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Kategorie szczegółowe BISAC

Kategoria BISAC: Games & Activities >> Video & Mobile

ilość książek w kategorii: 2424

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 Third Person: Authoring and Exploring Vast Narratives Harrigan, Pat; Wardrip–fruin, Noah 9780262533799 John Wiley & Sons
Third Person: Authoring and Exploring Vast Narratives

ISBN: 9780262533799 / Angielski / Miękka / 492 str.

ISBN: 9780262533799/Angielski/Miękka/492 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Pat Harrigan; Noah Wardrip–fruin

The ever-expanding capacities of computing offer new narrative possibilities for virtual worlds. Yet vast narratives--featuring an ongoing and intricately developed storyline, many characters, and multiple settings--did not originate with, and are not limited to, Massively Multiplayer Online Games. Thomas Mann's Joseph and His Brothers, J. R. R. Tolkien's Lord of the Rings, Marvel's Spiderman, and the complex stories of such television shows as Dr. Who, The Sopranos, and Lost all present vast fictional worlds. Third Person explores strategies of vast narrative across a variety of media,...

The ever-expanding capacities of computing offer new narrative possibilities for virtual worlds. Yet vast narratives--featuring an ongoing and intr...

cena: 218,57

 Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects Anastasia Salter Carly A. Kocurek Jennifer Dewinter 9781501327469 Bloomsbury Academic
Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects

ISBN: 9781501327469 / Angielski / Miękka / 200 str.

ISBN: 9781501327469/Angielski/Miękka/200 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Anastasia Salter; Carly A. Kocurek; Jennifer Dewinter
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a serious space for art and play. Jane Jensen's work and landmark Gabriel Knight series brought a new darkness and personality to PC gaming, offering a first powerful glimpse of what games could be as they came of age. As an author and designer, Jensen brought her approach as a designer-writer hybrid to the...
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres f...
cena: 126,51

 Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects Anastasia Salter Carly A. Kocurek Jennifer Dewinter 9781501327452 Bloomsbury Academic
Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects

ISBN: 9781501327452 / Angielski / Twarda / 200 str.

ISBN: 9781501327452/Angielski/Twarda/200 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Anastasia Salter; Carly A. Kocurek; Jennifer Dewinter
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a serious space for art and play. Jane Jensen's work and landmark Gabriel Knight series brought a new darkness and personality to PC gaming, offering a first powerful glimpse of what games could be as they came of age. As an author and designer, Jensen brought her approach as a designer-writer hybrid to the...
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres f...
cena: 486,78

 Secrets to Rapid Game Development: Secrets to Rapid Game Development: How I Created a Game Business and My First Game in 3 Months Cloudy Heaven Gms 9781530854813 Createspace Independent Publishing Platform
Secrets to Rapid Game Development: Secrets to Rapid Game Development: How I Created a Game Business and My First Game in 3 Months

ISBN: 9781530854813 / Angielski / Miękka / 80 str.

ISBN: 9781530854813/Angielski/Miękka/80 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Cloudy Heaven Gms
cena: 27,86

 Contemporary Research on Intertextuality in Video Games Christophe Duret Christian-Marie Pons 9781522504771 Information Science Reference
Contemporary Research on Intertextuality in Video Games

ISBN: 9781522504771 / Angielski / Twarda / 392 str.

ISBN: 9781522504771/Angielski/Twarda/392 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Christophe Duret; Christian-Marie Pons
Brings together game scholars to analyse the impact of video games through the lenses of transmediality, intermediality, hypertextuality, architextuality, and paratextuality. Unique in its endeavour, this publication discusses the vast web of interconnected texts that feed into digital games and their players.
Brings together game scholars to analyse the impact of video games through the lenses of transmediality, intermediality, hypertextuality, architextual...
cena: 932,65

 Cleopatra's Alexandria: The Legacy of Cleopatra Travis Wayne Goodsell 9781533486523 Createspace Independent Publishing Platform
Cleopatra's Alexandria: The Legacy of Cleopatra

ISBN: 9781533486523 / Angielski / Miękka / 58 str.

ISBN: 9781533486523/Angielski/Miękka/58 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Travis Wayne Goodsell
cena: 21,89

 The Video Game Archeologist: Volume 2 Derek Slaton 9781945294037 VGA
The Video Game Archeologist: Volume 2

ISBN: 9781945294037 / Angielski / Miękka / 88 str.

ISBN: 9781945294037/Angielski/Miękka/88 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Derek Slaton

The Video Game Archeologist is a magazine style publication that is dedicated to keeping the memory of the golden age of gaming alive. During the 8 and 16-Bit era there were over 2,500 games released, yet most people would be hard pressed to name five that don't include "Mario, Sonic, or Final Fantasy" in the title. The primary focus of this series is to not only look back at some of the games we remember, but to also dig deep and examine games that time has forgotten. By utilizing hundreds of screenshots as well as an in depth review, each game recieves cover story treatment.

...

The Video Game Archeologist is a magazine style publication that is dedicated to keeping the memory of the golden age of gaming alive. During the 8...

cena: 64,40

 The Video Game Archeologist: Volume 3 Derek Slaton 9781945294044 VGA
The Video Game Archeologist: Volume 3

ISBN: 9781945294044 / Angielski / Miękka / 86 str.

ISBN: 9781945294044/Angielski/Miękka/86 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Derek Slaton

The Video Game Archeologist is a magazine style publication that is dedicated to keeping the memory of the golden age of gaming alive. During the 8 and 16-Bit era there were over 2,500 games released, yet most people would be hard pressed to name five that don't include "Mario, Sonic, or Final Fantasy" in the title. The primary focus of this series is to not only look back at some of the games we remember, but to also dig deep and examine games that time has forgotten. By utilizing hundreds of screenshots as well as an in depth review, each game recieves cover story treatment.

...

The Video Game Archeologist is a magazine style publication that is dedicated to keeping the memory of the golden age of gaming alive. During the 8...

cena: 64,40

 Classic Home Video Games, 1989-1990: A Complete Guide to Sega Genesis, Neo Geo and TurboGrafx-16 Games Weiss, Brett 9781476667942 McFarland & Company
Classic Home Video Games, 1989-1990: A Complete Guide to Sega Genesis, Neo Geo and TurboGrafx-16 Games

ISBN: 9781476667942 / Angielski / Miękka / 344 str.

ISBN: 9781476667942/Angielski/Miękka/344 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Brett Weiss
The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S. released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include historical information, gameplay details, the author s critique, and, when appropriate, comparisons to similar games. Appendices list and offer brief...
The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S. released game for ...
cena: 138,97

 Plunkett's Games, Apps & Social Media Industry Almanac 2017 Jack W. Plunkett 9781628314083 Plunkett Research
Plunkett's Games, Apps & Social Media Industry Almanac 2017

ISBN: 9781628314083 / Angielski / Miękka / 318 str.

ISBN: 9781628314083/Angielski/Miękka/318 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jack W. Plunkett
cena: 1358,11

 A Look At Controversial Video Games Davidson Jr, Zachary 9781534791442 Createspace Independent Publishing Platform
A Look At Controversial Video Games

ISBN: 9781534791442 / Angielski / Miękka / 390 str.

ISBN: 9781534791442/Angielski/Miękka/390 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Zachary Davidson Jr
cena: 139,26

 Bit by Bit: How Video Games Transformed Our World (Revised) Ervin, Andrew 9780465039708 Basic Books
Bit by Bit: How Video Games Transformed Our World (Revised)

ISBN: 9780465039708 / Angielski / Twarda / 304 str.

ISBN: 9780465039708/Angielski/Twarda/304 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Andrew Ervin
An acclaimed novelist and critic argues that video games are the most vital art form of our time
Video games have been around for decades, but only in recent years have they gone truly mainstream. Today, the majority of American households play video games, almost half of gamers are women, and professional video game tournaments attract more viewers than the World Series. Yet we still don't take games seriously, preferring to see them as little more than entertaining diversions, a means of making the commute go by a little more quickly.
In Bit by Bit, a blend of history,...
An acclaimed novelist and critic argues that video games are the most vital art form of our time
Video games have been around for decades, b...
cena: 163,97

 The Pokemon Go Encyclopedia Elsha Thompson 9781535566155 Createspace Independent Publishing Platform
The Pokemon Go Encyclopedia

ISBN: 9781535566155 / Angielski / Miękka / 130 str.

ISBN: 9781535566155/Angielski/Miękka/130 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Elsha Thompson
cena: 143,08

 The Art of Titanfall 2 Andy McVittie 9781785653698 Titan Books Ltd
The Art of Titanfall 2

ISBN: 9781785653698 / Angielski / Twarda / 192 str.

ISBN: 9781785653698/Angielski/Twarda/192 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Andy McVittie
The Art of Titanfall 2 is the ultimate guide to the development of Respawn Entertainment's fast-paced, visually stunning first-person shooter. Featuring an exclusive array of highly stylised concept art, sketches, 3D renders, maquette modelling, and commentary from key Respawn Entertainment team members, this is a must-have for any fan of the dynamic and destructive world of Titanfall
The Art of Titanfall 2 is the ultimate guide to the development of Respawn Entertainment's fast-paced, visually stunning first-person shooter. ...
cena: 150,93

 Pokémon GO: Estrategias, secretos y trucos Publishing, Valentinbook 9781535252645 Createspace Independent Publishing Platform
Pokémon GO: Estrategias, secretos y trucos

ISBN: 9781535252645 / Hiszpański / Miękka / 90 str.

ISBN: 9781535252645/Hiszpański/Miękka/90 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Valentinbook Publishing
Pokemon GO La aplicacion para iOS y Android ya esta aqui y trae muchas novedades.

Una guia definitiva para aprender todos los secretos de Pokemon GO.

Registre su eBook en nuestro sitio Web www.valentinbook.com y reciba las ultimas actualizaciones del juego. Ademas, obtendra un 25% de descuento para el libro en formato PAPEL.

Bienvenidos a la Guia de Pokemon GO - Estrategias, Secretos y Trucos. Este libro ha sido escrito con todo el carino que le tengo a esta gran franquicia de Monstruos de Bolsillo y que esta llena de informacion importante que todo...
Pokemon GO La aplicacion para iOS y Android ya esta aqui y trae muchas novedades.

Una guia definitiva para aprender todos los secretos de...
cena: 75,58

 Pokémon GO - Guide, Tipps und Kuriositäten: Das ultimative Handbuch Schillerhof, Tom 9781535595582 Createspace Independent Publishing Platform
Pokémon GO - Guide, Tipps und Kuriositäten: Das ultimative Handbuch

ISBN: 9781535595582 / Niemiecki / Miękka / 46 str.

ISBN: 9781535595582/Niemiecki/Miękka/46 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Tom Schillerhof
POKEMON GO - Guide, Tipps und Kuriositaten Das ultimative Handbuch fur jeden begeisterten Spieler von "Pokemon GO" Mit diesem Buch lernt Ihr die wichtigsten Spielinhalte, Tipps und Geheimnisse rund um die erfolgreichste App aller Zeiten kennen. Werdet in wenigen Schritten zu einem erfolgreichen Pokemon-Trainer, der seinen Widersachern das Furchten lehrt und den Platz am Pokemon-Olymp fur sich behauptet Inhalt (Stand 03.08.16): 1. Das Phanomen "Pokemon GO" - Anleitung und Tipps - Der Einstieg - Sammelt sie alle - draussen - Der Traum aller Pokemon-Trainer wird wahr - Aller Anfang ist leicht...
POKEMON GO - Guide, Tipps und Kuriositaten Das ultimative Handbuch fur jeden begeisterten Spieler von "Pokemon GO" Mit diesem Buch lernt Ihr die wich...
cena: 25,83

 Pokemon GO: Your Ultimate Unofficial Game Guide Jones, Sarah 9781536993745 Createspace Independent Publishing Platform
Pokemon GO: Your Ultimate Unofficial Game Guide

ISBN: 9781536993745 / Angielski / Miękka / 54 str.

ISBN: 9781536993745/Angielski/Miękka/54 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Sarah Jones
Have you heard about Pokemon GO? Perhaps you already play, but you want some tips and tricks to get even better, or perhaps you want to give the game a try, but you haven't gotten started yet. Either way, this book is for you This unofficial strategy guide has instructions to get you started, a guide to the core features of Pokemon GO, handy tips and Easter eggs, and tips that you can use in the real world while playing to keep you and anyone you play with happy and safe. Perhaps you've heard about businesses creating a Pokemon GO promotion and profits surging? There are also descriptions of...
Have you heard about Pokemon GO? Perhaps you already play, but you want some tips and tricks to get even better, or perhaps you want to give the game ...
cena: 35,78

 A Gamer's Guide to Gaming 2016: A Guide to Understanding, Appreciating, Loving, and Loathing Videogames Oliver Snyders 9781537353999 Createspace Independent Publishing Platform
A Gamer's Guide to Gaming 2016: A Guide to Understanding, Appreciating, Loving, and Loathing Videogames

ISBN: 9781537353999 / Angielski / Miękka / 830 str.

ISBN: 9781537353999/Angielski/Miękka/830 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Oliver Snyders
A Gamer's Guide to Gaming is a book about videogames - this much is obvious.

Why would you read a book about videogames, though, when you could just play them, watch YouTube videos about them, and immerse yourself in convincing virtual reality worlds?

Perhaps you're a parent, partner, or friend of a gamer, and want to know more about their hobby? Maybe you've been a gamer for years and want to know how they're made? It could even be that you're an enthusiast that's more...
A Gamer's Guide to Gaming is a book about videogames - this much is obvious.

Why would you read a book about videogames, t...
cena: 159,16

 Gaming Representation: Race, Gender, and Sexuality in Video Games Jennifer Malkowski Treaandrea M. Russworm 9780253026477 Indiana University Press
Gaming Representation: Race, Gender, and Sexuality in Video Games

ISBN: 9780253026477 / Angielski / Miękka / 276 str.

ISBN: 9780253026477/Angielski/Miękka/276 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jennifer Malkowski; Treaandrea M. Russworm

Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding the digital game industry accountable for the discrimination routinely endured by female gamers, queer gamers, and gamers of color. Video game developers are responding to these critiques, but scholarly discussion of representation in games has lagged far behind. Gaming Representation examines portrayals of race, gender, and sexuality in a range of games, from casuals like Diner Dash, to indies like Journey and The Binding of Isaac, to mainstream...

Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding th...

cena: 141,12

 Gaming Representation: Race, Gender, and Sexuality in Video Games Malkowski, Jennifer 9780253025739 Indiana University Press
Gaming Representation: Race, Gender, and Sexuality in Video Games

ISBN: 9780253025739 / Angielski / Twarda / 276 str.

ISBN: 9780253025739/Angielski/Twarda/276 str.

Termin realizacji zamówienia: ok. 5-8 dni roboczych.
Jennifer Malkowski; Treaandrea M. Russworm

Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding the digital game industry accountable for the discrimination routinely endured by female gamers, queer gamers, and gamers of color. Video game developers are responding to these critiques, but scholarly discussion of representation in games has lagged far behind. Gaming Representation examines portrayals of race, gender, and sexuality in a range of games, from casuals like Diner Dash, to indies like Journey and The Binding of Isaac, to mainstream...

Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding th...

cena: 350,48

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