wyszukanych pozycji: 3
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learning computer graphics: from 3d models to animated movies on your pc
ISBN: 9780387948980 / Angielski / Mixed media product / 1998 / 152 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Modeling - creating objects in three-dimensional space. Animation - assigning a time-varying geometry and behavior to the modeled object. Rendering - creating a photorealistic image of the modeled object. Image Manipulation - enhancing rendered images to produce desired special effects. This book is organized to give the reader a clear and concise over view of the above basic principles in computer graphics. New concepts introduced in a chapter are illustrated by hands-on projects using the software provided. The chapters are organized as described below: Chapter 1...
Modeling - creating objects in three-dimensional space. Animation - assigning a time-varying geometry and behavior to the modeled object. Rendering - ...
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cena:
201,72 |
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Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya(r)
ISBN: 9781441947185 / Angielski / Miękka / 2010 / 296 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Although computer graphics games and animations have been popular for more than a decade, recently personal computers evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer markets. Once only the domain of production houses, OpenGL has grown to be the standard for graphics programming on all platforms, personal computers, and workstations. Now more than ever, people are eager to learn about what it takes to make such productions, and how they can be a part of...
Although computer graphics games and animations have been popular for more than a decade, recently personal computers evolved to support real-time, re...
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cena:
201,72 |
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Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya(r)
ISBN: 9780387955049 / Angielski / Twarda / 2005 / 296 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Although computer graphics games and animations have been popular for more than a decade, recently personal computers evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer markets. Once only the domain of production houses, OpenGL has grown to be the standard for graphics programming on all platforms, personal computers, and workstations. Now more than ever, people are eager to learn about what it takes to make such productions, and how they can be a part of...
Although computer graphics games and animations have been popular for more than a decade, recently personal computers evolved to support real-time, re...
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cena:
201,72 |