Social media is restructuring urban practices-through ad-hoc experimentation, commercial software development, and communities of participation. This book is the first to consider how practices contained within social media are situated within a larger genealogy of public space, including theories of communal identity, civitas and democracy, the fete, and self-expression. Through empirical research, the actual social practices of participants of networked publics are described and analyzed.
Documenting how online counterpublics use the Internet to transmit classified photos,...
Social media is restructuring urban practices-through ad-hoc experimentation, commercial software development, and communities of participation. Th...
Digital gaming's cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to the modern period. Digital Gaming Reimagines the Middle Ages challenges both perceptions by examining how the Middle Ages have persisted into the contemporary world via digital games as well as analyzing how digital gaming translates, adapts, and remediates medieval stories, themes, characters, and tropes in interactive electronic environments. At the same time, the Middle Ages are reinterpreted according to contemporary...
Digital gaming's cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish pre...
Cyberactivism already has a rich history, but over the past decade the participatory web with its de-centralized information/media sharing, portability, storage capacity, and user-generated content has reshaped political and social change. "Cyberactivism on the Participatory Web "examines the impact of these new technologies on political organizing and protest across the political spectrum, from the Arab Spring to artists to far-right groups. Linking new information and communication technologies to possibilities for solidarity and action as well as surveillance and control in a context of...
Cyberactivism already has a rich history, but over the past decade the participatory web with its de-centralized information/media sharing, portabi...
With digital media becoming ever more prevalent, it is essential to study policy and marketing strategies tailored to this new development. In this volume, contributors examine government policy for a range of media, including digital television, IPTV, mobile TV, and OTT TV. They also address marketing strategies that can harness the unique nature of digital media s innovation, production design, and accessibility. They draw on case studies in Asia, North America, and Europe to offer best practices for both policy and marketing strategies."
With digital media becoming ever more prevalent, it is essential to study policy and marketing strategies tailored to this new development. In this...
This book examines the complex network of influences that collide in the culture of digital fighting games. Players from all over the world engage in competitive combat with one another, forming communities in both real and virtual spaces, attending tournaments and battling online via internet-connected home game consoles. But what is the logic behind their shared playstyle and culture? What are the threads that tie them together, and how does this inform our understanding of competitive gaming, community, and identity?
Informed by observations made at one of the biggest...
This book examines the complex network of influences that collide in the culture of digital fighting games. Players from all over the world engage ...
Not only is locative media one of the fastest growing areas in digital technology, but questions of location and location-awareness are increasingly central to our contemporary engagements with online and mobile media, and indeed media and culture generally. This volume is a comprehensive account of the various location-based technologies, services, applications, and cultures, as media, with an aim to identify, inventory, explore, and critique their cultural, economic, political, social, and policy dimensions internationally. In particular, the collection is organized around the perception...
Not only is locative media one of the fastest growing areas in digital technology, but questions of location and location-awareness are increasingly c...
This volume explores one of the central issues that has been debated in internet studies in recent years: locality, and the extent to which cultural production online can be embedded in a specific place. The particular focus of the book is on the practices of net artists in Latin America, and how their work interrogates some of the central place-based concerns of Latin(o) American identity through their on- and offline cultural practice. Six particular works by artists of different countries in Latin America and within Latina/o communities in the US are studied in detail, with one each from...
This volume explores one of the central issues that has been debated in internet studies in recent years: locality, and the extent to which cultural p...
This volume proposes the mobile Internet is best understood as a socio-technical "assemblage" of objects, practices, symbolic representations, experiences and affects. Authors from a variety of disciplines discuss practices mediated through mobile communication, including current phone and tablet devices. The converging concepts of Materialities (ranging from the political economy of communication to physical devices) and Imaginaries (including cultural values, desires and perceptions) are touchstones for each of the chapters in the book.
This volume proposes the mobile Internet is best understood as a socio-technical "assemblage" of objects, practices, symbolic representations, expe...
'Racing Cyberculture' explores new media art that challenges the 'race-blind' myth of cyberspace. The author looks at how works by various artists bring forward questions of racial and cultural identity as they intersect with information technology.
'Racing Cyberculture' explores new media art that challenges the 'race-blind' myth of cyberspace. The author looks at how works by various artists bri...
Social media have dramatically popularized practices of evaluation, especially of cultural products and artistic expressions. The practices of "liking" and rating any shared contents such as music to blogs, film, videos, photographs to artwork and performances are ubiquitous in today s digital environments. As a result, creative producers are increasingly developing reputations and careers through a complex blend of online social reputation management and distribution platforms, and more longstanding forms of marketing channels and professional evaluation. In this context, "Online...
Social media have dramatically popularized practices of evaluation, especially of cultural products and artistic expressions. The practices of "lik...