of the 8th International Conference on the Theory and Application of Diagrams, Diagrams 2014, held in Melbourne, VIC, Australia in July/August 2014. The 15 revised full papers and 9 short papers presented together with 6 posters were carefully reviewed and selected from 40 submissions. The papers have been organized in the following topical sections: diagram layout, diagram notations, diagramming tools, diagrams in education, empirical studies and logic and diagrams.
This book constitutes the refereed proceedings of the 8th International Conference on the Theory and Application of Diagrams, Diagrams 2014, held in M...
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cena:
234,97 |
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Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environ
ISBN: 9781801077330 / Angielski / Miękka / 444 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. A comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by example Key Features Get acquainted with the essential mathematics needed to describe, simulate, and render 3D creations Construct and manipulate 3D animated environments using Python, Pygame, and PyOpenGL Develop vertex and fragment shaders in OpenGL shader language to speed up rendering Book DescriptionMathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the...
A comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by example Key Features Get acquainted ...
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cena:
235,00 |
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Procedural Content Generation with Unreal Engine 5: Harness the PCG framework to take your environment design and art skills to the next level
ISBN: 9781801074469 / Angielski / Miękka / 490 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
235,00 |
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Procedural 3D Modeling Using Geometry Nodes in Blender: Discover the node-based workflow for physics-based and procedural modeling using Blender 4.2
ISBN: 9781836203018 / Angielski / Miękka Termin realizacji zamówienia: ok. 5-8 dni roboczych. Learn the various facets of Geometry Nodes through simple exercises that progress to more challenging projects with this easy-to-follow illustrated guide Key Features Develop creative mathematical thinking to work on procedural projects Learn how to calculate and create your very own math-based physics simulations Find out how you can utilize Geometry Nodes to scatter objects randomly in a scene Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionGeometry Nodes are a set of tools that enable you to manipulate and generate 3D geometry in a node-based workflow. In...
Learn the various facets of Geometry Nodes through simple exercises that progress to more challenging projects with this easy-to-follow illustrated gu...
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cena:
235,00 |
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Blender 5 Best Practices: Optimize workflows and master advanced techniques for modeling, animation, and procedural assets
ISBN: 9781836644996 / Angielski / Miękka / 524 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
235,00 |
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Building Open World Landscapes with Unreal Engine 5: Create stunning open world environments with foliage, lighting, and materials in UE5
ISBN: 9781835085578 / Angielski / Miękka / 446 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
235,00 |
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3D Environment Design with Blender 5 - Second Edition: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes
ISBN: 9781836203292 / Angielski / Miękka / 430 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
235,00 |
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Cascading Stylesheets: Stil Mit
ISBN: 9783642624049 / Niemiecki / Miękka Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
235,26 |
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Datenvisualisierung Mit R: 111 Beispiele
ISBN: 9783662548196 / Niemiecki / Miękka Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
235,26 |
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Digitale Bildverarbeitung: Und Bildgewinnung
ISBN: 9783662595091 / Niemiecki / Twarda / 750 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
235,26 |
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Autodesk 3ds Max 2015: A Comprehensive Guide
ISBN: 9781936646753 / Angielski / Miękka / 830 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Autodesk 3ds Max is developed by Autodesk Inc., provides powerful tools for 3D modeling, animation, rendering, dynamics, and compositing. This enables game developers, visual effects artists, architects, designers, engineers, and visualization specialists to create stunning artwork. Additionally, the intuitive user interface and workflow tools of 3ds Max 2015 have made the job of design visualization specialists easier. Autodesk 3ds Max 2015: A Comprehensive Guide textbook aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The textbook caters to the needs...
Autodesk 3ds Max is developed by Autodesk Inc., provides powerful tools for 3D modeling, animation, rendering, dynamics, and compositing. This enables...
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cena:
235,76 |
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Unity 3D Game Development by Example Beginner's Guide
ISBN: 9781849690546 / Angielski / Miękka / 384 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Beginner game developers are wonderfully optimistic, passionate, and ambitious. But that ambition is often dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Some of the most popular games in recent memory Doodle Jump, Paper Toss, and Canabalt, to name a few have been fun, simple games that have delighted players and delivered big profits to their creators. This is the perfect climate for new game developers to succeed by creating simple games with Unity 3D, starting today. This book starts you off on the right foot, emphasizing small, simple game...
Beginner game developers are wonderfully optimistic, passionate, and ambitious. But that ambition is often dangerous! Too often, budding indie develop...
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cena:
237,46 |
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Inkscape 0.48 Illustrator's Cookbook
ISBN: 9781849512664 / Angielski / Miękka / 340 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Inkscape is an open source vector graphics editor with an intuitive user interface that has enough depth to make quality graphic designs with an attractive layout comparable to what you would make using Illustrator or CorelDraw. But choosing the right tool and the best approach to creating the desired effect can be challenging. Inkscape 0.48 Illustrator's Cookbook makes it super-easy for you to make your own vector-based graphics with the powerful Inkscape editor. Inkscape 0.48 Illustrator's Cookbook provides you with the latest recipes to quickly create scalable vector graphics. Recipes in...
Inkscape is an open source vector graphics editor with an intuitive user interface that has enough depth to make quality graphic designs with an attra...
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cena:
237,46 |
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Unity 3.X Game Development by Example Beginner's Guide
ISBN: 9781849691840 / Angielski / Miękka / 408 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Beginner game developers are wonderfully optimistic, passionate, and ambitious. But that ambition is often dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Some of the most popular games in recent memory Doodle Jump, Paper Toss, and Canabalt, to name a few have been fun, simple games that have delighted players and delivered big profits to their creators. This is the perfect climate for new game developers to succeed by creating simple games with Unity. This book starts you off on the right foot, emphasizing small, simple game ideas and playable...
Beginner game developers are wonderfully optimistic, passionate, and ambitious. But that ambition is often dangerous! Too often, budding indie develop...
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cena:
237,46 |
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Iclone 4.31 3D Animation Beginner's Guide
ISBN: 9781849691789 / Angielski / Miękka / 508 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Reallusion s iClone is an animated movie making application that allows hobbyists, machinimators, home-based animators, and professionals to visualize their story or an idea by seeing it in action. Years ago, creating animations and single images would require a team of trained artists to accomplish. Now, iClone real time rending engine empowers its users to instantly view what is loaded into the 3D workspace or preview it as an animation, if you have the precise instructions. The iClone 3D Animation Beginner s Guide will walk you through the building and animating of a complete scene and...
Reallusion s iClone is an animated movie making application that allows hobbyists, machinimators, home-based animators, and professionals to visualize...
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cena:
237,46 |
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Webgl Beginner's Guide
ISBN: 9781849691727 / Angielski / Miękka / 376 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. WebGL is a new web technology that brings hardware-accelerated 3D graphics to the browser without installing additional software. As WebGL is based on OpenGL and brings in a new concept of 3D graphics programming to web development, it may seem unfamiliar to even experienced Web developers. Packed with many examples, this book shows how WebGL can be easy to learn despite its unfriendly appearance. Each chapter addresses one of the important aspects of 3D graphics programming and presents different alternatives for its implementation. The topics are always associated with exercises that will...
WebGL is a new web technology that brings hardware-accelerated 3D graphics to the browser without installing additional software. As WebGL is based on...
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cena:
237,46 |
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iPhone User Interface Cookbook
ISBN: 9781849691147 / Angielski / Miękka / 262 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The incredible growth rates for the iPhone, iPod touch, and iPad have pushed consumers to a new App economy, with developers racing to the platform. Mobile touch-centric interfaces vary greatly from traditional computing platforms, and programmers as well as designers must learn to adapt to the new form-factor. The iPhone User Interface Cookbook offers a complete breakdown of standard interface design on the iPhone, iPod touch, and iPad. You will learn the tools behind the trade, how to properly utilize standard interface elements, and custom UI tricks that will help your work stand out on...
The incredible growth rates for the iPhone, iPod touch, and iPad have pushed consumers to a new App economy, with developers racing to the platform....
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cena:
237,46 |