Learn to Implement Games with Code
ISBN: 9781498753388 / Angielski / Miękka / 355 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can... Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportuni... |
|
cena:
285,23 zł |
3D Game Design with Unreal Engine 4 and Blender: Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 and
ISBN: 9781785881466 / Angielski / Miękka / 252 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
|
cena:
228,23 zł |
Persona 4 Volume 5
ISBN: 9781927925829 / Angielski / Miękka / 162 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. With Rise rescued and now in possession of her own Persona, Soji and friends welcome a powerful new ally into the fold. But just as things are looking up, the body of Inaba's latest murder victim is discovered - and the victim's identity turns our heroes' investigation upside-down. Meanwhile, Teddie does some much-needed soul searching... and what he finds is much more than anyone bear-gained for Based on the popular Persona 4 video game
With Rise rescued and now in possession of her own Persona, Soji and friends welcome a powerful new ally into the fold. But just as things are looking...
|
|
cena:
60,67 zł |
Persona 4 Volume 6
ISBN: 9781927925836 / Angielski / Miękka / 162 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. With the murderer Mitsuo Kubo apprehended and the case seemingly closed, life in Inaba returns to normal just in time for Soji and his friends to enjoy a well-earned summer vacation. But moving on is proving especially difficult for Naoki Konishi, for whom time has stood still ever since his sister Saki became the second murder victim. Can he and Yosuke find the peace they're seeking, and is Soji and friends' investigation truly over? Based on the popular Persona 4 video game
With the murderer Mitsuo Kubo apprehended and the case seemingly closed, life in Inaba returns to normal just in time for Soji and his friends to enjo...
|
|
cena:
60,67 zł |
Persona 3 Volume 2
ISBN: 9781927925867 / Angielski / Miękka / 162 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Life isn't easy when you're a transfer student - just ask Minato Arisato, Gekkoukan High School's newest transfer student. Strangers and unfamiliar scenery aside, Minato also has to contend with the fact that his school transforms into a Shadow-filled tower called Tartarus every night during the Dark Hour Minato and two of his new friends - Yukari and Junpei - set out to investigate Tartarus to see what they can learn about this phenomenon, but can three high school students with little to no combat experience possibly survive the tower's horrors?
Life isn't easy when you're a transfer student - just ask Minato Arisato, Gekkoukan High School's newest transfer student. Strangers and unfamiliar sc...
|
|
cena:
60,67 zł |
Women and Gaming: The Sims and 21st Century Learning
ISBN: 9781349384716 / Angielski / Miękka / 208 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The authors argue that women gamers, too often ignored as gamers, are in many respects leading the way in this trend towards design, cultural production, new learning communities, and the combination of technical proficiency with emotional and social intelligence.
The authors argue that women gamers, too often ignored as gamers, are in many respects leading the way in this trend towards design, cultural producti...
|
|
cena:
191,40 zł |
Storyboarding: Turning Script into Motion
ISBN: 9781683920397 / Angielski / Miękka / 400 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This revised text is designed to demonstrate the process of converting static images to an effective animation of characters and effects. Unlike many of its competitors, Storyboarding uses the accompanying DVD to show the storyboards in conjunction with a final short film and script. Material on game scripting, Motion Graphics, and Web comics has been added. The text and tutorial disc take an in-depth view on the step-by-step process for developing characters, scenes, and camera angles through the full production of a finished project. The book includes numerous techniques for...
This revised text is designed to demonstrate the process of converting static images to an effective animation of characters and effects. Unlike many ...
|
|
cena:
304,73 zł |
Persona 3, Volume 4
ISBN: 9781927925881 / Angielski / Miękka / 162 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This next thrilling volume of the Persona 3 manga series is all about revelations as the intrepid members of S.E.E.S. visit the Kirijou family cottage and learn some surprising truths from Mitsuru's father about the events surrounding Tartarus, the Dark Hour, and their own continuing battle against the encroaching Shadows. The weight of these truths proves especially heavy for Yukari and Mitsuru, but if they can bear this burden, their shared struggle may give rise to new power...
This next thrilling volume of the Persona 3 manga series is all about revelations as the intrepid members of S.E.E.S. visit the Kirijou family cottage...
|
|
cena:
60,67 zł |
Serious Play: Literacy, Learning and Digital Games
ISBN: 9781138689404 / Angielski / Twarda / 234 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and secondary schools. Based on an original research project, the book explores digital games capacity to engage and challenge, present complex representations and experiences, foster collaborative and deep learning, and enable curricula that connect with young people today. These exciting approaches illuminate the role of context in gameplay as well as the links between digital culture, gameplay, and identity in learners lives, and are applicable to... Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and sec... |
|
cena:
700,25 zł |
Serious Play: Literacy, Learning and Digital Games
ISBN: 9781138689411 / Angielski / Miękka / 234 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and secondary schools. Based on an original research project, the book explores digital games capacity to engage and challenge, present complex representations and experiences, foster collaborative and deep learning, and enable curricula that connect with young people today. These exciting approaches illuminate the role of context in gameplay as well as the links between digital culture, gameplay, and identity in learners lives, and are applicable to... Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and sec... |
|
cena:
191,87 zł |
Geek Sweets: An Adventurer's Guide to the World of Baking Wizardry (Baking Book, Geek Cookbook, Cupcake Decorating, Sprinkles for B
ISBN: 9781633536166 / Angielski / Spiralna / 261 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Unique theme party ideas ? easy baking recipes for an unusual sweet tooth clientele Geek Sweets: The ultimate guide to creating 60 confections for the legions of fans in Geekdom, from Star Wars to Game of Thrones to Harry Potter and much more A baking cookbook for the 'truly geeky', filled with recipes for cookies, cupcakes and cakepops in increasing difficulties, as well as party ideas with a fantasy / adventure theme. Big, beautiful photographs, recipes, printable templates and step-by-step how-to's for every adventurer - from the squire just starting their journey,...
Unique theme party ideas ? easy baking recipes for an unusual sweet tooth clientele Geek Sweets: The ultimate guide to creating ...
|
|
cena:
203,77 zł |
The Interactive Past: Archaeology, Heritage, and Video Games
ISBN: 9789088904363 / Angielski / Miękka / 220 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the...
Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with th...
|
|
cena:
218,40 zł |
The Interactive Past: Archaeology, Heritage, and Video Games
ISBN: 9789088904370 / Angielski / Twarda / 220 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the...
Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with th...
|
|
cena:
655,20 zł |
ZX Spectrum Games Code Club: Twenty fun games to code and learn
ISBN: 9780993474453 / Angielski / Twarda / 128 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Hardback Edition This book is ideal for ZX Spectrum fans and beginner coders of any age that want to learn or practice building simple games. Contains 20 games specifically created for this book, from Arcade classics to more wacky game ideas. No special equipment needed Works on...
Hardback Edition This book is ideal for ZX Spectrum fans and beginner coders of any age that want to learn... |
|
cena:
97,58 zł |
Game Worlds Get Real: How Who We Are Online Became Who We Are Offline
ISBN: 9781440851285 / Angielski / Twarda / 246 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Twenty million people worldwide play Massively Multi-Player Online Role Playing Games (MMORPGs). Online role-playing gaming is no longer an activity of a tiny niche community. World of Warcraft--the most popular game within the genre--is more than a decade old. As technology has advanced and MMORPGs became exponentially more popular, gaming culture has evolved dramatically over the last 20 years. Game Worlds Get Real: How Who We Are Online Became Who We Are Offline presents a compelling insider's examination of how adventuring through virtual worlds has transformed the... Twenty million people worldwide play Massively Multi-Player Online Role Playing Games (MMORPGs). Online role-playing gaming is no longer an activit... |
|
cena:
273,00 zł |
The Art of Game Design: A Book of Lenses, Third Edition
ISBN: 9781138632097 / Angielski / Twarda / 610 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
|
cena:
622,44 zł |
The Art of Game Design: A Book of Lenses, Third Edition
ISBN: 9781138632059 / Angielski / Miękka / 610 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
|
cena:
285,23 zł |
Game Engine Architecture, Third Edition
ISBN: 9781138035454 / Angielski / Twarda / 1240 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Covers theory and practice of game engine software development, bringing together a wide range of concepts and techniques actually used by real game studios like Electronic Arts and Naughty Dog. The examples are often grounded in specific technologies, but the discussion extends way beyond any particular engine or API. The references and citations make it a great jumping off point for those who wish to dig deeper into any particular aspect of the game development process. New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI,... Covers theory and practice of game engine software development, bringing together a wide range of concepts and techniques actually used by real gam... |
|
cena:
414,91 zł |
Multiplayer Online Games: Origins, Players, and Social Dynamics
ISBN: 9781498767651 / Angielski / Miękka / 166 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Multiplayer Online Games (MOGs) have become a new genre of -play culture, - integrating communication and entertainment in a playful, computer-mediated environment that evolves through user interaction. This book comprehensively investigates the technological origins, human factors, and social dynamics of MOGs, including online dating and online gaming; augmented games and virtual reality; serious games; eSports and game streaming; casual and mobile games; and the growth of indie games. MOGs represent a highly sophisticated, networked, multimedia and multimodal Internet technology, which... Multiplayer Online Games (MOGs) have become a new genre of -play culture, - integrating communication and entertainment in a playful, computer-medi... |
|
cena:
347,48 zł |
Sexuality in Role-Playing Games
ISBN: 9781138097704 / Angielski / Miękka / 148 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Role-playing games offer a chance to pretend, make believe, and share fantasy. They often invoke heavy themes into their game play: morality, violence, politics, spirituality, or sexuality. Although interesting moral debates perennially appear in the media and academia concerning the appropriateness of games’ ability to deal with such adult concepts, very little is known about the intersection between games, playfulness, and sexuality and what this might mean for players. This book offers an in-depth, ethnographic look into the phenomenon of erotic role-play through the experiences of...
Role-playing games offer a chance to pretend, make believe, and share fantasy. They often invoke heavy themes into their game play: morality, violence...
|
|
cena:
233,36 zł |