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Plunkett's Games, Apps & Social Media Industry Almanac 2015
ISBN: 9781628313338 / Angielski / Miękka / 322 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Three of the most exciting areas in the world of information technology have tremendous synergies and are closely connected in the worlds of information and entertainment: electronic games, mobile apps and social media. Competition continues to heat up as mergers and acquisitions create international mega-firms, and hundreds of millions of people connect worldwide via online gaming platforms and social media such as Facebook. As social media grows more global, it is also being incorporated in virtually all online activities, from business collaboration to online retailing. Games are growing...
Three of the most exciting areas in the world of information technology have tremendous synergies and are closely connected in the worlds of informati...
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cena:
1420,35 |
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Tricks of the Classic NES Tetris Masters
ISBN: 9781500542191 / Angielski / Miękka / 44 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
80,88 |
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My Gaming Journal
ISBN: 9781633837843 / Angielski / Miękka / 50 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
53,91 |
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Studiogamesbelgium Magazin + Codes: Playstation/Xbox/Pc/Nintendo
ISBN: 9781500823252 / Arabski / Miękka / 138 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
167,92 |
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The Art of Destiny
ISBN: 9781608874200 / Angielski / Twarda / 216 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Timed to the release year of the game, The Art of Destiny showcases the stunning art and design behind one of the most highly anticipated new franchises in gaming today. From the mysterious dunes of Mars to the jungles of Venus and the abandoned aerospace installations on the Moon, Destiny takes players across the ancient ruins of our solar system on their quest to defend Earth's last city and become legend. To build this expansive universe, the team at Bungie drew from a multitude of inspirations--from classic fantasy and science fiction worlds, the myth-meets-technology adventure of...
Timed to the release year of the game, The Art of Destiny showcases the stunning art and design behind one of the most highly anticipated new franchis...
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cena:
192,68 |
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Learning through Digital Game Design and Building in a Participatory Culture; An Enactivist Approach
ISBN: 9781433116780 / Angielski / Miękka / 216 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book discusses topics concerning digital game-based learning focusing on learning-by-game-building and Web 2.0. Grounded in the new theoretical perspective of enactivism, this book shows how such an approach can help students gain deep understanding of subjects such as mathematics and history, as well as undergraduate or graduate students' learning of pedagogy and also adult driver's learning of road safety rules. Written for undergraduate students in teacher education, experienced teachers, and graduate students, this book is an ideal text for courses related to technology integration...
This book discusses topics concerning digital game-based learning focusing on learning-by-game-building and Web 2.0. Grounded in the new theoretical p...
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cena:
218,62 |
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Cases on the Societal Effects of Persuasive Games
ISBN: 9781466662063 / Angielski / Twarda / 345 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Like all other forms of modern media, video games impact society and human behavior in often surprising ways. Understanding the growing effect of digital entertainment on twenty-first century culture is critical to anticipating the future of social interactions. Cases on the Societal Effects of Persuasive Games investigates the connection between multimedia technologies and game-based learning for an improved understanding of the impact and effectiveness of serious games in modern societies. With examples from the fields of education, business, healthcare, and more, this book serves as a...
Like all other forms of modern media, video games impact society and human behavior in often surprising ways. Understanding the growing effect of digi...
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cena:
1050,66 |
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Candy Crush Saga Game Guide and Tips
ISBN: 9781632872999 / Angielski / Miękka / 28 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Have you found yourself facing Tiffi and Mr. Toffee lately? Then you might have just been caught by Candy Crush Saga addiction. Tiffi and Mr. Toffee are the popular characters behind this popular game. The game was first released on Facebook in the spring of 2012. At the same year in November, a mobile version of the game is released which had created a buzz. Candy Crush Saga is just like a regular puzzle game akin to matching games coming out in the pool of online games. What sets it apart is that it makes use of delish candies in the game which have probably contributed to its popularity....
Have you found yourself facing Tiffi and Mr. Toffee lately? Then you might have just been caught by Candy Crush Saga addiction. Tiffi and Mr. Toffee a...
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cena:
43,11 |
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gamebeurs
ISBN: 9781500979843 / Holenderski / Miękka / 62 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
76,88 |
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Learning Through Digital Game Design and Building in a Participatory Culture: An Enactivist Approach
ISBN: 9781433116797 / Angielski / Twarda / 216 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This book discusses topics concerning digital game-based learning focusing on learning-by-game-building and Web 2.0. Grounded in the new theoretical perspective of enactivism, this book shows how such an approach can help students gain deep understanding of subjects such as mathematics and history, as well as undergraduate or graduate students learning of pedagogy and also adult driver s learning of road safety rules. Written for undergraduate students in teacher education, experienced teachers, and graduate students, this book is an ideal text for courses related to technology integration...
This book discusses topics concerning digital game-based learning focusing on learning-by-game-building and Web 2.0. Grounded in the new theoretical p...
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cena:
842,52 |
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Linked To Our Past: What Video Games Left Behind When Moving Foward
ISBN: 9781469974859 / Angielski / Miękka / 110 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
28,29 |
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Mastering Pac-Man
ISBN: 9781626548978 / Angielski / Miękka / 130 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Since his creation in 1980, PAC-MAN has taken the world by storm. This little yellow fellow launched a new genre of video games that appealed to boys, girls, men, and women. Over thirty years later, PAC-MAN is easily found in arcades, restaurants, bars, casinos, living rooms, and mobile devices everywhere Whether you're playing on a vintage machine or a modern gaming system, "Mastering PAC-MAN" is the key to boosting your scores and conquering the game. In this fully illustrated and comprehensive guide, master gamer Ken Uston reveals his secrets to this timeless game. Learn the strategies... Since his creation in 1980, PAC-MAN has taken the world by storm. This little yellow fellow launched a new genre of video games that appealed to bo... |
cena:
81,78 |
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Video Games Around the World
ISBN: 9780262527163 / Angielski / Miękka / 720 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Argentina and Thailand, Hungary and Indonesia, Iran and Ireland. Most of the essays are written by natives of the countries they discuss, many of them game designers and founders of game companies, offering... Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic produc... |
cena:
303,02 |
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Uncertainty in Games
ISBN: 9780262527538 / Angielski / Miękka / 152 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. In life, uncertainty surrounds us. Things that we thought were good for us turn out to be bad for us (and vice versa); people we thought we knew well behave in mysterious ways; the stock market takes a nosedive. Thanks to an inexplicable optimism, most of the time we are fairly cheerful about it all. But we do devote much effort to managing and ameliorating uncertainty. Is it any wonder, then, asks Greg Costikyan, that we have taken this aspect of our lives and transformed it culturally, making a series of elaborate constructs that subject us to uncertainty but in a fictive and... In life, uncertainty surrounds us. Things that we thought were good for us turn out to be bad for us (and vice versa); people we thought we knew we... |
cena:
87,59 |
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Letras Pixeladas: El camino de la [h], una forma de entender el videojuego
ISBN: 9788461638529 / Hiszpański / Miękka / 306 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Letras Pixeladas explora la vertiente cultural de los videojuegos. El libro, obra de Daniel del Olmo y Raul Garcia, destaca el papel de los videojuegos como creaciones artisticas contemporaneas. Schopenhauer, H.G. Wells, Confucio, Flaubert, Gandhi... No son nombres habituales en un libro sobre videojuegos. Letras Pixeladas (STAR-T Magazine Books, 2013) ha querido romper con el topico de que los videojuegos son unicamente una opcion de ocio, y para ello invita al lector a explorar nuevos puntos de vista en un completo ensayo que transgrede las barreras y cliches mas habituales. Letras...
Letras Pixeladas explora la vertiente cultural de los videojuegos. El libro, obra de Daniel del Olmo y Raul Garcia, destaca el papel de los videojuego...
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cena:
89,02 |
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Thinking about Video Games: Interviews with the Experts
ISBN: 9780253017109 / Angielski / Twarda / 272 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David Heineman brings together some of the most iconic, influential, and interesting voices from across the gaming industry and asks them to weigh in on the past, present, and future of video games. Among them are legendary game designers Nolan Bushnell (Pong) and Eugene Jarvis (Defender), who talk about their history of innovations from the earliest days of the video game industry through to the present; contemporary trailblazers Kellee... The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behin... |
cena:
347,74 |
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Thinking about Video Games: Interviews with the Experts
ISBN: 9780253017154 / Angielski / Miękka / 272 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David Heineman brings together some of the most iconic, influential, and interesting voices from across the gaming industry and asks them to weigh in on the past, present, and future of video games. Among them are legendary game designers Nolan Bushnell (Pong) and Eugene Jarvis (Defender), who talk about their history of innovations from the earliest days of the video game industry through to the present; contemporary trailblazers Kellee... The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behin... |
cena:
97,90 |
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The Kerbal Player's Guide
ISBN: 9781491913055 / Angielski / Miękka / 425 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds--including an astrophysicist--teach you everything you need to know to get a nation of tiny green people into space. KSP is incredibly realistic. When running your space program, you'll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players,... Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media t... |
cena:
154,10 |
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The Ultimate Guide to Amiga PD Games
ISBN: 9781493580293 / Angielski / Miękka / 258 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
190,13 |
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The FGC Yearbook Vol. 1: Highlights and Photos from the Fighting Game Community. From Street Fighter to The King of Fighters, from KCE New Gene
ISBN: 9781500313777 / Angielski / Miękka / 108 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
93,02 |