
ilość książek w kategorii: 4236
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Computer-Aided Design, Engineering, and Manufacturing: Systems Techniques and Applications, Volume III, Operational Methods in Computer-Aided Design
ISBN: 9780849309953 / Angielski / Twarda / 2000 / 360 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. In the competitive business arena companies must continually strive to create new and better products faster, more efficiently, and more cost effectively than their competitors to gain and keep the competitive advantage. Computer-aided design (CAD), computer-aided engineering (CAE), and computer-aided manufacturing (CAM) are now the industry standard. These seven volumes give the reader a comprehensive treatment of the techniques and applications of CAD, CAE, and CAM.
In the competitive business arena companies must continually strive to create new and better products faster, more efficiently, and more cost effectiv...
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cena:
688,47 |
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Computer-Aided Design, Engineering, and Manufacturing: Systems Techniques and Applications, Volume V, the Design of Manufacturing Systems
ISBN: 9780849309977 / Angielski / Twarda / 2000 / 312 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. In the competitive business arena companies must continually strive to create new and better products faster, more efficiently, and more cost effectively than their competitors to gain and keep the competitive advantage. Computer-aided design (CAD), computer-aided engineering (CAE), and computer-aided manufacturing (CAM) are now the industry standard. These seven volumes give the reader a comprehensive treatment of the techniques and applications of CAD, CAE, and CAM.
In the competitive business arena companies must continually strive to create new and better products faster, more efficiently, and more cost effectiv...
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cena:
2581,78 |
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Computer-Aided Design, Engineering, and Manufacturing: Systems Techniques and Applications, Volume VI, Manufacturing Systems Processes
ISBN: 9780849309984 / Angielski / Twarda / 2000 / 272 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. In the competitive business arena companies must continually strive to create new and better products faster, more efficiently, and more cost effectively than their competitors to gain and keep the competitive advantage. Computer-aided design (CAD), computer-aided engineering (CAE), and computer-aided manufacturing (CAM) are now the industry standard. These seven volumes give the reader a comprehensive treatment of the techniques and applications of CAD, CAE, and CAM.
In the competitive business arena companies must continually strive to create new and better products faster, more efficiently, and more cost effectiv...
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cena:
1549,07 |
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Mobile Image Communication Using JPEG2000
ISBN: 9783836454117 / Angielski / Miękka / 2008 / 216 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. This thesis is concerned with image communication considering all stages from the beginning to the very end. In order to appropriately handle large raster imagery, the fundamental goal is to reduce the influence of the most limiting factors in mobile environments. In a clear departure from the traditional strategies, this goal is reached by rigorously combining and extending existing approaches to a single communication system aligned to support a certain pre-defined task. To achieve this, the modern imaging standard JPEG2000 serves as a foundation for image compression and streaming. Founded...
This thesis is concerned with image communication considering all stages from the beginning to the very end. In order to appropriately handle large ra...
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cena:
369,23 |
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Designing a Modern Rendering Engine - Design Decisions and Implementation Details
ISBN: 9783836465304 / Angielski / Miękka / 2008 / 172 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. The development of real-time rendering applications has become one of the most difficult software engineering areas due to the number and complexity of the needed techniques and algorithms involved. These software projects have in common that they need to structure the data in the main memory, process it and send it to the graphics device for rendering in an efficient way. These recurring and complex algorithms are provided by so called rendering engines to allow faster development of real-time rendering applications. This book describes the concepts and design decisions which form the basis...
The development of real-time rendering applications has become one of the most difficult software engineering areas due to the number and complexity o...
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cena:
317,82 |
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Sexy Web Design
ISBN: 9780980455236 / Angielski / Miękka / 2009 / 178 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Sexy Web Design is an easy-to-follow guide that reveals the secrets of how to build your own breathtaking web interfaces from scratch. You'll be guided through the entire process of creating a gorgeous, usable web site by applying the timeless principles of user-centered design. Even if you're short on design skills, with this book you'll be creating your own stunning web sites in no time at all. Throughout, the focus is on simple and practical techniques that anyone can use - you don't need to have gone to art school or have artistic flair to create stunning designs using... Sexy Web Design is an easy-to-follow guide that reveals the secrets of how to build your own breathtaking web interfaces from scratch. You'll be gu... |
cena:
205,31 |
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Geometric Data Structures for Computer Graphics
ISBN: 9781568812359 / Angielski / Twarda / 2006 / 369 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Data structures and tools from computational geometry help to solve problems in computer graphics; these methods have been widely adopted by the computer graphics community yielding elegant and efficient algorithms. This book focuses on algorithms and data structures that have proven to be versatile, efficient, fundamental, and easy to implement. The book familiarizes students, as well as practitioners in the field of computer graphics, with a wide range of data structures. The authors describe each data structure in detail, highlight fundamental properties, and present algorithms based on...
Data structures and tools from computational geometry help to solve problems in computer graphics; these methods have been widely adopted by the compu...
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cena:
663,88 |
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Audio Anecdotes II: Tools, Tips, and Techniques for Digital Audio
ISBN: 9781568812144 / Angielski / Twarda / 2004 / 456 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. This collection of articles provides practical and relevant tools, tips, and techniques for those working in the digital audio field. Volume II, with contributions from experts in their fields, includes articles on: - Field recording - Synthesis - Signal processing - Spatialization - Computer techniques and tools - Music theory - Sound design - Sound in nature An enclosed CD-ROM provides demos, source code, and examples. Audio Anecdotes is an invaluable tool for anyone who uses digital sound in the creation of computer-generated works: - Musicians - Game developers - Sound producers, and...
This collection of articles provides practical and relevant tools, tips, and techniques for those working in the digital audio field. Volume II, with ...
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cena:
590,12 |
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Graphics Tools---The Jgt Editors' Choice
ISBN: 9781568812465 / Angielski / Twarda / 2005 / 376 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Computer Graphics professionals can now find in one volume a collection of 32 "gems" chosen by the editors of the journal of graphics tools, one of the leading publications in the field. These selected papers provide practical ideas and techniques that solve real problems in the areas of - Math & Programming Techniques - Polygon Techniques - Simulation and Collision Detection - Ray Tracing - Rendering and Shadowing - Sampling and Shading - Image Processing Supplementary material in the form of updates on techniques presented, extensions to the original idea, and comments on the...
Computer Graphics professionals can now find in one volume a collection of 32 "gems" chosen by the editors of the journal of graphics tools, ...
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cena:
408,11 |
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Simulation with Visual Slam and Awesim
ISBN: 9780471352938 / Angielski / Twarda / 1999 / 852 str. Termin realizacji zamówienia: ok. 30 dni roboczych. This book presents a process for problem resolution, policy crafting, and decision making based on the use of modeling and simulation. Detailed descriptions of the methods by which Visual SLAM and AweSim, version 3, support this process are presented. The text is organized into four parts: Introduction to Simulation, Visual SLAM Network Modeling and AweSim, Simulation Analysis, and Visual SLAM Discrete, Continuous and Combined Modeling.
This book presents a process for problem resolution, policy crafting, and decision making based on the use of modeling and simulation. Detailed descri...
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cena:
1081,63 |
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Real-Time Volume Graphics
ISBN: 9781568812663 / Angielski / Twarda / 2006 / 515 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.
Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scien...
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cena:
663,88 |
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Game Design: From Blue Sky to Green Light
ISBN: 9781568813189 / Angielski / Miękka / 2007 / 304 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. This book takes a real-world, in-depth journey through the game-design process, from the initial blue sky sessions to pitching for a green light. The author discusses the decision and brainstorming phase, character development and story wrap, creation of content and context outlines, flowcharting game play, and creating design documents. Special features include examples of both classic and contemporary games, and interviews with many of the game industry s brightest professionals who share their insights on key elements in game design, and their analysis on what makes a game a blockbuster...
This book takes a real-world, in-depth journey through the game-design process, from the initial blue sky sessions to pitching for a green light. The ...
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cena:
285,18 |
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Shape Preserving Representations in Computer-Aided Geometric Design
ISBN: 9781560726913 / Angielski / Twarda / 1999 / 233 str. Termin realizacji zamówienia: ok. 30 dni roboczych. This study provides an introduction to spline curves, interpolation, chape control and shape properties. It offers a geometric approach to variation diminishing free-form curve schemes and various other techniques.
This study provides an introduction to spline curves, interpolation, chape control and shape properties. It offers a geometric approach to variation d...
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cena:
545,81 |
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Digital Image Processing: An Algorithmic Approach with MATLAB
ISBN: 9781420079500 / Angielski / Twarda / 2009 / 314 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Avoiding heavy mathematics and lengthy programming details, Digital Image Processing: An Algorithmic Approach with MATLAB(r) presents an easy methodology for learning the fundamentals of image processing. The book applies the algorithms using MATLAB(r), without bogging down students with syntactical and debugging issues. One chapter can typically be completed per week, with each chapter divided into three sections. The first section presents theoretical topics in a very simple and basic style with generic language and... Avoiding heavy mathematics and lengthy programming details, Digital Image Processing: An Algorithmic Approach with MATLAB... |
cena:
1032,72 |
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3ds Max 8 Essentials
ISBN: 9780240807904 / Angielski / Miękka / 2005 / 776 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. This manual will teach readers the fundamentals of using 3ds max X. It is organised into sections dedicated to animation, modelling, materials, lighting and rendering, covering basic theory before moving onto exercises for hands-on demonstration.
This manual will teach readers the fundamentals of using 3ds max X. It is organised into sections dedicated to animation, modelling, materials, lighti...
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cena:
236,00 |
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Learning Xna 3.0: Xna 3.0 Game Development for the Pc, Xbox 360, and Zune
ISBN: 9780596521950 / Angielski / Miękka / 2008 / 510 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well. Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with M... |
cena:
135,20 |
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Morphs, Mallards & Montages: Computer-Aided Imagination
ISBN: 9781568812311 / Angielski / Miękka / 2004 / 360 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. This book is for everyone who's interested in computer graphics and how it can take us on exciting journeys powered by imagination and a love of discovery and invention. Each chapter investigates a unique topic and gives you the tools to continue that exploration on your own. Examine the possibilities of: - Pop-up books and cards - Reconstructing shredded documents - Crop circles - Weaves and Tartans - Morphing images and much more Browse and enjoy the array of visual ideas or roll up your sleeves and write your own code.
This book is for everyone who's interested in computer graphics and how it can take us on exciting journeys powered by imagination and a love of disco...
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cena:
309,76 |
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Andrew Glassner's Other Notebook: Further Recreations in Computer Graphics
ISBN: 9781568811710 / Angielski / Miękka / 2002 / 276 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Once again, Andrew Glassner opens his notebook and invites readers in a wide range of stimulating explorations of art, nature, and computer graphics. The text of this book is accessible and informal, and richly illustrated with hundreds of images illustrating topics from Celtic knotwork and lightning to soap bubbles and the mysteries of camera shutters. This well-known author brings decades of experience as a researcher and writer to create discussions that are as clear as they are captivating. The book is intended for hobbyists, researchers, students, and anyone interested in computer...
Once again, Andrew Glassner opens his notebook and invites readers in a wide range of stimulating explorations of art, nature, and computer graphics. ...
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cena:
285,18 |
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Ray Tracing from the Ground Up
ISBN: 9781568812724 / Angielski / Twarda / 2007 / 784 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid of hundreds of diagrams, ray-traced images, and sample code. It is suitable for undergraduate and graduate computer graphics courses and for individual programmers who would like to learn ray tracing.
With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for inte...
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cena:
565,53 |
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After Effects Expressions
ISBN: 9780240809366 / Angielski / Miękka / 2008 / 448 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Put the power of Expressions to work in your animations with controls and efficiencies impossible to achieve with traditional keyframing techniques.
No programming skills are required. Foundation concepts and skills orient the new designer and serve as a handy reference to the experienced one. Basics of creating Expressions, variables, commands, and Expression helpers precede the leap into JavaScript and math essentials for more advanced Expressions that include randomness and physical simulations. Full color illustrations display the scripts and the resulting effects, Pick Whip... Put the power of Expressions to work in your animations with controls and efficiencies impossible to achieve with traditional keyframing techniques. <...
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cena:
221,25 |