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The Art of Dragon Age: The Veilguard
ISBN: 9781506732961 / Twarda / 256 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
195,78 |
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The Art of Destiny, Volume 2
ISBN: 9781683831112 / Angielski / Twarda / 216 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. The Art of Destiny 2 is the definitive collection for the game's stunning art and design. The Art of Destiny 2 is a celebration of the dynamic art and visual style that fans have come to love about Destiny. Featuring hundreds of pieces of concept art, the book covers everything from early sketches and illustrations of characters to paintings of sweeping vistas the designers used to help shape the in-game worlds. Each step of the process is meticulously detailed, from building in-game cinematics to crafting the complex universe. With exclusive, never-before-seen imagery,...
The Art of Destiny 2 is the definitive collection for the game's stunning art and design. The Art of Destiny 2 is a celebration of t...
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cena:
195,83 |
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A Gentleman's War: or Glossy Coats and Tin Bayonets
ISBN: 9781945430978 / Angielski / Twarda / 112 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
197,39 |
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Second Person: Role-Playing and Story in Games and Playable Media
ISBN: 9780262514187 / Angielski / Miękka / 408 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story -- something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play. Second Person -- so called because in these games and playable... Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story -- something played and someth... |
cena:
198,21 |
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One King!: A Guide to Wargaming Argyll’s and Monmouth’s Rebellion of 1685
ISBN: 9781915070258 / Angielski / Miękka / 168 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
202,93 |
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The History of Toy Soldiers
ISBN: 9781473897298 / Angielski / Twarda / 640 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Lavishly illustrated with hundreds of colour photographs, many depicting the author's own collection, this is a fascinating survey of the history of toy (and model) soldiers, from ancient times to the early 21st century.
Lavishly illustrated with hundreds of colour photographs, many depicting the author's own collection, this is a fascinating survey of the history of t...
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cena:
203,18 |
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Dragon Age: The World of Thedas Volume 1
ISBN: 9781616551155 / Angielski / Twarda / 184 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. For Dragon Age newcomers, this comprehensive volume brings you up to speed on everything you need to know about the regions, religions, monsters, magic, and more For dedicated fans, never before have the secrets of BioWare's epic fantasy been revealed so completely and so compellingly * Filled with never-before-seen art by the creators of the games * New Dragon Age game coming in 2013 * From the writers and artists of the Dragon Age games. The definitive guide
For Dragon Age newcomers, this comprehensive volume brings you up to speed on everything you need to know about the regions, religions, monster...
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cena:
222,14 |
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Game Design Deep Dive
ISBN: 9781032363660 / Miękka / 216 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
223,49 |
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Marvel Multiverse Role-Playing Game: The Cataclysm of Kang
ISBN: 9781302948566 / Angielski / Inna Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
228,53 |
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Gotham Knights: The Official Collector's Compendium
ISBN: 9781647224943 / Angielski / Twarda / 256 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
228,57 |
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Marvel Multiverse Role-Playing Game: Core Rulebook
ISBN: 9781302927837 / Angielski / Twarda / 320 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
234,95 |
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Mmos from the Outside in: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life
ISBN: 9781484217801 / Angielski / Miękka / 514 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This follow-up volume to MMOs from the Inside Out is a further collection of bold ideas, information, and instruction from one of the true pioneers of Massively-Multiplayer Online Role-Playing Games. Whereas its predecessor looked at how MMOs can change the world, MMOs from the Outside In: How Psychology, Law, Culture and Real Life see Massively-Multiplayer Role-playing Games looks at how the world can change MMOs and not always for the better. The aim of this book is to inform an up-coming generation of designers, to alert and educate players and designers-to-be, and to caution...
This follow-up volume to MMOs from the Inside Out is a further collection of bold ideas, information, and instruction from one of the true pion...
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cena:
243,77 |
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The Dark Side of Game Play: Controversial Issues in Playful Environments
ISBN: 9781138548671 / Miękka / 280 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. This volume is an investigation of "dark play" in video games, or game play with controversial themes as well as controversial play behaviour. It covers such questions as: Why do some games stir up political controversies? How do games invite, or even push players towards dark play through their design? Where are the boundaries for what can be presented in a games? Are these boundaries different from other media such as film and books, and if so why? What is the allure of dark play and why do players engage in these practices?
This volume is an investigation of "dark play" in video games, or game play with controversial themes as well as controversial play behaviour. It cov...
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cena:
263,24 |
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Make a 2D RPG in a Weekend: Second Edition: With RPG Maker Mv
ISBN: 9781484217924 / Angielski / Miękka / 241 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Updated for RPG Maker MV using JavaScript, Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker MV in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience.One of the hardest parts of game development is actually finishing a game, but it is also one of the most important steps on the way to becoming a game developer. If you have yet to finish a game, this book will give you the confidence and resources you need to...
Updated for RPG Maker MV using JavaScript, Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker M...
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cena:
264,09 |
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The Fantasy Sport Industry: Games within Games
ISBN: 9781138898714 / Angielski / Miękka / 176 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Fantasy sport has become big business. Recent estimates suggest that there as many as 27 million fantasy sport participants in the US alone, spending $1.5bn annually, with many millions more around the world. This is the first in-depth study of fantasy sport as a cultural and social phenomenon and a significant and growing component of the contemporary sports economy. This book presents an overview of the history of fantasy sport and its close connection to innovations in sports media. Drawing on extensive empirical research, it offers an analysis of the demographics of... Fantasy sport has become big business. Recent estimates suggest that there as many as 27 million fantasy sport participants in the US alone, spendi... |
cena:
293,03 |
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Gameplay Mode : War, Simulation, and Technoculture
ISBN: 9780816653348 / Angielski / Twarda / 248 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008's Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War. To understand their place in contemporary culture, Patrick Crogan argues, we must first understand the military logics that created and continue to inform them. Gameplay Mode situates computer games and gaming within the contemporary technocultural moment, connecting them to developments in the conceptualization of pure war since the Second World... From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008's Spore, computer games owe their developm... |
cena:
298,05 |
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Gaming and the Virtual Sublime: Rhetoric, awe, fear, and death in contemporary video games
ISBN: 9781838674328 / Angielski / Twarda / 184 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. Can you have a transformative experience as a result of falling through a programming error in the latest triple-A title? Does looking out across a vast virtual vista of undulating mountains and tumultuous seas edge you closer to the sublime? In an effort to answer these sorts of questions, Gaming and the Virtual Sublime considers the 'virtual sublime' as a conceptual toolbox for understanding our affective engagement with contemporary interactive entertainment. Through a detailed examination of the history of the sublime, from pseudo-Longinus' jigsaw puzzle of the sublime in rhetoric,...
Can you have a transformative experience as a result of falling through a programming error in the latest triple-A title? Does looking out across a va...
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cena:
381,66 |
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Vampires in Interactive Media: Playing Dead
ISBN: 9781399529105 / Angielski Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
447,08 |
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eGods: Faith Versus Fantasy in Computer Gaming
ISBN: 9780199935819 / Angielski / Twarda / 336 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. What is the relationship between religion and multi-player online roleplaying games? Are such games simply a secular distraction from traditional religious practices, or do they in fact offer a different route to the sacred? In eGods, a leading scholar in the study of virtual gameworlds takes an in-depth look at the fantasy religions of 41 games and arrives at some surprising conclusions. William Sims Bainbridge investigates all aspects of the gameworlds' religious dimensions: the focus on sacred spaces; the prevalence of magic; the fostering of a tribal morality by both religion...
What is the relationship between religion and multi-player online roleplaying games? Are such games simply a secular distraction from traditional reli...
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cena:
535,74 |
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Game Design Deep Dive
ISBN: 9781032363714 / Twarda / 216 str. Termin realizacji zamówienia: ok. 5-8 dni roboczych. |
cena:
571,27 |