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ilość książek w kategorii: 4236

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Game Art Complete: All-In-One: Learn Maya, 3ds Max, Zbrush, and Photoshop Winning Techniques Gahan, Andrew 9780240811475 ELSEVIER SCIENCE & TECHNOLOGY
Game Art Complete: All-In-One: Learn Maya, 3ds Max, Zbrush, and Photoshop Winning Techniques

ISBN: 9780240811475 / Angielski / Miękka / 2008 / 624 str.

ISBN: 9780240811475/Angielski/Miękka/2008/624 str.

Termin realizacji zamówienia: ok. 10-14 dni roboczych.
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provi...
cena: 101,13

practical guide to computer simulations  Hartmann, Alexander K. 9789812834140 World Scientific Publishing Company
practical guide to computer simulations

ISBN: 9789812834140 / Angielski / Twarda / 2009 / 384 str.

ISBN: 9789812834140/Angielski/Twarda/2009/384 str.

Termin realizacji zamówienia: ok. 30 dni roboczych.
Alexander K. Hartmann
Presents the computational techniques and tools needed to start doing scientific research using computer simulations. This book helps readers possess the basic background knowledge, from program design, programming in C, fundamental algorithms and data structures, random numbers, and debugging, to data analysis, presentation and publishing.
Presents the computational techniques and tools needed to start doing scientific research using computer simulations. This book helps readers possess ...
cena: 442,60

practical guide to computer simulations  Hartmann, Alexander K. 9789812834157 World Scientific Publishing Company
practical guide to computer simulations

ISBN: 9789812834157 / Angielski / Miękka / 2009 / 384 str.

ISBN: 9789812834157/Angielski/Miękka/2009/384 str.

Termin realizacji zamówienia: ok. 30 dni roboczych.
Alexander K. Hartmann
Presents the computational techniques and tools needed to start doing scientific research using computer simulations. This book helps the reader possess the basic background knowledge, from program design, programming in C, fundamental algorithms and data structures, random numbers, and debugging, to data analysis, presentation and publishing.
Presents the computational techniques and tools needed to start doing scientific research using computer simulations. This book helps the reader posse...
cena: 260,64

Google Sketchup Cookbook: Practical Recipes and Essential Techniques Roskes, Bonnie 9780596155117 O'Reilly Media
Google Sketchup Cookbook: Practical Recipes and Essential Techniques

ISBN: 9780596155117 / Angielski / Miękka / 2009 / 384 str.

ISBN: 9780596155117/Angielski/Miękka/2009/384 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.

As the first book for intermediate and advanced users of Google SketchUp, this Cookbook goes beyond the basics to explore the complex features and tools that design professionals use. You'll get numerous step-by-step tutorials for solving common (and not so common) design problems, with detailed color graphics to guide your way, and discussions that explain additional ways to complete a task. Google SketchUp Cookbook will help you:

  • Use SketchUp more efficiently by taking advantage of components and groups
  • Learn new techniques for using Follow Me, Intersect,...

As the first book for intermediate and advanced users of Google SketchUp, this Cookbook goes beyond the basics to explore the complex features and ...

cena: 193,16

Computational Intelligence in Medical Imaging: Techniques and Applications Schaefer, G. 9781420060591 Chapman & Hall/CRC
Computational Intelligence in Medical Imaging: Techniques and Applications

ISBN: 9781420060591 / Angielski / Twarda / 2009 / 510 str.

ISBN: 9781420060591/Angielski/Twarda/2009/510 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
G. Schaefer; A. Hassanien; J. Jiang

CI Techniques & Algorithms for a Variety of Medical Imaging Situations
Documents recent advances and stimulates further research

A compilation of the latest trends in the field, Computational Intelligence in Medical Imaging: Techniques and Applications explores how intelligent computing can bring enormous benefit to existing technology in medical image processing as well as improve medical imaging research. The contributors also cover state-of-the-art research toward integrating medical image processing with artificial intelligence and...

CI Techniques & Algorithms for a Variety of Medical Imaging Situations
Documents recent advances and stimulates further res...

cena: 1032,72

An Integrated Introduction to Computer Graphics and Geometric Modeling Goldman Ronald 9781439803349 CRC Press
An Integrated Introduction to Computer Graphics and Geometric Modeling

ISBN: 9781439803349 / Angielski / Twarda / 2009 / 574 str.

ISBN: 9781439803349/Angielski/Twarda/2009/574 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Goldman Ronald

Taking a novel, easily accessible approach, this book presents an easy-to-read introduction to computer graphics and geometric modeling. Emphasizing high-level algorithms, it focuses on standard graphics, modeling, and mathematical methods, including ray tracing, polygon shading, radiosity, fractals, freeform curves and surfaces, vector methods, and transformation techniques. The author begins with fractals first rather than typical line drawing algorithms and also brings back the turtle from obscurity to introduce several major concepts in computer graphics. The text includes many...

Taking a novel, easily accessible approach, this book presents an easy-to-read introduction to computer graphics and geometric modeling. Emphasizin...

cena: 590,12

Creating Digital Video in Your School: How to Shoot, Edit, Produce, Distribute and Incorporate Digital Media Into the Curriculum Ann Bell 9781586831868 Linworth Publishing
Creating Digital Video in Your School: How to Shoot, Edit, Produce, Distribute and Incorporate Digital Media Into the Curriculum

ISBN: 9781586831868 / Angielski / Miękka / 2005 / 120 str.

ISBN: 9781586831868/Angielski/Miękka/2005/120 str.

Termin realizacji zamówienia: ok. 30 dni roboczych.
Ann Bell

Using this guide, teachers and media specialists can help their students increase their visual literacy, particularly media literacy and information literacy. This work takes the novice and intermediate user step-by-step through the elements that make up a quality video production, using the most current information. It covers all aspects of video production from the selection of hardware and software, understanding digital compression, pre-production, production and post-production tips and sharing the video in a variety of formats. It describes topics in a simple, straightforward manner,...

Using this guide, teachers and media specialists can help their students increase their visual literacy, particularly media literacy and informatio...

cena: 175,95

Xara Xtreme 5: The Official Guide David Bouto 9780071625593 McGraw-Hill
Xara Xtreme 5: The Official Guide

ISBN: 9780071625593 / Angielski / Miękka / 2009 / 352 str.

ISBN: 9780071625593/Angielski/Miękka/2009/352 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
David Bouton Gary
Master the world's fastest drawing program

Learn the principles of vector drawing as you learn technique, composition, and other art essentials--then apply your skills to creating websites, animations, logos, photographic retouches, and more. Xara Xtreme 5: The Official Guide shows you how to customize the software, use QuickShapes, draw vector paths, use fills for photorealistic effects, and compose professional desktop publishing documents. This hands-on resource brings you from concept to completion with examples that span a range of art styles--using the vector drawing program...

Master the world's fastest drawing program

Learn the principles of vector drawing as you learn technique, composition, and other art essentials--t...

cena: 154,56

Ubiquitous Multimedia Computing Qing Li Timothy K. Shih 9781420093384 Chapman & Hall/CRC
Ubiquitous Multimedia Computing

ISBN: 9781420093384 / Angielski / Twarda / 2009 / 404 str.

ISBN: 9781420093384/Angielski/Twarda/2009/404 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Qing Li; Timothy K. Shih

Computing is ubiquitous and if you think otherwise, that in itself might be the best evidence that it is so. Computers are omnipresent in modern life and the multimedia computing environment of today is becoming more and more seamless.

Bringing together contributions from dozens of leading experts, Ubiquitous Multimedia Computing educates readers on Ubi-Media Computing on three levels: infrastructures, where fundamental technologies are being developed; middleware, where the integration of technologies and software systems continues to be defined; and...

Computing is ubiquitous and if you think otherwise, that in itself might be the best evidence that it is so. Computers are omnipresent in modern li...

cena: 1032,72

Computer Graphics Techniques: Theory and Practice David F. Rogers Rae A. Earnshaw 9780387972374 Springer
Computer Graphics Techniques: Theory and Practice

ISBN: 9780387972374 / Angielski / Twarda / 2001 / 542 str.

ISBN: 9780387972374/Angielski/Twarda/2001/542 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
David F. Rogers; Rae A. Earnshaw
In the third paper in this chapter, Mike Pratt provides an historical intro- duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel- oped more or less independently, today the designer's needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen- tation. However, the design of a complex vehicle generally dictates that a...
In the third paper in this chapter, Mike Pratt provides an historical intro- duction to solid modeling. He presents the development of the three most ...
cena: 405,36

State of the Art in Computer Graphics: Visualization and Modeling D. F. Rogers P. A. Earnshaw David F. Rogers 9780387975603 Springer
State of the Art in Computer Graphics: Visualization and Modeling

ISBN: 9780387975603 / Angielski / Twarda / 1991 / 368 str.

ISBN: 9780387975603/Angielski/Twarda/1991/368 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
D. F. Rogers; P. A. Earnshaw; David F. Rogers
Today one of the hardest parts of computer aided design or analysis is first modeling the design, then recording and verifying it. For example, a typical vehicle such as a tank, automobile, ship or aircraft might be composed of tens of thousands of individual parts. Many of these parts are composed of cylinders, flats, and simple conic curves and surfaces such as are amenable to modeling using a constructive solid geometry (CSG) approach. However, especially with the increasing use of composite materials, many parts are designed using sculp- tured surfaces. A marriage of these two techniques...
Today one of the hardest parts of computer aided design or analysis is first modeling the design, then recording and verifying it. For example, a typi...
cena: 405,36

Computer-Aided Design & Other Computing Research Developments Clara M De Smet, Julie A Peeters 9781604568608 Nova Science Publishers Inc
Computer-Aided Design & Other Computing Research Developments

ISBN: 9781604568608 / Angielski / Twarda / 2010 / 502 str.

ISBN: 9781604568608/Angielski/Twarda/2010/502 str.

Termin realizacji zamówienia: ok. 30 dni roboczych.
Clara M De Smet;Julie A Peeters
Computer Aided Design has been the motivation for major breakthroughs in various fields of computer science such as computer graphics, visualization, and computer architecture. This book presents research on this field and other fields of computer research
Computer Aided Design has been the motivation for major breakthroughs in various fields of computer science such as computer graphics, visualization, ...
cena: 1155,61

Computer Assisted Exercises and Training: A Reference Guide Cayirci, Erdal 9780470412299 John Wiley & Sons
Computer Assisted Exercises and Training: A Reference Guide

ISBN: 9780470412299 / Angielski / Twarda / 2009 / 312 str.

ISBN: 9780470412299/Angielski/Twarda/2009/312 str.

Termin realizacji zamówienia: ok. 30 dni roboczych.
Erdal Cayirci; Dusan Marincic; E. Cayirci
A comprehensive guide to computer assisted exercises

Readers can turn to this indispensable reference guide for comprehensive and lucid coverage of the operational, technical, and organizational knowledge needed to harness successful and constructive computer assisted exercises (CAX) and war games. It is geared also toward large civilian organizations that are looking to teach and test their strategies and procedures without the added cost of manpower. Divided into two clear parts, the book covers:

  • Fundamentals and Theory--conflict and warfare; probability and statistics;...

A comprehensive guide to computer assisted exercises

Readers can turn to this indispensable reference guide for comprehensive and lucid coverage of...

cena: 631,27

FPGA Simulation: A Complete Step-By-Step Guide Ray Salemi 9780974164908 Boston Light Press
FPGA Simulation: A Complete Step-By-Step Guide

ISBN: 9780974164908 / Angielski / Miękka / 2009 / 396 str.

ISBN: 9780974164908/Angielski/Miękka/2009/396 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Ray Salemi
FPGA Simulation: A Complete Step-by-Step Guide shows FPGA design engineers how to avoid long lab debug sessions by simulating with SystemVerilog. The book helps engineers to have never simulated their designs before by bringing them through seven steps that can be added incrementally to a design flow. Engineers start with code coverage as the first step. Succeeding steps introduce test planning, assertions, and SystemVerilog simuation techniques. By the end of the process engineers who have never simulated before will know how to create complete self-checking test benches that generate their...
FPGA Simulation: A Complete Step-by-Step Guide shows FPGA design engineers how to avoid long lab debug sessions by simulating with SystemVerilog. The ...
cena: 378,48

A Pre-engineering Guide to Pro/ENGINEER Wildfire 4.0 Avery J. Scott, Richard B. Strebinger 9780978879396 Alliance for Catholic Education Press
A Pre-engineering Guide to Pro/ENGINEER Wildfire 4.0

ISBN: 9780978879396 / Angielski / Miękka / 2009 / 132 str.

ISBN: 9780978879396/Angielski/Miękka/2009/132 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Avery J. Scott;Richard B. Strebinger
Created to introduce high school students to the broad capabilities of modern computer-aided design software, the lessons in A Pre-Engineering Guide to Pro/Engineer Wildfire 4.0 act as a step-by-step tutorial.
Created to introduce high school students to the broad capabilities of modern computer-aided design software, the lessons in A Pre-Engineering Guide t...
cena: 73,92

GIMP Bible Robert Shimonski 9780470523971 John Wiley & Sons Inc
GIMP Bible

ISBN: 9780470523971 / Angielski / Miękka / 2010 / 768 str.

ISBN: 9780470523971/Angielski/Miękka/2010/768 str.

Termin realizacji zamówienia: ok. 8-10 dni roboczych.
Robert Shimonski
The ultimate reference and guide to the GNU image manipulation program

GIMP is a free, Photoshop-like image manipulation program, and as its use grows, so does the demand for detailed instruction on how to get the very most out of it. GIMP Bible is the most comprehensive and current independent GIMP reference available that goes beyond official documentation.

If you're a digital artist or photographer, the step-by-step explanations in this authoritative guide show you how to power-use GIMP throughout a production pipeline. Topics include understanding the GIMP...

The ultimate reference and guide to the GNU image manipulation program

GIMP is a free, Photoshop-like image manipulation program, and as its...

cena: 192,53

iPhone Game Development: Developing 2D & 3D Games in Objective-C Zirkle, Paul 9780596159856 O'Reilly Media
iPhone Game Development: Developing 2D & 3D Games in Objective-C

ISBN: 9780596159856 / Angielski / Miękka / 2009 / 260 str.

ISBN: 9780596159856/Angielski/Miękka/2009/260 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Paul Zirkle; Joe Hogue

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.

Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod...

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's ge...

cena: 135,20

Realistic Image Synthesis Using Photon Mapping Henrik Wann Jensen 9781568814629 A K PETERS
Realistic Image Synthesis Using Photon Mapping

ISBN: 9781568814629 / Angielski / Miękka / 2009 / 193 str.

ISBN: 9781568814629/Angielski/Miękka/2009/193 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Henrik Wann Jensen
The creation of photorealistic images of three-dimensional models is central to computer graphics. Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. Photon mapping can simulate caustics (focused light, like shimmering waves at the bottom of a swimming pool), diffuse inter-reflections (e.g., the 'bleeding' of colored light from a red wall onto a white floor, giving the floor a reddish tint), and participating media (such as clouds or smoke). This book is a practical guide to photon mapping; it provides both the theory...
The creation of photorealistic images of three-dimensional models is central to computer graphics. Photon mapping, an extension of ray tracing, makes ...
cena: 245,84

Computer Animation Jaron S Wright, Lloyd M Hughes 9781607415596 Nova Science Publishers Inc
Computer Animation

ISBN: 9781607415596 / Angielski / Twarda / 2010 / 241 str.

ISBN: 9781607415596/Angielski/Twarda/2010/241 str.

Termin realizacji zamówienia: ok. 30 dni roboczych.
Jaron S Wright;Lloyd M Hughes
Computer-aided engineering (CAE) methodologies have deeply changed the way of designing and developing products, systems and services. At the industry level, these methodologies have become a fundamental tool to be competitive and to ensure high quality st
Computer-aided engineering (CAE) methodologies have deeply changed the way of designing and developing products, systems and services. At the industry...
cena: 1216,43

Handbook of Research on Discrete Event Simulation Environments: Technologies and Applications Abu-Taieh, Evon M. O. 9781605667744 Information Science Publishing
Handbook of Research on Discrete Event Simulation Environments: Technologies and Applications

ISBN: 9781605667744 / Angielski / Twarda / 2009 / 610 str.

ISBN: 9781605667744/Angielski/Twarda/2009/610 str.

Termin realizacji zamówienia: ok. 30 dni roboczych.
Evon M. O. Abu-Taieh
The Handbook of Research on Discrete Event Simulation Environments: Technologies and Applications provides a comprehensive overview of theory and practice in simulation systems.
The Handbook of Research on Discrete Event Simulation Environments: Technologies and Applications provides a comprehensive overview of theory and prac...
cena: 1511,54

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