wyszukanych pozycji: 7
Brenda Laurel: Pioneering Games for Girls
ISBN: 9781501319778 / Angielski / Miękka / 2017 / 184 str. Termin realizacji zamówienia: ok. 22 dni roboczych. Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so little interest to girls. Using diverse archival sources such as trade journals, newspapers, and recorded interviews, alongside Laurel's completed games and own writings and an original interview with Laurel herself, this volume offers insight into both the early development of the games for girls movement of the 1990s and the lasting impact of... Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based o... |
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cena:
130,13 zł |
Brenda Laurel: Pioneering Games for Girls
ISBN: 9781501319785 / Angielski / Twarda / 2017 / 184 str. Termin realizacji zamówienia: ok. 22 dni roboczych. Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based on years of research Laurel completed in an effort to understand why computer games seemed to be of so little interest to girls. Using diverse archival sources such as trade journals, newspapers, and recorded interviews, alongside Laurel's completed games and own writings and an original interview with Laurel herself, this volume offers insight into both the early development of the games for girls movement of the 1990s and the lasting impact of... Brenda Laurel is best known for her work with Purple Moon, the pioneering game company she cofounded in the 1990s. Purple Moon's games were based o... |
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cena:
494,67 zł |
Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade
ISBN: 9780816691821 / Angielski / Twarda / 2015 / 272 str. Termin realizacji zamówienia: ok. 22 dni roboczych. Video gaming: it's a boy's world, right? That's what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek investigates in this provocative consideration of how an industry's craving for respectability hooked up with cultural narratives about technology, masculinity, and youth at the video arcade. From the dawn of the golden age of video games with the launch of Atari's Pong in 1972, through the industry-wide crash of 1983, to the recent nostalgia-bathed revival of the arcade, Coin-Operated Americans explores the development and... Video gaming: it's a boy's world, right? That's what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek invest... |
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cena:
348,86 zł |
Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade
ISBN: 9780816691838 / Angielski / Miękka / 2015 / 272 str. Termin realizacji zamówienia: ok. 22 dni roboczych. Video gaming: it s a boy s world, right? That s what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek investigates in this provocative consideration of how an industry s craving for respectability hooked up with cultural narratives about technology, masculinity, and youth at the video arcade. From the dawn of the golden age of video games with the launch of Atari s "Pong" in 1972, through the industry-wide crash of 1983, to the recent nostalgia-bathed revival of the arcade, "Coin-Operated Americans" explores the development and implications of the... Video gaming: it s a boy s world, right? That s what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek invest... |
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cena:
93,67 zł |
Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects
ISBN: 9781501327469 / Angielski / Miękka / 2017 / 200 str. Termin realizacji zamówienia: ok. 22 dni roboczych. In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a serious space for art and play. Jane Jensen's work and landmark Gabriel Knight series brought a new darkness and personality to PC gaming, offering a first powerful glimpse of what games could be as they came of age. As an author and designer, Jensen brought her approach as a designer-writer hybrid to the...
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres f...
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cena:
130,13 zł |
Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects
ISBN: 9781501327452 / Angielski / Twarda / 2017 / 200 str. Termin realizacji zamówienia: ok. 22 dni roboczych. In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a serious space for art and play. Jane Jensen's work and landmark Gabriel Knight series brought a new darkness and personality to PC gaming, offering a first powerful glimpse of what games could be as they came of age. As an author and designer, Jensen brought her approach as a designer-writer hybrid to the...
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres f...
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cena:
494,67 zł |
Shigeru Miyamoto: Super Mario Bros., Donkey Kong, the Legend of Zelda
ISBN: 9781628924688 / Angielski / Twarda / 2015 / 200 str. Termin realizacji zamówienia: ok. 22 dni roboczych. Video games are considered by many to be just entertainment-essentially void of skillful, artistic intervention. But as any gamer knows, there's incredible technical and graphic talent behind even a flickering Gameboy screen. You may have never heard Shigeru Miyamoto's name, but you've probably spent many a lazy afternoon absorbed in his work. Joining Nintendo as a video game designer in the late 1970s, Miyamoto created the powerhouse franchises Super Mario Bros., The Legend of Zelda, and Donkey Kong-games so ubiquitous that Miyamoto was named one of TIME's 100... Video games are considered by many to be just entertainment-essentially void of skillful, artistic intervention. But as any gamer knows, there's in... |
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cena:
416,56 zł |