
ilość książek w kategorii: 4213
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Openni Cookbook
ISBN: 9781849518468 / Angielski / Miękka / 2012 / 324 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Use OpenNI for all your needs from games and application UI to low-level data processing or motion detection Learn more about the Natural Interaction features of OpenNI The book is useful for both beginners and professionals because it covers the most basic to advanced concepts in the OpenNi technology. Full of illustrations, examples, and tips for understanding different aspects of topics, with clear step-by-step instructions to get different parts of OpenNI working for you
Use OpenNI for all your needs from games and application UI to low-level data processing or motion detection Learn more about the Natural Interaction ...
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cena:
220,67 |
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Cinder Creative Coding Cookbook
ISBN: 9781849518703 / Angielski / Miękka / 2013 / 352 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Cinder is one of the most exciting frameworks available for creative coding. It is developed in C++ for increased performance and allows for the fast creation of visually complex, interactive applications. "Cinder Creative Coding Cookbook" will show you how to develop interactive and visually dynamic applications using simple-to-follow recipes. You will learn how to use multimedia content, draw generative graphics in 2D and 3D, and animate them in compelling ways. Beginning with creating simple projects with Cinder, you will use multimedia, create animations, and interact with the user. From...
Cinder is one of the most exciting frameworks available for creative coding. It is developed in C++ for increased performance and allows for the fast ...
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cena:
250,96 |
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Andengine for Android Game Development Cookbook
ISBN: 9781849518987 / Angielski / Miękka / 2012 / 380 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. AndEngine is a broad 2D game engine which allows game developers, both experienced and inexperienced, to develop games for the Android platform with ease. Don't be fooled by the simplicity, though. As easy as it is to pick up and go, AndEngine includes enough functionality to bring any type of 2D game world to life. The "AndEngine for Android Game Development Cookbook" contains all of the necessary information and examples in order to build the games as you imagine them. The book's recipes will walk you through the various aspects of game design with AndEngine and provides detailed...
AndEngine is a broad 2D game engine which allows game developers, both experienced and inexperienced, to develop games for the Android platform with e...
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cena:
220,67 |
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Building Your First Mobile Game Using Xna 4.0
ISBN: 9781849687744 / Angielski / Miękka / 2012 / 158 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. With the dawn of the Windows Phone 7 platform, Microsoft has offered us an easy way to create 3D mobile games. In this book, we will build a 3D game for Windows Phone 7 together, taking full advantage of the graphics and touch capabilities, along with the sensors of the platform. "Building your First Mobile Game using XNA 4.0" is the book for starting game development on the Windows Phone 7 platform. This book will go over the technical aspects of building games along with designing your own framework. Finally we ll build an actual game together from the ground up! This book will set future...
With the dawn of the Windows Phone 7 platform, Microsoft has offered us an easy way to create 3D mobile games. In this book, we will build a 3D game f...
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cena:
199,03 |
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iPhone User Interface Cookbook
ISBN: 9781849691147 / Angielski / Miękka / 2011 / 262 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. The incredible growth rates for the iPhone, iPod touch, and iPad have pushed consumers to a new App economy, with developers racing to the platform. Mobile touch-centric interfaces vary greatly from traditional computing platforms, and programmers as well as designers must learn to adapt to the new form-factor. The iPhone User Interface Cookbook offers a complete breakdown of standard interface design on the iPhone, iPod touch, and iPad. You will learn the tools behind the trade, how to properly utilize standard interface elements, and custom UI tricks that will help your work stand out on...
The incredible growth rates for the iPhone, iPod touch, and iPad have pushed consumers to a new App economy, with developers racing to the platform....
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cena:
220,67 |
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Corona SDK Mobile Game Development: Beginner's Guide
ISBN: 9781849691888 / Angielski / Miękka / 2012 / 408 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don t need game development or programming experience.
You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional co...
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cena:
250,96 |
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Unreal Development Kit Game Programming with Unrealscript: Beginner's Guide
ISBN: 9781849691925 / Angielski / Miękka / 2011 / 466 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Create games beyond your imagination with the Unreal Development KitDive into game programming with UnrealScript by creating a working example game.Learn how the Unreal Development Kit is organized and how to quickly set up your own projects.Recognize and fix crashes and other errors that come up during a game's development.A practical beginner's guide with fresh, fun writing that keeps you engaged as you learn game programming with UnrealScript.In DetailUnreal Development Kit is the free edition of Unreal Enginei'1/2the largest game engine in existence with hundreds of shipped commercial...
Create games beyond your imagination with the Unreal Development KitDive into game programming with UnrealScript by creating a working example game.Le...
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cena:
250,96 |
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Microsoft Xna 4.0 Game Development Cookbook
ISBN: 9781849691987 / Angielski / Miękka / 2012 / 356 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. What you will learn from this book? Dive straight in to creating Special Effects like shadows, smoke and explosions Get up to speed with creating both 2D and 3D terrain, including height maps and block worlds Create more natural character animation with shortcuts like motion capture through Kinect and Rag Doll physics Create 3D objects like spheres, tori and trees with code instead of modeling software Add atmosphere to your world with virtual water, sky and clouds Understand how to set the foundation for multiplayer gaming with networking.Microsoft XNA attempts to free game developers from...
What you will learn from this book? Dive straight in to creating Special Effects like shadows, smoke and explosions Get up to speed with creating both...
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cena:
250,96 |
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Monkey Game Development Beginners Guide
ISBN: 9781849692038 / Angielski / Miękka / 2012 / 402 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Monkey is a programming language and toolset that allows its user to develop modern 2D games easily for mobile and other platforms like iOS, Android, HTML5, FLASH, OSX, Windows and XNA. With Monkey you can create best selling games in a matter of weeks, instead of months. Monkey Game Development Beginner's Guide provides easy-to-follow step by step instructions on how to create eight different 2D games and how to deploy them to various platforms and markets. Learning about the structure of Monkey and how everything works together you will quickly create eight classical games and publish them...
Monkey is a programming language and toolset that allows its user to develop modern 2D games easily for mobile and other platforms like iOS, Android, ...
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cena:
250,96 |
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Creating Elearning Games with Unity
ISBN: 9781849693424 / Angielski / Miękka / 2013 / 246 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. |
cena:
199,03 |
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Torque 3D Game Development Cookbook
ISBN: 9781849693547 / Angielski / Miękka / 2013 / 380 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Torque 3D is a popular game engine that supports you in every step along the way to making your game a reality. Even with all of the power and tools that Torque 3D provides, finishing a high quality 3D game requires time and knowledge."Torque 3D Game Development Cookbook" is a practical guide that takes you through each of the major steps on the journey to creating your game, while learning a few tricks along the way.The recipes in this book start off with learning some of the finer points about TorqueScript. The book then moves on to each of Torque 3D s subsystems and ends with a variety of...
Torque 3D is a popular game engine that supports you in every step along the way to making your game a reality. Even with all of the power and tools t...
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cena:
250,96 |
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Getting Started with Adobe Story
ISBN: 9781849694261 / Angielski / Miękka / 2013 / 74 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. |
cena:
99,50 |
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Computer Graphics and Geometric Modelling: Mathematics
ISBN: 9781852338176 / Angielski / Twarda / 2005 / 959 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Mathematics, contains the mathematical background needed for the geometric modeling topics in computer graphics covered in the first volume. This volume begins with material from linear algebra and a discussion of the transformations in affine & projective geometry, followed by topics from advanced calculus & chapters on general...
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementatio...
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cena:
202,19 |
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OpenGL Es 2 for Android: A Quick-Start Guide
ISBN: 9781937785345 / Angielski / Miękka / 2013 / 346 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Printed in full color. Printed in full color. |
cena:
174,73 |
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Mathematics in Image Processing
ISBN: 9780821898413 / Angielski Termin realizacji zamówienia: ok. 30 dni roboczych. The theme of the 2010 PCMI Summer School was Mathematics in Image Processing in a broad sense, including mathematical theory, analysis, computation algorithms and applications. In image processing, information needs to be processed, extracted and analysed from visual content, such as photographs or videos. These demands include standard tasks such as compression and denoising, as well as high-level understanding and analysis, such as recognition and classification. Centred on the theme of mathematics in image processing, the summer school covered quite a wide spectrum of topics in this field....
The theme of the 2010 PCMI Summer School was Mathematics in Image Processing in a broad sense, including mathematical theory, analysis, computation al...
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cena:
528,33 |
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Learning Three.Js: The JavaScript 3D Library for Webgl
ISBN: 9781782166283 / Angielski / Miękka / 2013 / 402 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Three.js is a JavaScript 3D library that offers a wide range of features for creating and displaying stunning 3D computer graphics on a web browser in an intuitive manner using JavaScript without having to deal with the complexity of a WebGL low-level API. Even though WebGL makes it possible to create 3D graphics in the browser without having to use plugins, programming WebGL, however, is hard and complex. This book shows you how Three.js allows you to be independent of browser plugins. If you are an experienced web designer who wants to set the tone for an immersive design environment in...
Three.js is a JavaScript 3D library that offers a wide range of features for creating and displaying stunning 3D computer graphics on a web browser in...
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cena:
216,34 |
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Advances in Computational Modeling Research: Theory, Developments & Applications
ISBN: 9781626180659 / Angielski / Twarda / 2013 / 193 str. Termin realizacji zamówienia: ok. 30 dni roboczych. |
cena:
1051,67 |
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Learning Mastercam X7 Mill 2D Step by Step
ISBN: 9780831134860 / Angielski / Miękka / 2013 / 992 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. WARNING: a trial software of X7 in the accompanied CD has been expired; therefore, not downloadable. The exercises in the CD can be used.
Overview This unique text presents a thorough introduction to Mastercam X7 Mill for students with little or no prior experience. It can be used in virtually any educational setting -- from four-year engineering schools to community colleges and voc/tech schools to industrial training centers -- and will also serve as a reliable reference for on-the-job use or as a self-study manual. The award-winning authors have carefully arranged the contents in a... WARNING: a trial software of X7 in the accompanied CD has been expired; therefore, not downloadable. The exercises in the CD can be used.
Overvie... |
cena:
446,09 |
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Biodental Engineering II
ISBN: 9781138001312 / Angielski / Twarda / 2013 / 208 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Dentistry is a branch of medicine with its own peculiarities and very diverse areas of action, which means that it can be considered as an interdisciplinary field. "BIODENTAL ENGINEERING II "contains the full papers presented at the 2nd International Conference on Biodental Engineering (BioDENTAL 2012, Porto, Portugal, 7-8 December 2012). The contributions from 8 countries provide a comprehensive, multi-disciplinary coverage of the state-of-the-art in biodental engineering, and include the following subjects: Aesthetics Bioengineering Biomaterials Biomechanical disorders... Dentistry is a branch of medicine with its own peculiarities and very diverse areas of action, which means that it can be considered as an interdis... |
cena:
938,15 |
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Video Surveillance Techniques and Technologies
ISBN: 9781466648968 / Angielski / Twarda / 2013 / 369 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Security video surveillance systems, such as homeland security and national defence, rely on specific mathematical algorithms in order to run effectively. It is essential for these parameters to be understood in order to design and create a successful system.
Video Surveillance Techniques and Technologies presents empirical research and acquired experience on the original solutions and mathematical algorithms for motion detection and object identification problems. Emphasising a wide variety of applications of security systems, this book is an essential tool for graduate... Security video surveillance systems, such as homeland security and national defence, rely on specific mathematical algorithms in order to run effectiv...
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cena:
1104,92 |