ilość książek w kategorii: 3745
maya 8.0 character modeling
ISBN: 9781598220209 / Angielski / Miękka / 2006 / 491 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych. Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. The author presents an overview of modeling basics and then shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. By the time youve finished the book, youll have created a figure that is textured, rigged, and ready to be animated.
Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the lear...
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cena:
282,50 zł |
Multiplayer Online Games: Origins, Players, and Social Dynamics
ISBN: 9780815392873 / Angielski / Twarda / 2018 / 166 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. |
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cena:
719,20 zł |
Boundary Representation Modelling Techniques
ISBN: 9781846283123 / Angielski / Twarda / 2006 / 808 str. Termin realizacji zamówienia: ok. 20 dni roboczych. Boundary representation is the principal solid modelling method used in modern CAD/CAM systems. There have been a long series of developments on which currently available systems are based, full details of which are only partially known. Ian Stroud s thorough coverage of these developments puts this technology in perspective. It includes:
Boundary representation is the principal solid modelling method used in modern CAD/CAM systems. There have been a long series of developments on wh... |
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cena:
1153,96 zł |
Transformations and Projections in Computer Graphics
ISBN: 9781846283925 / Angielski / Miękka / 2006 / 290 str. Termin realizacji zamówienia: ok. 20 dni roboczych. It is probably a coincidence that the three main terms discussed in this book, namely transformations, projections, and perspective, are ambiguous. Here is what the dict- nary has to say about these terms. Transformation (a) The act or an instance of transforming. (b) The state of being transformed. A marked change, as in appearance or character, usually for the better. Mathematical transformation. (a) Replacing a variable in an expression by its value. (b) Mapping a mathematical space onto another or onto itself. In geometry. Moving, rotating, re?ecting, or otherwise systematically deforming...
It is probably a coincidence that the three main terms discussed in this book, namely transformations, projections, and perspective, are ambiguous. He...
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cena:
192,30 zł |
Iterated Function Systems for Real-Time Image Synthesis
ISBN: 9781846286858 / Angielski / Twarda / 2007 / 152 str. Termin realizacji zamówienia: ok. 20 dni roboczych. Natural phenomena can be visually described with fractal-geometry methods, where iterative procedures rather than equations are used to model objects. With the development of better modelling algorithms, the efficiency of rendering, the realism of computer-generated scenes and the interactivity of visual stimuli are reaching astonishing levels. Iterated Function Systems for Real-Time Image Synthesis gives an explanation of iterated function systems and how to use them in generation of complex objects. Contents include: Discussion of the most popular fractal models applied in the field of... Natural phenomena can be visually described with fractal-geometry methods, where iterative procedures rather than equations are used to model objec... |
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cena:
384,63 zł |
Vector Analysis for Computer Graphics
ISBN: 9781846288036 / Angielski / Twarda / 2007 / 259 str. Termin realizacji zamówienia: ok. 20 dni roboczych. In my last book, Geometry for Computer Graphics, I employed a mixture of algebra and vector analysis to prove many of the equations used in computer graphics. At the time, I did not make any distinction between the two methodologies, but slowly it dawned upon me that I had had to discover, for the first time, how to use vector analysis and associated strategies for solving geometric problems. I suppose that mathematicians are taught this as part of their formal mathematical training, but then, I am not a mathematician After some deliberation, I decided to write a book that would introduce...
In my last book, Geometry for Computer Graphics, I employed a mixture of algebra and vector analysis to prove many of the equations used in computer g...
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cena:
192,30 zł |
Bézier and Splines in Image Processing and Machine Vision
ISBN: 9781846289569 / Angielski / Twarda / 2008 / 246 str. Termin realizacji zamówienia: ok. 20 dni roboczych. Digital image processing and machine vision have grown considerably during the last few decades. Of the various techniques, developed so far, splines play a significant role in many of them. This book deals with various image processing and machine vision problems efficiently with splines and includes: the significance of Bernstein Polynomial in splines, detailed coverage of Beta-splines applications which are relatively new, Splines in motion tracking, various deformative models and their uses. Finally the book covers wavelet splines which are efficient and effective in different... Digital image processing and machine vision have grown considerably during the last few decades. Of the various techniques, developed so far, splin... |
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cena:
384,63 zł |
Geometry for Computer Graphics: Formulae, Examples and Proofs
ISBN: 9781852338343 / Angielski / Twarda / 2005 / 342 str. Termin realizacji zamówienia: ok. 20 dni roboczych. Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions. This may be in the form of describing simple shapes such as a circle, ellipse, or parabola, or complex problems such as rotating 3D objects about an arbitrary axis. Geometry for Computer Graphics draws together a wide variety of geometric information that will provide a sourcebook of facts, examples, and proofs for students, academics, researchers, and professional practitioners. The book is divided... Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three... |
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cena:
192,30 zł |
Designing Virtual Reality Systems: The Structured Approach
ISBN: 9781852339586 / Angielski / Miękka / 2005 / 233 str. Termin realizacji zamówienia: ok. 20 dni roboczych. Developing and maintaining a VR system is a very difficult task, requiring in-depth knowledge in many disciplines. The difficulty lies in the complexity of having to simultaneously consider many system goals, some of which are conflicting. This book is organized so that it follows a spiral development process for each stage, describing the problem and possible solutions for each stage. Much more hands-on than other introductory books, concrete examples and practical solutions to the technical challenges in building a VR system are provided. Part 1 covers the very basics in... Developing and maintaining a VR system is a very difficult task, requiring in-depth knowledge in many disciplines. The difficulty lies in the compl... |
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cena:
192,30 zł |
Self-Publish Your Own Book: a Path of Spiritual Fulfilment
ISBN: 9781884564406 / Angielski / Miękka / 2006 / 148 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych. Everyone asks me how I produced so many books in such a short time. Here are the secrets to writing and producing books that uplift humanity and how to get them printed for a fraction of the regular cost. Anyone can become an author even if they have limited funds. All that is necessary is the willingness to learn how the printing and book business work and the desire to follow the special instructions given here for preparing your manuscript format. Then you take your work directly to the non-traditional companies who can produce your books for less than the traditional book printer can....
Everyone asks me how I produced so many books in such a short time. Here are the secrets to writing and producing books that uplift humanity and how t...
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cena:
74,39 zł |
The Structure of Paintings
ISBN: 9783211357392 / Angielski / Miękka / 2006 / 237 str. Termin realizacji zamówienia: ok. 20 dni roboczych. Michael Leyton has developed new foundations for geometry in which shape is equivalent to memory storage. A principal argument of these foundations is that artworks are maximal memory stores. The theory of geometry is developed from Leyton's fundamental laws of memory storage, and this book shows that these laws determine the structure of paintings. Furthermore, the book demonstrates that the emotion expressed by a painting is actually the memory extracted by the laws. Therefore, the laws of memory storage allow the systematic and rigorous mapping not only of the compositional structure of... Michael Leyton has developed new foundations for geometry in which shape is equivalent to memory storage. A principal argument of these foundations... |
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cena:
192,30 zł |
Pattern Recognition and Image Analysis: First Iberian Conference, Ibpria 2003 Puerto de Andratx, Mallorca, Spain, June 4-6, 2003 Proceedings
ISBN: 9783540402176 / Angielski / Miękka / 2003 / 1144 str. Termin realizacji zamówienia: ok. 20 dni roboczych. The refereed proceedings of the First Iberial Conference on Pattern Recognition and Image Analysis, IbPria 2003, held in Puerto de Andratx, Mallorca, Spain in June 2003. The 130 revised papers presented were carefully reviewed and selected from 185 full papers submitted. All current aspects of ongoing research in computer vision, image processing, pattern recognition, and speech recognition are addressed. The refereed proceedings of the First Iberial Conference on Pattern Recognition and Image Analysis, IbPria 2003, held in Puerto de Andratx, Mallorc... |
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cena:
192,30 zł |
3D Reconstruction
ISBN: 9783836410625 / Angielski / Miękka / 2007 / 156 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych. Our environment is more and more shaped by the influence of digital media
which itself evolves at tremendous pace. A small example: 15 years ago, offthe- shelf computers were only able to cope with flat 2D graphics. Improvements in system design made it possible to process 3D scenes, leading to a powerful contribution to our everyday life. However, such scenes need to be created by experienced artists employing difficult and expensive tools. The increasing demand for realism makes things not easier. At the same time, the rapid improvement of commodity hardware enables the development of... Our environment is more and more shaped by the influence of digital media
which itself evolves at tremendous pace. A small example: 15 years ago, ... |
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cena:
313,23 zł |
Computer Simulation in Learning
ISBN: 9783836423892 / Angielski / Miękka / 2007 / 144 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych. Computer simulations are increasingly recognized as educational tools that facilitate students' learning in a safe environment. However, the way in which the simulations are used can have considerable impact on learning outcomes. Some have argued that exploratory learning is an effective strategy for learning new materials; but others have expressed concern that allowing free exploration may result in less efficient, or even inaccurate, learning and therefore encourage more guided exploration. The purpose of this work is to compare learning outcomes of students using an interactive computer...
Computer simulations are increasingly recognized as educational tools that facilitate students' learning in a safe environment. However, the way in wh...
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cena:
260,14 zł |
Neural Networks in Design and Manufacturing
ISBN: 9789810212810 / Angielski / Twarda / 1993 / 316 str. Termin realizacji zamówienia: ok. 22 dni roboczych. Over the past few years, there has been a surge of researchers on artificial neural networks. Although the thrust was originally from computer scientifics and electrical engineers, neural network research has attracted researchers in the fields of operations research, operations management and industrial engineering. Despite the huge volume of recent publications devoted to neural network reseach, there is no single monograph addressing the potential roles of artificial neural networks for design and manufacturing. The focus of this book is on the applications of neural network concepts and...
Over the past few years, there has been a surge of researchers on artificial neural networks. Although the thrust was originally from computer scienti...
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cena:
616,46 zł |
Modeling, Simulation, and Control of Flexible Manufacturing Systems: A Petri Net Approach
ISBN: 9789810230296 / Angielski / Twarda / 1999 / 428 str. Termin realizacji zamówienia: ok. 22 dni roboczych. One critical barrier leading to successful implementation of flexible manufacturing and related automated systems is the ever-increasing complexity of their modeling, analysis, simulation, and control. Research and development over the last three decades has provided new theory and graphical tools based on Petri nets and related concepts for the design of such systems. The purpose of this book is to introduce a set of Petri-net-based tools and methods to address a variety of problems associated with the design and implementation of flexible manufacturing systems (FMSs), with several...
One critical barrier leading to successful implementation of flexible manufacturing and related automated systems is the ever-increasing complexity of...
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cena:
508,58 zł |
View-Dependent Character Animation
ISBN: 9781846285912 / Angielski / Twarda / 2007 / 142 str. Termin realizacji zamówienia: ok. 20 dni roboczych. Computer generated 3D animation has matured over the years into a complex art form. Coordinating and presenting the character's movement in three dimensions to convey a specific idea to the audience requires artistic and technical skills, and often a labourious iterative trial-and-error process to get it right. Creating moving camera character animations in 3D is a multi-faceted computer graphics and computer vision problem. Warranting a formal representation of the moving camera, and efficient algorithms to help author the multitude of character poses required for the animation. It is... Computer generated 3D animation has matured over the years into a complex art form. Coordinating and presenting the character's movement in three d... |
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cena:
384,63 zł |
Surgical Scene Generation for Virtual Reality-Based Training in Medicine
ISBN: 9781848001060 / Angielski / Twarda / 2008 / 167 str. Termin realizacji zamówienia: ok. 20 dni roboczych. This reference book is for anyone involved in generating surgical training scenarios, as well as in VR-based training in general. It examines the main components required to define a scenario, in the context of surgical scene generation: Generation of the scene geometry; modelling of organ appearance; definition of biomechanical parameters. The book is the ideal reference for any reader involved in generating training scenarios, as well as in VR-based training in general.
This reference book is for anyone involved in generating surgical training scenarios, as well as in VR-based training in general. It examines the m... |
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cena:
384,63 zł |
3D Facial Animation- Recreating human heads with virtual skin, bones, and muscles
ISBN: 9783836444804 / Angielski / Miękka / 2007 / 172 str. Termin realizacji zamówienia: ok. 13-18 dni roboczych. The creation of computer-animated human faces is a long-standing and challenging problem since the early 1970s. There are numerous approaches to facial animation, but to this day no general-purpose system exists that solves the problem in a manner satisfying the needs of all practical applications. An obvious approach to achieve generality is the simulation of the inner workings of a real face. The ultimate goal is to have the full range of conformation and expressiveness in the face emerge "naturally" through precise modeling of the anatomical structure and accurate simulation of tissue...
The creation of computer-animated human faces is a long-standing and challenging problem since the early 1970s. There are numerous approaches to facia...
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cena:
260,14 zł |
Computer-Aided Design, Engineering, and Manufacturing: Systems Techniques and Applications, Volume I, Systems Techniques and Computational Methods
ISBN: 9780849309939 / Angielski / Twarda / 2000 / 368 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. In the competitive business arena your organization must continually strive to create new and better products faster, more efficiently, and more cost effectively than your competitors to gain and keep the competitive advantage. Computer-aided design (CAD), computer-aided engineering (CAE), and computer-aided manufacturing (CAM) are now the industry standard, in all major industries. The seven volumes in Computer-Aided Design, Engineering, and Manufacturing: Systems Techniques, and Manufacturing provide a comprehensive treatment of the techniques and applications of CAD, CAE, and CAM.
In the competitive business arena your organization must continually strive to create new and better products faster, more efficiently, and more cost ...
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cena:
1489,77 zł |